[QUOTE=Arandomu;42974648]When Lifestealer is infesting an ally unit, he can cast rage, giving the allied hero he is in magic immunity and bonus attack speed.[/QUOTE]
He can also cast Open Wounds on an enemy, and his host gains Lifesteal from Feast.
New meta.
[QUOTE=Arandomu;42974648]When Lifestealer is infesting an ally unit, he can cast rage, giving the allied hero he is in magic immunity and bonus attack speed.[/QUOTE]
Some things work when infested, a Gem and any aura items work which is fucking hilarious. :v:
Dragon Knight Agh's Scepter: Davion releases his inner dragon, causing it to become a controllable unit with all of DK's items and abilities.
Broodmama - Spiderlings' [I]Spawn Spiderite[/I] is now replaced with [I]Spawn Spiderling[/I], a passive ability which replaces Spiderites with Spiderlings meaning Brood can create an infinite amount of Spiderlings as long as the lings keep infecting enemies.
Spiderlings do not expire over time.
Spiderlings ignore allied hitboxes, meaning they can be clumped together, but enemies cannot walk through them.
Aghanims - All spiderlings gain Debilitating Bite and Insatiable Hunger as passive abilities with reduced effects. Insatiable Hunger is now a passive ability, and Brood can activate it to double the effectiveness temporarily.
All characters have a secondary main stat that acts as "ability power", which causes their abilities to be more effective depending on how good their stat is; for example, Omniknight is STR-INT, meaning he gains attack power from Strength and ability power from Intelligence.
Earth Spirit can cast geomagnetic grip on enemies.
Riki's agh makes him undetectable by wards or dust
Nightstalker's Aghs makes his ultimate a passive, turning the game into permanent night time.
Track costs 0 mana and has 0 cooldown, also stacks.
To counteract this so it's not overpowered.. No random crits.
[QUOTE=Rarara;42987366]Track costs 0 mana and has 0 cooldown, also stacks.
To counteract this so it's not overpowered.. No random crits.[/QUOTE]
Good idea! All heros now have random critical hits passively, along with ranged heros' projectiles having random spread.
[QUOTE=Dr. Doughnut;42991600]Good idea! All heros now have random critical hits passively, along with ranged heros' projectiles having random spread.[/QUOTE]
I don't think Mirana would like that. At all.
[QUOTE=Samiam22;42981312]Earth Spirit can cast geomagnetic grip on enemies.[/QUOTE]
Get over 'ere
Chronosphere instantly kills anything without armor fully covering them.
reincarnation has no CD or mana cost
Necrolyte's ability Sadist will now give him +1 armor, magic resistance, health and mana regen for every kill he makes and gets 5 instances for killing a hero. The max instances is 40 and an instance is lost for every auto attack, two instances are lost when hit by a magical attack and 10 if he dies.
Juxtapose is now toggled, and costs mana per illusion. The percent chance bonus from phantom edge is the chance to create a "perfect copy" of Phantom Lancer, which does 100% damage output and input.
[QUOTE=Rarara;42987366]Track costs 0 mana and has 0 cooldown, also stacks.
To counteract this so it's not overpowered.. No random crits.[/QUOTE]
A TF2 player eh?
[I]100% Chance for critical hits
No random critical hits[/I]
[QUOTE=mochisushi;42996498]A TF2 player eh?
[I]100% Chance for critical hits
No random critical hits[/I][/QUOTE]
Used to play TF2
I was trying to do a double joke because BH has guaranteed crits either way.
Spirit bear now gains the usual bonuses from stats(it doesn't get damage bonuses from any stats though).
When rubick steals a ability, all of his mana is sapped.
If you set the game's brightness to the minimum setting, it will always be darkness for night stalker and other heroes
Turning your screen off when playing Nightstalker will make Nightstalker have 100% evasion for all damage.
xXxl3g3ndxXx{noscreen}
Kunkka without nuts
strength gain reduced to 0.5
Sniper's Assassinate can be fired without cooldown in free aim. The lock-on is the only thing that requires the cooldown to finish.
Skillshots ahoy. Bloodstone core.
Ember Spirits slight of fist now strikes everyone globally.
[sp]Actually I totally want this as a scepter upgrade[/sp]
[QUOTE=theLazyLion;43042883]Ember Spirits slight of fist now strikes everyone globally.
[sp]Actually I totally want this as a scepter upgrade[/sp][/QUOTE]
In other matches around the world included
Rubick's ult has a sub ability that let's him steam passives, he can have 1 active and 1 passive skill stolen at the same time.
Rubick's agh lets him steal for magic inmune no-ally units, including passives and orbs.
Hello, Mr. Mud Golem
Void's chronosphere allows him to teleport allied or enemy heroes to a cross able location.
Lane, neutral and ancient creeps die instantly if they are affected by chronosphere teleport
Does not work on Roshan.
Tinker scepter upgrade: refreshes ALL items and abilities.
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