Paradox Interactive Thread: V2 The cartographers nightmare.
7,147 replies, posted
Here is the beginning of the Eastern Roman Empire rebuilt.
[img]http://i.imgur.com/p6TA8nx.jpg[/img]
EU3 More provinces mod(this mod actaully makes the ottomans a bit too strong but quite historical).
I've been very lucky with alot of nations just breaking(Venice broke and got me 5 provinces, cyprus broke entirely and several uprisings in genoa.
I toke alot of the smaller nations like Corfu once Venice broke. Ottomans still have 50K troops and better quality vs my 20K troops and their navy is very strong.
Call me weird but I prefer EUIII above EUIV
[QUOTE=Valiantttt;45384968]Here is the beginning of the Eastern Roman Empire rebuilt.
[img]http://i.imgur.com/p6TA8nx.jpg[/img]
[/QUOTE]
I always found it weird how in EU3/EU4 that the Byzantine Empire or the Eastern Roman Empire is called "Byzantium". Wonder why they didn't change this in EU4?
I miss the EU3 soundtrack :/
I should probably add it to EU4 :)
[QUOTE=Kentz;45391122]I miss the EU3 soundtrack :/[/QUOTE]There's a mod that adds in the EU3 soundtrack, just throwing that out there.
[editline]14th July 2014[/editline]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=281485762&searchtext=[/url]
edit: oh read from the author's comment it doesn't work for some reason, but you can add it manually though.
Is EU Rome any good? Ive always wanted a game in that time period.
[QUOTE=Lone Wolf807;45391155]Is EU Rome any good? Ive always wanted a game in that time period.[/QUOTE]
Its a bit harder to get into than CK2, but its still a good game. Think a mix between EU and CK and you get Rome. That saying its a bit dated, and the steam version is stuck on a outdated build that has a bug that crashes the game on certain menus 100% of the time but paradox released a patch that fixes all that, not sure why they didn't put the fix on Steam.
[QUOTE=Captain Kep;45391946]Its a bit harder to get into than CK2, but its still a good game. Think a mix between EU and CK and you get Rome. That saying its a bit dated, and the steam version is stuck on a outdated build that has a bug that crashes the game on certain menus 100% of the time but paradox released a patch that fixes all that, not sure why they didn't put the fix on Steam.[/QUOTE]
Never had that happen to me.
I liked the idea of Rome, but the game felt limited and it was overall pretty frustrating to play, personally.
[QUOTE=Black;45391106]I always found it weird how in EU3/EU4 that the Byzantine Empire or the Eastern Roman Empire is called "Byzantium". Wonder why they didn't change this in EU4?[/QUOTE]
It's because Byzantium is such a shriveled husk of it's former glory at the 1444 start that to call it an "Empire" or "Roman" would be grossly incorrect.
Also Byzantium works better with naming, it's the same reason why they named it the Ottomans instead of Ottoman Empire.
Its government type is still Empire.
It seems Paradox simply don't want to put "Empire" or any government form in the name of the nation (Ottomans, Mughals, etc.), maybe because it would be weird if they somehow became a republic? It would be nice if we had dynamic names like in V2 instead.
About the ERE I've never liked the name "Byzantium" or "Byzantine Empire". It's a bit weird to call it that, especially when the HRE next door is still called Roman Empire.
[QUOTE=Kljunas;45395117]It seems Paradox simply don't want to put "Empire" or any government form in the name of the nation (Ottomans, Mughals, etc.), maybe because it would be weird if they somehow became a republic? It would be nice if we had dynamic names like in V2 instead.
About the ERE I've never liked the name "Byzantium" or "Byzantine Empire". It's a bit weird to call it that, especially when the HRE next door is still called Roman Empire.[/QUOTE]
Historically, the Byzantines just called themselves the Roman Empire, so it's sort of hard to give them a name.
Also, the new Victoria team has invited me in. It's tempting, but it didn't exactly go great the last time so I'm not sure.
Honestly, it's mostly tempting as a fuck you to the people who hate me for last time.
[QUOTE=Masterofstars;45395323]Historically, the Byzantines just called themselves the Roman Empire, so it's sort of hard to give them a name.
Also, the new Victoria team has invited me in. It's tempting, but it didn't exactly go great the last time so I'm not sure.[/QUOTE]
Seems like "the bloke" managed to hijack their website or something considering how every thing is deleted including members and threads, the color scheme all turned to red so you cant see anything without highlighting shit, and those very unintelligent comments in the shoutbox that add up to "fuck shit up"
I wouldn't worry about them giving you a hard time anymore, it seems like 90% of the hate came from this guy and now he has made himself a visible child and jackass while earning the burning hatred of everyone else as well.
The new patch to EUIV has made truces last 15 years.
What the fuck.
[QUOTE=Masterofstars;45397383]The new patch to EUIV has made truces last 15 years.
What the fuck.[/QUOTE]Apparently it depends on the warscore.
From what someone told me, it's only 15 if you 100% occupy. WPs are still 5 years.
I hate how paradox keeps making these changes to the core game, they've adjusted and readjusted aggression penalties and still can't get things right while also managing to break some other system. Doesn't help that half of their forums are constantly screaming "Nerf X, Remove Y, make Z impossible because it didn't happen historically" etc and paradox stated that their tweaks are done mostly for multiplayer without regard to singleplayer.
It'd be fine if there was actually something to do in peace time.
Read a novel.
[QUOTE=Atlascore;45403380]Johann needs to retire from Paradox, he's becoming senile, all he does now is ruin EU IV with bad patches and post arrogant shit on the Paradox forums, the whole point of the game (as said by Johann himself) was to conquer shit, yet in every patch he's continuously steering away from the original goal with all kinds of stupid design choices like 15 year truces and ridiculous coalitions while simultaneously giving us nothing to do during the time we have to go through watching all the timers count down.
I mean I get it, this isn't Vic 2 or CK 2, but can we at least get something more in depth than what we have now? The faction systems in Res Publica is just copy pasted from Ming and are going to be fun for about 0.2 seconds.[/QUOTE]
We need less shitty fucking DLC is what we need, I'm not happy with what Paradox did at cancelling EVW either, woulda been a damn fine game and it seemed like it needed so little work to be done.
EvW had been more or less in dev hell for a long time and was just becoming a money drain. It's understandable why Paradox dropped it.
[QUOTE=Captain Kep;45397738]I hate how paradox keeps making these changes to the core game, they've adjusted and readjusted aggression penalties and still can't get things right while also managing to break some other system. Doesn't help that half of their forums are constantly screaming "Nerf X, Remove Y, make Z impossible because it didn't happen historically" etc and paradox stated that their tweaks are done mostly for multiplayer without regard to singleplayer.[/QUOTE]
I don't think that's true. They've said that most of their test games are single player, and iirc something like 80% of all started games are sp.
No the problem is that their tweaks are too fucking big. They're often going back and forth with changes because of how ham-fisted their fixes are. Like "Battles are to bloody? let's make them half as deadly!". Good fucking job now they aren't deadly enough.
[QUOTE=Masterofstars;45405403]EvW had been more or less in dev hell for a long time and was just becoming a money drain. It's understandable why Paradox dropped it.[/QUOTE]
Yep, this. Considering that they also had to deal with the whole Magna Mundi thing only a few years prior, I wouldn't be surprised if that had an effect on drawing a limit to much they were going to put up with from community devs.
I'm still highly disappointed in EUIV. It's very, very arcadey and doesn't feel like a Grand Strategy game at all. I fear for Hearts of Iron IV, since it seems like it's following the same route.
[QUOTE=Zillamaster55;45407453]I'm still highly disappointed in EUIV. It's very, very arcadey and doesn't feel like a Grand Strategy game at all. I fear for Hearts of Iron IV, since it seems like it's following the same route.[/QUOTE]
If anything I just get pissed off with the bullshit punishments like peasant war. Its a game about conquest that doesn't let me take over the fucking world unless I spent 10 hours twiddling my thumbs watching numbers and constantly getting my shit slapped by peasants more powerful than my trained army. Sure is fun.
To reiterate my opinions on HOIIV, it's just that it looks streamlined. The research and production seems like a Total War game, and I fear the combat will be utterly simplified.
[QUOTE=Kljunas;45405406]I don't think that's true. They've said that most of their test games are single player, and iirc something like 80% of all started games are sp.[/QUOTE]
You raise a great point about their ham-fisted fixes, but it is no secret that a lot of their tweaks are based on in-house multiplayer sessions they frequently have and so twist their game to conform more to multiplayer than singleplayer.
Here's a quote from an dev explaining the 15 year truces:
[QUOTE]Its due to players in MP primarily, and then we noticed that with these changes, the AI managed to recover from wars better and build up between wars to not be a complete 'i won the first war, now next is a guaranteed win'[/QUOTE]
I really have no problem tweaking the game to have a better multiplayer experience, but when it destroys the singleplayer portion of which I play 90% of the time since I really don't have the time nor patience for a marathon multiplayer session I get annoyed.
Also currently taking a single Provence while in the HRE will result in massive AE (which decays extremely slowly after a recent patch, the old way was better, still massive AE but it burned away at a rate where it wasn't much of an annoyance.) that in turn leads to a massive coalition involving most of Europe. This tweak was made, yet again, after a paradox multiplayer session without regard to singleplayer.
Also Paradox's testing team is extremely small for the size they have grown into, so these tweaks get through even with glaring problems.
[QUOTE=Atlascore;45408017]Another huge expansion for CK 2.. Even bigger than RoI?
Well.. that pretty much confirms China.[/QUOTE]
Except it says EU4?
[QUOTE=Atlascore;45408017]Another huge expansion for CK 2.. Even bigger than RoI?
Well.. that pretty much confirms China.[/QUOTE]
He's talking about an EU4 expansion though if I understand it right.
Also he said in the same thread that the next CK2 expansion isn't China.
on one hand I am pretty angry regarding this 15 year truce thing but I think it should be decently exploitable in some circumstances
Also keep in mind Paradox keeps modding for this game incredibly easy for a reason (every time there's a slight change, the fanbase gets mad)
So I can always just change the truce thing back to 5 years...but that makes me feel dirty
He said the next EUIV expansion is bigger than any of the expansions they've done for CK2 or EUIV.
And you know what? Fuck MP in paradox games. All my friends bought EUIV so they could play multiplayer with eachother, and nothing else. They always bug me to play MP, but the thing is I can't stand playing in MP. Bugs me to no end :/
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