[QUOTE=Shibbey;46105079]No. M2s are better anyway.[/QUOTE]
lolwhat. How is that? The M3 is literally better in every way.
[media]http://www.youtube.com/watch?v=Z5-Exyy--8E[/media]
the plane shot 1 minute in was great
Welp, I'm gonna stop playing arcade from now on then...
[QUOTE=Trunk Monkay;46106075]lolwhat. How is that? The M3 is literally better in every way.[/QUOTE]
M3's sound shit. that's not an opinion, that's an actual fact
[QUOTE=kenji;46106694]M3's sound shit. that's not an opinion, that's an actual fact[/QUOTE]
M2s also sound terrible though
[QUOTE=Trunk Monkay;46106075]lolwhat. How is that? The M3 is literally better in every way.[/QUOTE]
Lower fire rate = use less ammo = more shooting time
[QUOTE=Trunk Monkay;46106075]lolwhat. How is that? The M3 is literally better in every way.[/QUOTE]
when you miss with the m3 you miss a lot more than you would have with the m2
The solution is simple: don't miss.
[QUOTE=FlakAttack;46104070]I thought the whole reason light tanks had arty was to make them viable.
I think Gaijin just killed Arcade Tanks.[/QUOTE]
I haven't seen anyone ever hitting anything with artillery, anyway. Is nearly impossible to aim that thing
[QUOTE=Shibbey;46106828]Lower fire rate = use less ammo = more shooting time[/QUOTE]
Solution= dont fuckin spray and pray like a noob.
M3's have a huge burst mass and send a shitload of rounds down range. If you catch something in that burst, then they're gone. You shouldn't have to fire more than 1-3 second bursts to kill an enemy with them.
Most aircraft with the M3 have over 1,000 rounds loaded so that gives you 10-20 seconds of gun time, which is PLENTY. Unless you're playing pleb-arcade mode, you don't really need 3 minutes of guntime you'd get with the M2 and same amount of ammo. M2 is just wasted potential, M3's are better. Theres a reason the P-80 is shit and the F-80 isn't as shit.
[QUOTE=Shibbey;46106828]Lower fire rate = use less ammo = more shooting time[/QUOTE]
or just dont be a dunkass on the trigger?
the better weight of fire on the M3s is a huge advantage in high speed fights where you might only get a shot on someone for a second (or less)
the P-80 is worthless at fighting other jets because (among many other things) it can only land a few shots on a deflection pass
[editline]e[/editline]
fucking stole my post AND the example I used trunk monkey FUQ U
[QUOTE=Skwee;46106922]when you miss with the m3 you miss a lot more than you would have with the m2[/QUOTE]
get gud and stop missing.
[QUOTE=Trunk Monkay;46107164]If you catch something in that burst, then they're gone.[/QUOTE]
Literally exact same for M2, the fire rate isn't that significant for DPS.
[editline]29th September 2014[/editline]
[QUOTE=Timebomb575;46107165]the P-80 is worthless at fighting other jets because (among many other things) it can only land a few shots on a deflection pass[/QUOTE]
Fly La-15/La-174
[QUOTE=Shibbey;46107290]Literally exact same for M2, the fire rate isn't that significant for DPS.
[/QUOTE]
Except it is? The M3 has nearly twice the ROF of the M2. Thats the difference between 20 rounds landing and only doing slight damage, or 40 rounds doing and knocking out a control surface.
The tiers where the M3's come into play is when you need to put as many rounds on target in the shortest amount of time possible. Thats why the M3's are great at what they do. M2's do not cut it anymore.
Jets all have their DMs bugged and cannot take a hit at all without losing all lift on one side and being completely unable to fight. So, no, the DPS doesn't matter at those tiers.
I prefer the M3 on jets because everything is split second passes and magic 360 vision coupled with mouse-aim make tailing anyone perfectly, for more than a few moments, basically impossible.
The M3 on the first Bearcat was torture though because it's combat was usually the opposite, gluing oneself to another plane's anus, and then having a RoF that ate all your ammo in seconds wasn't really that useful.
[QUOTE=Shibbey;46107511]Jets all have their DMs bugged and cannot take a hit at all without losing all lift on one side and being completely unable to fight. So, no, the DPS doesn't matter at those tiers.[/QUOTE]
Explain to my why the P-80 then is such a huge flying shit bucket.
[QUOTE=Trunk Monkay;46107568]Explain to my why the P-80 then is such a huge flying shit bucket.[/QUOTE]
Because it's slow, ugly, and holds energy like a sieve. But it gets matched vs A6Ms so it should be fine.
[QUOTE=Trunk Monkay;46107164]Theres a reason the P-80 is shit and the F-80 isn't as shit.[/QUOTE]
Not to rewind, but it has nothing to do with the difference of M2/M3.
The F-80C actually flies like a jet, not a competitive one in Korea mind you, but it's a bulky, rigid dart that does some insane stuff when you work it right.
The P-80 is this really sad excuse of an airframe trying to be a jet. It's thrust output, it's power to weight, everything about it's dynamics are so sad that they literally gave it a nice piss-yellow coating as a coup de grace.
Finally unlocked the F8F-1B, too bad that despite how badly I want it there is nothing I want to do less than spend years grinding the F9F-2
[QUOTE=Trunk Monkay;46107168]get gud and stop missing.[/QUOTE]
It was an example of how m2s could be better than m3s. If you miss your shot then you are down much more ammo
[QUOTE=a dumb bear;46107839]Finally unlocked the F8F-1B, too bad that despite how badly I want it there is nothing I want to do less than spend years grinding the F9F-2[/QUOTE]
With an F8F? It won't take years. Try days. Make a week or two without premium, but even that's a stretch and assuming you only play an hour or two a day.
The 1B is an overstuffed engine in a can with rape shotguns. It's not even funny how broken it is as a plane, and how easy it is to fly.
[media]http://www.youtube.com/watch?v=xFEsa_ERffg[/media]
This is basically every-other match in one.
[QUOTE=Shibbey;46107290]Literally exact same for M2, the fire rate isn't that significant for DPS.[/quote]
"DPS" is kind of an irrelevant factor in a game with no hit points, and even then the weight of fire is literally doubled with the M3 so I dont know how the DPS wouldnt be significantly effected there.
[quote]
Fly La-15/La-174[/QUOTE]
noodledude-23 cannons wouldnt be bad at all if they actually did damage, they have good velocity and accuracy
I would certainly take two NS-23s over 6 M2s if the NS-23s were doing appropriate levels of damage. As it stands .50cal AP rounds are still broken as shit so they are somehow doing MORE DAMAGE.
[editline]30th September 2014[/editline]
[QUOTE=Shibbey;46107511]Jets all have their DMs bugged and cannot take a hit at all without losing all lift on one side and being completely unable to fight. So, no, the DPS doesn't matter at those tiers.[/QUOTE]
again thats a bug that will (hopefully lol) be worked out eventually
so assuming things are acting as they should be M2s would be doodoo in jet battles compared to M3s or NS/R-23s
[QUOTE=Skwee;46108354]It was an example of how m2s could be better than m3s. If you miss your shot then you are down much more ammo[/QUOTE]
Then don't miss. Your example has an obvious solution; don't fire unless you're certain you'll hit.
Well, shit. I don't play realistic nor simulation battles strictly because those have planes and now they are taking arcade battles away from me. This really pisses me off because I really enjoy tank battles as they are right now and I may feel forced to go back to WoT soon.
[QUOTE=Timebomb575;46110385]"DPS" is kind of an irrelevant factor in a game with no hit points, and even then the weight of fire is literally doubled with the M3 so I dont know how the DPS wouldnt be significantly effected there.[/quote]
Even if this game has no health bars damage is still quantifiable, I am just using it as a general term rather than anything to do with numbers.
[quote]noodledude-23 cannons wouldnt be bad at all if they actually did damage, they have good velocity and accuracy
I would certainly take two NS-23s over 6 M2s if the NS-23s were doing appropriate levels of damage. As it stands .50cal AP rounds are still broken as shit so they are somehow doing MORE DAMAGE.[/quote]
NS-23s are baaaaaaad:
550 RPM
690m/s muzzle velocity (on AP ammo, HE and FI-T will be lower)
NR-23s up the fire rate to about 800 but that doesn't really do much but help you spam more with the utter shite muzzle velocity. Hispano Mk2s by comparison have nearly 900m/s velocity and about 700 RPM, with the MkVs going up to 750. The Mk103 guns that are gonna be in the 229 have 860m/s with Mineshot rounds, and [I]940[/I] with HVAP-T. NS-23s are closer to MG-FF/Ms than they are to any of the high rank cannons.
[quote]again thats a bug that will (hopefully lol) be worked out eventually
so assuming things are acting as they should be M2s would be doodoo in jet battles compared to M3s or NS/R-23s[/QUOTE]
I'm saying how things are. Right now M3s aren't really worth it compared to M2s. It might change next patch, who knows?
Im still really failing to understand your reasoning here
you are basically saying that the one ADVANTAGE of the gun is somehow a disadvantage because you have some strange physical disability that prevents you from firing in bursts shorter than 5 seconds???
[QUOTE=Timebomb575;46112462]Im still really failing to understand your reasoning here
you are basically saying that the one ADVANTAGE of the gun is somehow a disadvantage because you have some strange physical disability that prevents you from firing in bursts shorter than 5 seconds???[/QUOTE]
I am saying that both guns kill in game (in this patch right now) in a very very similar time frame and that because of which longer total firing time is preferable so you can kill more without going back to base.
[QUOTE=Timebomb575;46110385]"DPS" is kind of an irrelevant factor in a game with no hit points[/QUOTE]
Actually there's hitpoints.
On individual plane parts (including the pilot), but also the plane as a whole - the omnious "plane has burnt down" message is basically "out of HP, game over, sucka".
[QUOTE=Shibbey;46112513]I am saying that both guns kill in game (in this patch right now) in a very very similar time frame and that because of which longer total firing time is preferable so you can kill more without going back to base.[/QUOTE]
You're ignoring our point though. With the M3, you spend less time on target to get a kill. That means that deflecting passes are more effective, and you don't have to chase someone for longer and lay into them for 10 seconds non stop to kill them.
The less time you spend on a target is better. Higher ROF=less time on target=better.
tl;dr=quit missing and get gud
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