• Paradox Interactive Thread: V2 The cartographers nightmare.
    7,147 replies, posted
[QUOTE=LordApocca;40915903]Oh fuck. God, every update they make my life harder.[/QUOTE] That's what they do. Blame the forums, anything that's easy or a player learns how to do is obviously a balance problem.
I wonder if the forums will ever counter my almost game breaking grand duke strategy.
What is it?
Basically just remain a King with elective monarchy and put all duke titles and below under you heir. Heirs will never join rebellions, and if you have annoying direct vassals you can just shove them under so you don't have to deal with them. It's generally preferred to simply give all the titles to some new-born in the event they die you reclaim all the titles. It's how I managed to conquer the world without the empire breaking up.
[QUOTE=Tureis;40916254]Basically just remain a King with elective monarchy and put all duke titles and below under you heir. Heirs will never join rebellions, and if you have annoying direct vassals you can just shove them under so you don't have to deal with them. It's generally preferred to simply give all the titles to some new-born in the event they die you reclaim all the titles. It's how I managed to conquer the world without the empire breaking up.[/QUOTE] I let my kid have titles once He got the measles and maimed himself in a hunting accident within a month. Never again.
[QUOTE=scout1;40916317]I let my kid have titles once He got the measles and maimed himself in a hunting accident within a month. Never again.[/QUOTE]I never let relatives have any titles, period. [editline]5th June 2013[/editline] It's a recipe for disaster if you do. Unless it's kinsmen, then it doesn't matter because they don't get claims on you.
[QUOTE=kamikaze470;40916382]I never let relatives have any titles, period. [editline]5th June 2013[/editline] It's a recipe for disaster if you do. Unless it's kinsmen, then it doesn't matter because they don't get claims on you.[/QUOTE] Relatives=kinsmen. Could you elaborate?
[QUOTE=Bomimo;40916904]Relatives=kinsmen. Could you elaborate?[/QUOTE] Kinsmen are relatives outside your immediate family. i.e. You're all related to great George 1 of England in some way, but you're not half-brothers or full brothers or great aunts or nieces or anything
[QUOTE=Paul McCartney;40915950]That's what they do. Blame the forums, anything that's easy or a player learns how to do is obviously a balance problem.[/QUOTE] But there really was a balance problem. AI kingdoms were way too stable even with forced gavelkind and the Norse were re-enacting the 1066 start date in the Baltic, with subjugations instead of holy wars. It wasn't [I]that[/I] bad but still, apparently playing as a Baltic pagan was almost impossible. I haven't played enough of 1.101 to see if it's better though.
I played as the Pruthenians and I wrecked my neighbors shit. Well to be honest the Danish managed to blob everywhere and gave me a few hard knocks but I managed to survive. There is a very simple and effective strategy. Simply raid your neighbors constantly. Put teeny tiny armies on their land after sacking their cities to siphon all of that loot until the castles rebuild. Then have a rotating stack composed of your vassals units to besiege these places. Keep your own levies for warding off other raiders/factions. Using this strategy, I built 8 universities in my 4 province demesne.
I always try not to blob at the start of my games but I always end up doing it in the end. [img_thumb]http://cloud-2.steampowered.com/ugc/884110251574874185/91D9AB61BA5784990E3F75F400AD61591F952043/[/img_thumb] This is just me being reserved and trying to fix borders.
[quote]Added a "Retract Vassal" interaction[/quote] Fucking finally. I hate messy duchies.
[QUOTE=Tureis;40917866]I always try not to blob at the start of my games but I always end up doing it in the end. [img_thumb]http://cloud-2.steampowered.com/ugc/884110251574874185/91D9AB61BA5784990E3F75F400AD61591F952043/[/img_thumb] This is just me being reserved and trying to fix borders.[/QUOTE] Making things as they would have been if the world was just. Goddamn swedes!
2 newish EvW screens [t]http://img199.imageshack.us/img199/3659/46769010151476763188499.jpg[/t] [t]https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-prn2/981366_10151469012973499_1227852291_o.jpg[/t]
I hope there's just regular NATO symbol unit counters.
[QUOTE=Tuskin;40931480]2 newish EvW screens [t]http://img199.imageshack.us/img199/3659/46769010151476763188499.jpg[/t] [t]https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-prn2/981366_10151469012973499_1227852291_o.jpg[/t][/QUOTE] They really like showing us the war aspect instead of the complex diplomatic negotiations, espionage, dirty dealings, and crises that are so iconic of this period...
[QUOTE=Smooth Jazz;40931788]They really like showing us the war aspect instead of the complex diplomatic negotiations, espionage, dirty dealings, and crises that are so iconic of this period...[/QUOTE] Not 'merican enough. You need 'Splosions or references to 'splosians to capture the American market silly.
[QUOTE=mastermaul;40931499]I hope there's just regular NATO symbol unit counters.[/QUOTE]I think there is, because you see some in older screenshots. But yeah I can't stand those icons myself, they look weird.
[QUOTE=Bomimo;40918852]Making things as they would have been if the world was just. Goddamn swedes![/QUOTE] That's almost how it was back then, though. Apart from the ridiculous expansions into mainland Europe :v: It wasn't until half a millenia later that Sweden started to dominate Denmark militarily. I mean that screenshot is taken in 951, only some forty years before Cnut the Great was born. After all, he did become "king of all England and Denmark and the Norwegians and of some of the Swedes".
[QUOTE=Smooth Jazz;40931788]They really like showing us the war aspect instead of the complex diplomatic negotiations, espionage, dirty dealings, and crises that are so iconic of this period...[/QUOTE] That's why I worry this massive delay for "marketing reasons" might be to avoid a SOTS2 situation. Everything they are showing is HOI3 stuff modded except the 3d map so maybe the other features are completely broke so far.
Anyone know anywhere I can pick up CK2 for cheap? I've finally been persuaded to pick it up and it's £30 everywhere I've looked :(
Amazon has it for £12.19 [url]http://www.amazon.co.uk/Crusader-Kings-II-PC-CD/dp/B006NU6M5S/ref=sr_1_1?s=videogames&ie=UTF8&qid=1370603897&sr=1-1&keywords=crusader+kings+2[/url]
That's for a physical copy, and my CD drive has long since worked; will the cd key provided activate it on steam?
[QUOTE=Robbobin;40935125]That's for a physical copy, and my CD drive has long since worked; will the cd key provided activate it on steam?[/QUOTE] I think CK2 is Steam Only. So the key should work. The only buy option on Paradox's site is for a Steam Key.
[QUOTE=Robbobin;40935125]That's for a physical copy, and my CD drive has long since worked; will the cd key provided activate it on steam?[/QUOTE] Yes: [QUOTE]NOTE: This game requires Steam to install[/QUOTE]
Speaking of Steam, I'd love some Workshop support.
-wrong thread-
[T]http://u.cubeupload.com/Kljunas/2013060700009.jpg[/T] So I started as Sviþjod, relocated in Alania with an invasion and converted to Zoroastrianism. Then I started expanding as fast as I could when the Byzantines started holy-warring me.This picture is the point when everything crumbled though: my character had just died from an illness, and some landless claimant attacked me for the kingdom title. Then my regent killed me, my sister inherited, the claimant won and there was a massive civil war during which neighbouring rulers took large chunks of the kingdom. Now I'm trying to reconquer some territory from the inside. I'm pissed though, after 930 pagans become a lot more likely to convert but I can't send a missionary because I'm not independent any more. And since my liege is Norse I can't even declare holy wars.
[url=http://www.moddb.com/mods/elder-kings/downloads/elder-kings-013]Elder Kings 0.1.3 has been released.[/url] [quote]- [Major] Compatibility with TOG/1.10 (this one bullet point doesn't do the compatibility fixing justice) - [Added] Created many Mercenary fleets, one per petty Kingdom. - [Added] Some "Major Rivers" per 1.10. - [Added] Added several new religious icons. - [Added] Some new Councillor Job events. - [Added] New Duchy created: Leyawiin, Old Leyawiin formally renamed to Redman - [Added] new Khajiiti religion, Alkosh, that is popular in the desert wastelands of Elsweyr - [Added] Reimplimented Retinues, slightly modified - [Added] Holy Sites to most major religions. - [Added] Ascension mechanic to the founder of the Empire of Tamriel. - [Added] Some new nicknames. - [Added] Several new flags across the world. - [Added] New buildlist for family palaces. - [Fix] AI Event that provides disease protection should no longer appear to the player - [Fix] Assimilation Events - [Fix] White Gold Tower decision will now only fire for independent lords - [Fix] Skyforge - [Fix] Error allowing the empire of tamriel to be created multiple times - [Fix] Manes can no longer get the Raht trait - [Fix] AI Court Wizards will no longer be able to convert provinces - [Fix] localization error with landed titles involving Pellitine and Anequinas - [Fix] Childhood on_action events - [Tweak] Added some new techs and adjusted the interface accordingly. - [Tweak] Removed "Bandit" mercenary modifier and replaced it in the remaining bandit mercs with "normal" mercenary modifiers. - [Tweak] Added holding images from 1.10 to some of the cultures. - [Tweak] Swapped out most of Hammerfell's flags. - [Tweak] Removed Infidel Free Revokation from crown laws - [Tweak] Steward "Collect Taxes" Job now also affects local supply limit. - [Tweak] Reduced MTTH for Priest cure wounds/cure disease. - [Tweak] The Lord Spiritual can now only convert demense provinces - [Tweak] Most randomly generated courtiers in events/decisions will now be of lowborn dynasty, to reduce save bloat - [Tweak] Merged some EK terrains with vanilla terrains - [Tweak] Removed opposites opinion modifier from Skeleton Key - [Tweak] Increased bankruptcy penalty - [Tweak] Reduced Pirate infantry so that they will always fit on their boats - [Tweak] Mer should not be getting infirm before 200 now - [Tweak] Orgnum's coffer will now provide a scaled amount of wealth based on owner's learning - [Tweak] Adjusted Diseases (Note: If you want to make your own adjustments to the event-based diseases like Chrondiasis, feel free, as those events are currently mostly placeholders) - [Removed] Imperial Commune (it is now the de jure Republic of the Heartlands) - [Removed] High Hrothgar, Greybeards are now a landless title (Note: Temporary) - [Removed] Duchy Petty Kingdoms (it is not possible to change the de jure status of counties) - [Removed] Waylit Siege stuff, it's redundant with the new stuff added in 1.10.[/quote]
I've been cheating again :v: [URL=http://minus.com/l5ySON5Y0vukC][IMG]http://i.minus.com/j5ySON5Y0vukC.jpg[/IMG][/URL] [editline]8th June 2013[/editline] [URL=http://minus.com/lHXD2yUaWoOle][IMG]http://i.minus.com/jHXD2yUaWoOle.jpg[/IMG][/URL]
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