• Counter-Strike: Global Offensive v4 "Tec9 is a meme gun"
    5,002 replies, posted
[QUOTE=GoldenTWM;47738368]Had to reinstall windows, after setting it all back up and reinstalling steam, I log in, it wants me to do that steamguard shit, I enter the code it sends me, then try to do a trade and bam, 7 day restriction because of I verified that I own the account with steamguard, shouldn't it have the opposite fucking effect? I wish there was an option so I could just say "Steam I don't give a fuck if you don't protect, I don't care if I get hacked and lose all my shit, just stop giving me these bullshit fucking restrictions."[/QUOTE] There is lol. You can disable steam guard in settings [editline]16th May 2015[/editline] Or at least there used to be, it might be gone now
[QUOTE=Zombii;47738397]There is lol. You can disable steam guard in settings [editline]16th May 2015[/editline] Or at least there used to be, it might be gone now[/QUOTE] You can't trade with Steamguard disabled. To be able to trade you have to have it enabled and it will apply a 15 day cooldown if you disable and re-enable it. [img]http://horobox.co.uk/u/Reag_1431824125.jpg[/img]
[QUOTE=NeonpieDFTBA;47738393]How do you tell a friend that getting a triple kill while smurfing is not worthy of a youtube video, let alone a 4 minute compilation of lots of 2-3ks on a brand new account?[/QUOTE] If he's truly a friend I'm sure you can just tell him that's embarrassing. You could record yourself beating your little brother in a kickboxing match, hell, he can even bring 2 friends so you can do a triple kill too. He'll get what you mean, and probably bail you out of jail because that's what friends do.
[QUOTE=Tsanummy;47738403]If he's truly a friend I'm sure you can just tell him that's embarrassing. You could record yourself beating your little brother in a kickboxing match, hell, he can even bring 2 friends so you can do a triple kill too. He'll get what you mean, and probably bail you out of jail because that's what friends do.[/QUOTE] Haha, I don't care that much, but he makes a load of compilation videos of him getting 2 kills holding b. Well done, you did what you were meant to lol.
[QUOTE=kweh;47736591]Honestly? You're right. I've also complained about those things before. I literaly have no idea how Valve can't make up good balancing. Let's see the M4A1... How is taking away its ammo and making it more expensive ever gonna balance it? People are still buying it, despite its only pros being the silencer and the accuracy. Everything else is worse than the M4A4. It's long as fuck so you can't conceal yourself in a corner as well, it has 10 rounds less per mag and 50 less reserve rounds, its more expensive, and when you remove the silencer its awful. The only thing that saves it is the accuracy, which you ditch it for an AK as soon as you see one. I don't even know why the hell we need 2 M4's in the first place! Can't you work it out so you have full damage and penetration but worser accuracy without the silencer, and very slightly less damage and penetration and more accuracy with the silencer WITHOUT taking away its ammo?... Then we got the P250 which is OP because... because people are good with it? How is taking away its ammo gonna make it effectively nerfed? Pros will use it less? They don't give a fuck, they can still shoot the shit out of someone with 1 mag most of the times. Meanwhile, we have the 5-7 and the tec9 (ESPECIALLY THE TEC9) which have enormous ammo reserves and ammo counts per mag, pretty good accuracy and damage for their prices, and when people bitch about any of them, you make the tec9 just a little more inaccurate and take away 8 bullets from each mag. 8 bullets. Who the fuck cares about that when they can spam 24 more and got 120 left to repeat? Why even have the deagle and the dualies and the starting pistols anyway? Jesus fuck... And don't even get me started on the CZ... Why is that garbage even in the game? It's the most useless piece of shit in the game and there is nothing that can be said that convinces me of the opposite. SOMEHOW, just because its full auto, it needs to have literaly no ammo. I guess nobody ever heard of recoil and accuracy and "balancing something around that", instead of making it a paperweight after shooting at most 2 guys. And what's with the shit switching out sequence? My god, just because its full auto, you HAVE to make it FULL SHIT? I won't complain about the SMGs because most of the times, if you couldn't kill a guy with an SMG when you had an assault rifle, it means you should get good. Excluding the P90. You can do a backflip while shooting it on full auto and you'll hit the tit out of someone a mile away. A minor "run and gun" or maybe just a damage over distance nerf wouldn't be too bad. The AR's are ok. (DON'T YOU EVER TOUCH THE GALIL!) The snipers... I don't understand these nerfs to the AWP. The scoped in walking speed IMO didn't solve that much of a "problem" (if there ever was one) but... Why not nerfing it in a more realistic way? It's a high powered single shot rifle. 1 bullet kills you 95% of the time right? Why does it need 10 rounds per mag and 30 in reserve? Why not award people for pristine accuracy over distance instead of awarding people for making walls and doors pincushions and for having almost no margin of failure over a distance? Why not make it a 7/28 ammo count or even a 5/15 or 5/20? The SSG is perfectly fine as it is, although its spammable like fuck with that ammo count. The auto snipers are a bitch. But why does the SCAR slow down people and the G3 doesn't?... Decoys are useless in anything above Silver. Hitboxes and hitreg are A JOKE. The other day, pretty sure I hit a guy in the head, even saw him flinching, but APPARENTLY, I never ever hit him. Same for today. Guy jumps from catwalk to CT spawn, I shoot at him a burst of like 4 bullets verticaly, then shoot him a few more times while he's on CT spawn, but what would ya know, no hits. Don't fuck with me. Sometimes I aim for the head in the most casual of manners, and bang, a headshot. Other times, I control the fire with a freaking iron fist while aiming to the head, and it makes torso damage even despite the bloodied head. Really Valve... The game is awesome, but theres so much stuff that doesn't makes sense and should be fixed or changed... And instead of just rating dumb, debate these ideas.[/QUOTE] The reason behind having two different CT rifles instead of just being able to remove the silencer is that you have to choose. And I personally don't think the silenced version is vastly superior at all. I use the A4 most of the time, but I'll switch to the A1 depending on how I feel or if I know I'm playing Dust2. I personally have no problems with the state of the CT rifles. P250 ammo nerf was stupid and unneeded. It's been well balanced for as long as I've been playing. The big part about the Tec-9 nerf was lowering it's effective range so you can't fuck people up from ridiculous distances. I honestly think the pistols are in an acceptable state. They all have a use and even though the Fiveseven and Tec-9 are really powerful they kind of balance each other out. The Deagle is my preferred eco weapon and the dualies are basically fulfilling the roll of a CT side Tec-9 on pistol rounds. Pistols could be better balanced but they could also be much worse. Like $300 CZ that made using any other pistol a laughable question. CZ is fine. I don't use it but I gave it it's due chances and it's perfectly acceptable. Perfectly viable choice on CT side for higher skill players that can make use of the limited ammo. P90 is the most underpowered SMG because it has no role due to having no money bonus. If you're using a P90 you should probably be using a Famas or Galil. More versatile weapons for about the same or cheaper. I didn't really like the AWP nerf. Basically makes it so whoever is holding the angle wins the duel and makes T side AWPing much harder. The game is already very CT sided, which I don't really like and the AWP nerf just adds onto that. I would have just liked to see it stay the way it was. Decoys are far from useless, even though I never bother with them. I've seen fake flashes work time and time again and you can create rotations that otherwise wouldn't be there by throwing a couple of decoys into a fake. I imagine you're playing MM. So yeah, hitreg is pretty shit, but I don't know if you can make it much better at 64 tick. Hitboxes are badly in need of fixes everywhere though. Scout is overpowered at the moment but just fixing the jumping hitboxes would probably put it in a pretty good state. Just my thoughts on everything you're saying.
[QUOTE=Reagy;47738394]No, SteamGuard is working as intended. The new Windows Install is verified as a whole new system. You logged into your account from a new source and to protect the account it's locked it for a time period. This is done encase if someone does get legit unauthorized access to your account they can't instantly trade away your items. And they wont add an option to SteamGuard for that because its tied directly into all parts of Steam, the restrictions are hardcoded to apply and there is no toggle setting, the only features that were coded with a off setting was the trade email notification but that is hidden away on a web only page and not in the Steam client. So you might not give a fuck about your account protection but other people do and Valve decided to make it mandatory thanks to lovely things like that screensaver phisher that was bouncing around a few months ago. Basically what I'm saying is eat it up because you'll be thinking otherwise when your account gets stolen.[/QUOTE] I never said it wasn't working as intended but hey let's argue for the sake of arguing. Also telling someone to 'eat it up' just because you disagree isn't very fair.
I wish there was a way to do an extra confirmation step and get around the Steam Guard trading cd stuff. Would be nice because I formatted a couple months back and I got fucked for a solid two weeks by that thing. I have no idea why it was longer than a week in the first place.
Made a second account so I can play with my lower ranked mates without losing my main rank, am I a bad person? I kinda feel bad about it
[QUOTE=zerosix;47739043]Made a second account so I can play with my lower ranked mates without losing my main rank, am I a bad person? I kinda feel bad about it[/QUOTE] nothing wrong with it as long as you play like the rank you are facing
Yes. But until Valve sort their shit out and actually make an unranked competitive mode with hidden matchmaking, smurfing won't go away. I'm guilty of it too.
[QUOTE=zerosix;47739043]Made a second account so I can play with my lower ranked mates without losing my main rank, am I a bad person? I kinda feel bad about it[/QUOTE] I did it for an entire school year, following this: [QUOTE=Bumrang;47739076]nothing wrong with it as long as you play like the rank you are facing[/QUOTE] And I ended up with horrible gamesense and it took me a month to get back into nova, and I just now got back into master guardian. But that's just because I did it for a school year. It didn't even pay off because my friends are all still silver 2 even though they play more than me.
[QUOTE=AeroSinthetic;47738682]The reason behind having two different CT rifles instead of just being able to remove the silencer is that you have to choose. And I personally don't think the silenced version is vastly superior at all. I use the A4 most of the time, but I'll switch to the A1 depending on how I feel or if I know I'm playing Dust2. I personally have no problems with the state of the CT rifles. P250 ammo nerf was stupid and unneeded. It's been well balanced for as long as I've been playing. The big part about the Tec-9 nerf was lowering it's effective range so you can't fuck people up from ridiculous distances. I honestly think the pistols are in an acceptable state. They all have a use and even though the Fiveseven and Tec-9 are really powerful they kind of balance each other out. The Deagle is my preferred eco weapon and the dualies are basically fulfilling the roll of a CT side Tec-9 on pistol rounds. Pistols could be better balanced but they could also be much worse. Like $300 CZ that made using any other pistol a laughable question. CZ is fine. I don't use it but I gave it it's due chances and it's perfectly acceptable. Perfectly viable choice on CT side for higher skill players that can make use of the limited ammo. P90 is the most underpowered SMG because it has no role due to having no money bonus. If you're using a P90 you should probably be using a Famas or Galil. More versatile weapons for about the same or cheaper. I didn't really like the AWP nerf. Basically makes it so whoever is holding the angle wins the duel and makes T side AWPing much harder. The game is already very CT sided, which I don't really like and the AWP nerf just adds onto that. I would have just liked to see it stay the way it was. Decoys are far from useless, even though I never bother with them. I've seen fake flashes work time and time again and you can create rotations that otherwise wouldn't be there by throwing a couple of decoys into a fake. I imagine you're playing MM. So yeah, hitreg is pretty shit, but I don't know if you can make it much better at 64 tick. Hitboxes are badly in need of fixes everywhere though. Scout is overpowered at the moment but just fixing the jumping hitboxes would probably put it in a pretty good state. Just my thoughts on everything you're saying.[/QUOTE] Jumping hitboxes are the problem with the ssg? I thought it was the fact that its really easy to walk and shoot accurately in comparison to anything else. Its great for outpacing bad awpers.
I have one extra account in which my rank is close to the main and I don't see any problems using it to play with low ranked friends, I just have to hope matchmaking system won't shit itself and put me and my friends against a full low rank team with no one at a similar rank as mine.
[QUOTE=kweh;47736591] I literaly have no idea how Valve can't make up good balancing. Let's see the M4A1... How is taking away its ammo and making it more expensive ever gonna balance it? People are still buying it, despite its only pros being the silencer and the accuracy. Everything else is worse than the M4A4. It's long as fuck so you can't conceal yourself in a corner as well, it has 10 rounds less per mag and 50 less reserve rounds, its more expensive, and when you remove the silencer its awful. The only thing that saves it is the accuracy, which you ditch it for an AK as soon as you see one. I don't even know why the hell we need 2 M4's in the first place! Can't you work it out so you have full damage and penetration but worser accuracy without the silencer, and very slightly less damage and penetration and more accuracy with the silencer WITHOUT taking away its ammo?... [/QUOTE] You aren't supposed to take off the silencer anyways, it is situational if you want to hide in a corner without the silencer peeking out. The m4a1 is also better because it doesn't have tracers so you can shoot through smoke without enemies knowing exactly where you are. Being really quiet is another huge advantage because there are situations where you can get a pick on an enemy without them knowing where you were. I agree with the cost increase being a bad change though. [quote] Then we got the P250 which is OP because... because people are good with it? How is taking away its ammo gonna make it effectively nerfed? Pros will use it less? They don't give a fuck, they can still shoot the shit out of someone with 1 mag most of the times. [/QUOTE] My guess for the nerf was that it was a bit too powerful pistol round for T side, a Terrorist could buy a flash and smoke and still get a really good pistol that could be spammed. [quote] Meanwhile, we have the 5-7 and the tec9 (ESPECIALLY THE TEC9) which have enormous ammo reserves and ammo counts per mag, pretty good accuracy and damage for their prices, and when people bitch about any of them, you make the tec9 just a little more inaccurate and take away 8 bullets from each mag. 8 bullets. Who the fuck cares about that when they can spam 24 more and got 120 left to repeat? [/QUOTE] Have you even used it? Before it was insane, but now it is really hard to hit people when they aren't extremely close to you. The accuracy nerf was bigger than the ammo nerf, both of them together puts it in a much better spot. [quote] Why even have the deagle and the dualies and the starting pistols anyway? Jesus fuck... [/QUOTE] Deagle is a really good gun, you can almost always get 1 kill with it on an eco round and that is all you need. CT starting pistols are really good, and the glock close range can destroy people. Dualies can be insane on CT pistol rounds. [quote] And don't even get me started on the CZ... Why is that garbage even in the game? It's the most useless piece of shit in the game and there is nothing that can be said that convinces me of the opposite. SOMEHOW, just because its full auto, it needs to have literaly no ammo. I guess nobody ever heard of recoil and accuracy and "balancing something around that", instead of making it a paperweight after shooting at most 2 guys. And what's with the shit switching out sequence? My god, just because its full auto, you HAVE to make it FULL SHIT? [/QUOTE] They did change the accuracy to balance the gun... The CZ is in a good spot right now, I am not sure why you are bitching about it when this is actually one of the better changes Valve has made. It used to be fucking insane with the exact same ammo count. The CZ is still good, you spray if you are holding a close angle, and can tap people in the face from farther away if you need to. I have seen people get 3-4 kills with 1 cz magazine. Just because you are bad with it doesn't make it garbage. [quote] I won't complain about the SMGs because most of the times, if you couldn't kill a guy with an SMG when you had an assault rifle, it means you should get good. Excluding the P90. You can do a backflip while shooting it on full auto and you'll hit the tit out of someone a mile away. A minor "run and gun" or maybe just a damage over distance nerf wouldn't be too bad. [/QUOTE] The P90 is fine, you get no kill bonus with it and if you are not shit at the game you can almost always kill the guy running around with the P90 before he kills you. You should pretty much only get killed by the P90 at close range which makes sense. Take your own advice and get good. [quote] The snipers... I don't understand these nerfs to the AWP. The scoped in walking speed IMO didn't solve that much of a "problem" (if there ever was one) but... Why not nerfing it in a more realistic way? It's a high powered single shot rifle. 1 bullet kills you 95% of the time right? Why does it need 10 rounds per mag and 30 in reserve? Why not award people for pristine accuracy over distance instead of awarding people for making walls and doors pincushions and for having almost no margin of failure over a distance? Why not make it a 7/28 ammo count or even a 5/15 or 5/20? The SSG is perfectly fine as it is, although its spammable like fuck with that ammo count. The auto snipers are a bitch. But why does the SCAR slow down people and the G3 doesn't?... [/QUOTE] What the fuck you just bitched at Valve for balancing with ammo count then said that they should balance snipers via ammo count. There is nothing wrong with the AWP, except for the stupid movement change Valve did. Auto snipers are supposed to be used to spam and hold very specific angles, in most cases it is just worse than an AWP or Rifle, plus they cost an insane amount. Oh and the G3SG1 does slow people, not sure where you got the idea that it doesn't. [quote] Decoys are useless in anything above Silver. [/quote] They can very often be used as a fake flash or to mindgame opponents [quote] Hitboxes and hitreg are A JOKE. The other day, pretty sure I hit a guy in the head, even saw him flinching, but APPARENTLY, I never ever hit him. Same for today. Guy jumps from catwalk to CT spawn, I shoot at him a burst of like 4 bullets verticaly, then shoot him a few more times while he's on CT spawn, but what would ya know, no hits. Don't fuck with me. Sometimes I aim for the head in the most casual of manners, and bang, a headshot. Other times, I control the fire with a freaking iron fist while aiming to the head, and it makes torso damage even despite the bloodied head. Really Valve... [/quote] The hitreg is pretty damn solid. Honestly I have heard so much shit about 64 tick and awful hit detection but in my case it is pretty much perfect, I barely notice a difference playing normal 64 tick servers and 128 tick servers. The one exception to this is jumping hitboxes, which do need to be fixed, but that is about it. Not going to address other stuff you wrote because it just sounds like typical bitching from silvers on Reddit, if the server didn't have you hit someone then you didn't hit someone. Saying you think you saw a guys bloody head means literally nothing. And I can take a guess at the no hits thing just being you missing a guy and blaming the game, I have just seen too many people do this. [quote] The game is awesome, but theres so much stuff that doesn't makes sense and should be fixed or changed... And instead of just rating dumb, debate these ideas.[/QUOTE] I rated you dumb because your balancing ideas aren't any better than the ones Valve put out, and you don't know what the hell you are talking about with most of the stuff you say.
[IMG]http://i.imgur.com/feprExj.png[/IMG] Oh, a close and intense match, and this guy is pretty high rank too! [IMG]http://i.imgur.com/fFwk6cv.png[/IMG] [IMG]http://i.imgur.com/T9gPJGq.png[/IMG] Who are the high ranked guys that queue up for some millitia action at 2 in the morning and put up an even fight??
I think it's ok to smurf as long as you don't do it in the way of "i cant handle having a 1:1 kd so im gonna go play vs people 10 ranks lower than myself to feel better". Like, feel free to play with some of your lower ranked friends.. still don't just dominate people though. Make some fun out of it that doesn't just involve wrecking the entire enemy team with minimal effort. Also whats the fastest way to get something from a replay into a webm to post?
[QUOTE=Man who is insane;47739310]The hitreg is pretty damn solid.[/QUOTE] what It is as solid as my floppy penis. No matter which server I'm on, guns feel like luck cannons that have a random chance to confirm or not a hit that already makes blood/sparkies out of the dude. I have had things like these [url]http://gfycat.com/BouncyElementaryEarthworm[/url] happen pretty damn often.
[QUOTE=igamiwarr;47739302][Decoys] can very often be used as a fake flash or to mindgame opponents[/QUOTE] Oh man, do I have a story for this. Whenever we get T-side Mirage in comp, my friends and I always run a very special strategy. First, we all buy decoys and one smoke, then smoke A off and toss our decoys in. After, we rush back to spawn, buy another set of decoys then rush to apartments and throw our decoys on-site. After, we wait 30 seconds and run back to A and the site is ALWAYS empty. This has worked at least once every match we've tried it in.
[QUOTE=MrHeadHopper;47739342]what It is as solid as my floppy penis. No matter which server I'm on, guns feel like luck cannons that have a random chance to confirm or not a hit that already makes blood out of the dude. I have had things like these [url]http://gfycat.com/BouncyElementaryEarthworm[/url] happen pretty damn often.[/QUOTE] Blood decals are server side. I really dislike all the complaining about hit reg, especially that Reddit post, because it is all "Oh im not bad at the game i just can't hit things because of this low quality gif/16 tick demo, this game is shit cs 1.6 better cs go sucks". It is just a dumb excuse most of the time.
honestly 98% of the time if a shot doesn't register it's just because you didn't hit them, that or you have 200 ping
[QUOTE=igamiwarr;47739895]Blood decals are server side. I really dislike all the complaining about hit reg, especially that Reddit post, because it is all "Oh im not bad at the game i just can't hit things because of this low quality gif/16 tick demo, this game is shit cs 1.6 better cs go sucks". It is just a dumb excuse most of the time.[/QUOTE] Really? I had a blood vfx come out of a guy but it registered that I dealt 0 damage to him on deathcam. Might've just been a console bug or something. I am admittedly pretty shit at the game, but I have a fairly good sense for when things hit or not. I know it is common to say "oh le bad hit registration again xdddddd" but there are occassions when it's legit and the non-stop flood of gifs, videos and other forms of media flooding the CS:GO subreddit + the fact that you have clear and concise proof that jumping & ladder & bomb plant hitboxes are broken should indicate something.
The reason hitreg is utter garbage is because they moved the recoil/spread calculations serverside to stop silent aimbots. If you don't belive me open a local server, turn on showimpacts 2 and spray. The red (clientside) shots will like up with the decals on the wall, but the blue (serverside) shots are what you actually hit. It's fucking bullshit and should be changed.
[QUOTE=Chubbs;47740289]The reason hitreg is utter garbage is because they moved the recoil/spread calculations serverside to stop silent aimbots. If you don't belive me open a local server, turn on showimpacts 2 and spray. The red (clientside) shots will like up with the decals on the wall, but the blue (serverside) shots are what you actually hit. It's fucking bullshit and should be changed.[/QUOTE] Trusting the client with spread calculations is a really, really bad idea. [editline]16th May 2015[/editline] trusting the client period is a really bad idea [editline]16th May 2015[/editline] Calculating everything serverside is a necessary evil, or else you probably see a hacker in every single game.
Today was a good day. [img]http://i.imgur.com/1V8uix8.jpg[/img]
I cant snipe in this game, my delay is really bad for some reason even with 60 ping. Like I scope, shoot run around corner and die and on everyone elses screen I never ran around the corner. Very hard to play at mg level without being able to snipe at all.
Ranked up to SEM, feelsgoodman
[video=youtube;M4RUbtkACfk]http://www.youtube.com/watch?v=M4RUbtkACfk[/video] Nothing special here
[QUOTE=Smeetin;47740403]Today was a good day. [img]http://i.imgur.com/1V8uix8.jpg[/img][/QUOTE] Get ready for the easiest rank of ur life
[QUOTE=Chubbs;47740289]The reason hitreg is utter garbage is because they moved the recoil/spread calculations serverside to stop silent aimbots. If you don't belive me open a local server, turn on showimpacts 2 and spray. The red (clientside) shots will like up with the decals on the wall, but the blue (serverside) shots are what you actually hit. It's fucking bullshit and should be changed.[/QUOTE] atleast hit detections not like the CSS beta lol
[QUOTE=Bumrang;47740571]Get ready for the easiest rank of ur life[/QUOTE] Care to inform me as to why? I'm excited by the prospect.
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