[QUOTE=ThatSprite;43993572]Aghanims on Terrorblade also swaps mana, and is useable on creeps.[/QUOTE]
Sorry about picking ideas brought up by other people and just making them more ridiculous, but:
Aghanims on Terrorblade also swaps items.
ez farm ez life
lifestealer can buy items while infested to another hero using the hero's gold
the hero can also buy items using lifestealer's gold
Lifestealer can infest enemy heroes. He drains the target hero's main attribute and converts it into STR 1/2/3/4 units per second. When Lifestealer reveals himself, the debuff will last for 5 seconds.
[QUOTE=Bordellimies;43979694]Aghanims on Lone Druid merges the Druid and his Bear into one being. Combines all stats they have, and allows the hero to have 2 inventories.[/QUOTE]
Super-lone Druid.
Lion gets the finger to chain to nearby hero's, full damage to all.
brain of tarrasque
mystic staff, energy booster and 1200 gold recipe
restores 2% of max mana per second
this ability is disabled if damage is taken from an enemy hero or roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged
[QUOTE=Torterra;44023991]brain of tarrasque
mystic staff, energy booster and 1200 gold recipe
restores 2% of max mana per second
this ability is disabled if damage is taken from an enemy hero or roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged[/QUOTE]
also gives +40 int and +300 mana? :v:
i always liked rylais scepter in league of legends, gives all magical damage a small slow.
[QUOTE=Torterra;44023991]brain of tarrasque
mystic staff, energy booster and 1200 gold recipe
restores 2% of max mana per second
this ability is disabled if damage is taken from an enemy hero or roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged[/QUOTE]
We already have bloodstone.
[QUOTE=ASIC;44032022]We already have bloodstone.[/QUOTE]
well see bloodstone requires snowballing to be effective
that doesn't
this IS the thread for joke balance changes that if real would break the game
[QUOTE=devon_wargod;44033141]well see bloodstone requires snowballing to be effective
that doesn't
this IS the thread for joke balance changes that if real would break the game[/QUOTE]
I wonder what would be good stats for the item to make it not mostly better than bloodstone.
[QUOTE=Torterra;44023991]brain of tarrasque
mystic staff, energy booster and 1200 gold recipe
restores 2% of max mana per second
this ability is disabled if damage is taken from an enemy hero or roshan within the last 4 seconds if your hero is melee or 6 seconds if your hero is ranged[/QUOTE]
Whats next
Oh yeah thats right
Dick of tarrasque
Eaglesong + platemail + 1200g
Increases your attack speed and armor by 2% every second. This ability is disabled and works with the opposite effect if damage was taken from an enemy hero or roshan in the last 8 seconds.
Aghanim's Scepter on Faceless Void makes his ult cover the whole map and reduces cooldown
aghanims on bristleback enhances his other skills
nasal goo now has an aoe
bonus damage from stacks of quills is now pure
bristleback now gives 100% damage reduction from behind
Aghanims Borrowed Time now causes Abaddon to get a massive stacking movement/attack speed steroid instead of being stunned, and a damage/hp steroid instead of being hexed. Original effect still applies.
buying two aghanim's scepters upgrades your ultimate twice
shadow fiend's necromastery: as the fiend attacks there is a 5% chance to build charge
broken, no longer can shadow fiend build up like tons of souls and all his abilities are useless
Agh's scepter upgrade for Abaddon, when ulti is on cooldown all enemy lifesteal in a 2000 aoe causes damage instead of healing.
[QUOTE=slapdown3;44065090]Agh's scepter upgrade for Abaddon, when ulti is on cooldown all enemy lifesteal in a 2000 aoe causes damage instead of healing.[/QUOTE]
He already had an upgrade for his ult.
Pudge: His model increase in size as he gains Flesh Heap stacks
Pudge's hook now pushes the target 1200 units away if it hits at max range, rather than pulling them
When not attacked Crystal Maiden passive gives her +50 movespeed. Effect is lost when attacked and takes 12 seconds to start again
Keeper of the Light scepter: decrease cooldown of ulti by 10s, increase Blinding Light duration and knockback distance, add AoE effect to Mana Leak and Chakra Magic while on spirit form, reduce delay of Recall
Aghs upgrade for rubick: activates the skill you last stole, regardless of cooldown, when you steal a new skill
[QUOTE=jp_rsardeto;44068031]When not attacked Crystal Maiden passive gives her +50 movespeed. Effect is lost when attacked and takes 12 seconds to start again[/QUOTE]
That'd certainly boost the value of Lvl 1 Aura, especially during the initial warding phase. It's pretty damn tricky to ward both river spots before the horn blows, especially with her slowness.
I should know, I main the girl so others don't have to.
[QUOTE=ironman17;44078314]That'd certainly boost the value of Lvl 1 Aura, especially during the initial warding phase. It's pretty damn tricky to ward both river spots before the horn blows, especially with her slowness.
I should know, I main the girl so others don't have to.[/QUOTE]
u dont even need to ward both spots
generally the first two wards in the game are used to:
ward a rune, generally done by a support
block the pull camp of the enemy safelane, this ward is given to the offlaner by the support and the offlaner places it in the pullcamp.
[QUOTE=sloppy_joes;44079914]generally the first two wards in the game are used to:
ward a rune, generally done by a support
block the pull camp of the enemy safelane, this ward is given to the offlaner by the support and the offlaner places it in the pullcamp.[/QUOTE]
idk abuot blocking the camp, putting one to give you vision of their camp and a part of their jungle to see smokes going off and shit is much better since you can protect your mid and leech xp from pull
well if youre doing cm with a trilane you have to block the camp basically, maybe allpick is different idk
[QUOTE=sloppy_joes;44080061]well if youre doing cm with a trilane you have to block the camp basically, maybe allpick is different idk[/QUOTE]
i am talking about a trilane situation though...
[editline]28th February 2014[/editline]
you dont have to block the pull in this patch because leeching xp off supports will benefit your team more
and usually the supports will instantly deward anyways.
oh i see what you're saying, thats still a lot more dangerous depending on the comp because youre so far from your tower.
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