[sp]If you don't count the soundtracks, characters, and freebies, there's 14 DLCs for this game right now, maybe the next one is gonna be the Gage revenge pack.[/sp]
[t]http://i.imgur.com/7r8nE6F.jpg[/t]
I love my armor mod.
Any tips for revenge stealth?
Just found this
[video=youtube;Ul05VqchCJQ]http://www.youtube.com/watch?v=Ul05VqchCJQ[/video]
vlad dies in the end here's the death scene 100% canon guys sorry to spoil
[video=youtube;SEO48aXXhiQ]http://www.youtube.com/watch?v=SEO48aXXhiQ[/video]
[QUOTE=ulvemann43;47369641]Just found this
[video=youtube;Ul05VqchCJQ]http://www.youtube.com/watch?v=Ul05VqchCJQ[/video][/QUOTE]
There's one more not shown here.
[QUOTE=HiddenShadow;47369640]Any tips for revenge stealth?[/QUOTE]
Consider having one person with sensor C4. ECMs disrupt the timelock, so you can't ride them through. You can ride them through the evidence portion after, though.
I just completed the heist on Overkill stealth, and I enjoyed it for the most part. I hope it's still pleasant on Death Wish without too many kinks, my only complaints are the lack of a few more entry points. I kind of wish the fences had a few more holes, or you could stack planks near them to help jump over them. The lack of loot drop points also makes collecting the evidence a bit tedious, but otherwise, the flashlights help greatly in avoiding enemies.
I don't get it though, this heist has bearable stealth that is actually smooth. Car shop heist on the other hand, doesn't, and it perplexes the hell out of me how you flip-flop on the good/bad stealth thing a lot.
-snip-
One dissapointment to me came when i saw murkywater.
I actually immediately thought that it was going to be a murkywater themed heist. So we would get only murkywater enemies, or at least specials. So a murkywater themed dozer, cloaker, taser and shield. Would be really cool
So what's facepunch's general ruling on when spoilers need no longer be spoiler tagged?
[sp]Pretty odd how Hector being the informant actually makes sense considering his heists. Old hoxton wasn't really supposed to make a comeback at all when his heists were already done.
Unless they planned to have him be a rat right from the start and having him getting hoxton arrested was an afterthought[/sp]
[QUOTE=ulvemann43;47369641]Just found this
[video=youtube;Ul05VqchCJQ]http://www.youtube.com/watch?v=Ul05VqchCJQ[/video][/QUOTE]
One more appears, and it's about [sp]Rats. The FBI leader is not at all happy that Hector told the crew where the mendozas were on day 3, but Hector doesn't care; he wanted revenge, and now he has it. Obviously there was more, but I can't really remember the rest.[/sp]
In other news, I just stealthed this on hard- I've never really done solo stealth before, but this heist makes me wanna try it. Was a blast avoiding guards, gathering evidence, and doing everything without a hitch. Even got a trophy of it too!
[t]http://cloud-4.steamusercontent.com/ugc/713032660496041878/DD43AD37794AF949A62439005C912CA1D29B0839/[/t]
[sp]I even carried Hector to the van at the end.[/sp]
[editline]21st March 2015[/editline]
[QUOTE=Ryo Ohki;47369860][sp]Pretty odd how Hector being the informant actually makes sense considering his heists. Old hoxton wasn't really supposed to make a comeback at all when his heists were already done.
Unless they planned to have him be a rat right from the start and having him getting hoxton arrested was an afterthought[/sp][/QUOTE]
[sp]I'm willing to bet they had him planned on being a traitor before, just that now they were able to use Hox Breakout as an excuse to "find out" who it was.[/sp]
I know this is a small nitpick, but I really wish they had the contractor as Hoxton, not The Dentist. He has absolutely no involvement in the heist at all
Man, living in the Payday universe must really, really suck.
[QUOTE=Flubbman;47369553]Not outright confirmed, but there's a bunch of unused files in the game named after the PDTH heists, and to my knowledge they seem to add new ones in practically every update.
[editline]March 2015[/editline]
ninja'd
I wonder how they'll justify the inclusion of PDTH heists, if they are indeed adding them. Maybe they're just the internal names for upcoming heists that have similar elements?[/QUOTE]
Maybe they'll do it in the style of L4D2, where you can just have one game with all the stuff from the previous game, instead of switching to PD:TH to play them, this is the most likely option as it was very successful for L4D2 (and it would look good for them to add such a big amount of "content" for free, similar to valve)
Alternatively just going back and re-robbing these places (with extra security thrown in because of them being previously attacked by the payday gang)
[sp]I reckon Vlad's future missions will involve the new powersink that Hector's death created.[/sp]
[QUOTE=AlfieSR;47369855]So what's facepunch's general ruling on when spoilers need no longer be spoiler tagged?[/QUOTE]
none that I know of, but IMO it'd be a nice gesture to spoiler it for a week at least
So I just had an idea for a cinematic. [sp]The crew breach the panic room, and then Hector manages to get three of them down in the flashbang. And then he's celebrating when Hoxton climbs in the window behind him with a shotgun like The Skull from Scarface, presses the end of a double barrel to the back of his head, and then you hear the click of the trigger followed by a loud bang and a cut-away of the blood-stained helmet spinning across the floor from the momentum. Just whirring around in place for a bit before it falls over.[/sp]
[QUOTE=Hatley;47369936][sp]I reckon Vlad's future missions will involve the new powersink that Hector's death created.[/sp][/QUOTE]
[sp]I'm not really sure they're in the same market though, yeah they both dealt in Cocaine, but Vlad mostly does "protection" for businesses and possibly arms trafficking while Hector heads up a drug cartel and produces meth.[/sp]
[img]http://i.imgur.com/Fxhk3Qp.jpg[/img]
I got the vault, the fuse box right next to a door, the FBI boss, a single FBI agent, 2 keycards and 3 pieces of evidence, all in the same room. Talk about luck.
Could someone post a load of scripts and how to install them?
Like the 3 hiesters one? Or just an album of various fun ones?
if they just directly ported the pd:th heists for free it would render the first game pointless and wouldn't be fair for the people that actually paid for the game.
[QUOTE=asteroidrules;47369961][sp]I'm not really sure they're in the same market though, yeah they both dealt in Cocaine, but Vlad mostly does "protection" for businesses and possibly arms trafficking while Hector heads up a drug cartel and produces meth.[/sp][/QUOTE]
[sp]White Xmas has us collecting the pure Colombian cocaine Vlad was transporting now that he's on top. I think Hector's death will give him further power, after all 2015 is apparently the year of Vlad.[/sp]
[QUOTE=QuickShot;47370073]if they just directly ported the pd:th heists for free it would render the first game pointless and wouldn't be fair for the people that actually paid for the game.[/QUOTE]
Left 4 Dead did the same thing, though?
[QUOTE=QuickShot;47370073]if they just directly ported the pd:th heists for free it would render the first game pointless and wouldn't be fair for the people that actually paid for the game.[/QUOTE]
I paid for the game and I think it's entirely fair, I got dozens of hours of fun out of it, and it's dead anyway
[QUOTE=KaptonJack;47370091]Left 4 Dead did the same thing, though?[/QUOTE]
Yes. And a lot of people were upset over it.
[QUOTE=QuickShot;47370073]if they just directly ported the pd:th heists for free it would render the first game pointless and wouldn't be fair for the people that actually paid for the game.[/QUOTE]
I'm perfectly fine with that, I don't see any reason to be upset about it. I genuinely enjoyed basically all my time with the maps of the first game, so I wouldn't consider it a waste. I find it more offensive seeing all that good design going to waste and [I]not[/I] having a chance of being ported to work with the more advanced mechanics and functionality of the sequel. I'm going to guess the Payday: The Heist maps in Payday 2 will probably cost money unless you own the first game. If I recall correctly, Overkill said the maps couldn't be straight-up ported, and have to have a lot of the assets rebuilt from the ground up, having it cost money for people who don't own the first game would probably be a fair trade.
Although, I'd be pretty surprised if they weren't free to people who owned the first game.
[QUOTE=Jetamo;47370131]Yes. And a lot of people were upset over it.[/QUOTE]
That's because L4D1 & L4D2 played exactly the same, so there was no more interest in playing the first game anymore. Not to mention L4D2 came out less than a year after L4D1. Therefore people who bought L4D1 people felt scammed.
Porting the heists from PDTH to PD2 would require more work as both games are very different to each other.
[QUOTE=Bread_Baron;47370075][sp]White Xmas has us collecting the pure Colombian cocaine Vlad was transporting now that he's on top. I think Hector's death will give him further power, after all 2015 is apparently the year of Vlad.[/sp][/QUOTE]
[sp]You know, the notes in the revenge heist makes me believe Vlad is much, much more powerful than we believe. They have suspicions on everyone, but not him or bain[/sp]
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