• Doom Series V2 - Knee Deep in the Thread
    5,000 replies, posted
[QUOTE=Ganerumo;47987549]Here's hoping that it doesn't take two fucking years to come out like Rage's development kit.[/QUOTE] And that they aren't impractically fuckhuge because of the devs literally packaging just about every dev tool into one large and unstable clusterfuck (last I remember hearing).
Stratton recently confirmed that the weapon wheel in Doom4 is officially optional. Rejoice!
[QUOTE=Smug Bastard;47987823]Stratton recently confirmed that the weapon wheel in Doom4 is officially optional. Rejoice![/QUOTE] Personally I like the weapon wheel, but options are always a plus!
I like weapon wheels but I don't like the slow mo, hope we can just disable that part and keep the wheel.
[QUOTE=Ganerumo;47987908]I like weapon wheels but I don't like the slow mo, hope we can just disable that part and keep the wheel.[/QUOTE] The only reason you'd really need the wheel is for consoles. That's likely why slow-mo is in there as well.
I assume the PC version will have instant switching between weapons bound to the number keys so I don't think there's much need to worry about the wheel appearing on our screens
I know this might be late, but I saw the baron of hell in the gameplay trailer at the 0:55 mark. Classic Horns, Awesome.
A minor note on ports: PrBoom and the ilk are the go-to for ridiculous slaughter maps if you want to run them mostly or entirely vanilla. zDoom uses DECORATE for the AI which causes a few maps like those seen in Sunder and Nuts to bring anything but top-of-the-line CPUs to their knees. You might manage on vanilla (60fps on Hag's Finger with Boom verus 30 with gzDoom for me), but good luck playing gameplay mods unfortunately. Going Down also has a few issues with it if you want to use a gameplay mod, too. Both for the monster counts and the replacement of the SS Nazi
[QUOTE=Xubs;47983417]I thought you said 'rule of cute' because of that typo for a second[/QUOTE] Suddenly tempted to make Cute Doom.
[QUOTE=Xubs;47992110]make it as non-ironic as possible and you got a downloader, if it's fake parody cuteness it'll be kinda boring, if you make it ACTUALLY adorable that'd be cool[/QUOTE] Has to have adorable music and hand-drawn images like the intro to Golden Souls, too.
The problem with the colour is that the textures are all too grey and drab. The lighting is colourful, even if it is typical orange and blue with the occasional highlight. The environments shown look bland and generic, but the neutral colours would work if the monsters were more vibrant. [thumb]https://i.imgur.com/maL2JKv.jpg[/thumb] Colour also adds more charm to the designs.
[QUOTE=Doom14;47990197]A minor note on ports: PrBoom and the ilk are the go-to for ridiculous slaughter maps if you want to run them mostly or entirely vanilla. zDoom uses DECORATE for the AI which causes a few maps like those seen in Sunder and Nuts to bring anything but top-of-the-line CPUs to their knees. You might manage on vanilla (60fps on Hag's Finger with Boom verus 30 with gzDoom for me), but good luck playing gameplay mods unfortunately. Going Down also has a few issues with it if you want to use a gameplay mod, too. Both for the monster counts and the replacement of the SS Nazi[/QUOTE] what about [Url=http://dengine.net/]Doomsday[/Url]? I thought it was good. Been rolling with it for years. Even has heretic, hexen and its forgotten expansions.
Snowberry's ok, but newer stuff may break on it.
Oh, man. I completely forgot Doomsday existed. Does it still have that cool 3D model enemies thing?
Wait so, is the new Doom called Doom, and not like, Doom 4 or something that'd actually make fucking sense?
[QUOTE=GHOST!!!!;47992820]Wait so, is the new Doom called Doom, and not like, Doom 4 or something that'd actually make fucking sense?[/QUOTE] what is a reboot
I do wish it at least had a subtitle.
[QUOTE=xalener;47992855]I do wish it at least had a subtitle.[/QUOTE] D.O.O.M.: Demon-Owning Organized Militia
[QUOTE=SuperPlamz;47992771]Oh, man. I completely forgot Doomsday existed. Does it still have that cool 3D model enemies thing?[/QUOTE] Abs pack is still an option, yes.
Dude Ostentatiously Obliterates Monsters
[QUOTE=salty peanut v2;47992842]what is a reboot[/QUOTE] When you use the exact same name? Judging by how search engines tend to work, I'd call it a big boost to marketing. Unless communities use guerilla tactics and search en-masse for the original Doom or even the concept of ill fate, diverting the cynical marketing steroids out of sheer spite. Remember how Facepunch used to be the #1 result for "fucking awesome" when typed into Google?
4oom Doom: Exorcism
Doom: Evil Unleashed?
[QUOTE=salty peanut v2;47992934]Dude Ostentatiously Obliterates Monsters[/QUOTE] Alright Kids Next Door.
The Final Ultimate Plutonian Evilution: Resurrection of Hell on Earth
[t]http://cinejalsha.com/wp-content/uploads/2013/10/rzgfgf.jpg[/t] Actually have Dhoom 3 on Netflix. No clue if it's any good. Good ol' Bollywood.
[QUOTE=Doom14;47993162][t]http://cinejalsha.com/wp-content/uploads/2013/10/rzgfgf.jpg[/t] Actually have Dhoom 3 on Netflix. No clue if it's any good. Good ol' Bollywood.[/QUOTE] Probably better than the Doom movie we got.
As shit as the Doom movie is, I love it as a vehicle for excellent practical effects.
[img]http://i.imgur.com/q0qiE.jpg[/img] this is the new official title and artwork (and developers)
Holy shit, the plutonia experiment is hard. Every level is like a maze and there's so much crap coming at you at all times. I'm playing on hurt me plenty and it's still manging to tear me multiple new assholes.
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