• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
[B]Survarium Developer's Diary #7[/B] [video=youtube;XQu0e9HJUgo]http://www.youtube.com/watch?v=XQu0e9HJUgo[/video]
[QUOTE=LoNer1;43017761]Approved! [url]http://www.moddb.com/mods/autumn-aurora-compilation-mod/news/autumn-aurora-2-released[/url] Enjoy![/QUOTE] The merging begins.
[QUOTE='[Green];43019332']The merging begins.[/QUOTE] :v: I am going to make it green though. I just really like the AN for SHoC heh
Is Autumn Aurora 1.005 or 1.006? Edit: 1.006.
[QUOTE=LoNer1;43019631]:v: I am going to make it green though. I just really like the AN for SHoC heh[/QUOTE] I meant this + Freelurk. I told you I'd do it. Or die trying.
texturing this baby for lerk [T]http://media.moddb.com/images/mods/1/13/12990/gsh.jpg[/T]
Oh baby.
why do i like misery so damn much
Clear Sky keeps crashing to a black screen, the game is on DX11 and no EAX.
No Waste of weight and not that great at healing compared to medpacks
2 cans, and medpacks like little nerds in a candy box.
[QUOTE=millenia3d;43021500]texturing this baby for lerk [T]http://media.moddb.com/images/mods/1/13/12990/gsh.jpg[/T][/QUOTE] Finally a GSh-18 with sights that don't look like they've been through a trash compactor.
As much as I like Stalker I find it difficult to play it for an extended period of time. It's too damn depressing for me. Also my OCD collecting of Makarovs from dead Stalkers came in handy tonight when the one I was using borked fighting some bandits. A good stalker is always prepared with makarov
Hey, did any of you have problems getting misery to run? I've installed misery 2.0 on a fresh CoP install, patched it to 2.02 and then it launches okay, but every time I try to start a new game it just looks like it fully loads but freezes on the load screen.
[QUOTE=kyselina;43024734]Hey, did any of you have problems getting misery to run? I've installed misery 2.0 on a fresh CoP install, patched it to 2.02 and then it launches okay, but every time I try to start a new game it just looks like it fully loads but freezes on the load screen.[/QUOTE] Did you patch the base game to 1.6.0.2 WW?
Is there any sort of faction start for OGSE? I want to play as a Monolithian :V [editline]30th November 2013[/editline] I can't use the Gauss Rifle in OGSE, it just zooms in with both buttons.
And the "Zone's secret" mission where you have to "find the puppeteers lab", I can't find it
[QUOTE=LoNer1;43025180]Did you patch the base game to 1.6.0.2 WW?[/QUOTE] Yeah, the base game is prepatched to 1.6.0.2.
[QUOTE=kyselina;43027614]Yeah, the base game is prepatched to 1.6.0.2.[/QUOTE] Then please share your log (found in your shared docs) through pastebin and copy/paste the PB link here
[URL="http://pastebin.com/L0eih7hG"]http://pastebin.com/L0eih7hG[/URL] There it goes. It mentions my Intel GPU when it should be using my Radeon, strange. Normal CoP runs just fine.
[QUOTE=kyselina;43029195][URL="http://pastebin.com/L0eih7hG"]http://pastebin.com/L0eih7hG[/URL] There it goes. It mentions my Intel GPU when it should be using my Radeon, strange. Normal CoP runs just fine.[/QUOTE] in launch options for nvidia optimus to get it to detect a nvidia is "-force_vendor_id 0x10DE -force_device_id 0x1180" Just find out the ID of radeon and your card and it should be fine
[QUOTE=kyselina;43029195][URL="http://pastebin.com/L0eih7hG"]http://pastebin.com/L0eih7hG[/URL] There it goes. It mentions my Intel GPU when it should be using my Radeon, strange. Normal CoP runs just fine.[/QUOTE]Well, the engine doesn't seems to be able to tell what causes the Freeze. Wrong merging with others mods ? Or maybe wrong installation of the patchs ?
Remember that crate full of ~12 bottles of vodka in ShoC? So do the Snorks. [thumb]http://cloud-4.steampowered.com/ugc/488935505756796723/7558A2E7624011067A0F0A0C3DCD5276787729A8/[/thumb]
[QUOTE=Clear_Strelok;43029382]Well, the engine doesn't seems to be able to tell what causes the Freeze. Wrong merging with others mods ? Or maybe wrong installation of the patchs ?[/QUOTE] No other mods, other patches than 2.02 weren't used (even without it it just freezes).
[QUOTE=kyselina;43034257]No other mods, other patches than 2.02 weren't used (even without it it just freezes).[/QUOTE] Without mods? Also [B]DX10 in Lost Alpha[/B] You can see: - Water puddles - Dynamic Wet Surfaces - Water running down objects [t]http://media.moddb.com/images/mods/1/12/11987/render_testing.jpg[/t]
[QUOTE=LoNer1;43035255]Without mods? Also [B]DX10 in Lost Alpha[/B] You can see: - Water puddles - Dynamic Wet Surfaces - Water running down objects [t]http://media.moddb.com/images/mods/1/12/11987/render_testing.jpg[/t][/QUOTE] Lost Alpha team ported DirectX 10 to SoC? That is very impressive.
[QUOTE=K1ngo64;43035313]Lost Alpha team ported DirectX 10 to SoC? That is very impressive.[/QUOTE] They've done this way back, but kept it under the radar. I just happened to notice it because they were using [I]volumetric[/I] godrays and dust. I saw the difference of the projected ones Sky4CE used. Vintar also gave that away because he confirmed this on that screenshot, but I later got into a skirmish with some user who said it was doable on DX9 as well. These reactions were deleted because vintar was deleting my comments on the vague replies they gave about the render. (this screen [url]http://www.moddb.com/mods/lost-alpha/images/lost-alpha-screens-for-may-20133#imagebox[/url] ) See the guy with "super soft shadows".
You sneaky devil you
Ah Vintar. I remember that guy. And the chats me and him had all the time. Shame I ain't heard from him in awhile. He was a really nice guy.
[QUOTE=LoNer1;43035255]Without mods? Also [B]DX10 in Lost Alpha[/B] You can see: - Water puddles - Dynamic Wet Surfaces - Water running down objects [t]http://media.moddb.com/images/mods/1/12/11987/render_testing.jpg[/t][/QUOTE] That's some crazy shit. Its like taking the quake engine and turning it into Goldsrc Well, maybe not THAT much, but you get the point.
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