S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
21,541 replies, posted
[QUOTE=Muukkis;42394433]Looks like someone already beat you to a punch
[media]http://www.youtube.com/watch?v=6m-Cy2xRz9U[/media][/QUOTE]
no god
no god please no
no
no
nooooooooooooooooooooooooooooooooo
HOly damn my joke is trutH alreaDy?
MLP should really have it's own rule, like rule 34 or something. "[I]If it exists, there is, or will be, a MLP version of it[/I]" :v:
Streaming some Vanilla SHoC.
[url]http://www.twitch.tv/buchtis[/url]
[QUOTE=LoNer1;42394642]HOly damn my joke is trutH alreaDy?
MLP should really have it's own rule, like rule 34 or something. "[I]If it exists, there is, or will be, a MLP version of it[/I]" :v:[/QUOTE]
let's not encourage it.
[QUOTE=Muukkis;42394433][editline]herp[/editline]
[t]http://i.imgur.com/OY2fNvC.jpg[/t]
[I]"Marked One WHAT THE HEEEEELLLL"[/I][/QUOTE]
This template will prove his utility again:
[IMG]http://img11.hostingpics.net/pics/4983081286129471047.png[/IMG]
[QUOTE=Clear_Strelok;42396015]This template will prove his utility again:
[IMG]http://img11.hostingpics.net/pics/4983081286129471047.png[/IMG][/QUOTE]
[URL="Comeonnowatleasttryandbemoreoriginal"][img]http://filesmelt.com/dl/bloodfuckeronbicycle.png[/img][/URL]
Why can't I rate it funny AND win :v:
[editline]3rd October 2013[/editline]
Also, [I]for your daily dose of OGSE[/I]!
New Shaft technique
[t]http://media.moddb.com/images/mods/1/20/19185/ss_kd_10-03-13_22-46-58_l01_escape.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19185/ss_kd_10-03-13_22-46-42_l01_escape.jpg[/t]
I swear, if people spent the same time on modelling they did on sunshafts, we wouldn't still be using solder models from 2004.
[QUOTE=LoNer1;42396444]New Shaft technique
[t]http://media.moddb.com/images/mods/1/20/19185/ss_kd_10-03-13_22-46-58_l01_escape.jpg[/t][t]http://media.moddb.com/images/mods/1/20/19185/ss_kd_10-03-13_22-46-42_l01_escape.jpg[/t][/QUOTE]That's sweet. I just hope it's not going to bring the same lighting problems as it did in Clear Sky.
Oh man I bet next version of OGSE will be even more amazing.
[QUOTE=Clear_Strelok;42396860]That's sweet. I just hope it's not going to bring the same lighting problems as it did in Clear Sky.[/QUOTE]
Hey, you're here as well? :D
And he did base it of Mitchell's light's so CS ones yeah.
[IMG]http://i.imgur.com/wByTWwr.jpg[/IMG]
[QUOTE=krten_2x 4b;42394149]Would stalker work as a 2D sidescroller?
[IMG]http://i.imgur.com/nU84ikN.png[/IMG][/QUOTE]
If done right I would say so. That looks really cool too, bonus points if you could get it to work on Android or something.
[QUOTE=LoNer1;42396444]
New Shaft technique
[/QUOTE]
Mmm, new shaft technique :wink:
[QUOTE=Muukkis;42394433]
[t]http://i.imgur.com/OY2fNvC.jpg[/t]
[I]"Marked One WHAT THE HEEEEELLLL"[/I][/QUOTE]
siderpovich?
Meat grinder would also work as a substitute for a glue factory.
hello there stalkers does anyone have a working link for amk mod? thanks
[QUOTE=LoNer1;42404410][URL="http://lmgtfy.com/?q=STALKER+AMK+mod+download"]http://alturl.com/5a4rr[/URL][/QUOTE]
the link from the official site doesn't work and i can't download from filefront either it's not a matter of me being lazy
[QUOTE=krten_2x 4b;42394149]Would stalker work as a 2D sidescroller?
[IMG]http://i.imgur.com/nU84ikN.png[/IMG][/QUOTE]I'd say yes. Above-ground might get a bit dull unless there's some vertical action e.g. buildings, but there's all sorts of fun that could be had with underground level design.
[editline]4th October 2013[/editline]
[QUOTE=Svd;42404618]the link from the official site doesn't work and i can't download from filefront either it's not a matter of me being lazy[/QUOTE]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=121125400#11295[/url]
Holy shit, why is navigating the GSC forums such a massive pain in the ass?
Someone drops a link for a modfix Ive been looking for and the link just takes me back to the OP of a thread 200 pages long, with the specific link I'm looking for being somewhere inside those 200 pages. It's useless to even use links because they don't work properly.
[QUOTE=Melnek;42405189]Holy shit, why is navigating the GSC forums such a massive pain in the ass?
Someone drops a link for a modfix Ive been looking for and the link just takes me back to the OP of a thread 200 pages long, with the specific link I'm looking for being somewhere inside those 200 pages. It's useless to even use links because they don't work properly.[/QUOTE]
That forum feels just like the crazy Russian mods it is home to.
I think OGSE has a issue with the 1.0006 patch, anyway to downgrade to the previous one without a lot of hassle? Steam for some reason decided to upgrade it..
Thoughts? (shaders by a friend of mine, horror / eery mod)
[t]http://media.moddb.com/images/groups/1/9/8693/XR_3DA_2013-10-04_22-46-06-70.png[/t]
[t]http://media.moddb.com/images/groups/1/9/8693/XR_3DA_2013-10-04_22-46-18-11.png[/t]
[QUOTE=LoNer1;42410373]Thoughts? (shaders by a friend of mine, horror / eery mod)
[/QUOTE]
They're quite nice, they remind a little of the intro and outro slides from CoP. I think they'd start to get a bit repetitive after a while, though.
[QUOTE=LoNer1;42410373]Thoughts? (shaders by a friend of mine, horror / eery mod)
[t]http://media.moddb.com/images/groups/1/9/8693/XR_3DA_2013-10-04_22-46-06-70.png[/t]
[t]http://media.moddb.com/images/groups/1/9/8693/XR_3DA_2013-10-04_22-46-18-11.png[/t][/QUOTE]
It's got a "case of the showcase shaders", if you will. It's pretty to look at in a screenshot but you get tired of it quickly when playing.
For some reason CoP just keeps crashing while trying to launch. It ran fine before, played about 18 hours before it even started doing this. Then it just randomly froze during the intro. Pressing any buttons just turns the screen black. The only thing I can do is terminating it using taskmanager. Sometimes it launches just fine, that's how I've played since it started doing this. But I've been trying for half an hour now and it's still bugging out. Tried validating the files with steam, it says everything's fine. Tried to skip the intros, but that just makes me crash.
Does anyone know a fix to this?
[editline]WAT[/editline]
Okay, now it just randomly decided to work. Launched multiple times in a row without any errors. Looks like it's fixed.
[QUOTE=Sgt Doom;42405141]I'd say yes. Above-ground might get a bit dull unless there's some vertical action e.g. buildings, but there's all sorts of fun that could be had with underground level design.
[editline]4th October 2013[/editline]
[url]http://steamcommunity.com/sharedfiles/filedetails/?id=121125400#11295[/url][/QUOTE]
Well you could explore big factories and buildings as well as underground stuff.
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