• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
snip i guess it wasn't funny
Christ, loners in CS just do not give a shit [t]http://cloud-4.steampowered.com/ugc/39723915226527256/320CD09E330F18D5BD309394EEC6FEF848FBC98C/[/t]
[thumb]http://i.imgur.com/BKmeKXG.jpg[/thumb] Yay
[video=youtube;LZ2NInF2qrc]http://www.youtube.com/watch?v=LZ2NInF2qrc[/video]
[QUOTE=Vivi_O;45614744]Except for this part: [IMG]http://i2.minus.com/iwSdyEIle8qMg.png[/IMG] Or this part: [IMG]http://i7.minus.com/icBAfHqMSU8i3.png[/IMG][/QUOTE] Seriously looks like a Gmod RP server.
[QUOTE=Bloodshot12;45620297][video=youtube;LZ2NInF2qrc]http://www.youtube.com/watch?v=LZ2NInF2qrc[/video][/QUOTE] hhnnngnnnn
Ah shit, when going to the north-eastern farmstead using the Road to Limansk mod, it instantly CTDs. Otherwise it seems to be working rather okay, good mod and nice shotguns. Also for some reason my controls don't save. Here's a log if you wanna take a look at it. [code]Expression : fatal error Function : CScriptEngine::lua_error File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp Line : 180 Description : <no expression> Arguments : LUA error: ...\common\stalker clear sky\gamedata\scripts\_g.script:976: bad argument #2 to 'format' (string expected, got nil) [/code] and the line appears to be [code] log(string.format("%s",nil))[/code]
Stalkers! Our relaunch announcement is drawing closer and closer! A new name for Redux, a new logo, a spiffy new website, new media and new feature announcements are all on the way! In the mean time, here's a little teaser of our new logo to keep you going... [t]https://scontent-b-fra.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10519713_779007265483724_3929511138407615120_o.jpg[/t] (copypasta'd from our [url=https://www.facebook.com/CoPRedux]Facebook[/url] page, soz)
[QUOTE=XeroG;45622358]Ah shit, when going to the north-eastern farmstead using the Road to Limansk mod, it instantly CTDs. Otherwise it seems to be working rather okay, good mod and nice shotguns. Also for some reason my controls don't save. Here's a log if you wanna take a look at it. [code]Expression : fatal error Function : CScriptEngine::lua_error File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp Line : 180 Description : <no expression> Arguments : LUA error: ...\common\stalker clear sky\gamedata\scripts\_g.script:976: bad argument #2 to 'format' (string expected, got nil) [/code] and the line appears to be [code] log(string.format("%s",nil))[/code][/QUOTE] Odd, I only got one crash at the farmstead but I relaunched the game and it was fine. As for the controls, just checking, but have you quit the game after setting them? If the game crashes after you set them it can't write the config
[QUOTE=Beacon;45623480]Stalkers! Our relaunch announcement is drawing closer and closer! A new name for Redux, a new logo, a spiffy new website, new media and new feature announcements are all on the way! In the mean time, here's a little teaser of our new logo to keep you going... [t]https://scontent-b-fra.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10519713_779007265483724_3929511138407615120_o.jpg[/t] (copypasta'd from our [url=https://www.facebook.com/CoPRedux]Facebook[/url] page, soz)[/QUOTE] redux is probably one of the most polished CoP mods that i know of. good luck with the relaunch
[QUOTE=Beacon;45623480]Stalkers! Our relaunch announcement is drawing closer and closer! A new name for Redux, a new logo, a spiffy new website, new media and new feature announcements are all on the way! In the mean time, here's a little teaser of our new logo to keep you going... [t]https://scontent-b-fra.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10519713_779007265483724_3929511138407615120_o.jpg[/t] (copypasta'd from our [url=https://www.facebook.com/CoPRedux]Facebook[/url] page, soz)[/QUOTE] I cant read the logo what is it yo
looks like 5I0LHCP
[QUOTE=Bloodshot12;45623693]Odd, I only got one crash at the farmstead but I relaunched the game and it was fine. As for the controls, just checking, but have you quit the game after setting them? If the game crashes after you set them it can't write the config[/QUOTE] Will try it out when I can. Also I love how metric fuckton of bodies are piling up in the swamps,how long does it take for them to despawn anyways?
Who said they despawn?
-snip im dumb-
So is Valley of Whispers any good? I'm thinking of getting this pack that mixes it with shoker weapon mod 2.1 [url]http://www.moddb.com/mods/shoker-weapon-mod/downloads/swm-v21-vowce-story-mod[/url]
Something something Chernobyl trees
[QUOTE=Bloodshot12;45625219]Who said they despawn?[/QUOTE] Yesss, your other advice worked. Thanks! Edit: In CS, how do I get out of the swamp? I've peppered a metric fuckton of renegades but they just keep coming back
[QUOTE=Beacon;45623480]Stalkers! Our relaunch announcement is drawing closer and closer! A new name for Redux, a new logo, a spiffy new website, new media and new feature announcements are all on the way! In the mean time, here's a little teaser of our new logo to keep you going... [t]https://scontent-b-fra.xx.fbcdn.net/hphotos-xpa1/t31.0-8/10519713_779007265483724_3929511138407615120_o.jpg[/t] (copypasta'd from our [URL="https://www.facebook.com/CoPRedux"]Facebook[/URL] page, soz)[/QUOTE] [t]http://uzerfriendly.com/wp-content/uploads/2014/03/Walt-Disney-Screencaps-The-Walt-Disney-Logo-walt-disney-characters-31872968-2560-1440.jpg[/t] I couldn't unsee it, sorry.
Survarium's updated again, with a total animation overhaul and two new maps. Also has a Vepr, AK74M, A545 (modernized AEK variant, doesn't look like shit suprisingly) and RPK74M in addition to four new armor sets.
[QUOTE=Lizzrd;45629101]Survarium's updated again, with a total animation overhaul and two new maps. Also has a Vepr, AK74M, A545 (modernized AEK variant, doesn't look like shit suprisingly) and RPK74M in addition to four new armor sets.[/QUOTE] Is your player model's upper body still a statue while running? Last time I played I just ran around with a PPsH-41 and owned everyone I saw, Survarium isn't all it was hyped up to be, yet, I can barely run it on my GTX 760 :v:
[QUOTE=XeroG;45628337]Yesss, your other advice worked. Thanks! Edit: In CS, how do I get out of the swamp? I've peppered a metric fuckton of renegades but they just keep coming back[/QUOTE] It's been a while, but as I recall you just have to push objectives hard and keep them until the Clear Sky folks get off their ass and blunder over.
[QUOTE=Reyjr43;45629203]Is your player model's upper body still a statue while running? Last time I played I just ran around with a PPsH-41 and owned everyone I saw, Survarium isn't all it was hyped up to be, yet, I can barely run it on my GTX 760 :v:[/QUOTE]Nope, it's synchronized first person and third person, feels kinda like arma 3 or that syndicate game from 2012 (which had pretty good camera mechanics, at least). Now it feels less like a russian CoD and more like something of its own.
[QUOTE=Lijitsu;45629249]It's been a while, but as I recall you just have to push objectives hard and keep them until the Clear Sky folks get off their ass and blunder over.[/QUOTE] So just run around and kill everyone until the Renegades' stats go away? Do you have to stay in outposts until the CS move their buttocks over there?
Ok, is there a way to edit my save files with the goal of adding/subtracting items? I have met this stalker that has an artifact that I can take to beard, and I can trade it for a weapon I got from nimble. I intend to just shoot him as soon as I get the artifact and take my weapon back, but when I kill him the weapon either disappears from existence, drops on the ground with about 15% condition (was greater than 90%), or the game crashes. The artifact also is not on the body if I shoot him before the trade. Im calling bullshit glitches on this and I want to edit my inventory as if my plan had worked. I am running misery btw. such is life in the zone
[QUOTE=Bloodshot12;45627267]So is Valley of Whispers any good? I'm thinking of getting this pack that mixes it with shoker weapon mod 2.1 [url]http://www.moddb.com/mods/shoker-weapon-mod/downloads/swm-v21-vowce-story-mod[/url][/QUOTE] I played a few hours of it yesterday. It seems pretty good so far. I like the design of the new map, though it feels different than vanilla COP maps. Walking in a straight line won't get you exactly where you want to go anymore. Shoker is a bit more of a mixed bag. Most of the weapon models and animations are really nice, though there are a few stinkers. But the upgrade system was needlessly changed and the new/modified armors are just as bad as you'd expect. Nothing intolerable though.
[video=youtube;IZwVvl71JnM]https://www.youtube.com/watch?v=IZwVvl71JnM[/video] the new Metro Redux releases are looking absolutely incredible
[QUOTE=XeroG;45629559]Do you have to stay in outposts until the CS move their buttocks over there?[/QUOTE] No, you'll just have to make sure that the Renegades don't take them back in the meanwhile (which, sometimes means that you'll have to stay in the outposts). And you don't have to kill all of the Renegades, just capture shit that Clear Sky wants you to, and then take the Machine Yard and the Southern Farmstead when the game tells you to.
i can never fucking remember how to get video embedding to work on this stupid forum [editline]8th August 2014[/editline] my merge :(
[noparse][media][/media][/noparse] also remember to remove s from https etc
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