S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
21,541 replies, posted
If you made something like that I'd definitely download it and be grateful.
[editline]2nd August 2013[/editline]
[QUOTE=Fuxed;41684633]I don't know how eager you are to go ahead, and by all means don't let me stop you, but I'm working on a massive set of tweaks and script edits for 2.0, including cutting down the novel-sized descriptions.
Currently compressing down some of their textures though, deary me it's silly.[/QUOTE]
Are you working on that one unfucked patch thing?
[QUOTE=Fuxed;41684633]I don't know how eager you are to go ahead, and by all means don't let me stop you, but I'm working on a massive set of tweaks and script edits for 2.0, including cutting down the novel-sized descriptions.
Currently compressing down some of their textures though, deary me it's silly.[/QUOTE]I figure we can both have a crack at the descriptions, and people can pick n' mix the 2 to their choosing. That having been said, I am a notoriously lazy sod of a modder, so mine's not likely to be done anytime soon :v:
So, playing TFW, and every time I try to get work from the Clear Sky trader it crashes. Anyone know of any fixes for this?
[QUOTE=AppleJackson;41684805]So, playing TFW, and every time I try to get work from the Clear Sky trader it crashes. Anyone know of any fixes for this?[/QUOTE]What version of game and mod are you using?
Post the part of your crash log after the phrase "STACK TRACE:" (found in C:\Users\Public\Documents\STALKER-STCS\logs\xray_(USERNAME).log)
[QUOTE=Sgt Doom;41684654]I figure we can both have a crack at the descriptions, and people can pick n' mix the 2 to their choosing. That having been said, I am a notoriously lazy sod of a modder, so mine's not likely to be done anytime soon :v:[/QUOTE]
Or just remove all the unnecessary and useless stats.
[QUOTE=rikimaru6811;41684946]Or just remove all the unnecessary and useless stats.[/QUOTE]Most of the stats are useful imo, but things like "technological/everyday/valuable/etc item" can probably be removed as they're of no use.
Why is the misery 2 download so doggone slow
[editline]2nd August 2013[/editline]
Seriously I redownloaded CoP before Misery 2 got to 100 mb
so i'm a bit sad to see all the people complaining about missouri 2.0, how about everyone names their favourite feature?
[QUOTE=Beacon;41685421]so i'm a bit sad to see all the people complaining about missouri 2.0, how about everyone names their favourite feature?[/QUOTE]
I always thought the class system was a neat idea.
[QUOTE=Beacon;41685421]so i'm a bit sad to see all the people complaining about missouri 2.0, how about everyone names their favourite feature?[/QUOTE]
the new stalker models + the posters and stuff on the walls in skadovsk and yanov
[QUOTE=Beacon;41685421]so i'm a bit sad to see all the people complaining about missouri 2.0, how about everyone names their favourite feature?[/QUOTE]
[I]Brown[/I]
[sp]Oh come on, it's the ONLY feature which wasn't in another mod[/sp]
[QUOTE]so i'm a bit sad to see all the people complaining about missouri 2.0, how about everyone names their favourite feature? [/QUOTE]
Oh chill Beac - everythin is fine so far :)
btw - how do you like it?
[QUOTE=Beacon;41685421]so i'm a bit sad to see all the people complaining about missouri 2.0, how about everyone names their favourite feature?[/QUOTE]
The NPC surrendering and MSO tweaks are lovely!
Though after reading through Alundaio's scripts, these guys might want to reconsider their copyright page. Even disregarding the assets taken from other games, all Alun's scripts are CC-NC-SA licenced, meaning reuse of them is fine.
[QUOTE]Are you working on that one unfucked patch thing?[/QUOTE]
Nope, just messing with Misery to bring it to personal tastes, reworking the repair system so a 10k toolkit isn't a one-shot-and-you're-done item, messing with the consumables system (Seriously, I can't light a cigarette in a firefight without losing full control?) and a whole bunch of other things, debugging too. I really like the mod, but bleagh, it falls a bit short in places. That's the joy of STALKER though, these things can be changed.
Trojaunch I request a Wizard difficultly where everyone fights with anomalies and knives.
Downloading Crash for the first time.
Almost 5gb of pure Crash.
Can't wait.
[sp]Talking about Stalkersoup/People Soup by the way. :v[/sp]
[QUOTE=RG4ORDR;41685900]Trojaunch I request a Wizard difficultly where everyone fights with anomalies and knives.[/QUOTE]
[i]Wizard[/i] knives.
Also reskin the leather jackets to look like blue wizard robes with stars on them and shit
[QUOTE=trojanuch;41685627]Oh chill Beac - everythin is fine so far :)
btw - how do you like it?[/QUOTE]
Ok I'm glad.
I haven't tried it yet mate, been away for the last couple of days - I'll be home soon and can try tomorrow :)
OK then - as always looking forward to you insight :)
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btw guys, since I've gotten myself to write it, you might find some of this info interesting / usefull:
[url]http://www.moddb.com/mods/stalker-misery/forum/thread/misery-20-feedback-lets-talk-whats-okay-and-whats-not/page/4#869418[/url]
cheers!
anyone else find it funny that porn mags increase psy resistance? :v:
[QUOTE=trojanuch;41686531]OK then - as always looking forward to you insighht :)
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btw guys, since I've gotten myself to write it, you might find some of this info interesting / usefull:
[url]http://www.moddb.com/mods/stalker-misery/forum/thread/misery-20-feedback-lets-talk-whats-okay-and-whats-not/page/4#869418[/url]
cheers![/QUOTE]
haven't gotten a chance to play it since i am doing a glitch hunt on vanilla but its good to get the dev's POV on how to tackle it, thanks mate.
[QUOTE=TheKingofBees;41686611]anyone else find it funny that porn mags increase psy resistance? :v:[/QUOTE]In the newer version, they give bonuses to lubricating weapons :v:
They certainly didn't teach me that in the FDF.
[editline]2nd August 2013[/editline]
Would be nice if the repair kits were more expensive, but could be reused a few times, more if extras are used.
Just seems a bit weird that Degty wrecks an entire box of tools and an extra thing just to mildly repair an item; like he's just smashing them against the item like a confused chimpanzee.
[QUOTE=Sgt Doom;41686735]In the newer version, they give bonuses to lubricating weapons :v:
They certainly didn't teach me that in the FDF.[/QUOTE]
:v: the DIs in the Army here joke about that, I approve of this, its very realistic.
[QUOTE] major, we need to talk.
can it wait a bit, im in the middle of some... [I]callibrations.[/I] [/QUOTE]
So I'm playing SHoC with AMK on Master difficulty which is really fun to play, except one thing.
I just arrived at the Chernobyl NPP and those helicopters literally one shot me with their missiles, it's impossible for me to advance without getting killed.
There were three RPG monoliths in pripyat who I've killed but none of them dropped any RPG rounds, only RPGs and in any case it feels like it would be hard as fuck to actually manage to hit a helicopter with it even if I tried.
What do?
Trying to carry 160kg of loot, running out of breath every 30 steps.
But then
[img]http://imageshack.us/download/20/6gwz.jpg[/img]
Now i'm running most of the way to Skadovsk :v:
[editline]2nd August 2013[/editline]
[QUOTE=Folstream;41686897]So I'm playing SHoC with AMK on Master difficulty which is really fun to play, except one thing.
I just arrived at the Chernobyl NPP and those helicopters literally one shot me with their missiles, it's impossible for me to advance without getting killed.
There were three RPG monoliths in pripyat who I've killed but none of them dropped any RPG rounds, only RPGs and in any case it feels like it would be hard as fuck to actually manage to hit a helicopter with it even if I tried.
What do?[/QUOTE]I generally find it's a good idea to get to the sarcophagus before the helis become bored with the Monolith. Failing that, I seem to remember a few gauss shots to the cockpit put them in their place.
[QUOTE=Sgt Doom;41686899]Trying to carry 160kg of loot, running out of breath every 30 steps.
But then
[img]http://imageshack.us/download/20/6gwz.jpg[/img]
Now i'm running most of the way to Skadovsk :v:
[editline]2nd August 2013[/editline]
I generally find it's a good idea to get to the sarcophagus before the helis become bored with the Monolith. Failing that, I seem to remember a few gauss shots to the cockpit put them in their place.[/QUOTE]
Oh yeah, I've managed to pick up a gauss rifle but I haven't found any ammo for it at all. Any idea where I could find that?
Otherwise I guess I could try to run through the entire map, but I can't sprint as I'm using an exoskeletion suit.
[QUOTE=Folstream;41686941]Oh yeah, I've managed to pick up a gauss rifle but I haven't found any ammo for it at all. Any idea where I could find that?
Otherwise I guess I could try to run through the entire map, but I can't sprint as I'm using an exoskeletion suit.[/QUOTE]
There is a chance you can get them from dead monolith preachers, but only from the preachers iirc.The ammo would be labeled "batteries" and will show up in tiny amounts.
[QUOTE=Folstream;41686941]Oh yeah, I've managed to pick up a gauss rifle but I haven't found any ammo for it at all. Any idea where I could find that?
Otherwise I guess I could try to run through the entire map, but I can't sprint as I'm using an exoskeletion suit.[/QUOTE]I don't quite remember anymore, but if you managed to knock Monolith gauss snipers off their perches in Pripyat, then you take ammo from them. There should also be a few of them at the CNPP. Apart from that, I think either the Barman or the professor sell some at that point, but I don't remember; it's been years since I played AMK.
A new version for unofficial bullshit remover for Misery: [url]https://www.dropbox.com/s/h6a40nrndg9krwg/Unofficial%20Bullshit-Removing%20Patch%20for%20Misery%20MERGED%202.0.zip[/url]
Anyone got a link to TFW?
The one in GSC Community is dead.
[QUOTE=Hammer7;41687804]Anyone got a link to TFW?
The one in GSC Community is dead.[/QUOTE]
-snip- link is fucked.
If only I could upload it without Virgin Media tearing away my speed.