Ogre Magi is almost invulnerable against physical attacks and loses the 25% natural magic resistance.
Y'know since he's called [B]Aggron[/B].
[QUOTE=Torterra;42869890]Ogre Magi is almost invulnerable against physical attacks and loses the 25% natural magic resistance.
Y'know since he's called [B]Aggron[/B].[/QUOTE]
Ogre Magi takes negligible damage from any hero that has physical weapon items in their inventory or if the hero is using one.(Daedalus, Demon Edge, Broadsword, Blades of Attack, Divine Rapier, Chaos Knight's Sword, etc.)
All earth-based and unarmed heroes deal 400% damage to OM and water-based heroes deal 200% damage. Everything else deals reduced damage.
Kaolin and Earthshaker are the best counters for OM now.
Huskar's passive loses the bonus attack speed at low health while in turn gaining bonus armor.
Sniper's ult can now be block by an allied hero of the target.
[QUOTE='[Green];42891674']Ogre Magi takes negligible damage from any hero that has physical weapon items in their inventory or if the hero is using one.(Daedalus, Demon Edge, Broadsword, Blades of Attack, Divine Rapier, Chaos Knight's Sword, etc.)
All earth-based and unarmed heroes deal 400% damage to OM and water-based heroes deal 200% damage. Everything else deals reduced damage.
Kaolin and Earthshaker are the best counters for OM now.[/QUOTE]
You on that pokemon dota?
Zeus' Static Field now affects Max HP dealt as damage instead of Current HP.
The Scepter upgrade for Thundergod's Wrath causes Static Field to proc with a global radius.
Each Arc Lightning bounce will proc the Static Field.
Lightning Bolt's damage is the same as old Static Field's damage: 5%/7%/9%/11% of Current HP as damage.
Sleight of Fist now attacks all targeted enemies [I]again[/I] if any of the targets die during the spell effect. Damage dealt to creeps increased from 50% to 200%.
Abaddon's ult wins the game on activation.
[QUOTE=ghosevil;42893200]You on that pokemon dota?[/QUOTE]
Chen permanently has up to 6 neutral creeps with him
They gain experience like a hero would, and their stats upgrade and they get new abilities upon level up
Chen can only have 1 neutral creep on the battlefield at a time, with the other 6 in reserve
Neutral creeps cannot die, instead when they hit 0 hp they are disabled until Chen visits the fountain
[QUOTE=mochisushi;42901720]Abaddon's ult wins the game on activation.[/QUOTE]
You misspelled Chaos Offering
[editline]18th November 2013[/editline]
[QUOTE=ghosevil;42893200]You on that pokemon dota?[/QUOTE]
When in Rosh Pit and Dire zone every 5 steps a Batrider pops up and atacks you
When walking in tall grass you get gan-oh wait wrong game.
[QUOTE=maxumym;42902213]When walking in tall grass you get gan-oh wait wrong game.[/QUOTE]
I thought exactly the same
Man I hate those, tree jukes ftw
Borrowed Time can now be cast on allies
Brainsap has no cooldown time
Rubick can now steal allies spells.
Rubick can now steal victories.
Rubick can now steal gold, just like Pugna's ult
Pugna's ult now also steals all positive buffs from the enemy, one buff per second. If the enemy has no buffs left on them, Pugna begins to give his negative buffs to the enemy one per second.
Decrepify's duration is extended indefinitely as long as Pugna is lifedraining them.
Life steal steals gold
Visage has no ms cap when under Grave Chill
axe can now jump to an enemy with his ult like huskar's ult
[QUOTE=Shortyish;42951768]axe can now jump to an enemy with his ult like huskar's ult[/QUOTE]
While jumping in, he spins around, continuously casting Counter Helix until he reaches his target.
[QUOTE=Arandomu;42956202]While jumping in, he spins around, continuously casting Counter Helix until he reaches his target.[/QUOTE]
Applying the call and battle hunger to every unit that enters it's AoE
Pudge can deny his own Ancient, preventing the game from truly ending. Therefore once it has been denied everyone is stuck in the game until someone destroys the other Ancient. You are still put into Low-Priority if you abandon a denied game.
Wisp: Spirits:
Now heals Io for the damage dealt by the spirits.
Death pulse is now an unique attack modifier
[QUOTE=Petachepas;42956614]Applying the call and battle hunger to every unit that enters it's AoE[/QUOTE]
And it can't be disjointed. Casting it on someone who teleports away will have Axe follow them.
Meepo clones now behave like a Spirit Bear. They don't copy the main Meepo's boots but have separate item slots per Meepo. If a clone dies the main only suffers a backlash damage. Ult is now an active and can summon a Meepo every 30 sec up to 4 clones. The xp share mechanic is unchanged.
When Lifestealer is infesting an ally unit, he can cast rage, giving the allied hero he is in magic immunity and bonus attack speed.
Zeus is now broken
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