• WAR THUNDER Mk5 -- Tanks open beta test now!
    9,543 replies, posted
109 F4 confirmed UFO. This would be my new favorite plane if it wasn't already my favorite plane.
[QUOTE=Timebomb575;45466097]I imagine this came from the same guy who thought the P-39 and P-63 needed to have thier BRs lowered[/QUOTE] Isn't it some automated system based on player performance in those planes anyway?
from my experience at least, it is probably because every time I play my bearcat I get wrecked by the entire enemy team while my team fucks off in bombers
[QUOTE=kenji;45466316]Isn't it some automated system based on player performance in those planes anyway?[/QUOTE] It's really an awful, awful system. Put enough retards on an acceptable/good plane and it'll get it's BR lowered so much that once it's in the hands of a good player, they will club the fuck out of anything with it.
[QUOTE=kenji;45466316]Isn't it some automated system based on player performance in those planes anyway?[/QUOTE] So yeah, same guy.
BR increases nearly across the board for Zeroes [img]http://fi.somethingawful.com/safs/smilies/9/e/japan.001.gif[/img]
[QUOTE=JoeSibilant;45467784]BR increases nearly across the board for Zeroes [img]http://fi.somethingawful.com/safs/smilies/9/e/japan.001.gif[/img][/QUOTE] japanese player tryharding intensifies
Is the F4 back to pre nerf levels? [editline]22nd July 2014[/editline] Well it is close, as long as your team isn't being picked apart by I185s.
What the fuck do I do when a fight turns into a fight about who can do the most consecutive loops/turns?
Hold J
What does the new patch contain?
[QUOTE=Teippiman;45469176]What does the new patch contain?[/QUOTE] Apparently a lot of disappointment.
[QUOTE=Teippiman;45469176]What does the new patch contain?[/QUOTE] An unfucked 109-F4, new sounds for the MK-103 cannons so you can enjoy them more on the two planes that have them, a greater chance of running into Bearcats and P-80s in planes that can't compete with them, and slower tank progression if the ground is your thing. Two steps forward, five steps back.
[QUOTE=Ekalektik_1;45469605]An unfucked 109-F4, new sounds for the MK-103 cannons so you can enjoy them more on the two planes that have them, a greater chance of running into Bearcats and P-80s in planes that can't compete with them, and slower tank progression if the ground is your thing. Two steps forward, five steps back.[/QUOTE] S-Slower tank progression? FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU it can't be that bad? Right?
[QUOTE=Teippiman;45469635]S-Slower tank progression? FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU it can't be that bad? Right?[/QUOTE] They say they "brought it in line with the rate of progression found in Aviation." I haven't played with the tanks very much so I don't have a point of comparison, but I know a lot of people who say this is an awful idea. Plane progression feels reasonably natural to me but it may not translate well to the tanks.
I would kill for a system that still gives you a mission reward if you're the top player (or one of the) on a loss. I'm watching these fuckin' clapper teams in an 8 v 8, against Japan, in their little F-80Cs and Beercans, still somehow manage to get a grand whopping total of 0 kills of any nature. Meanwhile I plink two people, get a lot of "hits" on others to no effect, and die. Fak. Jet game too bland, I might clench my buttcheeks and go back to double-bland Ground Forces.
Doom stop using shit you hate to grind shit you hate.
WT is one of the few games that really allows for shit computers, yet has a good looking max setting. [t]http://i.imgur.com/BCVowHG.jpg[/t]
is it just me or did they buff nippon Hefty's? because I've either been having an extremely lucky day or they buffed the damage because I have been ripping things up left and right
Whoops, done did flip my t50. [t]http://i.imgur.com/76guVDU.jpg[/t] [t]http://i.imgur.com/iEMMN13.jpg[/t][t]http://i.imgur.com/oHhAh4J.jpg[/t]
[QUOTE=Shibbey;45471545]Doom stop using shit you hate to grind shit you hate.[/QUOTE] There's nothing left to grind. I can play FOTM and planes like the Tu-2S-59 all day, but that eventually gets boring. So step two winds up being to fly something else, anything else. The lights go low, the doors are locked. Your loved ones worry because their calls aren't being returned. You find yourself in a plane with only sixty rounds for a single gun. The oven might be on fire. Despite all odds, you manage to contribute. The beeping is drowned out by the whine of the engine. And as all things come full circle, you sit back and analyze the match. Your lungs slowly acclimatize. The other persons on your team could all have put a potato on their keyboard and you'd be none the wiser. The match is lost anyways. Back in the hanger, you stare blankly at the progress. Lunch is burning. The abyss stares back. [sp]It's not that I hate the planes, my dear Shibbety Bibbety. It's the teams. It's the same classic World of Tanks syndrome where as the game funnels down to the same boring set pieces at the end of the grind, somehow the player base is (seemingly) infinitely stupider than before - and yet you need to rely on them all the more because carrying becomes less and less plausible with smaller matches and similar planes. What I really need is a less tedious goal, because acing everything has become ad nauseum with jets.[/sp]
[QUOTE=Doom14;45472059]There's nothing left to grind. I can play FOTM and planes like the Tu-2S-59 all day, but that eventually gets boring. So step two winds up being to fly something else, anything else. The lights go low, the doors are locked. Your loved ones worry because their calls aren't being returned. You find yourself in a plane with only sixty rounds for a single gun. The oven might be on fire. Despite all odds, you manage to contribute. The beeping is drowned out by the whine of the engine. And as all things come full circle, you sit back and analyze the match. Your lungs slowly acclimatize. The other persons on your team could all have put a potato on their keyboard and you'd be none the wiser. The match is lost anyways. Back in the hanger, you stare blankly at the progress. Lunch is burning. The abyss stares back. [sp]It's not that I hate the planes, my dear Shibbety Bibbety. It's the teams. It's the same classic World of Tanks syndrome where as the game funnels down to the same boring set pieces at the end of the grind, somehow the player base is (seemingly) infinitely stupider than before - and yet you need to rely on them all the more because carrying becomes less and less plausible with smaller matches and similar planes. What I really need is a less tedious goal, because acing everything has become ad nauseum with jets.[/sp][/QUOTE] I'm getting that same feeling trying to grind up to the first U.S. Jets, it always seems that I can't use alot of my planes to even compete in RB since the BS upgrade system and it's just getting longer and longer to get each plane and each of that planes upgrades, and it gets even longer of a grind if I can't manage to carry my team enough, which makes me get RP even slower and become a perpetual cycle of shit.
Did gaijin add that stupid "join a match in progress" thing with this patch? I hopped into the matchmaker with my P-51, got a match, spawned in, took off, and had a Zero up my asshole within 45 seconds of starting my engine.
[QUOTE=Texas_Ranger;45472408]Did gaijin add that stupid "join a match in progress" thing with this patch? I hopped into the matchmaker with my P-51, got a match, spawned in, took off, and had a Zero up my asshole within 45 seconds of starting my engine.[/QUOTE] Yes they did, which hopefully means decreased wait times for RB and Sim battles for tanks and planes.
[QUOTE=MAC21500;45472577]Yes they did, which hopefully means decreased wait times for RB and Sim battles for tanks and planes.[/QUOTE] I'm all for shorter wait times, but I don't consider an RB match where I get shot down immediately on takeoff "fun".
[QUOTE=Texas_Ranger;45472634]I'm all for shorter wait times, but I don't consider an RB match where I get shot down immediately on takeoff "fun".[/QUOTE] Have you played RB Japan or Germany lately? They get clubbed all the time and its not fun either.
[QUOTE=Texas_Ranger;45472634]I'm all for shorter wait times, but I don't consider an RB match where I get shot down immediately on takeoff "fun".[/QUOTE] it shouldnt work like that unless you were playing simulator currently on AB and RB you can only join battles that started 90 seconds (or less) prior to you joining on simulator its 4 minutes but I still feel like it would be hard for someone to get from airfield to airfield that quickly
[QUOTE=MAC21500;45472659]Have you played RB Japan or Germany lately? They get clubbed all the time and its not fun either.[/QUOTE] I'm not complaining about balance at all. I went back and timed it. From the second I spawned in to the second I lost my elevator, it took 48 seconds. That's fucked up.
[QUOTE=Texas_Ranger;45472748]I'm not complaining about balance at all. I went back and timed it. From the second I spawned in to the second I lost my elevator, it took 48 seconds. That's fucked up.[/QUOTE] Stuff happens, it sucks; go take it up with your terrible teammates for not killing him, or maybe the base AAA for not shooting him down faster. What do you want to be done about it?
[QUOTE=Doom14;45472059]There's nothing left to grind. I can play FOTM and planes like the Tu-2S-59 all day, but that eventually gets boring. So step two winds up being to fly something else, anything else. The lights go low, the doors are locked. Your loved ones worry because their calls aren't being returned. You find yourself in a plane with only sixty rounds for a single gun. The oven might be on fire. Despite all odds, you manage to contribute. The beeping is drowned out by the whine of the engine. And as all things come full circle, you sit back and analyze the match. Your lungs slowly acclimatize. The other persons on your team could all have put a potato on their keyboard and you'd be none the wiser. The match is lost anyways. Back in the hanger, you stare blankly at the progress. Lunch is burning. The abyss stares back. [sp]It's not that I hate the planes, my dear Shibbety Bibbety. It's the teams. It's the same classic World of Tanks syndrome where as the game funnels down to the same boring set pieces at the end of the grind, somehow the player base is (seemingly) infinitely stupider than before - and yet you need to rely on them all the more because carrying becomes less and less plausible with smaller matches and similar planes. What I really need is a less tedious goal, because acing everything has become ad nauseum with jets.[/sp][/QUOTE] Squad up you pubbie. [editline]23rd July 2014[/editline] 4 decent folks can usually carry a 15v15 regardless what the rest of the team is doing. 2 can carry an 8v8. [editline]23rd July 2014[/editline] And even if you happen to lose, it hurts far less if you get to discuss furry porn and chitchat carelessly in the background. Am I right, Shibbey?
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