• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
In ZoA is it normal for it to be night (even though its not even night hours) and raining for 3 days straight or is my game just broken?
Game is broken. Download the Patch 13. In the optional folder there should be a fix for the day/night cycle. I was confused too why the lighting didn't change from 1500 to 2200 o clock.
I love the short range of the Vintorez, makes long range shots more difficult. At the short ranges in STALKER vanilla, the need to compensate for range is all but redundant, except for the vintorez. I have SGM 2.1 with the spawn range extended to 300m, and at about 250m the bullet is going on a sharp downward arc, so i can shoot someone in the top of the head near 300m.
[QUOTE=Cpt.MEEM;44224359]Another problem, i've joined the Mercenaries and i've got mission with Killing Jack.I've killed him in some tunnel near the railroad, but my mission isn't "completed".What's wrong?[/QUOTE] Reposting, anyone knows a fix for it?
Invisible anomolies can go fuck themselves. That's just not even fair.
[QUOTE=JDER14;44234715]Invisible anomolies can go fuck themselves. That's just not even fair.[/QUOTE] Use bolts more.
[code]Expression : assertion failed Function : xrServer::Process_event_ownership File : E:\stalker\sources\trunk\xr_3da\xrGame\xrServer_process_event_ownership.cpp Line : 23 Description : e_parent[/code] Any idea what this crash is about?
[QUOTE=JDER14;44234715]Invisible anomolies can go fuck themselves. That's just not even fair.[/QUOTE] Bolts and detector suffice. Originally quite a lot of anomalies were gonna be decently invisible.
Question: can you hear these invisible anomalies? Most of the time I dodge anomalies while sprinting through the zone by listening for that low-frequency noise, not from any visual indication.
Yeah, if I hear beeping I strafe to one side, if I get more beeping I go the other direction, if that's more beeping too it's time to break out the bolts.
Is Autumn Aurora 2 worth downloading?
[QUOTE=Zeos;44238327]Is Autumn Aurora 2 worth downloading?[/QUOTE] It's like a more proper Misery retrofit on SoC. Could be fun, but I much prefer a combination of AA1 with other mods.
Hmm, it's because I'm planing to play through again, and I'm in love with the atmospheric parts of Autumn Aurora, but L.U.R.K. looks really great with all of the additions to the gameplay like weapons.
[QUOTE=Zeos;44238659]Hmm, it's because I'm planing to play through again, and I'm in love with the atmospheric parts of Autumn Aurora, but L.U.R.K. looks really great with all of the additions to the gameplay like weapons.[/QUOTE] You can always rip the textures out and plop them into LURK. Though, if we're talking 1.1 there are some awful shaders involved...
Hmm, actually, all things considered, LURK hasn't been updated in nearly four years.
[QUOTE=Zeos;44238998]Hmm, actually, all things considered, LURK hasn't been updated in nearly four years.[/QUOTE] imho Autumn Aurora is vanilla 2.0. Everything feels improved and even though it doesn't play like vanilla it feels just like it.
[QUOTE=matt000024;44224981]But doesn't the Zone have a "No girls allowed" sign?[/QUOTE] [t]http://i.imgur.com/8KPePfV.png[/t] It does now.
ZoA needs to fix the amount of money I automatically get off dead bodies. I just looted four dead bands and got 20K ish rubles. It just broke the economy and now I don't have to worry about managing my wallet. [editline]15th March 2014[/editline] I got 40k rubles right now. I could buy everything Sodrivich has in stock!
I was playing Misery 2.1 today and I came across a space anomaly not far from the Iron Forest, which teleported me to the area behind the gate with the gravity anomalies. Then I just walked down the path until I was out of the game area and it looked like this: [QUOTE][IMG]http://i.imgur.com/7LdGrWs.jpg[/IMG][/QUOTE] Is this supposed to be where the manual travel talked about in the changelog to Yanov was supposed to be?
[QUOTE=Everest;44241981]I was playing Misery 2.1 today and I came across a space anomaly not far from the Iron Forest, which teleported me to the area behind the gate with the gravity anomalies. Then I just walked down the path until I was out of the game area and it looked like this: Is this supposed to be where the manual travel talked about in the changelog to Yanov was supposed to be?[/QUOTE] SHhhhhhh!
Also I've been playing for a while and there have been no fallouts or psi-storms :( Are they really rare? And where are the level changers btw (assuming they're not in the picture posted above and just broked)
[QUOTE=Cpt.MEEM;44224359]Another problem, i've joined the Mercenaries and i've got mission with Killing Jack.I've killed him in some tunnel near the railroad, but my mission isn't "completed".What's wrong?[/QUOTE] Nobody seems to know what's causing this?SGM 2.1 + Intergration pack.(With AtmosFear 3 obvs)
[QUOTE=Cpt.MEEM;44242932]Nobody seems to know what's causing this?SGM 2.1 + Intergration pack.(With AtmosFear 3 obvs)[/QUOTE] Sounds like MSO making him sprint over to that tunnel, then for some reason that mission doesn't check off right when he's killed. I keep getting crashes and AI bugs from SGM2.1 merged with MSO, so i'm probably gonna not use the integration pack anymore.
Decided to to domsething with the 100K ruble I had in my wallet. I bought a bunch of rifles and handed them out to the loners in Cordon. Enjoy the AKs boys!
S.T.A.L.K.E.R. Series Megathread on page 2? I will not accept this.
[QUOTE=JDER14;44248055]Decided to to domsething with the 100K ruble I had in my wallet. I bought a bunch of rifles and handed them out to the loners in Cordon. Enjoy the AKs boys![/QUOTE] Now they can fight and die to waves of military with honor. [editline]15th March 2014[/editline] I wish the U.S. got the good cover art for the stalker games and not the ones that always have some sort of face on the cover. Who the hell is that guy supposed to even be?
[QUOTE=seano12;44249770]Now they can fight and die to waves of military with honor. [editline]15th March 2014[/editline] I wish the U.S. got the good cover art for the stalker games and not the ones that always have some sort of face on the cover. Who the hell is that guy supposed to even be?[/QUOTE] I think it's supposed to be a representation of the C-consciousness. I could be wrong though.
[QUOTE=zombini;44250802]I think it's supposed to be a representation of the C-consciousness. I could be wrong though.[/QUOTE] You would think that a representation of the C-consciousness would be next to godlike rather than some guy with flaky skin. Maybe it's a representation of Strelok's soul.
[QUOTE=seano12;44250910]You would think that a representation of the C-consciousness would be next to godlike rather than some guy with flaky skin. Maybe it's a representation of Strelok's soul.[/QUOTE] Maybe it's a personification of the zone it's self. Those unforgiving eyes, harsh looking eyes. And the ugliness of the skin. It all makes sense now.
The Cordon military outpost attacked loner town because some boars bothered them. After slaughtering them all they saw fit to kill me with a Hind-D. Assholes.
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