• Doom Series V2 - Knee Deep in the Thread
    5,000 replies, posted
[QUOTE=doommarine23;45596083][img_thumb]http://puu.sh/aFhjK/b89e131991.png[/img_thumb] I didn't reply to you guys when you said "hey you can just have him throw it or whatever" cause I wanted to surprise you, the moment you posted those; I had already got this half-working. Now this is almost completely functional, it simply needs a reload, better graphics, detection for alternative pistol ammo, and the ability to holster your pistol. But, beyond that, its completely ingame. :wink:[/QUOTE] i'd really love to work with you and do some animations.
[QUOTE=Red Giant;45604842]You can play cross-pwad on DoomRPG if you save your game on the outpost level, quit and load another pwad, load the game and take the teleporter to map01[/QUOTE] Can't you just use the save/load character options at the end of the Doom RPG options screen to get your character into other pwads?
[QUOTE=Electrocuter;45606321]Can't you just use the save/load character options at the end of the Doom RPG options screen to get your character into other pwads?[/QUOTE] yes, and that is a lot safer than saving in outpost when you do the save in outpost method the teleporter becomes FUCKED
What is outpost? I remember it said I couldn't buy guns outside of it before I was rank 1, but that's all I know. is it a hub level kind of thing?
[QUOTE=Starlight 456;45607028]What is outpost? I remember it said I couldn't buy guns outside of it before I was rank 1, but that's all I know. is it a hub level kind of thing?[/QUOTE] If you go to your skills menu, you have one called transport that takes you to and from the outpost. There you can heal, shop, store things and fight in a small arena. You can also get missions there.
I just started playing Doom 2 but where is my HUD?
[QUOTE=Kannata;45607583]I just started playing Doom 2 but where is my HUD?[/QUOTE] Press the - key a couple times, just left of the + sign. Speaking of the HUD, unless I'm stupid and missing something obvious, it's pretty strange how GZdoom has no simple hud scale option. There's "scale hud to fullscreen" or something but usually that makes it massive. But with a 1600x1200 screen, the hud is super tiny normally.
I realized my Screen Size settings were maxed.
So [url=https://play.google.com/store/apps/details?id=com.beloko.doom&hl=en]Doom Touch[/url] was just updated with preliminary GZDoom support. This means that we can now play Brutal Doom and other GZDoom mods on our android mobile devices! I've been playing Brutal Doom on my Shield Tablet and it runs very well, but the only issue so far is the inability to bind some specific actions like Kick, Reload, and Taunt to the gamepad. Hopefully Beloko will work this out soon.
[QUOTE=Crimsonskar;45608273]So [url=https://play.google.com/store/apps/details?id=com.beloko.doom&hl=en]Doom Touch[/url] was just updated with preliminary GZDoom support. This means that we can now play Brutal Doom and other GZDoom mods on our android mobile devices! I've been playing Brutal Doom on my Shield Tablet and it runs very well, but the only issue so far is the inability to bind some specific actions like Kick, Reload, and Taunt to the gamepad. Hopefully Beloko will work this out soon.[/QUOTE] Oh [i]shit[/i] it woooooorks: [THUMB]http://i.imgur.com/SfATzvv.png[/THUMB] Straight outta the box, runs like a charm on my HTC One M8. Controls are pretty doable for a touch-screen. I love how it switching the touch screen to different modes based on context. Main menu gives you simple arrows, but it draws buttons for movement when you are in-game.
[QUOTE=Krahn;45608800]Oh [i]shit[/i] it woooooorks: [THUMB]http://i.imgur.com/SfATzvv.png[/THUMB] Straight outta the box, runs like a charm on my HTC One M8. Controls are pretty doable for a touch-screen. I love how it switching the touch screen to different modes based on context. Main menu gives you simple arrows, but it draws buttons for movement when you are in-game.[/QUOTE] Brutal Doom is for plebs (at least regular Brutal Doom) HDoom is where it's at, best gameplay mod. You haven't lived until you played this mod mobile. [url]http://www.best-ever.org/download?file=m12-hdoom-techdemo5.pk3[/url] Also someone posted earlier if it was compatible, Brutal Nazis and Old Mancubus Fireball might not work but for me everything else worked fine
Isn't that the mod where you fuck demons?
[QUOTE=riki2cool;45610261]Isn't that the mod where you fuck demons?[/QUOTE] Yes and it is good
[QUOTE=Xubs;45608009]hud_scale 1?[/QUOTE] My problem with Hud_scale 1 is that there's no inbetween. Hud_scale 0 looks like this: [img_thumb]http://i.imgur.com/cJ5hYLg.jpg[/img_thumb] And Hud_scale 1 looks like this: [img_thumb]http://i.imgur.com/bmFKc2Q.jpg[/img_thumb] One is too small, one is way too big. I've tried hud_scale 0.5 and such, but it's just on or off, which really sucks.
[QUOTE=Starlight 456;45611599]My problem with Hud_scale 1 is that there's no inbetween. Hud_scale 0 looks like this: [img_thumb]http://i.imgur.com/cJ5hYLg.jpg[/img_thumb] And Hud_scale 1 looks like this: [img_thumb]http://i.imgur.com/bmFKc2Q.jpg[/img_thumb] One is too small, one is way too big. I've tried hud_scale 0.5 and such, but it's just on or off, which really sucks.[/QUOTE] There is a separate command for changing the size of your hud, iirc.
[editline]6th August 2014[/editline] Bla, pelt me with Bad Readings. You can lower your screen resolution to increase the hud size because they're created with a set resolution in mind. It's not like you need those 1600x1200 pixels of resolution anyway, Doom's as crisp as it gets at 800x600.
[QUOTE=RockmanYoshi;45610113]Brutal Doom is for plebs (at least regular Brutal Doom) HDoom is where it's at, best gameplay mod. You haven't lived until you played this mod mobile. [url]http://www.best-ever.org/download?file=m12-hdoom-techdemo5.pk3[/url] Also someone posted earlier if it was compatible, Brutal Nazis and Old Mancubus Fireball might not work but for me everything else worked fine[/QUOTE] I tried playing hdoom with chex quest once
[QUOTE=Starlight 456;45611599]My problem with Hud_scale 1 is that there's no inbetween. Hud_scale 0 looks like this: [img_thumb]http://i.imgur.com/cJ5hYLg.jpg[/img_thumb] And Hud_scale 1 looks like this: [img_thumb]http://i.imgur.com/bmFKc2Q.jpg[/img_thumb] One is too small, one is way too big. I've tried hud_scale 0.5 and such, but it's just on or off, which really sucks.[/QUOTE] oh god I wish I knew of this command No more squinting to see HUD elements on my 1680x1050 screen
[QUOTE=Hans-Gunther 3.;45611695][editline]6th August 2014[/editline] Bla, pelt me with Bad Readings. You can lower your screen resolution to increase the hud size because they're created with a set resolution in mind. It's not like you need those 1600x1200 pixels of resolution anyway, Doom's as crisp as it gets at 800x600.[/QUOTE] If they allow, I play my games in steam so I can chat with friends while playing, and if it's not in my screen resolution the overlay is really huge and obnoxious, so I don't really want to lower my screen resolution. Thanks anyways, though.
[QUOTE=Starlight 456;45611599]My problem with Hud_scale 1 is that there's no inbetween. Hud_scale 0 looks like this: And Hud_scale 1 looks like this: One is too small, one is way too big. I've tried hud_scale 0.5 and such, but it's just on or off, which really sucks.[/QUOTE] I play on 1600x900 windowed and it looks pretty good [t]https://dl.dropboxusercontent.com/u/5805916/Static/Screenshot_Doom_20140729_162147.png[/t]
You're missing out, man Let this photo convince you otherwise: [t]https://dl.dropboxusercontent.com/u/87029207/Screenshot_Doom_20140806_150132.png[/t] Although if you want something a bit more agitating click [URL="https://dl.dropboxusercontent.com/u/87029207/1407281227574.png"]here[/URL]
[QUOTE=RockmanYoshi;45612624] Although if you want something a bit more agitating click [URL="https://dl.dropboxusercontent.com/u/87029207/1407281227574.png"]here[/URL][/QUOTE] God damn dude you should've warned me man god My mom saw that shit man fuck
[QUOTE=RockmanYoshi;45612624]Although if you want something a bit more agitating click [URL="https://dl.dropboxusercontent.com/u/87029207/1407281227574.png"]here[/URL][/QUOTE] I am extremely agitated now.
[QUOTE=RockmanYoshi;45612624] Although if you want something a bit more agitating click [URL="https://dl.dropboxusercontent.com/u/87029207/1407281227574.png"]here[/URL][/QUOTE] thank mr. skeltal [img]https://warosu.org/data/lit/img/0044/74/1389885348793.gif[/img]
just remember that they are going to get jetpacks
Mock2.wad on GZDoom with the RPG Mod and the full DoomRL treatment is crazy. One thing though, is the level with 700 cyberdemons and the level with 900 cacodemons had enough lag that I had to use the freeze command to move. This also occurred without the mods. By comparison both maps lag under ZDoom, but its nowhere as severe. I got a chuckle as well when one of the messages when you try to use "drop weapon" when unarmed was "by the way, Zharkov says hi". I took it as it referencing [url=http://zdoom.org/wiki/Zharkov_Goes_to_the_Store]THIS[/url], where [sp]the alt fire of unarmed has you rip your arm off and throw it, with rocket like results[/sp]
[QUOTE=Starlight 456;45611599]My problem with Hud_scale 1 is that there's no inbetween. Hud_scale 0 looks like this: [img_thumb]http://i.imgur.com/cJ5hYLg.jpg[/img_thumb] And Hud_scale 1 looks like this: [img_thumb]http://i.imgur.com/bmFKc2Q.jpg[/img_thumb] One is too small, one is way too big. I've tried hud_scale 0.5 and such, but it's just on or off, which really sucks.[/QUOTE] What mod is that?
[QUOTE=Bloodshot12;45613599]What mod is that?[/QUOTE] Doom RPG with RL Arsenal and Monsters.
I'm taking a small break from the doom project right now to finish up some other things along with obligations in my life. But among those other things is requests from people for various games/art. I was wondering if you guys had any sprites you ever wanted to see or needed, but never had any help with, especially cause I know some of us here mod Doom, my skill is open. [editline]6th August 2014[/editline] Infact, all my skill is open, I don't even care what it is. It could even be about something other than doom. Shit, you need a buddy to talk to, I'll be here.
[QUOTE=doommarine23;45613864]I'm taking a small break from the doom project right now to finish up some other things along with obligations in my life. But among those other things is requests from people for various games/art. I was wondering if you guys had any sprites you ever wanted to see or needed, but never had any help with, especially cause I know some of us here mod Doom, my skill is open. [editline]6th August 2014[/editline] Infact, all my skill is open, I don't even care what it is. It could even be about something other than doom. Shit, you need a buddy to talk to, I'll be here.[/QUOTE] I don't really want anything but I just wanna say that you're a pretty damn cool guy.
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