Paradox Interactive Thread: V2 The cartographers nightmare.
7,147 replies, posted
So I just started playing crusader kings 2, and I noticed the conversion dlc that changes your save file to work with europa universalis IV. Wouldn't it be awesome if the next game paradox interactive makes is set in ~1820 through modern times and lets you convert that save file again? Just have one long awesome marathon save game through history
[QUOTE=Funion;45027323]Wouldn't it be awesome if the next game paradox interactive makes is set in ~1820 through modern times and lets you convert that save file again? Just have one long awesome marathon save game through history[/QUOTE]
[url=http://store.steampowered.com/app/42960/]Yeah, I wish they made one.[/url]
As of converters, there is [url=http://sourceforge.net/projects/paradoxgameconverters/files/EU4toV2-Releases/]one in an early stage[/url].
[QUOTE=Funion;45027323]Wouldn't it be awesome if the next game paradox interactive makes is set in ~1820 through modern times and lets you convert that save file again?[/QUOTE]
It would be a lot more awesome if they filled the timeline gap between EUIV and VicII.
[QUOTE=Puvleek;45027432][url=http://store.steampowered.com/app/42960/]Yeah, I wish they made one.[/url]
As of converters, there is [url=http://sourceforge.net/projects/paradoxgameconverters/files/EU4toV2-Releases/]one in an early stage[/url].[/QUOTE]
oh awesome
[QUOTE=Damian0358;45027556]It would be a lot more awesome if they filled the timeline gap between EUIV and VicII.[/QUOTE]
Nothing particularly interesting happens in that period due to a lack of technological/industrial development and the Concert of Europe keeping a fairly authoritarian grip on all aspects of life among the countries existing(except in Britain). The revolutions of 1830 would be fairly tough to represent as until that point the civil society didn't really hold much ground in most of the world except for France, USA, and Britain. Besides, Victoria 2 plays off from the cards historically set by what happened between Napoleon and 1836, and such stuff is easily preventable in early game V2 and late game EU3/4.
[QUOTE=Puvleek;45027432][url=http://store.steampowered.com/app/42960/]Yeah, I wish they made one.[/url]
As of converters, there is [url=http://sourceforge.net/projects/paradoxgameconverters/files/EU4toV2-Releases/]one in an early stage[/url].[/QUOTE]
My converted save didn't work for me. Map in game stayed the same even after launching with the mod.
Guess we'll have to wait until its further developed.
Is there sometimes a whole lot of nothing happening in Crusader Kings 2? Some years go by and nothing happens and I feel like I'm doing something wrong. Also, how do you make military? Some guys are matching around with like 2000 soldiers and I think I can get like 20 or 30.
[QUOTE=Banned?;45029226]Is there sometimes a whole lot of nothing happening in Crusader Kings 2? Some years go by and nothing happens and I feel like I'm doing something wrong. Also, how do you make military? Some guys are matching around with like 2000 soldiers and I think I can get like 20 or 30.[/QUOTE]
You do not get armies in the conventional sense, instead armies are called 'levies' that are raised in case of a war and disbanded after the war is over. The middle tab of the military menu is where you raise levies.
Levies are divided into Personal and Vassal levies, personal is the forces from the counties you personally own, though the vast majority of those actually belong to the barons/bishops/mayors of the counties you own. Vassal levies are troops you get from your vassals. The amount you get is first of all determined by the laws you pass. Feudal levies laws basically set the minimum your primary vassals (counts/dukes) are required to raise for you. (You can also do the same for city and church vassals, but I dont tend mess with those)
It also depends on your relations with your vassals. For example, a vassal that hates you would only raise the bare minimum levies, while one that loves you would raise extra.
You can also increase the amount you get via buildings and creating extra holdings (cities, bishoprics, and castles) in your counties. Also their may be times that you can raise jackshit if there was a recent plague or you just came off from a war.
EDIT: Also you can eventually raise standing armies in the form of retinues late game, but they cost a shit ton after taking causalities and are annoying to replace. Is this where you were looking at? No one can raise retinues in any force at least until the 13th century, which is why it says you can only raise 20 or 30 soldiers (you need around 500-1000 soldiers to form one retinue)
[QUOTE]Why is Britain such a clusterfuck in CK2? Also Navarra is Anglo-Saxon for some reason??[/QUOTE]
Britain during the old gods start is always a clusterfuck due to vikings being present on the isles and how the AI can't unify a realms worth a damn.
[QUOTE=Atlascore;45029329]Why is Britain such a clusterfuck in CK2? Also Navarra is Anglo-Saxon for some reason??
[T]http://cloud-3.steampowered.com/ugc/3278932394459718730/9866371A28B53BB7DE4485275F558F5C1F73E785/[/T][/QUOTE]
For some reason I just did expect Pomerania to be there. I wasn't disappointed.
[QUOTE=Banned?;45029226]Is there sometimes a whole lot of nothing happening in Crusader Kings 2? Some years go by and nothing happens and I feel like I'm doing something wrong. Also, how do you make military? Some guys are matching around with like 2000 soldiers and I think I can get like 20 or 30.[/QUOTE]
If you feel like things are going to slow, you can always speed the game up. There are four basic ways to get military: acquiring more holdings(either for yourself or vassals), upgrading your current holdings, retinues, and adjusting laws to get more troops out of your vassals.
When another nation enters into a war with the same nation only to steal that last spot and preventing the 100% warscore. Cock-blocked hard.
[thumb]http://puu.sh/9jFex/3385b9786e.png[/thumb]
No matters what happens, just know you have a good taste in nations.
Yeah, I wanted to play an island nation. Kind of wish Aceh and Ayutt weren't so quick on going to war. I manage catch Aceh being bombarded with revolts only to have Ayutt snatching up all I sieged.
Not sure if the stability events are based on high stability or because of the nation I'm using but I constantly get a minus stability nation every few years. It's annoying.
More Crusader Kings 2 questions. How do you make more money? A castle costs 700 gold but I only have 460some gold in 50 years. How often am I suppose to set one of these up?
[QUOTE=Banned?;45031675]More Crusader Kings 2 questions. How do you make more money? A castle costs 700 gold but I only have 460some gold in 50 years. How often am I suppose to set one of these up?[/QUOTE]
First of all, what is your title of nobility? I saw your other post saying you can only raise like 20 guys so I'm going to assume you're a count or whatever cultural equivalent. At that level you're not going to be making much gold or having very many men fighting for you even more so depending on crown authority. If you wan't to get more powerful you're going to either have gain land, be it through intrigue, marriage or war. This in turn will also solve your money problems, you should also look into county upgrades such as castle towns, toll booths, etc. Having good relations with your bishops/mayors/counts/etc. will also increase your tax income. Building new buildings in existing plots of land is something for later on in the game so I wouldn't worry about it unless its been a a few decades.
[QUOTE=Lone Wolf807;45031705]First of all, what is your title of nobility? I saw your other post saying you can only raise like 20 guys so I'm going to assume you're a count or whatever cultural equivalent. At that level you're not going to be making much gold or having very many men fighting for you even more so depending on crown authority. If you wan't to get more powerful you're going to either have gain land, be it through intrigue, marriage or war. This in turn will also solve your money problems, you should also look into county upgrades such as castle towns, toll booths, etc. Having good relations with your bishops/mayors/counts/etc. will also increase your tax income.[/QUOTE]
I'm an Earl.
I also keep getting messages like "Cardinal Soandso of Suchandsuch was given a seat in the College of Cardinals." practically non-stop. Is this important? Because none of these guys seem associated with me
[QUOTE=Banned?;45031712]I'm an Earl.[/QUOTE]
Earl is an English equivalent to a count so you may want to increase your influence and get your own duchy, increase your relations with your mayors and bishops which in turn will increase your levies and income and go claim some land. Don't forget about your skills and your court skills such as stewardship, marshal and diplomacy can affect the way you can (and probably should) play your ruler.
As for the Bishops?
I don't pay much attention to the messages, I'm assuming your king has influenced the church to have a cardinal gain power. The college of cardinals is not important unless you've got the income to influence them which mainly will occur as a King or Emperor. If you have enough cardinals you can sway the papacy to grant you some privileges and also potentially have a pope elected who favors you but that's not important as an Earl.
Its also important to note that any land you personally own will be your own personal levies influenced by the Martial skill, if it is your capital, buildings. Vassal levies operate differently and the amount you can get from them will change based on the person who holds the county's martial skill and their opinion of you as well as crown authority and other laws as well as buildings.
[QUOTE=Lone Wolf807;45031746]Earl is an English equivalent to a count so you may want to increase your influence and get your own duchy, increase your relations with your mayors and bishops which in turn will increase your levies and income and go claim some land. Don't forget about your skills and your court skills such as stewardship, marshal and diplomacy can affect the way you can (and probably should) play your ruler. I don't pay much attention to the messages, I'm assuming your king has influenced the church to have a cardinal gain power. The college of cardinals is not important unless you've got the income to influence them which mainly will occur as a King or Emperor. If you have enough cardinals you can sway the papacy to grant you some privileges and also potentially have a pope elected who favors you but that's not important as an Earl.
Its also important to note that any land you personally own will be your own personal levies influenced by the Martial skill, if it is your capital, buildings. Vassal levies operate differently and the amount you can get from them will change based on the person who holds the county's martial skill and their opinion of you as well as crown authority and other laws as well as buildings.[/QUOTE]
So I have really high intrigue (Elusive Shadow). How should I play my court? They're basically all awesome (I think) except for my Bishop and my Spymaster is ready to drop dead any year now (I don't know how he's made it to 75). I've only been using most of them for research.
[QUOTE=Banned?;45031771]So I have really high intrigue (Elusive Shadow). How should I play my court? They're basically all awesome (I think) except for my Bishop and my Spymaster is ready to drop dead any year now (I don't know how he's made it to 75). I've only been using most of them for research.[/QUOTE]
Check your family tree and see if you have anyone who has claims to other land, its possible to make plots and pick off any heirs one by one until you're in place to take power. You can also use this to depose of rulers and put in more favorable ones that may have a higher opinion of you and grant you titles/court positions. You can also cause general mayhem and sow discontent by having new rulers put on the throne which causes many relation issues with the vassals allowing you to have an easier time to revolt for whatever reason you need.
You can also kill off troublesome vassals who are constantly revolting or scheming or are just otherwise annoying, be careful for any vassals with the ambitious trait because they WILL try to stab you in the back for their own fortune. Also avoid giving Jewish courtiers land, they always fucking end up revolting against me anyway.
If you're planning to go about assassinating people to gain land it would be wise to spread you dynasty and family throughout the powerful courts of the world and attempt to gain claims to kingdoms. (This is just a good idea in general as well as it grants alliances)
A really weird trick I learned in CK2 is if you die with only a 1 year old to inherit remarry his mother to another King immediately. The risk of this is your new half-brothers will have the possibility to screw you over for land, but you can also manage to get your way into theirs. I did this as a measly count in Switzerland and ended up becoming the King of France.
[QUOTE=Lone Wolf807;45031790]Check your family tree and see if you have anyone who has claims to other land, its possible to make plots and pick off any heirs one by one until you're in place to take power. You can also use this to depose of rulers and put in more favorable ones that may have a higher opinion of you and grant you titles/court positions. You can also cause general mayhem and sow discontent by having new rulers put on the throne which causes many relation issues with the vassals allowing you to have an easier time to revolt for whatever reason you need.
You can also kill off troublesome vassals who are constantly revolting or scheming or are just otherwise annoying, be careful for any vassals with the ambitious trait because they WILL try to stab you in the back for their own fortune. Also avoid giving Jewish courtiers land, they always fucking end up revolting against me anyway.
If you're planning to go about assassinating people to gain land it would be wise to spread you dynasty and family throughout the powerful courts of the world and attempt to gain claims to kingdoms. (This is just a good idea in general as well as it grants alliances)[/QUOTE]
How does this all even work? Game menu-wise.
[QUOTE=Tureis;45031803]A really weird trick I learned in CK2 is if you die with only a 1 year old to inherit remarry his mother to another King immediately. The risk of this is your new half-brothers will have the possibility to screw you over for land, but you can also manage to get your way into theirs. I did this as a measly count in Switzerland and ended up becoming the King of France.[/QUOTE]
By extension you can also invite a claimant to something into your court, and there after since he is your courtier you can force him to marry your daughter/whatever and gain claims to the titles by their children
[editline]8th June 2014[/editline]
There are two method of killing by intrigue, one is on a characters diplomacy menu using Assassinate
[t]http://puu.sh/9jUeB/a8be8a5c3e.jpg[/t]
And the other through plots in the Intrigue menu.
[t]http://puu.sh/9jUh2/941235639a.jpg[/t]
You can also select to start a plot to kill with the envelope and dagger next to their name.
[t]http://puu.sh/9jUiz/c09c148e12.jpg[/t]
[URL]http://www.ckiiwiki.com/Assassination[/URL] Explains the difference between the two and other aspects of intrigue killing
Starting plans to rebel can be done in the factions tab, one button to the right of the intrigue tab. Just click start a faction and pick your option.
Claims can be seen on your characters page, the family tree will also be shown there as well with a more indepth one as an option on the top left of your characters page with a tree icon.
the only reason you should pay for an assassination is if you can't get the support from key characters
I need some explanation on what happened here:
Started off in 1337 as the Duke Mamo Tamirat of Damot, my liege being to the King Gabre Maskal Solomonid of Abyssinia (I held the counties Asosa and Damot), married an Italian courtier (Fiorenza Sanudo), she was a Christian and hated me, then I got an event that allowed me to gift her horses, I gifted her the most expensive one and she fell in love for me.
I quickly demanded she changed religions which she obliged instantly. We had 2 girls (Selamawit then Yehudit), then she died from Pneumonia, I married again, this time to a Bulgarian Princess (Marina Georgiova Terter), had 2 more girls (Keren then Alaworld) (:v: yes, i was dying to have a boy and i never got that), finally died, and my heirdom passed down to the eldest girl available; Selamawit Tamirat. Upon settling in to my old-new domain again as a 16 year-old Ethiopian duchess of half-Italian descent, I noticed I didn't own the county of Asosa!
In fact, my 12 year-old sister (Yehudit) did! After letting some time pass and giving it some thought, (thinking I had the upper hand, too), I revoked the title from her. She immediatly revolted against my tyrannic decision. With a bigger army than mine. In order to avoid getting my ass kicked I hired mercenaries for 250 (I know, very expensive, also only other available). She kept avoiding my army until I couldn't fund it anymore, but never managed to lay siege to Damot because my garrison and defending levy was bigger than the attacking army. :v:
Still, the warscore increased in her favor. I borrowed money from the jews and funded another mercenary army at -88% when she had 1 day to arrive to Damot. Of course my plan didn't work because my merc army hadn't organized at all and had very low morale so they ran away. Then with that loss battle the warscore went -100% and the war automagically ended; I abdicated to my 13 year-old little sister's will and... (this is the strange part) Moved to a court in Nubia.
Strange part too, the game changed to the perspective of my little sister too, so now I own everything I wanted to own in the end, and put the elder sister in a debt to the jews with no territory at all to make that money back also, of course, she has claims to all that stuff "I" got over her.
So... I thought you could only change characters if you died? Also why did she move to that Nubian guy's court?
[QUOTE=Zero Ziat;45033120]So... I thought you could only change characters if you died? Also why did she move to that Nubian guy's court?[/QUOTE]
I believe it's also if you lose all your titles, the game will automatically switch you to the next person in your dynasty with titles that you can play as.
Ah... Makes sense since you can't really do much as a courtier. And I guess she must've been automatically imprisoned then banished/just banished from the lands.
Still... Why Nubia?
[editline]8th June 2014[/editline]
Also none of my fucking Chancellors all throughout this game have managed to fabricate [b]a single[/b] claim this entire time. I'm really pissed off about that. The current one has level 13 Diplomacy.
[QUOTE=Atlascore;45033630]Direct assassination sucks, it's expensive as fuck if the character is even remotely powerful and if you get caught everyone hates you forever.[/QUOTE]
And worse, if you do get caught they have the chance to send a assassin for free for revenge.
[QUOTE=GrizzlyBear;45033835]And worse, if you do get caught they have the chance to send a assassin for free for revenge.[/QUOTE]On the bright side you can do the same, if the assassin sent after you fails you can sent one back for free too I think.
Victoria Ultimate is now dead.
rip.
[QUOTE=Masterofstars;45034965]Victoria Ultimate is now dead.
rip.[/QUOTE]
Knew it would happen from the start, to be honest. Too big of a project, and once the lead was gone it was over.
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