S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
21,541 replies, posted
[QUOTE=Saturn V;44774002]That's the best shit in Stalker imo[/QUOTE]
It's excellent if you have some experience with the game, but if I was new to it and had Exobandits hounding me with RPKs, I might've given up. :v:
The best shit is pressing trade on a jacket wearing loner only to discover he has a small fucking arsenal on him and is carrying about twelve different high-end guns.
when we can have a simulation of every Stalker being unique and actually able to gain experience, new weaponry, gear and the like, as well as sensibly move deeper into the Zone, I'll be a happy man
[QUOTE=Beacon;44774366]when we can have a simulation of every Stalker being unique and actually able to gain experience, new weaponry, gear and the like, as well as sensibly move deeper into the Zone, I'll be a happy man[/QUOTE]
Didn't AMK have something like that?
I remember after some time you went back to the rookie camp and a few of the stalkers had Stalker suits but still had the rank of rookie, because of the suit change thing.
[QUOTE=proch;44773684]Quickloading makes LA crash.
As for the save, I'd say go in with the slow time function from cheat engine and see what you can do.[/QUOTE]
I'm just pointing out that it's a broken as fuck piece of garbage. Thank you for the tip though.
But onto what I was saying, I can make this game crash by looking at it the wrong way. I've gotten hundreds of different crashes with and without crash logs being reported.
the arena in LA is broken, it won't spawn the blind dogs i'm supposed to be fighting :/
I was so happy to find out that Sidorovich and the [sp]merc trader[/sp] both sell fuel.
[editline]herp[/editline]
Until I realized that refueling your car doesn't actually work, the car "eats" the fuel can but it doesn't actually replenish it's fuel supply :v: .
[QUOTE=Beacon;44774868]the arena in LA is broken, it won't spawn the blind dogs i'm supposed to be fighting :/[/QUOTE]
Since day 1, unfortunately.
How the fuck do you beat the dumb ass cave in soup. Constant radiation killing my health and only a pistol to kill blood suckers ? Impossible ?
[editline]10th May 2014[/editline]
Wtf nvm didn't see the backpack ha
It's the rite of passage.
We are not allowed to speak to you until you find a way.
Russians meanwhile have been working on tweaking the X-Ray source code that was leaked:
[url]http://translate.googleusercontent.com/translate_c?depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=ru&tl=en&u=http://www.gameru.net/forum/index.php%3Fshowtopic%3D55777%26view%3Dfindpost%26p%3D1465498&usg=ALkJrhgZz5Yv9CJ3dcC44LTi6SQi3M9Nuw[/url]
They removed bugtrap. :v:
So long, stack trace:
[QUOTE=Over-Run;44775073]How the fuck do you beat the dumb ass cave in soup. Constant radiation killing my health and only a pistol to kill blood suckers ? Impossible ?
[editline]10th May 2014[/editline]
Wtf nvm didn't see the backpack ha[/QUOTE]
Wait there was a backpack? What's in it?
I just realized you're talking about the exo/chaingun.
[QUOTE=Lyokanthrope;44775720]Russians meanwhile have been working on tweaking the X-Ray source code that was leaked:
[url]http://translate.googleusercontent.com/translate_c?depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=ru&tl=en&u=http://www.gameru.net/forum/index.php%3Fshowtopic%3D55777%26view%3Dfindpost%26p%3D1465498&usg=ALkJrhgZz5Yv9CJ3dcC44LTi6SQi3M9Nuw[/url]
They removed bugtrap. :v:
So long, stack trace:[/QUOTE]
Does that mean it wouldn't instantly crash the moment it finds some error?
[QUOTE=Teh Zip File;44775958]Does that mean it wouldn't instantly crash the moment it finds some error?[/QUOTE]
haha, no, it would just never show up and you would have to dig to your documents folder to find the reason for the crash :v:
[editline]11th May 2014[/editline]
[video=youtube;SHlrsTeDuFg]http://www.youtube.com/watch?v=SHlrsTeDuFg[/video]
I think that 1:00 pretty much sums up my stalker experience, no matter what - crashes, burers, controllers, there's always time to loot.
[QUOTE=exostalker;44776099]haha, no, it would just never show up and you would have to dig to your documents folder to find the reason for the crash :v:
[editline]11th May 2014[/editline]
[video=youtube;SHlrsTeDuFg]http://www.youtube.com/watch?v=SHlrsTeDuFg[/video]
I think that 1:00 pretty much sums up my stalker experience, no matter what - crashes, burers, controllers, there's always time to loot.[/QUOTE]
Holy fucking shit
I hadn't jumped like in 2.41 since ages...
Who remembers the first time they fought a bloodsucker
dark ass room, 2 a.m., half asleep, wasn't expecting it
I think it's safe to say I need a fresh pair of pants
[video=youtube_share;nAoEthNYAwo]http://www.youtube.com/watch?v=nAoEthNYAwo&feature=youtu.be[/video]
Total Faces: 14,001,674
Total Vertices: 5,956,991
An original map by Borovos for Call of Chernobyl. Not sure if it will be entirely ready for first CoC release or not. Depends how fast we work on it.
EDIT:
Better quality but shorter video on ModDB: [url]http://www.moddb.com/mods/call-of-chernobyl/[/url]
[QUOTE=Jetpack Bear;44776679]Who remembers the first time they fought a bloodsucker
dark ass room, 2 a.m., half asleep, wasn't expecting it
I think it's safe to say I need a fresh pair of pants[/QUOTE]
I have a blurry memory of spraying at one aimlessly for the first time, all the way back on a real shitty ATI X1300 card. After getting my face removed in stunning 19FPS, I learned the joys of quicksaving and F1 Grenades. Then later I learned the joys of switching to static lighting and lower settings for a much better 40-60FPS. :v:
[img]http://s018.radikal.ru/i528/1301/70/a6107b856dd6.jpg[/img]
so i thumbed around ap-pro.ru and found this picture of akimbo makarovs and mr zombi
I ran around for about an hour in Misery. I saw a blowout and watched these two stalkers run around, I think wearing SEVAs or something of the sort. I couldn't keep the door open or else I would have died so I closed it, then when the blowout was over I went to investigate. Couldn't find their bodies, and there was no way they could have ran somewhere to hide in that short a time span. I also found a stash with a modified AK and some goodies, but I realized that the proficiency of the weapon is low for my class. Tried to come back to the ship and some guys were dukeing it out. Didn't know who was who so I shot a guy. Big mistake, it was a friendly. In the end the whole ship shot at me. Maybe Misery just isn't my game.
Alright, I don't get this. In LA half the time the AI fail to see you 10m in front of them, but then in the dead middle of the night the military can see me from half a kilometre away without so much as a flashlight?
[QUOTE=Jetpack Bear;44776679]Who remembers the first time they fought a bloodsucker
dark ass room, 2 a.m., half asleep, wasn't expecting it
I think it's safe to say I need a fresh pair of pants[/QUOTE]
I accidentally wandered into the Dark Valley when I was supposed to go to the military base, oops.
Hit the scripted bloodsucker spawn there with only my aksu... Denied the dude his medkit and got ripped to shreds.
[QUOTE=Lyokanthrope;44775720]Russians meanwhile have been working on tweaking the X-Ray source code that was leaked:
[URL]http://translate.googleusercontent.com/translate_c?depth=1&hl=en&ie=UTF8&prev=_t&rurl=translate.google.com&sl=ru&tl=en&u=http://www.gameru.net/forum/index.php%3Fshowtopic%3D55777%26view%3Dfindpost%26p%3D1465498&usg=ALkJrhgZz5Yv9CJ3dcC44LTi6SQi3M9Nuw[/URL]
They removed bugtrap. :v:
So long, stack trace:[/QUOTE]
That's what I said I was going to do but I couldn't get the source to compile. I was going to make a binary file with and without BugTrap so when you release a mod you can use a BugTrapless build so the engine doesn't end itself. I was also going to add more audio hooks to weapons and other stuff.
Anywhere I can get a compileable version of the source?
[QUOTE=alundaio;44777236][video=youtube_share;nAoEthNYAwo]http://www.youtube.com/watch?v=nAoEthNYAwo&feature=youtu.be[/video]
Total Faces: 14,001,674
Total Vertices: 5,956,991
An original map by Borovos for Call of Chernobyl. Not sure if it will be entirely ready for first CoC release or not. Depends how fast we work on it.[/QUOTE]
So making maps is possible now?
Playing soup.go to find nimble. Wolfs guy asks for a shotgun that apparently sidrovich has. He doesn't have it. Talk to wolf and gives me an option to say the factory was cleared of bandits. News to me. Went to factory, wolfs guys are walking on the road back to base. I hear shooting at the factory so I to investigate. Like 6 bandits are standing around shooting nimble while he shouts for help off me, and he doesn't die. This mod is weird as fuck ha. Is there blowouts in soup
[QUOTE=kiloy;44777578]So making maps is possible now?[/QUOTE]
It was impossible? :quagmire:
[QUOTE=K1ngo64;44777539]That's what I said I was going to do but I couldn't get the source to compile. I was going to make a binary file with and without BugTrap so when you release a mod you can use a BugTrapless build so the engine doesn't end itself. I was also going to add more audio hooks to weapons and other stuff.
Anywhere I can get a compileable version of the source?[/QUOTE]
Look through that thread, they've been working out dependencies and stuff.
[editline]10th May 2014[/editline]
[QUOTE=kiloy;44777578]So making maps is possible now?[/QUOTE]
what?
It's been possible since they released the SDK :v:
[QUOTE=Over-Run;44777594]Playing soup.go to find nimble. Wolfs guy asks for a shotgun that apparently sidrovich has. He doesn't have it. Talk to wolf and gives me an option to say the factory was cleared of bandits. News to me. Went to factory, wolfs guys are walking on the road back to base. I hear shooting at the factory so I to investigate. Like 6 bandits are standing around shooting nimble while he shouts for help off me, and he doesn't die. This mod is weird as fuck ha. Is there blowouts in soup[/QUOTE]
Yeah, there are. I didn't get any for the first couple of days but now I get them like every 12 hours.
Soup is sometimes confusing as fuck. Some guy at garbage told me about this sick artifact he found called grandma's anal beads or something and I tried to shoot him just to see what it was before reloading. Guy takes an AP SVU shot to the face like a champ then knocks me through the ground and his buds light me up.
Can you revive NPCs through console codes in Shadow of Chernobyl?
I have a quest to turn in to Skull but he's dead as fuck
K so I'm playing soup again and I'm doing an arena challenge. I gotta kill a Chimera, but once I do it I get a load of suits, 6 knives, and some guns. Is this intended or is it a bug? I know for a fact I didn't have all these suits in my inventory before.
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