• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
[QUOTE=Hammer7;41743785]I want a Deaf Spot anomaly, it's disturbing as hell. [video=youtube;v2REMNTNppQ]http://www.youtube.com/watch?v=v2REMNTNppQ[/video][/QUOTE] It doesn't really look as disturbing as it does annoying, but did this guy port an SoC map into CoP?
it's not hard to do
Another russian wizards making mod called [I]Call of Pripyat 2[/I]. Dead River (new) [video=youtube;zeJcLEkoj78]http://www.youtube.com/watch?v=zeJcLEkoj78[/video] Labor Village (new) [video=youtube;UNbTTvBxVUU]http://www.youtube.com/watch?v=UNbTTvBxVUU[/video]
[QUOTE=Beacon;41746081]it's not hard to do[/QUOTE] If anything I would find it difficult to populate it with interesting NPC's and make sure that a-life functions properly with it.
[QUOTE=Amez;41746259]If anything I would find it difficult to populate it with interesting NPC's and make sure that a-life functions properly with it.[/QUOTE] that's the time consuming bit
[QUOTE=AppleJackson;41745848]did this guy port an SoC map into CoP?[/QUOTE] No, that right there in the video is a multiplayer level that's there in vanilla CoP too. However many modders use Clear Sky versions of the SoC maps for CoP.
[QUOTE=Hammer7;41746237]Another russian wizards making mod called [I]Call of Pripyat 2[/I]. Dead River (new) [video=youtube;zeJcLEkoj78]http://www.youtube.com/watch?v=zeJcLEkoj78[/video] Labor Village (new) [video=youtube;UNbTTvBxVUU]http://www.youtube.com/watch?v=UNbTTvBxVUU[/video][/QUOTE] they don't look real at all though
[QUOTE=Beacon;41746668]they don't look real at all though[/QUOTE] Care to elaborate ? [QUOTE=Beacon;41746894]i just don't think they look like actual real places[/QUOTE] Yeah, they look like they obviously aren't based on any real locations but imo that's fine as long as they keep true to the atmosphere and style of S.T.A.L.K.E.R.
i just don't think they look like actual real places
[QUOTE=Beacon;41746894]i just don't think they look like actual real places[/QUOTE] yeah well your not a real place!!!
[QUOTE=Beacon;41746894]i just don't think they look like actual real places[/QUOTE]As in uncanny valley-esque bad imitations of real life or simply not based on real-life locations? [editline]7th August 2013[/editline] There's something about the tree placement in dead river that puts me off, but quite frankly i'd be overjoyed with a large level like that to go stalkan in.
[QUOTE=Sgt Doom;41747100]As in uncanny valley-esque bad imitations of real life or simply not based on real-life locations? [editline]7th August 2013[/editline] There's something about the tree placement in dead river that puts me off, but quite frankly i'd be overjoyed with a large level like that to go stalkan in.[/QUOTE] the former
Yeah it does look rather like some aliens were attempting to make their human slaves docile with reconstructed imagery of their destroyed planet but didn't quite get it right. That having been said, it's hardly the most egregious example of bad level design i've ever endured, and i'd be enormously happy with a completely new level to explore. I just hope that they don't leave it as-is, but rather continue to refine it.
After seeing ATP I don't think anything so far has that kind of incomplete and bad level design feel as that level gave me. I don't know why the STALKERSOUP and NLS devs added that map in when they could have focused more on the other maps that they added in.
I've had dreams of playing that map with the generators.
[QUOTE=Beacon;41746894]i just don't think they look like actual [B]real places[/B][/QUOTE] Limansk, Radar (SHoC Red Forest), Generators and X-labs.
That Limansk atmosphere, Clear Sky why you so good.
[QUOTE=Thomo_UK;41748028]That Limansk atmosphere, Clear Sky why you so good.[/QUOTE] Agree, we need a bigger, less linear Limansk for freeplay.
The level is labeled on TFW with points but I don't remember if it is possible to travel to it as their isn't any travel marker. Time for a Red Forest death adventure.
[QUOTE=werewolf0020;41744821]Well well well, it seems im the only one which stalker looks like shit in therms of visuals :V[/QUOTE] You should see the screenshots I've got. Half the time you can't even tell what the fuck I'm looking at. [editline]7th August 2013[/editline] [QUOTE=Thomo_UK;41748136]The level is labeled on TFW with points but I don't remember if it is possible to travel to it as their isn't any travel marker. Time for a Red Forest death adventure.[/QUOTE] It is not possible, no. Unfortunately.
[QUOTE=LoNer1;41743926] @TheKingOfBees, Hammer7 I will endure every test the monolith gives me[/QUOTE] see brothers we have another in our fray. wow, 100 pages of posts, lets keep this going guys!
page 100 king, be proud
[QUOTE='[Green];41748519']page 100 king, be proud[/QUOTE] i shall tell this story to my children
Let's celebrate with a hundred bottles of vodka!
So I heard there are a few mod merges of Misery 1.0 and other mods, like one for Misery + MSO and another is Misery + SGM or something. I was thinking of trying one of those out, have you guys tried them?
Misery + SGM? Holy shit I would not even begin to guess the amount of broken that would create.
Did someone say vodka [editline]7th August 2013[/editline] let us defend glorious border of zone with vodka [img]http://englishrussia.com/images/army_faces/1.jpg[/img]
yea i got a bottle here some shitty russian produce, not good quality but w/e how bout you? i destroyed your automerge are you happy
Bljin davajki tovarschi pjom pjom njispjom [B]Edit:[/B] Alcoholon positioning is for pussy wsterners [editline]7th August 2013[/editline] Fuck you green, that was my automerge.
cheeki breeki oh damn the bottle's empty good thing i have 58 more
Sorry, you need to Log In to post a reply to this thread.