• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
[QUOTE=Magikoopa24;47376240]That's what I thought, and honestly it makes sense. Relating to Revenge, is it possible to dominate The Rat? Cause eventually I wanna do a run where I stealth the whole thing, and at the end make them cuff themselves so I can force him to walk out the front door to my heist car. I wonder if that'll be the official way too, to get more info...[/QUOTE] I once dominated the Commisar so I assume so. [QUOTE=Limed00d;47378557]hmm will payday 2 actually manage to contest train simulator in the amount of dlc?[/QUOTE] Train shop heist DLC. It's a reskin of car shop heist but who the fuck cares, CHOO CHOO. [sp]i would actually be half tempted to pay a small bit for that. a pound or so[/sp]
[QUOTE=Ghost101;47375032]I never understood why everyone does that, it's like it's become a ritual now.[/QUOTE] Because Twitch said "No one will look twice at us in this ride." And players are like: Oh yeah? Will they really not look twice at a shotup car with broken windows and 5 masked person in it?
After rewatching Equilibrium, I decided that we need Dual Stryk 18
[QUOTE=DoktorAkcel;47378621]After rewatching Equilibrium, I decided that we need Dual Stryk 18[/QUOTE] still waiting for dual mg42's
[QUOTE=KennyAwsum;47378355]God, this menu animation is so rare but i like it so much. [IMG]http://i.imgur.com/ixg9bi7.jpg[/IMG][/QUOTE] jeeze akimbo crosskils modded like that? Not using lowblow/sneaky? [editline]23rd March 2015[/editline] [QUOTE=DoktorAkcel;47378621]After rewatching Equilibrium, I decided that we need Dual Stryk 18[/QUOTE] dual bronco/leo/gurber kurz when
dual shotguns when?
[QUOTE=Limed00d;47378646]dual shotguns when?[/QUOTE] Dual RPGs please.
[QUOTE=AlfieSR;47378610] Train shop heist DLC. It's a reskin of car shop heist but who the fuck cares, CHOO CHOO. [/QUOTE] Nah just straight-up heists on a speeding train. Every game series worth its salt has one.
[QUOTE=Limed00d;47378646]dual shotguns when?[/QUOTE] The sole thought of dual-welding DAOs (Street Sweeper) makes me moist. [editline]23rd March 2015[/editline] [QUOTE=PyrO_o;47378655]Dual RPGs please.[/QUOTE] [IMG]http://i.imgur.com/RxTOGce.jpg[/IMG]
[img]https://a.pomf.se/tsajkv.png[/img] I am.. 99% sure this contains no spoilers. How does he not notice I took the evidence?
[QUOTE=Limed00d;47378646]dual shotguns when?[/QUOTE] dual judge would actually be cool as fuck and you know it dont deny it
[QUOTE=AlfieSR;47378695][img]https://a.pomf.se/tsajkv.png[/img] I am.. 99% sure this contains no spoilers. How does he not notice I took the evidence?[/QUOTE] little did they know the real evidence was the corkboard
[QUOTE=kibbleknight;47375843]probably would have been better if you could have found a way to fit in clover and wick, those are the only 2 playable heisters left out, even if it would deviate from the 9 TF2 classes. But its defiantly very nice work reguardless.[/QUOTE] Clover as The Announcer and Wick as Ms Paulings The latter for their shared practicalness and efficacy and the former for the yelling and overdramaticness.
Dual judge would be overpowered as hell. It's only real drawback is low ammo and that would fix that.
[QUOTE=echo78;47378839]Dual judge would be overpowered as hell. It's only real drawback is low ammo and that would fix that.[/QUOTE] Akimbo Judge with HE rounds. One pistol wont be ever fully loaded.
I broke Crimenet [t]http://i.imgur.com/DKjM9Sd.jpg[/t]
[QUOTE=Confuzzlement;47378800]Clover as The Announcer and Wick as Ms Paulings The latter for their shared practicalness and efficacy and the former for the yelling and overdramaticness.[/QUOTE] Apart from the nine classes, I was thinking Bain should be The Announcer and Gage should be Saxton Hale.
[QUOTE=echo78;47378839]Dual judge would be overpowered as hell. It's only real drawback is low ammo and that would fix that.[/QUOTE] eh not really. you're giving up primary slot for a sparse-ammo utility weapon.
[QUOTE=Dermock;47378709]jeeze akimbo crosskils modded like that? Not using lowblow/sneaky?[/QUOTE] [URL="http://pd2skills.com/#/v3/mIjefBDa:efbDa:geCda:fqRSNOkMJEGBcDa:pR0:::"]Using Low Blow and Sneaky, Perk Deck is obviously Rogue.[/URL] [URL="http://pd2skills.com/#/v3/mSokhIJEFGBCDa:efDa:gCa:fROMJEGbcDa:ibcdea:::"]I also have a Inspire Ace Version that takes alot of the pistol synergy on the fugitive tree out.[/URL] As for the Crosskills, i can kill a dozer in a few seconds by just running up to it and spamming bullets into his faceplate and with the Dodge bonus, i don't even lose face half the time. It doesn't take a big hit to concealment as long as i balance it out with the rest of my loadout. I evened it out so the accuracy is just on the soft cap, although stability is a bit of an issue.
[QUOTE=KennyAwsum;47378898][URL="http://pd2skills.com/#/v3/mIjefBDa:efbDa:geCda:fqRSNOkMJEGBcDa:pR0:::"]Using Low Blow and Sneaky, Perk Deck is obviously Rogue.[/URL] [URL="http://pd2skills.com/#/v3/mSokhIJEFGBCDa:efDa:gCa:fROMJEGbcDa:ibcdea:::"]I also have a Inspire Ace Version that takes alot of the pistol synergy on the fugitive tree out.[/URL] As for the Crosskills, i can kill a dozer in a few seconds by just running up to it and spamming bullets into his faceplate and with the Dodge bonus, i don't even lose face half the time. It doesn't take a big hit to concealment as long as i balance it out with the rest of my loadout. I evened it out so the accuracy is just on the soft cap, although stability is a bit of an issue.[/QUOTE] maybe I'm too tired but they both look pretty terrible to me
[QUOTE=krail9;47378957]maybe I'm too tired but they both look pretty terrible to me[/QUOTE] Thanks for your [I]Invaluable[/I] input.
Rogue or Crook perk deck for a Fugitive build?
Payday 2's getting another 24 months of content. Starting from April 1st 2015, so roughly till April 1st 2017. [URL]http://starbreeze.com/2015/03/starbreeze-ab-further-extends-its-payday-2-collaboration-with-digital-bros-for-an-additional-24-month-period-digital-bros-to-acquire-2-67-of-starbreeze-stock-from-varvtre-ab/[/URL]
[QUOTE=Hellsing4682;47378996]Rogue or Crook perk deck for a Fugitive build?[/QUOTE] Rogue if suit, Crook is Lightweight Ballistic Vest.
[QUOTE=HTML_Earth;47378886]Apart from the nine classes, I was thinking Bain should be The Announcer and Gage should be Saxton Hale.[/QUOTE] How does one draw Bain though? :P
[QUOTE=Jetamo;47379013]Payday 2's getting another 24 months of content. Starting from April 1st 2015, so roughly till April 1st 2017. [URL]http://starbreeze.com/2015/03/starbreeze-ab-further-extends-its-payday-2-collaboration-with-digital-bros-for-an-additional-24-month-period-digital-bros-to-acquire-2-67-of-starbreeze-stock-from-varvtre-ab/[/URL][/QUOTE] Shit, I remember when the content was supposed to end on the holiday the year it came out.
[QUOTE=Limed00d;47378557]hmm will payday 2 actually manage to contest train simulator in the amount of dlc?[/QUOTE] Goodness me, [URL="http://steamcommunity.com/app/24010/reviews/?browsefilter=toprated"]I hope not[/URL]. I wrote a research article on Train Simulator awhile back. A lot of the most dedicated train simulator fans apparently ended up abandoning the game due to the prominent rehashing of DLC Dovetail Games does. [QUOTE]Tales given from user reviews talk about bugs that have remained in the game since its inception, and have gone completely ignored by the developers. All the while things that are insignificant to the actual simulation are “fixed”, but then quickly introduce more bugs. One player review explains: “What does get “fixed” is stuff no one gives a dookie about like the passengers having their clothes change depending on the season and “improving” their AI on platforms. I swear to god this was one of the embarrassingly small number of changes DTG advertised from 2013 to 2014, and even that just broke more things (now passengers will float in mid-air and run around in little circles!)” While bugs apparently run rampant in the game, things are a bit hectic even outside of it. Some reviews talk about community moderators deleting forum threads that have offered only constructive criticism for the game.[/QUOTE] At least with Overkill/Starbreeze we end up having fun most of the time. With Train Simulator players just spend their time [I]wishing[/I] they were having fun while simultaneously being [URL="http://store.steampowered.com/dlc/24010/"]$4,783.79[/URL] in debt due to the outrageous amounts/costs of DLC. Compare that to Payday 2's $95.82.
holy shit seeing that Fugitive build gave me an idea for a wicked pistolmind build
People were talking about the Completely OVERKILL content coming out today earlier, where's the source on that?
For whoever of you browses reddit, do you mind [url=http://www.reddit.com/r/paydaytheheist/comments/300ekb/can_the_damage_bonus_from_fast_and_furious_be/]checking out this discussion I've made?[/url] It bothers me how otherwise perfectly good weapons are unused since they cannot reach true 40 damage. I propose increasing the damage bonus from Fast & Furios to 7% from the current 5% (alleviating some rounding issues and allowing many weapons to hit 40,10 damage)
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