• WAR THUNDER Mk5 -- Tanks open beta test now!
    9,543 replies, posted
[URL="http://devblog.warthunder.com/2014/12/03/in-development-the-smk/?hl=en"]Oh no. OH. NO.[/URL] [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/Icons_4_GameMods_0000101.png[/t] [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/Icons_4_GameMods_0000111.png[/t] [sp]Still, one produced and all it ever managed to do was get detracked and abandoned. Heh.[/sp] It's also just a bit over SIX FEET LONGER than the KV-1 and only like 2-3 feet shorter than a T-35. Aha holy shit.
Fucker better be cheaper than T-35 and at like 3.0 BR.
If we're gonna be adding shit like the SMK, I hope we see contemporary stuff for other nations, like the Neubaufahrzeug, TOG I/II, etc - and not just giving Russia all the comedy hurr fun tanks. The Neubaufahrzeug is an extremely good T-35 contemporary. Similar armor, similar gun (sans the 105 version), multiple turrets, and so on. Would probably have to be 1.3-1.7 unless they banned it from HEAT rounds, then it could be at 1.0/1.3 easy. [img]http://upload.wikimedia.org/wikipedia/commons/3/37/Bundesarchiv_Bild_101I-761-221N-06,_Norwegen,_Panzer_%22Neubaufahrzeug%22.jpg[/img]
[QUOTE=Doom14;46630270]If we're gonna be adding shit like the SMK, I hope we see contemporary stuff for other nations, like the Neubaufahrzeug, TOG I/II, etc - and not just giving Russia all the comedy hurr fun tanks.[/QUOTE] The issue is that not too many other nations had tanks with multiple [I]cannons[/I] there are buttloads of tanks with multiple turrets but its usually just one cannon and a bunch of MGs (Neubaufahrzeug, A1E1, etc)
[QUOTE=Timebomb575;46630286]there are buttloads of tanks with multiple turrets but its usually just one cannon and a bunch of MGs (Neubaufahrzeug, A1E1, etc)[/QUOTE] Well yeah, it's still extremely rare I use both in the T-35 because of the poor implementation causing the 45 to shoot off-center unless I swap to it. At this high of a tier, the 45 would be even more useless outside of a tickler. Unless fixed, I imagine the Lee might be the same way unless a sneeki breeki goes to flank it/it's tracked. It'd still be nice for other nations to get some comedy hurr tanks. So far, Germany's been entirely reskinned """command""" versions, a Panzer III with a short 75, and the absurd Panzer II H with a 50mm. There's a small chance we might see a 150mm howitzer-hetzer later, though. [sp]Awesomecaek and I have been fretting that they might got 110% asshole and make the premium Tiger P the version with the additional 100mm hull plate, and not give it to the tech tree variant which will sit at 100mm frontal armor, not 200.[/sp] There are also a lot of tanks that could be added later that have viable secondary hull guns. (Early Churchills, Char B1, lots of Japanese high-tier mock ups.)
[QUOTE=Doom14;46630270]If we're gonna be adding shit like the SMK, I hope we see contemporary stuff for other nations, like the Neubaufahrzeug, TOG I/II, etc - and not just giving Russia all the comedy hurr fun tanks. The Neubaufahrzeug is an extremely good T-35 contemporary. Similar armor, similar gun (sans the 105 version), multiple turrets, and so on. Would probably have to be 1.3-1.7 unless they banned it from HEAT rounds, then it could be at 1.0/1.3 easy.[/QUOTE] Oh man the early tiers would become a clash of the land battleships! Who needs naval combat? [QUOTE=Timebomb575;46630286]The issue is that not too many other nations had tanks with multiple [I]cannons[/I] there are buttloads of tanks with multiple turrets but its usually just one cannon and a bunch of MGs (Neubaufahrzeug, A1E1, etc)[/QUOTE] Just to clarify the nbfz also had a coaxial 37mm.
[QUOTE=Doom14;46630311]Well yeah, it's still extremely rare I use both in the T-35 because of the poor implementation causing the 45 to shoot off-center unless I swap to it. At this high of a tier, the 45 would be even more useless outside of a tickler. Unless fixed, I imagine the Lee might be the same way unless a sneeki breeki goes to flank it/it's tracked. There are also a lot of tanks that could be added later that have viable secondary hull guns. (Early Churchills, Char B1, lots of Japanese high-tier mock ups.)[/QUOTE] I was about to mention the tanks with hull pootguns, those should be cool. The high tier nippon tank mock ups usually had 37mm guns guns and shit though, which will literally be [I]completely[/I] worthless, unfortunately. Japanese tanks are probably the farthest off anyway though, I wouldnt be surprised if they had naval stuff before they got tanks. Regarding the SMK though, the 45mm isnt totally worthless at the rank Im expecting it to be (Rank II), especially if they give it the APCR rounds like the T-50 gets. And even the normal APHEBC rounds can get through the sides of a lot of tanks at that BR. And I also dont have too many issue with the off-alignment guns, you can sort of get used to it after practicing, and the 45mm reloads quick enough that you can usually dial your shots in pretty quickly. Plus I imagine they will be implementing a better system for it at some point. [editline]3rd December 2014[/editline] [QUOTE=CertainDOOM;46630358] Just to clarify the nbfz also had a coaxial 37mm.[/QUOTE] Oh shit, didnt know that. Definitely would be a good T-35 contemporary then.
[QUOTE=Timebomb575;46630360]And I also dont have too many issue with the off-alignment guns, you can sort of get used to it after practicing.[/QUOTE] It's just a nagging thing really. The constant wiggling back and forth of the sight to use both guns is kinda obnoxious and makes me usually just end up using one or the other. Outside of Poland, it's very rare you get the pleasure of playing the T-35 in close quarters.
[QUOTE=Doom14;46630383]It's just a nagging thing really. The constant wiggling back and forth of the sight to use both guns is kinda obnoxious and makes me usually[B] just end up using one or the other[/B]. Outside of Poland, it's very rare you get the pleasure of playing the T-35 in close quarters.[/QUOTE] Is there a way you can make the crosshair align with the 45mm?
[QUOTE=Timebomb575;46630393]Is there a way you can make the crosshair align with the 45mm?[/QUOTE] Not unless both guns are physically in-line with one another does it happen. You can set a control to swap between primary and secondary guns though, I think which realigns the sight/drop markers with whichever one is selected.
So I decided to publish it as I had enough: [url=http://live.warthunder.com/post/82306/][img]http://live.warthunder.com/uploads/66/13fa53e4fbf1a39764f89e425b87456f8e62a5_mq/image_1.jpg[/img][/url] I did a few changes, mainly I added snowflake decals. Gonna post it up now on that metacommunity forum or whatever it was called.
JagdTiger get. Not sure how, not sure why, but cool, I guess. Holy shitballs, new map "White Stone Fortress" looks absolutely fucking stunning [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/shot-2014.12.03-21.14.58.jpg[/t] [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/shot-2014.12.03-21.27.21.jpg[/t] And then suddenly a fucking banshee o_o [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/Icons_4_GameMods_000027.png[/t] [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/Icons_4_GameMods_000032.png[/t]
Thanks to the Tigercat I've now transcended the need for actually having a team and can quite happily fly around winning a 5v1 game confidently with no doubt I'll win.
[url]http://devblog.warthunder.com/2014/12/04/in-development-upcoming-new-features/?hl=en[/url] [quote]We are pleased to show you one of our new features that we plan to release in the near future. Now players will be able to the use a tow rope or cable which can help get an ally out of trouble. Please note that the mechanics of the feature described below – is what we are working on at the moment. Changes to the mechanics of the system before its release to open access are possible.[/quote] [quote]Icon above the friendly tank shows that he requires assistance from his teammates Aim at the point to which you want to attach the cable – you will notice, that both the request for help icon and the aiming reticle have changed their colours as well as now you are able to see a preview of the cable attached between your vehicles. Use the keyboard “help” button for cable activation[/quote] THANK YOU BASED GAIJIN seriously what a fucking good idea
[quote]The last thing that we want to talk about is the change in the kill credit for Realistic and Simulator battles. In future, if you shoot off the wing or tail of the enemy who is not close to his airfield, the opponent will be counted as immediately destroyed. This should make the award faster and fairer.[/quote] [I]its happening[/I]
Also: -Arty support will come from the minimap and not the stupid satellite camera thing -Allies can speed the repairs of fellow tanks around them -Planes with telescopic gunsights will have functioning ones that arent blurry and impossible to use like they are now [B]-Damage model now much more specific, smaller chunks can be broken off planes, so losing a wingtip no longer turns you into a ground seeking missile[/B] GET HYPE
[QUOTE=Timebomb575;46639170] [B]-Damage model now much more specific, smaller chunks can be broken off planes, so losing a wingtip no longer turns you into a ground seeking missile[/B] [/quote] Oh fuck yes. [img]http://devblog.warthunder.com/wp-content/uploads/2014/12/slow_or-nom-nom-nom.gif[/img]
[QUOTE=nater;46639202]Oh fuck yes. [img]http://devblog.warthunder.com/wp-content/uploads/2014/12/slow_or-nom-nom-nom.gif[/img][/QUOTE] -Mysterious ground-based metal eating nanites added to certain maps [editline]4th December 2014[/editline] also sexy T32 on T-34 action: [url]http://coub.com/view/45vg6[/url]
I hope you can tow enemy tanks [QUOTE=nater;46639202]Oh fuck yes. [img]http://devblog.warthunder.com/wp-content/uploads/2014/12/slow_or-nom-nom-nom.gif[/img][/QUOTE] It's genuinly called "nom-nom-nom.gif"
Now finally the hint on loading screens where it says a plane can still fly missing half a wing may no longer be bullshit
To be fair the H6K can fly without either of its wings.
[QUOTE=Kyle902;46639534]To be fair the H6K can fly without either of its wings.[/QUOTE] so can the Canberra.
Jesus god Gaijin stop releasing dev blogs I can't contain the hype [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/Untitled_0000091.jpeg[/t] [url]http://devblog.warthunder.com/2014/12/04/steel-generals-m19/?hl=en[/url] [editline]4th December 2014[/editline] [t]http://devblog.warthunder.com/wp-content/uploads/2014/12/Untitled_0000161.jpeg[/t] [B]AMERICA CONFIRMED FOR BEARDS[/B]
[img]http://horobox.reager.org/u/orkel_1417803762.png[/img] flappy moustache
[QUOTE=Shibbey;46639706] [B]AMERICA CONFIRMED FOR BEARDS[/B][/QUOTE] gunners also confirmed for being [I]grizzled as fuck[/I] [img]http://i.imgur.com/bUnJpEM.png[/img]
Holy shit that dude looks hard as fuck. American crews>all other crews
This was always the case, see American bomber crews.
I baited 2 IL-28s and 3 Mig-9s into the base AA in my Canberra and got them all killed. [img]http://i.imgur.com/FKZKHL9.jpg[/img] this is what the inside of my Canberra sounds like at all times. [media]http://www.youtube.com/watch?v=esNVaZHDclg&feature=youtu.be[/media]
I really can't play this game well at all. Can someone take me under their wing (no pun intended) and teach me a few tips? [editline]4th December 2014[/editline] [QUOTE=Orkel;46639962][img]http://horobox.reager.org/u/orkel_1417803762.png[/img] flappy moustache[/QUOTE] US Tanks confirmed to be operated by Hulk Hogan [video=youtube;eCGoA-dZBzo]http://www.youtube.com/watch?v=eCGoA-dZBzo[/video]
[QUOTE=Timebomb575;46639275]-Mysterious ground-based metal eating nanites added to certain maps [editline]4th December 2014[/editline] also sexy T32 on T-34 action: [url]http://coub.com/view/45vg6[/url][/QUOTE] What song's that?
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