• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
Hard copy fmw
I've bought SoC 3 times actually. One time in 2007, but a few years later a part of the disk had been chipped off for some reason and it wouldn't work. I bought in steam then, but my steam got hijacked so I bought a new disc copy again.
Anyone here bought the Collectors Edition with the coin? That shit is meant to be worth [U]a lot[/U], or so i've heard.
[QUOTE=ManRod;42212395]Anyone here bought the Collectors Edition with the coin? That shit is meant to be worth [U]a lot[/U], or so i've heard.[/QUOTE] You mean the one they were selling on the stalker store for like $20 or something?
I'm using cheeki breeki as a sound spray in TF2. Too bad almost nobody knows about cl_customsounds 1
made a thingingo in gayrays mod [t]http://i.minus.com/ibxpnrzPzlv0Oi.jpg[/t] [editline]16th September 2013[/editline] i tried
Use source filmmaker scrub.
nah bro
y
ceebs learning it
wut's there ta learN?
[QUOTE=Araknid;42212858]made a thingingo in gayrays mod [t]http://i.minus.com/ibxpnrzPzlv0Oi.jpg[/t] [editline]16th September 2013[/editline] i tried[/QUOTE] It's not... bad. I've no experience with these things, but the low quality repeating earth texture's pretty hard on the eyes. I'd try to darken the water and make it less transparent, and above all, adhere to the [URL="http://en.wikipedia.org/wiki/Rule_of_thirds"]rule of thirds[/URL].
Yeah I was about to say the rule of thirds thingy. And in SFM it's easy to just pick up a "camera lens" which gives you the same zoom as some camera's used in making shit like this. Reduce the FOV though and do the rule of thirds thingy.
[QUOTE=Araknid;42212972]ceebs learning it[/QUOTE] It's easier than gmod you scrub
[QUOTE=Etcetera;42213242]It's not... bad. I've no experience with these things, but the low quality repeating earth texture's pretty hard on the eyes. I'd try to darken the water and make it less transparent, and above all, adhere to the [URL="http://en.wikipedia.org/wiki/Rule_of_thirds"]rule of thirds[/URL].[/QUOTE] The rule of thirds is fine and dandy, but people overuse it when they don't need to. The picture stands up fine as it is. If you add anything in to the left side of it it'll just clutter it.
I'd just use SFM because finger posing is fucking ridiculous in gmod. And what I'd do is reduce the FOV by quite a bit and push the dude in the center to the left, not side but left. I'd remove the wierd looking mound on the lower right and push their heads up a little so it's aligned with the upper line if you look at it in thirds-mode.
Trying to play Misery, since I haven't before. Feels like a very 'Just because you can, doesn't mean you should' sort of deal, but so far things are interesting.
Are there any mods that make SoC's loadout screen more like CoP's
Pretty sure OGSE has one of those.
[QUOTE=ManRod;42212395]Anyone here bought the Collectors Edition with the coin? That shit is meant to be worth [U]a lot[/U], or so i've heard.[/QUOTE] This coin? [url]http://rhialto.com/S.T.A.L.K.E.R./[/url] Apparently it was a fan project, not official licensed STALKER goods.
i have gta v see you later real life
[QUOTE=Beacon;42219413]i have gta v see you later real life[/QUOTE] Suddenly work for redux stops completely and never picks back up, at least until "gta 5" fades into obscurity in 6 years.
[QUOTE=Beacon;42219413]i have gta v see you later real life[/QUOTE] Redux Forever
Jesus Christ, I can't manage to save the army guys in Misery. And when I get to clear the place crawling with monolith after I find the recon squad, Vano is sent along with another guy, but they don't wait and instead launch the attack without me, dying in the process. I guess this is due to the overhauled AI, right?
[QUOTE=Jetpack Bear;42219359]Are there any mods that make SoC's loadout screen more like CoP's[/QUOTE] Particle Paradise 2.1.1.9 [editline]17th September 2013[/editline] Also SZM updated (finally!) [B]Characters:[/B] [t]http://media.moddb.com/images/mods/1/20/19084/2211360.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19084/2220993.jpg[/t] [B]Levels:[/B] [t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-27-40_szm_darkdolina.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-25-19_szm_darkdolina.jpg[/t] [t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-24-14_szm_darkdolina.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-23-45_szm_darkdolina.jpg[/t] [t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-22-49_szm_darkdolina.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-22-17_szm_darkdolina.jpg[/t] [t]http://media.moddb.com/images/mods/1/20/19084/ss_virus_ua_09-07-13_12-07-47_darkscape.jpg[/t]
[QUOTE=LoNer1;42222351]Particle Paradise 2.1.1.9 [editline]17th September 2013[/editline] Also SZM updated (finally!) [B]Characters:[/B] [t]http://media.moddb.com/images/mods/1/20/19084/2211360.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19084/2220993.jpg[/t] [/QUOTE] I'm hoping beyond hope that these are original to the mod - there's a real dearth of decent Stalker models, and many of the improved versions that do exist use assets from other games.
Hi ---------------------------------------------------------------------------- Enjoy GTA V. My friend tells me it's very very very big. (Like all previous GTAs combined or something like that) It can also be played on 30 FPS without ever dropping. Still waiting for that PC version, Rockstar. ------------------------------------------------------------ What's SZM? Looks interesting. I didn't see those models before either. ------------------------------------- For some reason.. I like Autumn Auora's textures better than MISERY's.. M
Welcome new poster! May your soul be taken by the Facepunch community! First of all, SZM is a mod for CoP, google it and you will find the site or moddb site. Second notion, that's because of the screenshot quality and resolution. It looks good, but trust me, CoP looks amazing (with or without MISERY)
[QUOTE=SZM Team]Ожидать проект не стоит, но примерные сроки реализации переносятся на 2014-2015 года. Учитывая падение интереса к сталкеру, мы хотим создать новую игру, пусть и на основах X-ray 1.6 и идеях GSC.[/QUOTE] [I]"Do not get hyped so much, but the current release date is somewhere in 2014-2015. We're not interested in S.T.A.L.K.E.R. universe anymore but we also want to create a completely new game, based on ideas of GSC and using X-ray 1.6 engine"[/I] Right now better move is to contact [B]david.m.e[/B] on ModDB and ask about SZM 0.2 translation.
They want to make a game on the Xray engine? Oh god.
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