• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
Here's something I finished today: [thumb]http://orig02.deviantart.net/63f0/f/2015/081/8/7/payday_fortress_by_html_earth-d8mq987.png[/thumb] [URL="http://html-earth.deviantart.com/art/Payday-Fortress-521905975"]http://html-earth.deviantart.com/art/Payday-Fortress-521905975[/URL]
[t]http://puu.sh/gLbv2/eec3772ec9.jpg[/t] Bonnie wasn't even been his preferred character btw it's a bit sad to be kicked while standing on escape zone after playing through the whole heist
[QUOTE=HTML_Earth;47375336]Here's something I finished today: [thumb]http://orig02.deviantart.net/63f0/f/2015/081/8/7/payday_fortress_by_html_earth-d8mq987.png[/thumb] [URL="http://html-earth.deviantart.com/art/Payday-Fortress-521905975"]http://html-earth.deviantart.com/art/Payday-Fortress-521905975[/URL][/QUOTE] chains should've been the heavy imo
[QUOTE=OlegFreeman;47375342][t]http://puu.sh/gLbv2/eec3772ec9.jpg[/t] Bonnie wasn't even been his preferred character btw it's a bit sad to be kicked while standing on escape zone after playing through the whole heist[/QUOTE] I don't understand what is going on there? Did he kick someone for being Bonnie or what? (And, actually, I really like Bonnie as a character. She's a walking stereotype but it doesn't feel offensive to me, as an actual Scottish person)
Why doesn't the sociopath perk deck have a completion bonus?
[QUOTE=HTML_Earth;47375336]Here's something I finished today: [thumb]http://orig02.deviantart.net/63f0/f/2015/081/8/7/payday_fortress_by_html_earth-d8mq987.png[/thumb] [URL="http://html-earth.deviantart.com/art/Payday-Fortress-521905975"]http://html-earth.deviantart.com/art/Payday-Fortress-521905975[/URL][/QUOTE] Sending this to the crew! Awesome! :D
[QUOTE=Craigewan;47375416]I don't understand what is going on there? Did he kick someone for being Bonnie or what? (And, actually, I really like Bonnie as a character. She's a walking stereotype but it doesn't feel offensive to me, as an actual Scottish person)[/QUOTE] She's [I]sort of[/I] a positive stereotype. At least within the context of a game about crooks.
[QUOTE=-Iker-;47375449]Why doesn't the sociopath perk deck have a completion bonus?[/QUOTE] It does, it's just missing the description text.
[QUOTE=AlfieSR;47375555]It does, it's just missing the description text.[/QUOTE] After so many updates (and us complaining about it), you'd think OVK would notice. Am I the only one who thinks that completing perk decks is a bit of a waste? With the 4000 points I would need to unlock the last tier, I can put into another perk deck and open my options up. Maybe I should, but right now I don't really think it's necessary.
[QUOTE=Magikoopa24;47375580]After so many updates (and us complaining about it), you'd think OVK would notice. Am I the only one who thinks that completing perk decks is a bit of a waste? With the 4000 points I would need to unlock the last tier, I can put into another perk deck and open my options up. Maybe I should, but right now I don't really think it's necessary.[/QUOTE] Do you even play the game? The last perk in the decks are mostly useful stuffs Even so, the huge amount of exp is enough to fill up 3 decks in one infamy level
So I am definitely enjoying playing with my PS3 controller, but I would love to switch the roles of the L/R buttons so L1/R1 are for aiming and shooting. Using the triggers is kinda annoying since they have to be fully pressed and sometimes I loose like .5 sec from not pressing all the way.
[QUOTE=HappyHead;47374886]Can someone make a mod that replaces the commissar with [SP]HECTOR[/SP] [b]or vice versa[/b].[/QUOTE] [t]http://cloud-4.steamusercontent.com/ugc/34114798228755016/5D76DCF8872E97D2569AB25948613995F2BE9F5D/[/t] He outsmarted us again
[QUOTE=NO ONE;47375622]So I am definitely enjoying playing with my PS3 controller, but I would love to switch the roles of the L/R buttons so L1/R1 are for aiming and shooting. Using the triggers is kinda annoying since [B]they have to be fully pressed and sometimes I loose like .5 sec from not pressing all the way[/B].[/QUOTE] Realism? v:v:v
Why can we only move certain masks/guns in the inventory? I end up having to push everything around with one mask to get the layout I want.
You know, I love the Hotline Miami heist, but the maps must really push the game or the engine to the limit, because I lag a lot on the second day. Once we get up to the third floor, it feels like my frames are taking a massive dip. It's still playable, but not the smoothness I usually get everywhere else, it makes being the crackshot I'm usually everywhere else difficult. Are there any plans to optimize it, or is it as good as it's going to get?
[QUOTE=HTML_Earth;47375336]Here's something I finished today: [thumb]http://orig02.deviantart.net/63f0/f/2015/081/8/7/payday_fortress_by_html_earth-d8mq987.png[/thumb] [URL="http://html-earth.deviantart.com/art/Payday-Fortress-521905975"]http://html-earth.deviantart.com/art/Payday-Fortress-521905975[/URL][/QUOTE] probably would have been better if you could have found a way to fit in clover and wick, those are the only 2 playable heisters left out, even if it would deviate from the 9 TF2 classes. But its defiantly very nice work reguardless.
hoxton and jacket should have been swapped
[QUOTE=RookieXtz;47375617]Do you even play the game? The last perk in the decks are mostly useful stuffs Even so, the huge amount of exp is enough to fill up 3 decks in one infamy level[/QUOTE] I guess I never saw the purpose of a bit of healing from hostages, or switching faster between weapons, or standing still powers. I only have those 3 decks right now at level 93 (those being crew chief, rogue, and burglar), but I suppose I'll put points into the others once I go infamous.
So, is Hector bugged like the Dozer in Hox Breakout day 1? Sometimes he drops in one hit or he sticks around and fights. This feels just like the whole dozer on the chair where he could be one shotted if you hit him fast enough after opening the door. The second time I beat Hox Revenge loud, he just died instantly.
[QUOTE=Lone_Star94;47375921]So, is Hector bugged like the Dozer in Hox Breakout day 1? Sometimes he drops in one hit or he sticks around and fights. This feels just like the whole dozer on the chair where he could be one shotted if you hit him fast enough after opening the door.[/QUOTE] Is that a glitch, or that while you're in stealth everything goes down in one hit?
[QUOTE=Notanything;47375801]You know, I love the Hotline Miami heist, but the maps must really push the game or the engine to the limit, because I lag a lot on the second day. Once we get up to the third floor, it feels like my frames are taking a massive dip. It's still playable, but not the smoothness I usually get everywhere else, it makes being the crackshot I'm usually everywhere else difficult. Are there any plans to optimize it, or is it as good as it's going to get?[/QUOTE]IIRC day 2 doesn't have any occluders for some reason, meaning that everything on the map is rendered at all times. In other maps, the areas that you can't currently see aren't rendered, which is the problem with HM.
Sometimes I wish this game was not a complete RNG hell. Two dozers, taser and cloaker camping at the last door in Hoxton breakout day 2 and we pretty much got taken down in a few seconds. One guy got tased, another two were downed from crossfire of cops and dozers and I was attacked by a cloaker through the smoke screen.
[QUOTE=Magikoopa24;47375938]Is that a glitch, or that while you're in stealth everything goes down in one hit?[/QUOTE] It's this. You've got about 1/5 of a second to shoot the guy before he's considered not in stealth any more and has normal health.
[QUOTE=Bread_Baron;47375250][t]http://i.imgur.com/V46eDzs.png[/t][/QUOTE] oh Sociopath is not in any tiers in this picutre. I ended up using it because I'm playing as Jacket and I liked his Perk Deck from first glance and I'm really loving it. The armor/hp regen on kills is quite useful because I'm techforcer(two sentries+C4 at same time and I'm 4 points away from getting ICTV) and I'm really loving it, but apparently Armourer is still better because of the armour buffs and everything. But I just really really love shooting a cop that too out my armor and then getting back a small % of it, enough to let it regenerate without any risk to my health.
Remember your revenge spoilers boys I was quite confused when I saw who the rat was. Almost thought it was another guy because of his voice
[QUOTE=RocketRacer;47376013]oh Sociopath is not in any tiers in this picutre. I ended up using it because I'm playing as Jacket and I liked his Perk Deck from first glance and I'm really loving it. The armor/hp regen on kills is quite useful because I'm techforcer(two sentries+C4 at same time and I'm 4 points away from getting ICTV) and I'm really loving it, but apparently Armourer is still better because of the armour buffs and everything. But I just really really love shooting a cop that too out my armor and then getting back a small % of it, enough to let it regenerate without any risk to my health.[/QUOTE] I've been using Gambler as a Tech/Forcer and it's been pretty great, free health+ammo for me and my teammates.
[QUOTE=Alsojames;47375995]It's this. You've got about 1/5 of a second to shoot the guy before he's considered not in stealth any more and has normal health.[/QUOTE] That's what I thought, and honestly it makes sense. Relating to Revenge, is it possible to dominate The Rat? Cause eventually I wanna do a run where I stealth the whole thing, and at the end make them cuff themselves so I can force him to walk out the front door to my heist car. I wonder if that'll be the official way too, to get more info...
It'd be nice to be able to modify your weapons with the materials and patterns you earn from heists. I know you can with the Goonmod thing, but that seems like a feature that'd be a really good idea to have within the base game. [editline]22nd March 2015[/editline] Also, I wish we could preview masks and attachments that we didn't have in stock yet, just to see what they look like. [editline]22nd March 2015[/editline] Better be taking notes Coyote!
Do flashlights actually do anything specific? I've heard people using them to aim shotguns better but if you honestly need help aiming a shotgun you got something wrong with you.
[QUOTE=spekter;47376261]Do flashlights actually do anything specific? I've heard people using them to aim shotguns better but if you honestly need help aiming a shotgun you got something wrong with you.[/QUOTE] Big Oil D2 lights out trying to read those billboard things.
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