• Break a hero by changing one of their abilities
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So he was once a bit like Undying, except with a passive Tombstone?
[QUOTE=ironman17;40211600]So he was once a bit like Undying, except with a passive Tombstone?[/QUOTE] Not passive but active spells. The four of them. Kinda like Yorick from LoL but with microskills involved and stronger units
[QUOTE=ironman17;40211600]So he was once a bit like Undying, except with a passive Tombstone?[/QUOTE] Snatched from Playdota: [T]http://i.imgur.com/qPQVtnm.png[/T] Nature's Wrath: If Nature's Wrath runs out of targets to hit, it can bounce to targets that have already been hit. Demonic Conversion: When an Eidolon kills an unit, it splits. Eidolons' lifespan is increased by 15 seconds every time it splits.
[QUOTE=Bordellimies;40212755]Snatched from Playdota: [T]http://i.imgur.com/qPQVtnm.png[/T] Nature's Wrath: If Nature's Wrath runs out of targets to hit, it can bounce to targets that have already been hit. Demonic Conversion: When an Eidolon kills an unit, it splits. Eidolons' lifespan is increased by 15 seconds every time it splits.[/QUOTE] Oh god, those Eidolons. Does the lifespan increase when they get their normal 4 hits off too? If so, then holy shit Enigma level 4 Eidolons = GG. [editline]9th April 2013[/editline] If Enigma even gets off a single batch of them off, they will never go away, not even Zeus with WTF mode ult can win against that.
Tinkers Missiles can hit invisible enemies/people in fog
[QUOTE=ForgottenKane;40217131]Oh god, those Eidolons. Does the lifespan increase when they get their normal 4 hits off too? If so, then holy shit Enigma level 4 Eidolons = GG. [editline]9th April 2013[/editline] If Enigma even gets off a single batch of them off, they will never go away, not even Zeus with WTF mode ult can win against that.[/QUOTE] Eniglets split after 6 attacks not 4, and they do in fact have their lifespan increased by 2 seconds upon being split. This is what allows soloing Roshan as Enigma (You have 2 seconds to cast Demonic Conversion on one of the eidolons while in rosh pit, so you won't need to go back to jungle to cast it)
Venomancer's Plague Ward's attacks now also apply Poison Sting, and the DoT and Slow stacks for each separate ward attacking.
[QUOTE=Bordellimies;40228048]Eniglets split after 6 attacks not 4, and they do in fact have their lifespan increased by 2 seconds upon being split. This is what allows soloing Roshan as Enigma (You have 2 seconds to cast Demonic Conversion on one of the eidolons while in rosh pit, so you won't need to go back to jungle to cast it)[/QUOTE] I'm pretty sure they're timed the same after splitting, it's just that the cooldown for Demonic Conversion is shorter than their expiration time.
Treant's Overgrowth... [I]Is now toggleable.[/I]
[QUOTE=ForgottenKane;40232888]I'm pretty sure they're timed the same after splitting, it's just that the cooldown for Demonic Conversion is shorter than their expiration time.[/QUOTE] [URL="http://i.imgur.com/8oteLqz.png"]Taken from the ability code[/URL] The unsplit eidolons die off immediately when the cooldown for the spell wears off, split eidolons don't. Also, what if Aghanims for Zeus would apply Static Field globally when he ults? On top of it dealing bonus damage. 11% of current HP might not be that much, but sometimes it would be enough to make the ult kill someone when it normally wouldn't.
If Warlock kills an enemy hero with his Shadow Word, a Warlock golem will spawn in the now-deceased hero's location.
Sticky Napalm deals damage on impact.
Holy Persuasion works on Roshan
[QUOTE=GentlemanLexi;40253511]Holy Persuasion works on Roshan[/QUOTE] It used to. :v:
Timber Chain counts Treants and Treant Protector as valid trees and deals heavy damage to them if they are enemies. [editline]a[/editline] Meepo clones now equip your first item instead of your boots. :v:
[QUOTE=_Kilburn;40254090]Timber Chain counts Treants and Treant Protector as valid trees and deals heavy damage to them if they are enemies. [editline]a[/editline] Meepo clones now equip your first item instead of your boots. :v:[/QUOTE] What happens if scepter is your first item?
Infinite meepos. Dota 2 crashes and you win.
Mirana's Arrow doesn't hit creeps anymore.
Replace Meepo's Poof with a 60 second Ion Shell. Imagine it. All 5 of them. Slowing you. Netting you. You're vaporized by the shell.
replace poof with timelock PERMABASH
Why not Tombstone?
Doom can now devour Heroes and Ancients.
Tombstone now spawns a Roshan on every enemy instead of a Zombie.
Replace Meepo's net and passive with Ion Shell and Sticky Napalm
[QUOTE=BuffaloBill;40300572]Tombstone now spawns a Roshan on every enemy instead of a Zombie.[/QUOTE] For the sake of the Radiance effect, a Warlock golem summon would be far more interesting.
[QUOTE=Pocket Medic;40300759]For the sake of the Radiance effect, a Warlock golem summon would be far more interesting.[/QUOTE] Roshan is invulnerable outside of his pit though :v:
In addition to spawning zombies, Tombstone now also spawns a Fleshling every 5 seconds, which can autocast copies of Undying's spells. - Lesser Decay reduces strength of the heroes by 2, gives 1 strength to real Undying. Deals 50% damage and has 30% smaller AoE than Undying's Decay. - Flesh Rip heals/damages for 10 per stack. Max targets limited to 3/5/7/10. - Mass Grave spawns a single zombie every 5/4/3/2 seconds, which will attack the closest enemy unit. It will automatically switch to the closest enemy if it's current target moves too far. - Amplifying Aura increases damage dealt to enemies by 2/4/6%. Stacks with multiple Fleshlings.
[QUOTE=BuffaloBill;40300802]Roshan is invulnerable outside of his pit though :v:[/QUOTE] Surely you can give them some fighting chance.
Pugna's Decryptify makes the target invurnable for 1 sec and doesn't go away till enemy hero is attacked.
Permanent invisibility truly is permanent.
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