• S.T.A.L.K.E.R. Series Megathread: The Zone will stop the Russians
    21,541 replies, posted
[QUOTE=Tinter;41083585]Why does everyone want to skip the cave? It's a part of the people soup experience.[/QUOTE]It's amusing at first in a "Oh, dem crazy Russians" sort of way, but quite frankly it's fucking annoying having to go through it every time one starts a new game.
[QUOTE=Sgt Doom;41098462]It's amusing at first in a "Oh, dem crazy Russians" sort of way, but quite frankly it's fucking annoying having to go through it every time one starts a new game.[/QUOTE] Why not just make a save that's after it?
[QUOTE=Zezibesh;41098576]Why not just make a save that's after it?[/QUOTE] That's what the cave save is for.
An emission started, so I ran into the nearby science bunker Then this happened [IMG]http://i.minus.com/iLoEsFqemkbBy.gif[/IMG] [IMG]http://i.minus.com/iscoK8jG2tNI6.gif[/IMG] Then after 2 minutes the game crashed
They became one with the vodka
The Zone is consuming them.
Gonna [I]really[/I] play through SHoC for the first time this week, instead of just starting and quitting shortly after. Any important tips other than the obligatory "No mods until you beat it once"?
You are welcome to use mods if you want to, just [I]experience[/I] the game without them, first.
[QUOTE=DragonAwesome;41103043]Gonna [I]really[/I] play through SHoC for the first time this week, instead of just starting and quitting shortly after. Any important tips other than the obligatory "No mods until you beat it once"?[/QUOTE] don't bother with complete
[QUOTE=mikester112;41095359]Monolith is the only correct path.[/QUOTE] I am [B]so[/B] fucking angry that Monolith isn't a joinable faction in TFW. Are there any mods like TFW that let you bro it up with the Monolith? Or a mod for TFW that makes the Monolith a joinable faction?
You guys remember my SHoC starter pack mod is in the OP right. It changes nothing but the graphics and makes damage scale properly across all difficulties. [editline]20th June 2013[/editline] [url]https://dl.dropbox.com/u/41052015/FPSTALKER_StarterPackSoC_1.0.rar[/url]
Does anybody know how to fix Call of Pripyat not working with Xfire running?
[QUOTE=Bloodshot12;41104994]Does anybody know how to fix Call of Pripyat not working with Xfire running?[/QUOTE] Close Xfire, launch CoP, start Xfire. Never figured out any other way.
[IMG]http://files.1337upload.net/and_the_last_save_was_twenty_million_years_ago.png[/IMG]
so in my searches of google i randomly came across some guy's depictions of what stalker suits looked like in roadside picnic [img]http://www.fengzhudesign.com/blog/fzd_roadside_01a.JPG[/img] im sure you guys have seen them before, and i have to say from reading the book, these suits are mostly on the spot for what i imagined them to be like.
Those suits looks really cool. If only I knew how to model things :( Btw I know you've been back for a while Rai but I'm still glad to see you back buddy :)
[QUOTE=Zezibesh;41098576]Why not just make a save that's after it?[/QUOTE]Updates that change the all.spawn would break them, although those don't come often iirc.
those suits look fucking awesome
Dayum [t]http://sphotos-g.ak.fbcdn.net/hphotos-ak-prn1/1014773_592268137461287_532245810_o.jpg[/t] New Survarium image.
Seems kinda Metro to be honest.
[QUOTE='[Green];41109764']Seems kinda Metro to be honest.[/QUOTE] Nope, Metro avoided clean high-tech stuff as much as possible. The digital watch and night-vision was the most they allowed. Everything else was hand-made from scarce resources inside the metro.
Anyone else aware of this guy's moddb page? [url]http://www.moddb.com/members/davidme[/url] It's got a few links to some of the more obscure russian mods, some translated, some not.
Hello I'm back. And I see raiskauskone is back.
I am black too
[QUOTE=Paravin;41114601]I am black too[/QUOTE] we're 100% black
[QUOTE=Raiskauskone;41114668]we're 100% black[/QUOTE] Me too
i AM BACK IN BLACK
[url]http://www.moddb.com/mods/spectrum-project[/url] Have you guys seen this mod? Maybe Im late, but I just have to comment this might be a great mod with new levels (some old ones too but modified)/gameplay. That "show the guard your documents" is so Allied Assault. I just hope that after the Misery/Redux/Lost Alpha mods come out, people will start to make great things involving new gameplay/levels. I recall that the Dez0wave team had a sort of manual/explanation guide to be released after they finished the mod. EDIT: Well, damn, I seem to have forgotten that the Russians have been doing this since 2009-08. But I mean POLISHED stuff.
[QUOTE=Cutthecrap;41115437][url]http://www.moddb.com/mods/spectrum-project[/url] Have you guys seen this mod? Maybe Im late, but I just have to comment this might be a great mod with new levels (some old ones too but modified)/gameplay. That "show the guard your documents" is so Allied Assault. I just hope that after the Misery/Redux/Lost Alpha mods come out, people will start to make great things involving new gameplay/levels. I recall that the Dez0wave team had a sort of manual/explanation guide to be released after they finished the mod.[/QUOTE] after Redux i'm gonna try to make Way of the Wolf on CryEngine
[QUOTE=Beacon;41115540]after Redux i'm gonna try to make Way of the Wolf on CryEngine[/QUOTE] Will you have to start from the ground or you can import stuff/scripts? That's something I have always wondered when game devs/modders moved things from one engine to another.
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