• Planetside 2 V6 - VS capped Indar? It's more likely than you think
    9,264 replies, posted
Then welcome to Planetside, what's your server and faction?
[QUOTE=Viper123_SWE;40374818]Then welcome to Planetside, what's your server and faction?[/QUOTE] TR on whatever the West Coast server is. Played NC during closed beta, finding TR to be alot funner somehow.
I'm not sure what they did to Vanu weapons with the latest update, there's fucking medics and heavy assaults doing headshots from 75 meters away. They had an edge before in long range fights, but it was still manageable. Now it's incredibly silly.
They brought the damage dropoff scaling over distance in line with NC and TR. It was a buff that was needed in my opinion.
[QUOTE=Jimesu_Evil;40375728]They brought the damage dropoff scaling over distance in line with NC and TR. It was a buff that was needed in my opinion.[/QUOTE] Well sure but TR and NC have noticeable disadvantages in long range fights. TR and NC might have the damage/ROF for that but they don't have the accuracy that allows this kind of stunt. It's like all disadvantages in long range fights have been suddenly removed from Vanu.
[QUOTE=Anthracite;40375745]Well sure but TR and NC have noticeable disadvantages in long range fights. TR and NC might have the damage/ROF for that but they don't have the accuracy that allows this kind of stunt. It's like all disadvantages in long range fights have been suddenly removed from Vanu.[/QUOTE] The NC's disadvantage is recoil, which can easily be countered by burst firing. TR's disadvantage was lower damage per bullet, which was countered by spraying more. VS' disadvantage was a hard cap to the amount of damage they could output at range, which had no counter except to get closer to the enemy. The bottom line is I now find myself actually having to pull back behind cover every now and then when engaging VS at long range as much as I do when fighting TR, whereas previously seeing a bunch of VS charging over a hill 100 meters away was just free certs. VS aren't suddenly dominating everyone, they aren't overpowered, they are just on par with everyone else now. In other news... [quote="@PS_Tray"]@Benoit140 hossin coming this year. MLg maps coming this summer[/quote] Looks like they've shifted focus on pushing out battle islands before Hossin. Ugh...
[QUOTE=Jimesu_Evil;40376001] In other news... Looks like they've shifted focus on pushing out battle islands before Hossin. Ugh...[/QUOTE] I still don't understand why they decided that MLG ~pro gaming~ stuff would be good for PS2. It doesn't make any sense to me.
Unless its like Bet On Soldier the MMO, I'm not interested.
Why is every decent weapon 1000 certs? That takes like a decade of working your ass off to get.
I just want them to work on refining classes abilities and tools. Same for vehicles. I am the type of person the new buggies will benefit very well. That is why I have already start saving all my certs for the faction specific so I can get everything certed when they are released. ------------- Once all of the vehicles and abilities and tools and continents are set in stone for the game then they can concentrate on MLG and crap like that. From the roadmap they have noted that they want to add more or change most of the classes and vehicles so I want everything finished up before they go onto things like MLG but I fear that their priorities do not work that way. [QUOTE=Boba_Fett;40378287]Why is every decent weapon 1000 certs? That takes like a decade of working your ass off to get.[/QUOTE] Well they do have to make money and making all the good weapons expensive is an incentive to make you just buy them. That and they want you to get a subscription so if they make everything cost loads of certs you will have the incentive to sub with them.
[QUOTE=munky91;40372446]Opinion of the Skyguard is still low, because there are better things than it at killing aircraft AND other things. It's okay against fighters, but large aircraft are seriously easier to take out with a regular tank parked on an incline.[/QUOTE] its because its on a fucking lightning chassis if it was on a tank chassis, it'd be something worth the certs, but when it falls apart at the sight of rocket pods, its just bad
We all know that planned quad-barrel prowler on lockdown will be the defacto anti-aircraft platform of choice.
WHAT THE FUCK THEY RUINED THE CARV YOU MONSTERS
[QUOTE=cathal6606;40379469]WHAT THE FUCK THEY RUINED THE CARV YOU MONSTERS[/QUOTE] What did they do to it?
Nothing, at least not recently. I know it was nerfed a few updates ago though.
[QUOTE=NoDachi;40378422]We all know that planned quad-barrel prowler on lockdown will be the defacto anti-aircraft platform of choice.[/QUOTE] I demand source on these claims(of a quad-barreled sex-cannon aka Prowler). [editline]22nd April 2013[/editline] [QUOTE=Jimesu_Evil;40379652]Nothing, at least not recently. I know it was nerfed a few updates ago though.[/QUOTE] I would also like to know how they have changed the CARV.
That Wondrous feeling when the alert for Esamir on Woodman is in a state of TR %37, VS %37, NC %25 with 3 min to go. and NC take a TR territory securing a win for vanu! When the great Enlightenment comes NC we shall bless you last.
[QUOTE=cathal6606;40379469]WHAT THE FUCK THEY RUINED THE CARV YOU MONSTERS[/QUOTE] It's the end of an age.
Fuck yeah, TR on mattherson just took an esamir alert while being underpop'd to hell and back.
Today during a siege on Allatum the highly-rare vanu-mutants could be spotted, observing the combat below... A marksman from the NC managed to take a picture of this magnificent specimen. [IMG]http://cloud-2.steampowered.com/ugc/577861040768419491/75F173B13356A044D6E0AFA7E92440791A84E23D/[/IMG]
Your scope has so much zoom it can see back into the 90s.
Vanu infantry might be fine, but I still think the maggie is still too powerful.
[QUOTE=NoDachi;40380907]Your scope has so much zoom it can see back into the 90s.[/QUOTE] Gotta love them x12's eh?
[QUOTE=Unmercy;40381097]Vanu infantry might be fine, but I still think the maggie is still too powerful.[/QUOTE] the disadvantage of not having a turret is kinda offset by being able to turn on a dime, power away at mach 5 and being able to fucking [B]strafe[/B]
Getting this when trying to run PS2 on my new Win7 HDD [url]https://www.planetside2.com/error/game.action?code=G25&info=failed%20ConstructDisplay3D[/url] :c My video card (ATI 4870) is good enough, I've been able to run this before, so it's not the hardware Any ideas?
Esamir snow camo looks pretty good as a solid white color. It looks really good on NC assault rifles because it matches the default medic color scheme. I hope they fix some of the ugly NC camos. The digital and tiger-stripe camos look absolutely terrible.
jesus fuck i don't know if it's just the NC reavers or what but i hate when i'm hovering shooting shit, then some faggy AA max starts shooting me and i'm basically stuck hovering for 30 seconds because it takes [b]forever[/b] for the aircraft to actually start moving - even if i have my afterburners going full blast, i don't go ANYWHERE
[QUOTE=Pandamox;40383881]jesus fuck i don't know if it's just the NC reavers or what but i hate when i'm hovering shooting shit, then some faggy AA max starts shooting me and i'm basically stuck hovering for 30 seconds because it takes [b]forever[/b] for the aircraft to actually start moving - even if i have my afterburners going full blast, i don't go ANYWHERE[/QUOTE] With my reaver, with hover chasis I find it much better just to rotate 90 degrees and hit spacebar to evade the first burst while I pick up speed.
[QUOTE=NoDachi;40383922]With my reaver, with hover chasis I find it much better just to rotate 90 degrees and hit spacebar to evade the first burst while I pick up speed.[/QUOTE] i made a mistake and got the dogfighting one when i find myself just tilting around holding the upwards thrust and snaking behind them. will probably get the hover one next
[QUOTE=Cloak Raider;40382428]the disadvantage of not having a turret is kinda offset by being able to turn on a dime, power away at mach 5 and being able to fucking [B]strafe[/B][/QUOTE] Lets not forget, the ability to climb to unusual firing points with relative easy
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