Planetside 2 V6 - VS capped Indar? It's more likely than you think
9,264 replies, posted
[QUOTE=Crimor;40533501]But of course people already on premium gets jack fucking shit because lolsony.[/QUOTE]
Untwist your knickers, the free month adds onto your current subscription.
[QUOTE=Uesrname;40533600]Is there anywhere I can find all of the music in the game?[/QUOTE]
[url]http://www.jeffbroadbent.com/planet.html[/url]
Most of the music, but some of them are the older versions.
[QUOTE=Jimesu_Evil;40533646]Untwist your knickers, the free month adds onto your current subscription.[/QUOTE]
I'd like a quote on that, most of our outfit checked their membership statuses and it didn't show shit there.
I got a 6 month sub on release, was due to end 21/5/13, is now due 21/6/13.
I haven't kept up on the road map, but do they intend to add anything to the NC that isn't a shotgun or a guided rocket? I'm getting a little tired of using nothing but the NS-11 all the time, as good of a gun that it is. Hopefully something automatic for both the maxes and infantry?
Wanna trade maxes with the TR? We'd totally be up for that.
We VS don't have any Maxes but our Giant Spandex Catwalk models are up for some extra work if you've got it.
[QUOTE=thisguy123;40535033]We VS don't have any Maxes but our Giant Spandex Catwalk models are up for some extra work if you've got it.[/QUOTE]
That sounds incredibly kinky
[QUOTE=jiggu;40535210]That sounds incredibly kinky[/QUOTE]
To up this a notch I'm going to say that their "weapons" feel like you're tickling the enemies with feather dusters.
[QUOTE=thisguy123;40535263]To up this a notch I'm going to say that their "weapons" feel like you're tickling the enemies with feather dusters.[/QUOTE]
Funny because the T7 Chaingun I once mistakenly bought with the triple SC seems to do the same
"Oh stop it TR, your tiny bullets are barely harming me. Here have a SAW to your head from 200m away, also watch out for that VS smg that will kill you in under a second."
Why do I own this piece of shit, I have to fire it in bursts because the bullets go all over while my enemies are just holding their mouse button down. This is not right.
[QUOTE=MendozaMan;40535531]Funny because the T7 Chaingun I once mistakenly bought with the triple SC seems to do the same
"Oh stop it TR, your tiny bullets are barely harming me. Here have a SAW to your head from 200m away, also watch out for that VS smg that will kill you in under a second."
Why do I own this piece of shit, I have to fire it in bursts because the bullets go all over while my enemies are just holding their mouse button down. This is not right.[/QUOTE]
Yeah, TR weapons are really underwhelming atm(with exceptions). I got so tired of my carv dealing jack shit damage that I went with my smg, it's so much better even at medium-long range.
[QUOTE=jiggu;40535583]Yeah, TR weapons are really underwhelming atm(with exceptions). I got so tired of my carv dealing jack shit damage that I went with my smg, it's so much better even at medium-long range.[/QUOTE]
Doesn't also help the fact that the game is garbage, with garbage weapon balancing on top
[QUOTE=MendozaMan;40536167]Doesn't also help the fact that [B]the game is garbage[/B], with garbage weapon balancing on top[/QUOTE]
I'm sure you'll enjoy the game with such an attitude
[video=youtube;Tlr6KQ7Uw2M]http://www.youtube.com/watch?v=Tlr6KQ7Uw2M[/video]
Official VS theme song.
[QUOTE=finbe;40536634][video=youtube;Tlr6KQ7Uw2M]http://www.youtube.com/watch?v=Tlr6KQ7Uw2M[/video]
Official VS theme song.[/QUOTE]
Fuck that really makes me wanna try the lasher in action.
[QUOTE=finbe;40532882]Loyal soldier pack, you bought SC before april 3rd, or got the free SC from launch day/alpha squad. now you have copper level premium.[/QUOTE]
I got bronze level for some reason
Maybe it's because I paid one month of membership back in november?
So after some extensive testing I've come to this conclusion:
The Reaver has a notably easier time getting their thrusters into the full vertical position, which in turn makes it easier to pull off the vertical thrust maneuver.
The Mosquito and the Scythe requires more time fucking around upside-down with pitch down in order to put their thrusters in full vertical. I also expected the Scythe to have a really hard time doing this since you cannot see their thrusters, however within five minutes of testing I could pull it off just as easy as with the Mosquito.
I believe the reason for all this is because the Scythe and Mosquito flies slightly faster than the Reaver, thus having to take longer time slowing down before thrusters will move into their full vertical position.
It's also worth noting that the racer airframe will make it "harder" to pull off the maneuver since you have more speed to halt down, in turn the Hover Stability Airframe will make it easier to pull off said maneuver since it improves your airbrake.
[QUOTE=Crimor;40534550]Wanna trade maxes with the TR? We'd totally be up for that.[/QUOTE]
If you don't know how to use dual mercy then you have a problem
[QUOTE=jiggu;40536850]Fuck that really makes me wanna try the lasher in action.[/QUOTE]
I found the lasher to be Incredibly versatile in most situations.
It's pinpoint accurate at first but t does not gain any bonuses to recoil or accuracy when you ADS, so get yourself a laser sight and take advantage of Red Dot Sight level accuracy with the mobility of running. You can reliably hit a sniper firing at you If you can point his location accurately.
You deal 150 Direct damage if those orbs hit and 75 splash. It takes 3 orbs direct to kill an uncerted Inf and 5 to kill and Uncerted HA.
Max's have high bullet resistance which means they have about 8000 Effective HP vs your standard bullet shooting weapon. However the lasher deals splash and explosive damage meaning they only have 2200 effective HP.
You have 75 shots in a clip, you will not need extended mags. The lasher also has little to no vertical recoil.
Depending on where you are depends on how you use the weapon and thus it's function changes in time.
For long range engagements Fire as if the weapon was semi auto. If you have the height advantage over long range (say, up a tower) burst fire.
If you know an enemy is coming through a door, Spam the orbs and DARE him in /yell to come at you.
Close up, imagine you have an SMG or LA weapon. Just don;t get TOO close.
If you see a max you have a reasonable chance of beating him shitless 1 on 1 Pop shield, Man the fuck up and show him true enlightenment.
I would suggest resist sheild as you WILL win any extended engagements. as he does not have the luxury of corners.
Can you be revived by your own revive-nade?
[QUOTE=kaine123;40537997]Can you be revived by your own revive-nade?[/QUOTE]
Used to be able to during the beta, but AFAIK they have fixed it since then.
[QUOTE=thisguy123;40537818]I found the lasher to be Incredibly versatile in most situations.
It's pinpoint accurate at first but t does not gain any bonuses to recoil or accuracy when you ADS, so get yourself a laser sight and take advantage of Red Dot Sight level accuracy with the mobility of running. You can reliably hit a sniper firing at you If you can point his location accurately.
You deal 150 Direct damage if those orbs hit and 75 splash. It takes 3 orbs direct to kill an uncerted Inf and 5 to kill and Uncerted HA.
Max's have high bullet resistance which means they have about 8000 Effective HP vs your standard bullet shooting weapon. However the lasher deals splash and explosive damage meaning they only have 2200 effective HP.
You have 75 shots in a clip, you will not need extended mags. The lasher also has little to no vertical recoil.
Depending on where you are depends on how you use the weapon and thus it's function changes in time.
For long range engagements Fire as if the weapon was semi auto. If you have the height advantage over long range (say, up a tower) burst fire.
If you know an enemy is coming through a door, Spam the orbs and DARE him in /yell to come at you.
Close up, imagine you have an SMG or LA weapon. Just don;t get TOO close.
If you see a max you have a reasonable chance of beating him shitless 1 on 1 Pop shield, Man the fuck up and show him true enlightenment.
I would suggest resist sheild as you WILL win any extended engagements. as he does not have the luxury of corners.[/QUOTE]
Stop it you're making me think of heresy
[QUOTE=jiggu;40537238]So after some extensive testing I've come to this conclusion:
The Reaver has a notably easier time getting their thrusters into the full vertical position, which in turn makes it easier to pull off the vertical thrust maneuver.
The Mosquito and the Scythe requires more time fucking around upside-down with pitch down in order to put their thrusters in full vertical. I also expected the Scythe to have a really hard time doing this since you cannot see their thrusters, however within five minutes of testing I could pull it off just as easy as with the Mosquito.
I believe the reason for all this is because the Scythe and Mosquito flies slightly faster than the Reaver, thus having to take longer time slowing down before thrusters will move into their full vertical position.
It's also worth noting that the racer airframe will make it "harder" to pull off the maneuver since you have more speed to halt down, in turn the Hover Stability Airframe will make it easier to pull off said maneuver since it improves your airbrake.[/QUOTE]
Knowing SOE, it's probably intentional.
[QUOTE=jiggu;40538095]Stop it you're making me think of heresy[/QUOTE]
But the truth has been staring you in the face the whole time.
It's a weapon that fires explosive rounds.... it is the closest aproximation to a space marine bolter you can get in this game.
[QUOTE=thisguy123;40538824]But the truth has been staring you in the face the whole time.
It's a weapon that fires explosive rounds.... it is the closest aproximation to a space marine bolter you can get in this game.[/QUOTE]
[img]http://1-media-cdn.foolz.us/ffuuka/board/tg/image/1338/89/1338899569725.jpg[/img]
[QUOTE=Crimor;40534550]Wanna trade maxes with the TR? We'd totally be up for that.[/QUOTE]
What? Tr maxes are great. NC maxes actually blow. The key is to not stand so fucking close to them. The fractures are fantastic and can take on infantry if it's 1v1 outdoors. And Mercies are great for indoors. Bursters need not be explained.
[QUOTE=thisguy123;40538824]But the truth has been staring you in the face the whole time.
It's a weapon that fires explosive rounds.... it is the closest aproximation to a space marine bolter you can get in this game.[/QUOTE]
A gyrojet based weapon would be pretty cool to have come to think of it.
[QUOTE=Slacker101;40539052]Tr maxes are great. NC maxes actually blow. [/QUOTE]
Really. Especially since you mention mercies (long range AI variant) being good indoors I don't think you have much experience with TR maxes
[QUOTE=BlackRainbow;40538678]Knowing SOE, it's probably intentional.[/QUOTE]
I know higsby plays NC but I doubt they'd try to sneak something like that in.
I forgot to mention in my earlier post: The default hover position for the Reaver is with fully vertical thrusters, for the Mosquito and I believe also the Scythe it's the inbetween, which also helps with the upwards-afterburner maneuver.
[editline]5th May 2013[/editline]
[QUOTE=thisguy123;40538824]But the truth has been staring you in the face the whole time.
It's a weapon that fires explosive rounds.... it is the closest aproximation to a space marine bolter you can get in this game.[/QUOTE]
[B]DEAR GOD[/B]
[QUOTE=Ryo Ohki;40539195]Really. Especially since you mention mercies (long range AI variant) being good indoors I don't think you have much experience with TR maxes[/QUOTE]
You really need to know how to use them. With lockdown coming up they'll be even better. You pretend like aiming isn't important indoors.
[editline]5th May 2013[/editline]
[url]https://players.planetside2.com/#!/5428011263292621585/weapons[/url]
If you don't believe me.
Curious, what makes mercy better than the other options?
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