• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
I'd like to posthumously nominate Skull as the worst fucking tactician to (formerly) walk the Zone. Not only did you lead your men to meaningless deaths; your "plan" to launch a hopelessly outgunned and devastatingly outnumbered squad against a Freedom base was fucked in every possible way. Congrats, dumbass.
[QUOTE=rikimaru6811;41643655]Soup is for SoC, TFW is for CS.[/QUOTE] Yeah I know, I wasn't about to try to install it on CoP :v:
[QUOTE=axelord157;41643741]I'd like to posthumously nominate Skull as the worst fucking tactician to (formerly) walk the Zone. Not only did you lead your men to meaningless deaths; your "plan" to launch a hopelessly outgunned and devastatingly outnumbered squad against a Freedom base was fucked in every possible way. Congrats, dumbass.[/QUOTE] That battle is always fascinating if you don't intervene. I find it can go eitherway.
[QUOTE=axelord157;41643741]I'd like to posthumously nominate Skull as the worst fucking tactician to (formerly) walk the Zone. Not only did you lead your men to meaningless deaths; your "plan" to launch a hopelessly outgunned and devastatingly outnumbered squad against a Freedom base was fucked in every possible way. Congrats, dumbass.[/QUOTE] With the snipers dead, they actually stand a pretty good chance of taking the base.
[QUOTE=Lijitsu;41645004]With the snipers dead, they actually stand a pretty good chance of taking the base.[/QUOTE] What I like to do is single-handedly demolish most of the base's forces before even going to Skull. After the outdoors snipers and other soldiers are dead, Skull and his crew goes into the main building without problem and cleans it up pretty nonchalantly. Fuck Freedom. The only redeeming thing they ever had was that they held the best gun in existence in LURK.
Duty is full of scared children though. Why kill nature when you can smoke with it?
OBLIGATORY FACTION WAR SELF OBSESSED OWN VIDEO POST [media]http://www.youtube.com/watch?v=BAT54UCazBQ[/media] [editline]asd[/editline] fekk u gren
[media]http://www.youtube.com/watch?v=XnggiJrAmWg[/media]
[QUOTE=Araknid;41646033]OBLIGATORY FACTION WAR SELF OBSESSED OWN VIDEO POST - Freedom shit -[/QUOTE] [QUOTE=PaChIrA;41646105]- Duty shit -[/QUOTE] Heretics. Monolith no need in dirty club music. Have a nice campfire song. [video=youtube;smwc10ur0i8]http://www.youtube.com/watch?v=smwc10ur0i8[/video] Lyrics: [url]http://pastebin.com/21DXyxnh[/url]
-snip figured it out-
would be cool to see the lyrics for monolith ne lyubit
[QUOTE=Hammer7;41646702]Heretics. Monolith no need in dirty club music. Have a nice campfire song. [video=youtube;smwc10ur0i8]http://www.youtube.com/watch?v=smwc10ur0i8[/video] Lyrics: [url]http://pastebin.com/21DXyxnh[/url][/QUOTE] Holy shit that was actually good.
[QUOTE=Hammer7;41646702]Heretics. Monolith no need in dirty club music. Have a nice campfire song. [video=youtube;smwc10ur0i8]http://www.youtube.com/watch?v=smwc10ur0i8[/video] Lyrics: [url]http://pastebin.com/21DXyxnh[/url][/QUOTE] This makes me want to learn the language. (i then learnt the letters within two hours of this post)
The amount of recoil in LURK is just ridiculous, my Famas is just useless on auto
[QUOTE=JoonazL;41647863]The amount of recoil in LURK is just ridiculous, my Famas is just useless on auto[/QUOTE] Remember that 2-4 shots downs almost all human targets. So it's balanced. And it's not like you shoot full auto in real life situations either.
Yep, semi-auto is your friend against anything that isn't a pseudogiant or bloodsucker.
[QUOTE='[Green];41648026']Yep, semi-auto is your friend against anything that isn't a pseudogiant or bloodsucker.[/QUOTE] I can't hit either of those with the Famas full auto since it has 1000RPM and the kick of something like .308 would have when it's just .223 which shouldn't have that much recoil. In like half a second the view is looking straight up, and I'm not even kidding.
[QUOTE=JoonazL;41648449]I can't hit either of those with the Famas full auto since it has 1000RPM and the kick of something like .308 would have when it's just .223 which shouldn't have that much recoil. In like half a second the view is looking straight up, and I'm not even kidding.[/QUOTE] Pull your mouse down. I don't have any issue with the vertical recoil, it's the horizontal throwing around in LURK that's more troubling for aiming. And try fring short bursts where-ever you think the bloodsucker is. If your gun is stronk enough it dies in 5 bursts or less. Not a big deal. I only go full-auto personally in a situation where I turn around a corner and there's a stacked group of 7 bandits. Close-range it's great.
[QUOTE='[Green];41648763']And try fring short bursts where-ever you think the bloodsucker is. [/QUOTE] I find that the best way to combat bloodsuckers is to empty 200 rounds in the general direction of where you last saw them. Toss in a couple of grenades and jam yourself on top of a rock, and all that you lose is a metric fuckload of ammo and a few dozen grenades.
So after arriving to the Garbage, I got two missions: help some guys defend themselves from some bandits, and kill some STALKER. After a bunch of tries I managed to kill all the bandits without getting the people killed. Since the STALKER was with the bandits, I killed him and completed two missions at once, but to get the reward for killing him I have to go back to the Rookie Village, and there are only two ways: using the tunnel with the electric anomaly and the passage occupied by the military. How can I pass? I can't pass the anomaly without dying and the military kills me every time.
[QUOTE=Gatekeeper828;41646704]-snip figured it out-[/QUOTE] Uploading now. [editline]30th July 2013[/editline] Welp nevermind :v:
Well, I forgot all of my shit for class today and basically bullshitted the two hours away through a reinterpretation of a famous piece of artwork once done by Matisse. Behold, Krav Vodka: [IMG]http://i.imgur.com/icTrgc5.png[/IMG]
[QUOTE=Dvdgg;41649157]So after arriving to the Garbage, I got two missions: help some guys defend themselves from some bandits, and kill some STALKER. After a bunch of tries I managed to kill all the bandits without getting the people killed. Since the STALKER was with the bandits, I killed him and completed two missions at once, but to get the reward for killing him I have to go back to the Rookie Village, and there are only two ways: using the tunnel with the electric anomaly and the passage occupied by the military. How can I pass? I can't pass the anomaly without dying and the military kills me every time.[/QUOTE] if you go up to them unarmed, you can talk with the commander
[QUOTE=Dvdgg;41649157]So after arriving to the Garbage, I got two missions: help some guys defend themselves from some bandits, and kill some STALKER. After a bunch of tries I managed to kill all the bandits without getting the people killed. Since the STALKER was with the bandits, I killed him and completed two missions at once, but to get the reward for killing him I have to go back to the Rookie Village, and there are only two ways: using the tunnel with the electric anomaly and the passage occupied by the military. How can I pass? I can't pass the anomaly without dying and the military kills me every time.[/QUOTE] You can either pay with a bottle of Vodka for passage, or you can go through the tunnel. The tunnel works on a really basic pattern, wait a few seconds for the electro to vanish infront of you, walk forward, repeat
[QUOTE=Dvdgg;41649157]How can I pass? I can't pass the anomaly without dying and the military kills me every time.[/QUOTE] When you're approaching the bridge from the Garbage side, you should go to the left side (opposite side of the anomaly tunnel) and you should find a hole in the fence. Be careful though, the area has a lot of radiation and gravity anomalies strewn about.
So if you kill the railway pass guards, more military guys spawn to attack the village, right? I was never sure what happened cause I'd usually be playing with a mod that has people wandering all over the place anyway.
[QUOTE=Ghost101;41650403]So if you kill the railway pass guards, more military guys spawn to attack the village, right? I was never sure what happened cause I'd usually be playing with a mod that has people wandering all over the place anyway.[/QUOTE]Afaik in vanilla SoC the military doesn't attack the village unless an AI oddity causes them to leave their post to chase a target all the way to the village.
I think they'll attack the village if you kill the ones at the outpost all at once, but I'm not 100% sure on that. I don't think the railway bridge military trigger an attack, though.
[QUOTE=DeeCeeTeeBee;41648841]I find that the best way to combat bloodsuckers is to empty 200 rounds in the general direction of where you last saw them. Toss in a couple of grenades and jam yourself on top of a rock, and all that you lose is a metric fuckload of ammo and a few dozen grenades.[/QUOTE] I cry and run away~
Holy shit, I remembered I never got the true ending. Fuuuuck I gotta fix that when my new PC arrives.
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