• Doom Series V2 - Knee Deep in the Thread
    5,000 replies, posted
NeoDoom is a pretty good TC. Its one of my favorites. Download link [URL]http://www.brdoom.com/daniel/arq/NeoDoom.pk3[/URL]
[QUOTE=Hans-Gunther 3.;36399590]Nazis V2 is a gameplay mod, kinda like Brutal Doom. It's compatible with every Doom Map Pack but doesn't come with any maps. I recommend using Epic 2 with the mod. [url]http://www.doomworld.com/idgames/?id=16262[/url][/QUOTE] Ah, 'k. Thanks
Problem solved.
[QUOTE=Ghost101;36400438]I love the Doom 64 levels. The greater focus on ambience and creepiness is great. I wish there was a way to play through the levels in GZDoom with BD or something. Are there any WADs out there that are just the D64 levels?[/QUOTE] [QUOTE=Smug Bastard;36402557]Try [URL="http://doom64ex.wordpress.com/"]Doom 64 EX[/URL] It's the most accurate conversion out there becasue, well, it's not even a conversion. It's the real thing.[/QUOTE] Does anybody even read my posts? :/
Absolution is a pretty good D64 remake as well.
Yeah I've got Doom 64 EX. I just wish it was a WAD file or something, rather than it's own separate executable. If I remember right Absolution ran in the JDoom Doomsday engine?
[QUOTE=Ghost101;36405392]Yeah I've got Doom 64 EX. I just wish it was a WAD file or something, rather than it's own separate executable. If I remember right Absolution ran in the JDoom Doomsday engine?[/QUOTE] Yep.
You know, thinking about it If they continue from Doom 3 for the fourth game, Hell's gotta be real crafty - or the UAC exceptionally retarded - for an invasion on Earth to occur. Unless they bring back the same Doomguy all the way back from the original games and Doom 64, after he stayed in Hell to make sure they never invaded again. Or they throw all plot logic into the wind and it's just another horror-style retelling of the second game with no connections to any of the previous ones, if the fourth even takes place on Earth in the first place. After a bit of plot emphasis in their more recent games, it's hard to say, 'Man it's Doom, it doesn't need logical plot', but meh.
Doom's always been light on story. Even in Doom 2 it was basically "Oh the demons invaded Earth while you were fighting off their initial invasion on Phobos and Deimos."
[QUOTE=Ghost101;36406330]Doom's always been light on story. Even in Doom 2 it was basically "Oh the demons invaded Earth while you were fighting off their initial invasion on Phobos and Deimos."[/QUOTE] I know that, but Doom 3, Quake 4 and a bit of RAGE had a larger focus on plot and all, so I figure they're probably gonna try to make some sort of weird crazy logic or something like they always do to justify the next game. Not that it's bad at all, Doom 3 was like a B-movie plot that could be taken seriously due to how fucked up Hell's invasion was.
They've already said it won't be a sequel.
UAC has shown to be totally clever in the past. I do hope they are still a major part of whatever story Doom 4 has. I love the idea of some big corporation messing around until they fuck everything up.
I'm somehow getting the feeling that the UAC will have turned into an oppressive combine-like force in Doom 4. [QUOTE=Ghost101;36405392]Yeah I've got Doom 64 EX. I just wish it was a WAD file or something, rather than it's own separate executable. If I remember right Absolution ran in the JDoom Doomsday engine?[/QUOTE] Fair point, but D64EX is much easier to map for if you're interested in that.
Anyone know how to view the ammo counts for custom weapons in GZDoom? I've got a revenant and a mancubus weapon, but no ammo counter.
[QUOTE=Cryomundus;36406680]Anyone know how to view the ammo counts for custom weapons in GZDoom? I've got a revenant and a mancubus weapon, but no ammo counter.[/QUOTE] It's only displayed if you use the default HUD.
[QUOTE=Smug Bastard;36406689]It's only displayed if you use the default HUD.[/QUOTE] Edit: derp. Turn off the alternate for it to work. You don't have all the ammo counters at once, just the one for the current weapon. :S
[video=youtube;y2IqopOYN4M]http://www.youtube.com/watch?v=y2IqopOYN4M[/video]
Anyone want to play a game of DTWID Brutal Doom co-op?
[QUOTE=RockmanYoshi;36407394]Anyone want to play a game of DTWID Brutal Doom co-op?[/QUOTE] I'm up for it.
[QUOTE=Mysterious;36407496]I'm up for it.[/QUOTE] Join then!
[QUOTE=RockmanYoshi;36407394]Anyone want to play a game of DTWID Brutal Doom co-op?[/QUOTE] As a guy that worked on DTWID, I approve this message.
I got a group up for DTWID BD coop! steamcommunity.com/groups/facepunchrippers
We had fun in that server.
[QUOTE=ubertaco;36408994]We had fun in that server.[/QUOTE] That we did.
I wonder how hard Doom servers are on bandwidth..
Damn, I joined late after you guys finished, cleared the rest of E3M5 myself. Saw a dead Cyberdemon and wondered how much of a bitch that probably was. :v:
We beat the Serverdemon final boss and now I can't seem to be able to connect.
gold never get old
Hmm. Lyoko's server seems to be down right now. I would make a server, but whenever I enable Brutal Doom as an additional WAD, it says that I don't have the right WADs to play on my own server.
[media]http://www.youtube.com/watch?v=sZjCjt-MBDE[/media] I have mixed mods in a way that I should not have. I don't understand why Youtube adds scan lines whenever I try to upload a video now.
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