• WAR THUNDER Mk5 -- Tanks open beta test now!
    9,543 replies, posted
[QUOTE=Doom14;44929254]16 v 16? What time of the day are you on? I'm getting bored of these 5 v 5s.[/QUOTE] Arcade is usually 16v16 because way more people play it
I've lost 10 games going for the Japanese 2x because I keep getting ground strike and I don't have an anti-tank plane and no one on my team goes for the objectives. This is hell.
[QUOTE=C0MMUNIZT;44927622]Loader is ko, Gunner is ko. OH NO THE WHOLE CREW IS KNOCKED OUT. Gaijin please fix this fucking crew shit it dosent even make the slightest sense.[/QUOTE] Nonono, the issue is that the DAMAGE DISPLAY, the thing that tells you what all got damaged, is LIMITED TO 4 LINES, and since it breaks the line for the time counter, you always see only the last 2 guys who got critted, even the the hit also killed another three and bust half the modules in your tank - you simply won't get to know about that. You can get literally everything in the tank destroyed by a shell and only things you hear about is the machinegunner biting the dust plus suspension and tracks getting destroyed. It's stupid, it definitely needs more indicators about who all is dead and what's damaged. [editline]28th May 2014[/editline] And a lonely radioman CAN operate the entire thing on his own, btw. You just won't know if he survived or not and who actually is it who's still alive. Your tank is full of Schdrodinger's crew. They are all both dead and alive until the last one dies.
[QUOTE=lolburst;44929309]I don't play arcade but you can usually get close to 16v16 games below Era 4 in SB. But yeah, Era 4 matches tend to be 5v5 snorefests either due to a) lack of players or b) German overload in queue[/QUOTE] I get 6v6 all the time in era 2 and 3. I really don't get where these thousands upon thousands of players are. You're telling me that out of the 70,000 players on earlier today only ~300 are playing SB ground forces? That just doesn't seem realistic.
[QUOTE=sgman91;44929758]I get 6v6 all the time in era 2 and 3. I really don't get where these thousands upon thousands of players are. You're telling me that out of the 70,000 players on earlier today only ~300 are playing SB ground forces? That just doesn't seem realistic.[/QUOTE] It is though. The bulk of players will always be in arcade, the rest split between arcade+ and SB. And planes.
[QUOTE=I-the-gamer;44929841]It is though. The bulk of players will always be in arcade, the rest split between arcade+ and SB. And planes.[/QUOTE] Makes sense though. Plaing SB isn't really rewarding enough for that many players. I'd rather play arcade filled with SIEMA PL and so on rather than slow ass battles in SB.
I wish we would get Operation Market Garden as an urban map, with fully implemented infantry. Where your team's objective is to support infantry all across the map with the tank encounters would be 1 on 1 most of the time, and both teams scattered across the map. A total chaos for attackers and both defenders. And, we'd get to use the machineguns! I bet it would be a horrible to play, but the whole concept makes me go unf. [editline]28th May 2014[/editline] Or any kind of major urban offensive.
[QUOTE=lolburst;44930325]SB IS more rewarding than arcade or RB for ground forces. Only the SL reward bonus indicator seems to be working when you view and compare the reward bonuses for all 3 game modes via the research tree, though. It says you get the same amount of RP with a vehicle in all 3 game modes, only SL rewards change. It's blatantly false, I queued for RB with my premium T-34-57 when there was literally no one playing Russians in SB. I killed Tigers and got 320 RP for each in that RB match. In SB, you get 350 RP for killing Tigers with that prem tank.[/QUOTE] It might be more rewarding for the grind, but I honestly can't say it's more fun. I'd rather gun down a stream of retards in arcade for now.
I think the crew should act like slightly edited Men of War's tank crew. At first you'll have the usual 10 seconds before someone else takes over, but rather than just having decreased stats, for example the driver actually takes like half a second or a bit more (for balancing reasons, not realism) to switch to the other seat, taking over the gunners job, but not being able to drive anymore until you switch him back. This way you don't get octopuses, but you don't lose the entire tank.
[QUOTE=joost1120;44930533]I think the crew should act like slightly edited Men of War's tank crew. At first you'll have the usual 10 seconds before someone else takes over, but rather than just having decreased stats, for example the driver actually takes like half a second or a bit more (for balancing reasons, not realism) to switch to the other seat, taking over the gunners job, but not being able to drive anymore until you switch him back. This way you don't get octopuses, but you don't lose the entire tank.[/QUOTE] I would love Silent-hunger-like positions + crew members interface where you could choose who does what. Individual crew members could be cross-trained to do better in other positions (un-cross-trained having penalty). This completely requires ability to go get new at base if you lose some, tho.
How about doing it like RO2? If the driver dies, another crewman can take his position, but then that position will be unoccipied.
[QUOTE=Oscar Lima Echo;44930620]How about doing it like RO2? If the driver dies, another crewman can take his position, but then that position will be unoccipied.[/QUOTE] Well that's what he said and what I am reiterating but you need something to choose what positions get occupied and also a way of getting fresh crew because onemanning a tank for the rest of the match after getting shot once would be dumb. Thing is that only Driver and Gunner are really critical so you should be able to do most stuff with just 2 guys, only be unable to aim while the tank is reloading.
[hd]http://www.youtube.com/watch?v=xHtHHRgCpuQ[/hd] weee
[QUOTE=aydin690;44929030]It's just boring and repetitive. Also, i feel like the gameplay doesn't change much as you progress. With the planes you actually feel like you're accomplishing something and each era is different enough to make it interesting.[/QUOTE] This is the problem I have. Tank development is incredibly linear. You get a bigger gun and more armour and both of those are questionable developments because the enemy gets a bigger gun and more armour so it still takes roughly the same amount of hits to kill. With the exception of ultra gimmicky shit (like beloved waifu KV-2) every vehicle within its class plays the exact same. Every Russian medium you play in the exact same manner (who the fuck wants that many T-34s?!?), every German TD you play in the exact same manner (except I guess the first one SOMETIMES). There's no drive to progress like there is in aircraft. Fly a He-112, then fly the 109F-1, then fly the 109G-10. These are aircraft in the exact same line with the exact same role (single engine interceptor) but they play so radically differently, and this is without going to jets which might as well be a different game altogether compared to biplanes. Why should I go beyond the PzIV F2 when that seems to one-shot all my opponents at any range I'll need?
[QUOTE=PsiSoldier;44924220]considering you appear to use it as a derogatory term, it creates and perpetuates a negative stereotype [I]of an entire nationality[/I], which i dunno about most people but i'd consider that kinda racist, so that's 6 too many[/QUOTE] This was posted a short bit ago: [QUOTE=Mbbird;44899368]eastern european war games are destroying my world view, annihilating my hope for mankind, [b]and making me wildly racist.[/b][/QUOTE] With the (current) ratings: [img]http://dl.dropbox.com/u/8077697/MakingMeRacist.jpg[/img] It gives me the impression that most people are tired of large amounts of other people of other nationalities playing (these) games in the same manner and propagating the common notion of "Russians/Polish/"people on the eastern half of the world" "are a bunch of assholes". This happens in other games to, such as the common jokes about Russians or Brazilians in DOTA 2 or League being absolute shit (whether intentionally or not) and responding with "HEUHEUEHU". I don't remember when/where I read it, but I remember long ago reading about how some Brazilian players would intentionally fuel the stereotype that was created by acting that way because they thought it was hilarious, which in turn, propagates it even further. I guess it would probably be due to different communities/groups finding something funny, while other groups would find it annoying? Brazilian players would find it hilarious when others do it, so they also do it. Could this also apply to other communities/games? I would guess so?
Can't wait for them to add the 10th T34. I kinda feel that's one of the things WoT got right. When a T34 gets a different turret, it's not a whole new tank, it's a T34 with a new turret.
[QUOTE=LittleDogX;44931438]This was posted a short bit ago: With the (current) ratings: [img]http://dl.dropbox.com/u/8077697/MakingMeRacist.jpg[/img] It gives me the impression that most people are tired of large amounts of other people of other nationalities playing (these) games in the same manner and propagating the common notion of "Russians/Polish/"people on the eastern half of the world" "are a bunch of assholes". This happens in other games to, such as the common jokes about Russians or Brazilians in DOTA 2 or League being absolute shit (whether intentionally or not) and responding with "HEUHEUEHU". I don't remember when/where I read it, but I remember long ago reading about how some Brazilian players would intentionally fuel the stereotype that was created by acting that way because they thought it was hilarious, which in turn, propagates it even further. I guess it would probably be due to different communities/groups finding something funny, while other groups would find it annoying? Brazilian players would find it hilarious when others do it, so they also do it. Could this also apply to other communities/games? I would guess so?[/QUOTE] It's hugely also confirmation bias. You are more likely to remember the Russian who pissed you off rather than the one who played up to expectations. (I still hate Poles.) [editline]28th May 2014[/editline] [QUOTE=Oscar Lima Echo;44931521]Can't wait for them to add the 10th T34. I kinda feel that's one of the things WoT got right. When a T34 gets a different turret, it's not a whole new tank, it's a T34 with a new turret.[/QUOTE] There's more variability to happen once a BIT less common vehicles get in the game (not even paper tanks). Germany fielded plenty of the rocket-propelled-mortar KV-2-like sturm things. The Waffentrager idea which would basically make an entire line of ZiS-30 like tanks, the perhaps least mainstream but still real light tanks which at least Germany built quite a few of would make stuff interesting. I think that while Tanks obviously don't have the same amount of progressive variability, is it THAT different from planes? In planes you can split everything on BnZ figthers and Energy fighters and hybrids inbetween, then bombers and attackers, and everything eventually falls into these and sure, there's bigger difference between all the 109s then there's between any two PzIV, but still, I could fly the 109 F-4 forever and wouldn't miss out that much (and some people do it just like that). I myself mainly wanna get the T-54, JagdTiger and some Panthers (which I will get a ton of anyway to be able to go get JagdTiger) and besides that I don't really play to grind, I play to have fun, and swapping between vehicles even with only small differences is still better than playing one vehicle over and over again, isn't it? [editline]28th May 2014[/editline] By the way, the progression in tanks seems far faster than in planes so I don't really think the lack of variability is unfair compared to planes as you need far less to unlock it all.
Ah, good to be back playing War Thunder. I especially missed bouncing 50mm APCR off the sides of early T-34 turrets at 100m range.
There are Russians in this game? I never noticed, I muted everyone. I fly my own little war in my own little cockpit.
[QUOTE=LittleDogX;44931438]This was posted a short bit ago: With the (current) ratings: [img]http://dl.dropbox.com/u/8077697/MakingMeRacist.jpg[/img] It gives me the impression that most people are tired of large amounts of other people of other nationalities playing (these) games in the same manner and propagating the common notion of "Russians/Polish/"people on the eastern half of the world" "are a bunch of assholes". This happens in other games to, such as the common jokes about Russians or Brazilians in DOTA 2 or League being absolute shit (whether intentionally or not) and responding with "HEUHEUEHU". I don't remember when/where I read it, but I remember long ago reading about how some Brazilian players would intentionally fuel the stereotype that was created by acting that way because they thought it was hilarious, which in turn, propagates it even further. I guess it would probably be due to different communities/groups finding something funny, while other groups would find it annoying? Brazilian players would find it hilarious when others do it, so they also do it. Could this also apply to other communities/games? I would guess so?[/QUOTE] The Brazilians shit up lots of games with their shitty ping and buttloads of portugese spam text, jaja across the chat window. Need For Speed Online was a prime example, and I don't know why some games attract hordes of certain nationalities, especially when on a US server.
[QUOTE=aydin690;44929030]It's just boring and repetitive. Also, i feel like the gameplay doesn't change much as you progress. With the planes you actually feel like you're accomplishing something and each era is different enough to make it interesting.[/QUOTE] Tank gameplay changes radically at Era 3 when you hit the T-34-85 and the Panther. It goes from pretty forgiving with small tanks to unforgiving one shots that make flanking side-shots the single most important part of the game. It becomes a game of cat and mouse at higher tiers of stealth and planned maneuvers to get the drop on your opponent. A straight up slug-fest is something you never want to do in lower tiers, but in higher tiers it's so risky that you want to minimize the chances of it happening to as much as humanly possible. It plays like a whole different game to me.
[QUOTE=Awesomecaek;44931558] (I still hate Poles.) [/QUOTE] Sup. [sp]I do too.[/sp] They are insufferable cunts most of the time who refuse to speak english most of the time, or are very poor at it. And they love to blame everything on the team despite being shitters. [editline]28th May 2014[/editline] Or how most of them refuse to drive German tanks because muh WWII, when objectively, the Soviets did more harm to Poland, and we're still recovering from the economic mess that was communism.
[QUOTE=lolburst;44932218][t]http://i.imgur.com/KHgDmq1.png[/t] Wow, somebody actually got killed by an AT gun on Kursk.[/QUOTE] Happens more often than you'd think. I've been killed while coming up on the ones at the russian spawn from behind (in my prem scout car, because I can do F all to T-50s and T-34s); if you stop, or drive straight at them, they can wreck you pretty well. I suppose its more surprising since it was a Jagdpanther, and everyone seems to complain about how unkillable they are.
I hope a New York City map is made if the Amerika bombers are ever put in. Could be a really cool event.
I like how good the damage feedback is. [img]http://i.imgur.com/GXbzw52.jpg[/img]
[QUOTE=zom_bie;44932558]I like how good the damage feedback is. [img]http://i.imgur.com/GXbzw52.jpg[/img][/QUOTE] It is. The turrent is possible, but not neccessary, you simply forgot to take it with you.
The Panther is as glorious as expected. You know guys I think the reason the general consensus around here is that all tanks are the same is because the game isn't like WoT and doesn't manipulate [I]your mind[/I], through ridiculously unfair [del]matchmaking[/del] everything, to think that you somehow need the next tank to have fun. After the awkward tier 1 stage (and even in it to an extent), you can kill the tanks you see fairly easily, so the incentive to get the next tank isn't as diabolically strong as it is in WoT. I've been having a boatload of fun in War Thunder GF, my only complaint is that it's rather simple (and thus slightly too easy), but for instance, if I found WoT too simple, I'd be shit out of luck, but GF is due to expand to include not only mixed battles but larger maps, stronger PvE, etc. I don't think the tank content is the game's current issue, I think it's all the other content.
[QUOTE=LittleDogX;44931438]It gives me the impression that most people are tired of large amounts of other people of other nationalities playing (these) games in the same manner[/QUOTE] I'm wildly racist against all nationalities in video games. Russians have no sense of self preservation at all, but generally aren't keen on the objective. I'm taking this more from my planes experience than tanks. EU Players are generally the middle ground and a mixed bag. I sort of treat them like the control because too many different nations play via EU servers. NA Players fall into two extremes. The most common is "oh god my paint" and tactical camp-out simulators who put far too much emphasis on tactics that don't work. If they hear someone say "dive on Guardian Angels to win" they'll fucking try it five losses in a row. The less common side is more like the Russians, but with a hint of self preservation - they sometimes rush the objective hoping to secure the win. Also, people from Mexico really love their clans or something - I always remember seeing clan invites/promotions in chat in Spanish far more frequently than English. There's a really great article somewhere that talks about how different nationalities prefer pretty wildly different strategies in MOBAs. Japan likes to flank the sides and throw up a mock defense in the middle, USA loves to hammer the middle with defense on the sides. Something like that.
[QUOTE=lolburst;44932218][t]http://i.imgur.com/KHgDmq1.png[/t] Wow, somebody actually got killed by an AT gun on Kursk.[/QUOTE] I've been bombed by an IL-2..just heard a whistle getting louder, figured it was just scripted/aiming for the AI tanks, NOPE
[QUOTE=MAC21500;44931834]The Brazilians shit up lots of games with their shitty ping and buttloads of portugese spam text, jaja across the chat window. Need For Speed Online was a prime example, and I don't know why some games attract hordes of certain nationalities, especially when on a US server.[/QUOTE] Whoa whoa whoaaa The "jajajaja" is a spanish laugh, not portuguese, that one aint us. Everything else is, though :v: I can also confirm some of us, indeed, find the whole aversion to brazillians hilarious, but that comes from our culture of finding hilarity in anything, so i don't think the same happens with other countries.
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