[QUOTE=Idzo;42153420]Ion Shell deals pure damage.[/QUOTE]
Ion Shell damages Enemy Structures.
Necrolyte's passive skill is now global and have increased damage %
[QUOTE=MasterAenox;42154168]Necrolyte's passive skill is now global and have increased damage %[/QUOTE]
Allies get Sadist, and a damage % bonus for killing units?
That does seem crazy!
:v:
Earthshaker now has a buff that lasts for 300 seconds and stacks. Each stack increases the damage his spells deal by 25%. Each ability cast in succession adds another stack, and each enemy hit by his abilities (his passive as well) will ALSO add a stack.
Lina's passive is always activated.
Death Prophet's passive affects allies spells as well.
Aghanim's scepter now removes cast and channeling times
[QUOTE=Zukriuchen;42157334]Aghanim's scepter now removes cast and channeling times[/QUOTE]
Life Drain is now a fucking ridiculous nuke.
Epicenter stuns instead of slowing enemy heroes
Kunkka's Ship is Global , Yet it's destination is random , and if it hits you , stuns you
[QUOTE=MasterAenox;42164790]Kunkka's Ship is Global , Yet it's destination is random , and if it hits you , stuns you[/QUOTE]
Kunkka's ship now drains mana like Storm Spirit's ult when activated (but a lot less), but lets your drag the ship around. Stun time and speed of the ship increase depending on how long it was dragged for
Aghanim's Scepter no longer removes Pugna's ultimate's cooldown, but makes it drain an equal amount of mana and deal damage similarly to the Nether Ward. Mana lost by enemies from this spell counts as a cast spell.
Basically the enemy loses 825 health and 300 mana.
When in Dragon Form, the Breathe Fire ability alters according to the current level of Elder Dragon Form; Green Dragon causes Breathe Fire to reduce enemy armour, Red Dragon adds a DoT to Breath Fire, and Blue Dragon adds a slow to attack and movement to Breathe Fire.
In addition, these "enhancements" are unlocked by buying Aghanim's Scepter, or as Davion should probably call it, "Dragon Scepter!"
Chen can send enemy heroes back to the fountain, but they're sent to Chen's fountain.
[QUOTE=ironman17;42166645]When in Dragon Form, the Breathe Fire ability alters according to the current level of Elder Dragon Form; Green Dragon causes Breathe Fire to reduce enemy armour, Red Dragon adds a DoT to Breath Fire, and Blue Dragon adds a slow to attack and movement to Breathe Fire.
In addition, these "enhancements" are unlocked by buying Aghanim's Scepter, or as Davion should probably call it, "Dragon Scepter!"[/QUOTE]
That doesn't really sound broken imo
[editline]12th September 2013[/editline]
Aghs on Lina now turns Laguna Blades damage type to pure.
Slark keeps his agility stolen permanently.
After every skill there's a very short duration where you can press the button again to cast the same skill with no cooldown
[editline]12th September 2013[/editline]
Weaver's cooldowns when he ults are reset :downs:
[QUOTE=Zukriuchen;42170117]After every skill there's a very short duration where you can press the button again to cast the same skill with no cooldown
[editline]12th September 2013[/editline]
Weaver's cooldowns when he ults are reset :downs:[/QUOTE]
[sp]Warlock[/sp]
drow ranger's slow stacks
if it gets to 100% it stuns the enemy
if it passes that, the enemy starts walking to you without attacking you
it keeps stacking and transforms all the slow percentage after 100% into damage
Divided We Stand is a super manta style
[editline]13th September 2013[/editline]
Upheaval is a mega stun
Hellfire Blast instantly kills enemies afflicted with Doom.
If Phantom Lancer's hp gets lower than 50% he automatically switches places with the closest illusion
[editline]13th September 2013[/editline]
no cooldown either, huehue
Bloodseekers damage buff is now permanent and permanently silences you + increase damage, cannot be used on enemies or allies.
PL's illusions now stay in the game world until they run out of HP, and are no longer on a duration based life.
Wisp's ult now also sends you and an ally back in time
Basically a global weaver ult for anyone who's not you and the guy you're tethered to
"If earthshaker was in that exact spot five seconds ago we'd be winning... Oh wait"
Wisp's Overcharge is a passive and doesn't drain health.
Drow has 40 base Agility.
Just like the 'Biotic Charge' from Mass Effect series, Spirit Breaker cannot be harmed while he's charging someone and his health is fully restored for performing a succesful charge.
When you think something cannot get anymore annoying..
All evasion items stack with all evasion-related abilities.
Fuck PA, Void and Brew forever.
[QUOTE='[Green];42198664']All evasion items stack with all evasion-related abilities.
Fuck PA, Void and Brew forever.[/QUOTE]
But void's "evasion" already stacks.
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