I have been frantically laughing my ass to bits.
[t]http://i.imgur.com/IbUsZYH.jpg?1[/t]
8 Aircraft kills. [B]With the T-34-57 Mod 43[/B]
[editline]12th June 2014[/editline]
And in the fucking two minutes it took for me to want to go record it before shit got outdated or something, the account is temporarily down ... [B]FUCK[/B]
[QUOTE=Oscar Lima Echo;45080754]War thunder had stuff like Premium ammo and kits.[/QUOTE]
They're for-silver now, but they've still kinda broken the balance of stuff. The ammo's usually better in every single way except cost.
Parts/FPE has to be the only thing that makes me [I]extra[/I] buttmad about tanks right now. That and I'm not even sure the other upgrades (sans ammo/artillery) even do anything.
[QUOTE=Awesomecaek;45080552]it's like G stuka except with good guns and with good airframe
basically it's a G stuka except good at it's job[/QUOTE]
I've rarely seen G-Stukas do good. The D-5s do way better because the bomb loads easily kill tanks, and then they can dick around with the 1000 MG151 ammo afterwards. Unless they change things up, few ground attack planes will even be worth it - and it'll be safer to go with dive bombers and fighter-bombers.
What IFAP does:
[url]http://warthunder.com/en/news/659-The-Floats-special-event-returns-en[/url]
[img]https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xfp1/t1.0-9/s720x720/10365763_776925522341413_6325334591878791089_n.png[/img]
[QUOTE=MAC21500;45083830]What IFAP does:
[url]http://warthunder.com/en/news/659-The-Floats-special-event-returns-en[/url][/QUOTE]
Oh fuck and the H6K4 is currently able to do flips without losing speed. My expert crew is so ready.
[QUOTE=MAC21500;45083830]What IFAP does:
[url]http://warthunder.com/en/news/659-The-Floats-special-event-returns-en[/url]
[img]https://fbcdn-sphotos-d-a.akamaihd.net/hphotos-ak-xfp1/t1.0-9/s720x720/10365763_776925522341413_6325334591878791089_n.png[/img][/QUOTE]
Literally the only time i fly Japan, my body is so ready though.
Made my first skin
[IMG]http://cloud-4.steampowered.com/ugc/597039295038937107/F4CFD04FE35C30395127E8EC65BBD1CFD5DB4154/[/IMG]
[t]http://i.cubeupload.com/98j3hN.jpg[/t]
[Military Exercise] in one image, everyone.
[sp]It was a 5 v 5.
One guy crashed.
Image from one minute in.
We lost.[/sp]
[editline]12th June 2014[/editline]
[QUOTE=windows098;45084361]Made my first skin[/QUOTE]
All I've ever done is get half way through a civilian TB-3 skin, give up, and then put porn in the cockpit.
Everyone else can do infinitely better skins than I can so I don't bother.
The height of my work:
[t]http://i.cubeupload.com/RSZXht.jpg[/t]
A two second piece from someone else:
[t]http://live.warthunder.com/uploads/ugc/95dfee0c09de39c692fe410139898cca661bbe39.png[/t]
[QUOTE=Doom14;45079630]Anti-Shipping Planes in game:
Mossie XVIII
PBJ-1H
Various Others
Planes that can actually damage ships (not cargo/landing craft) without bombs/rockets:
.[/QUOTE]
Ki-102 was an anti shipping plane too.
[QUOTE=Doom14;45082667]They're for-silver now, but they've still kinda broken the balance of stuff. The ammo's usually better in every single way except cost.
Parts/FPE has to be the only thing that makes me [I]extra[/I] buttmad about tanks right now. That and I'm not even sure the other upgrades (sans ammo/artillery) even do anything.
I've rarely seen G-Stukas do good. The D-5s do way better because the bomb loads easily kill tanks, and then they can dick around with the 1000 MG151 ammo afterwards. Unless they change things up, few ground attack planes will even be worth it - and it'll be safer to go with dive bombers and fighter-bombers.[/QUOTE]
Ever since ground forces were added, Ju-87G's became shit. They were godlike before that though.
You could easily kill 10 medium tanks without having to rearm.
[QUOTE=joost1120;45086672]Ever since ground forces were added, Ju-87G's became shit. They were godlike before that though.
You could easily kill 10 medium tanks without having to rearm.[/QUOTE]
It's because AI tanks (not Ground Forces ones) have a very simple HP bar and a hitbox of a cube - top, rear, sides, front. They were easy for planes to destroy. A single 37mm HVAP or a couple 30mm HVAP would destroy pretty much any tank.
Ground Forces tank basically say "fuck your planes" and barely react to what should be kill shots from guns.
It's a bitter irony that I seen 9T's with AP rounds getting more kills than any actual ground-attack planes (not counting bombs/rockets.)
This was probably in version one, but does anyone have that youtube vid of a few high ranking planes fight, where we see nothing for a long time then one turns and just kills the other in a two second burst?
I wish the bombers had cockpits.
[QUOTE=Doom14;45086941]It's because AI tanks (not Ground Forces ones) have a very simple HP bar and a hitbox of a cube - top, rear, sides, front. They were easy for planes to destroy. A single 37mm HVAP or a couple 30mm HVAP would destroy pretty much any tank.
Ground Forces tank basically say "fuck your planes" and barely react to what should be kill shots from guns.
It's a bitter irony that I seen 9T's with AP rounds getting more kills than any actual ground-attack planes (not counting bombs/rockets.)[/QUOTE]
Uh, it's not like Yak-9T wasn't used as Yak-9T should not be able to do that!
[quote]. Yak-9T was widely used against enemy shipping on the Black Sea and against tanks, but was also successful against aircraft with a single cannon hit usually sufficient to tear apart the target.[/quote]
And regarding "fuck your planes", low caliber HVAP isn't going to do more damage just because it's by a plane. Have you tried killing a T-34 with Pz.38(t)s 37mm APCR? There's no real reason why it should be any easier for the Stuka then. You have to aim at the roof armor AND aim at something crucial off the bat, and the low caliber ammo like that doesn't even usually cook ammo off or set fuel on fire, so you may need multiple hits even if they are perfectly aimed.
Airplane cannons weren't ever really effective against heavier-than-light armor and that's why bombs and rockets were favored (they actually did work better).
This isn't any kind of anti-plane bias, this is the grim reality you aren't used to because of the game's ridiculous rendition of ground targets in normal battles, where you can kill concrete pillboxes with a small burst of .50 fire. That's not how it should be, tho.
I've gotten tank kills with the IL-2's 23mm's before. You just have to know where to aim.
Guys ive found the greatest thing ever.
Playing floats in a full match while this song plays in the background
[media]http://www.youtube.com/watch?v=PCrNORbMuR0[/media]
[editline]13th June 2014[/editline]
If I dont convince goon to, I may have to make a video of this
[QUOTE=archival;45091555]Guys ive found the greatest thing ever.
Playing floats in a full match while this song plays in the background
[editline]13th June 2014[/editline]
If I dont convince goon to, I may have to make a video of this[/QUOTE]
Can somebody who understands accordions explain to me how comes they don't have to pull and push for it to actually play? Is this like, a fake electric accordion or what's going on?
[QUOTE=Awesomecaek;45091581]Can somebody who understands accordions how comes they don't have to pull and push for it to actually play? Is this like, a fake electric accordion or what's going on?[/QUOTE]
They are pushing and pulling them just not very fast, contrary to popular belief you dont actually need to fully extend and compress the thing to get alot of sound from it.
[QUOTE=archival;45091597]They are pushing and pulling them just not very fast, contrary to popular belief you dont actually need to fully extend and compress the thing to get alot of sound from it.[/QUOTE]
French stereotypes have lied to me once again. Is there any truth from that cursed nation?
[QUOTE=Awesomecaek;45090744]This isn't any kind of anti-plane bias, this is the grim reality you aren't used to because of the game's ridiculous rendition of ground targets in normal battles.[/QUOTE]
It's not so much that there's an anti-plane bias, it's that bombs are an infinitely more reliable method to kill tanks.
I see 9Ts get away with kills more because they're hitting Panzer III and IVs in the side, but I've also seen Cannon-Stukas come straight down on tanks and do basically nothing. Same with the quacker-cracker 75mm - I've gotten those lovely "Target Undamaged!" and "Hit!!" markers from throwing those rounds into the sides of a T-34 turrets as well.
Meanwhile, a lowly 50kg bomb (please don't pick up on this and write shit about bombs, we know bombs explode and are good) dropped nearby will severely cripple a tank. Go 100kg and above and it's pretty much a free kill. The only thing keeping it from being bad is that most ninnies don't know how to bomb without drop indicators. A Ju-87D-5 can come away with at least two tank kills and however many planes it can scrape, but the Ju-87Gs struggle and have to get absurd angles to really hurt T-34s (despite being in the air, you'd think those slopes wouldn't matter much.)
I'm starting to understand the mission editor a bit better. How interested would guys be in a mission with all the working tanks on the ground, in a row, with an air-start of any plane you own - for testing plane-to-tank attacks? They're not gonna have any AI, and they might not even work, but it's worth a shot. The only downside is, I'll need to make a different version for each plane requested and you'll have to actually own said plane. I'd also need to know which load-out for the plane you'd want.
[QUOTE=Doom14;45092326]It's not so much that there's an anti-plane bias, it's that bombs are an infinitely more reliable method to kill tanks.
I see 9Ts get away with kills more because they're hitting Panzer III and IVs in the side, but I've also seen Cannon-Stukas come straight down on tanks and do basically nothing. Same with the quacker-cracker 75mm - I've gotten those lovely "Target Undamaged!" and "Hit!!" markers from throwing those rounds into the sides of a T-34 turrets as well.
Meanwhile, a lowly 50kg bomb (please don't pick up on this and write shit about bombs, we know bombs explode and are good) dropped nearby will severely cripple a tank. Go 100kg and above and it's pretty much a free kill. The only thing keeping it from being bad is that most ninnies don't know how to bomb without drop indicators. A Ju-87D-5 can come away with at least two tank kills and however many planes it can scrape, but the Ju-87Gs struggle and have to get absurd angles to really hurt T-34s (despite being in the air, you'd think those slopes wouldn't matter much.)[/QUOTE]
As far as Stukas and Quackers go, I would recommend trying to go with AP instead of HVAP.
I have been using the non-HVAP clean AP belt on the 50mm 410 and I have been getting kills here and there (albeit most of the time I have to either have to focus on airplane combat or dying to AI AAA).
[editline]13th June 2014[/editline]
[QUOTE=Doom14;45092326]It's not so much that there's an anti-plane bias, it's that bombs are an infinitely more reliable method to kill tanks.
I see 9Ts get away with kills more because they're hitting Panzer III and IVs in the side, but I've also seen Cannon-Stukas come straight down on tanks and do basically nothing. Same with the quacker-cracker 75mm - I've gotten those lovely "Target Undamaged!" and "Hit!!" markers from throwing those rounds into the sides of a T-34 turrets as well.
Meanwhile, a lowly 50kg bomb (please don't pick up on this and write shit about bombs, we know bombs explode and are good) dropped nearby will severely cripple a tank. Go 100kg and above and it's pretty much a free kill. The only thing keeping it from being bad is that most ninnies don't know how to bomb without drop indicators. A Ju-87D-5 can come away with at least two tank kills and however many planes it can scrape, but the Ju-87Gs struggle and have to get absurd angles to really hurt T-34s (despite being in the air, you'd think those slopes wouldn't matter much.)
I'm starting to understand the mission editor a bit better. How interested would guys be in a mission with all the working tanks on the ground, in a row, with an air-start of any plane you own - for testing plane-to-tank attacks? They're not gonna have any AI, and they might not even work, but it's worth a shot. The only downside is, I'll need to make a different version for each plane requested and you'll have to actually own said plane. I'd also need to know which load-out for the plane you'd want.[/QUOTE]
Vickers P one, 57mm mossie one, and PBJ 75mm one, pretty please :3
[QUOTE=Awesomecaek;45092432]As far as Stukas and Quackers go, I would recommend trying to go with AP instead of HVAP.[/QUOTE]
Stuka only gets HVAP unless I totally missed it. AP-T was always more reliable on the Quacker though.
[editline]13th June 2014[/editline]
[QUOTE=Awesomecaek;45092432]Vickers P one, 57mm mossie one, and PBJ 75mm one, pretty please :3[/QUOTE]
I gotta go out and do some stuff, but I'll work on this when I get back.
I think I got it down with a few BT-7s just sitting pretty.
3 Copies-Per-Tank good enough? If I add more tanks, I'll have to make multiple units to keep them in a straight line.
Changing the user planes is the easy part. It's literally one string for the player armada unit. :v:
[editline]13th June 2014[/editline]
[t]http://i.cubeupload.com/i8LWQN.jpg[/t]
I did the thing! Now to add the rest of the tanks, some beautification stuff, figure out if I can remove the bombsights despite it being set to Realistic.
There is a lone Li-2 like 50km away. It's for mission purposes. If it dies the missions over. I don't know a work around, but it shouldn't attack you. :v:
Is there any particular reason to why the dev servers have new updates, maybe with a few hours in between but i still can't get in?
[QUOTE=lekkimsm;45092666]Is there any particular reason to why the dev servers have new updates, maybe with a few hours in between but i still can't get in?[/QUOTE]
Might not be up anymore.
Dev is rarely up and for short stints. It updates regularly however.
anyone wanna platoon up for floats?
[QUOTE=Birdman101;45092931]anyone wanna platoon up for floats?[/QUOTE]
I suspect you don't wanna go on EU servers, right?
I dont care
Guys lets play I am bored RB/SB any vehicles I have all planes most era 3 tanks hijack Awesomecaek's TS server because I will just call him a bitch if he complains.
sinux-eth0.sinus.cz no password lets go.
[QUOTE=Shibbey;45093954]Guys lets play I am bored RB/SB any vehicles I have all planes most era 3 tanks hijack Awesomecaek's TS server because I will just call him a bitch if he complains.
sinux-eth0.sinus.cz no password lets go.[/QUOTE]
If he's gonna get bitchy about if accidently take one of his kills, then i'll double bitch-calling
I upgraded my catalina and kingfisher crews to expert and IM ROLLING IN DOSH PLAYING FLOATS
Alright, the only flaw with the mission is you only get the little hit indicator whether or not you're doing damage.
It won't display anything about the enemy tank's modules, but you can bust them. Took out a few various SU series with the Tempest Penis.
[editline]13th June 2014[/editline]
[t]http://cloud-2.steampowered.com/ugc/3298073342884441624/ED1A3D963E0C330604F7B3F95015D795C7271B18/[/t]
God damn, Ruskies got a lot of tanks. Now to do the Germans.
[editline]13th June 2014[/editline]
Welp. I hit a T-35 with a rocket and crashed it. GG Me.
This is taking longer than I thought, so I'll resume work later.
Final product will have:
Every in-game Ground Forces Tank x 3
Every AI Vehicle/Car/Truck x 3
Every AI Tank x 3
Every AI Ship x 1
Every AI Structure x 9 (aka pillboxes, AAA guns of various calibers)
All AI is turned to "hold fire" and I intend for it to both be a shoot gallery and a little museum of models.
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