• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
[QUOTE=spekter;47384435]I'm thick as pig shit and thank you so very much.[/QUOTE] Breaking [i]any[/i] glass will trigger the alarms though, so if you're on a difficulty higher than normal you may not have enough time to hack and escape.
[QUOTE=asteroidrules;47384446]Breaking [i]any[/i] glass will trigger the alarms though, so if you're on a difficulty higher than normal you may not have enough time to hack and escape.[/QUOTE] Just tried it on Overkill and yeah still need to sneak/ECM rush.
Since they are extending their support for payday 2, won't half of 2016 be a real drout in updates for payday 2 because they're throwing out a walking dead game that year. Unless they hire more people to help, or just let Lion game studios give out dlcs. Could be wrong though. :words:
[QUOTE=TacticalBacon;47380391]I'd love to give Bonnie a proper try, but you basically have to be hosting to play her, just get kicked otherwise.[/QUOTE] this isn't even true
[QUOTE=Jebusfistus;47384515]Since they are extending their support for payday 2, won't half of 2016 be a real drout in updates for payday 2 because they're throwing out a walking dead game that year. Unless they hire more people to help, or just let Lion game studios give out dlcs. Could be wrong though. :words:[/QUOTE] Studio could be growing bigger. Or they're gonna offset a smaller team to sort out DLC/Updates.
[QUOTE=Fhenexx;47382402]Considering how much meth labs are a becoming a running joke in the community, I hope the April Fools joke this year involves putting meth labs on literally every singe heist, especially the ones where it doesn't fit. How does the Benevolent Bank stay afloat after being robbed by us so much? Federally insured money in the vault that gets reimbursed? Nope, they have a meth lab in the safe. How does the FBI have all the money to equip and send so many officers to their death? Meth labs in their offices, of course. Shadow Raid? Super stealthy meth lab action! And the Forest bomb heist? Well, the train didn't survive but a meth lab certainly could! The possibilities for cooking meth would be endless.[/QUOTE] Hoxton Breakout, meth lab becomes an objective at certain points Day 1 - Cook 3 bags to lower the bollards, cook another 3 bags to leave once at the exit Day 2 - Meth lab replaces the director's office as an objective, guaranteed to be one of the 3 objectives [i]For fuck sake lads, the power, cook some meth to get things going again[/i] Also optional additional meth labs in the infirmary, the ammo room and in at least 2 of 6 random spots upstairs.
[QUOTE=Ekalektik_1;47384426]On the topic of the new heister lines, I had this idea that everybody should call Jacket a different name, those names being the names of the masks he wears. Ie, Dallas would call him Richard, Houston would call him Tony, Wolf would call him Ted, and so on. It might be kinda confusing gameplay-wise, but it would be an interesting nod to both the mask names and how Jacket looks like a completely average guy who could very well be named something plain like Ted or Richard.[/QUOTE] Big Meth There are 12 meth labs in the basement, using clues you must cook meth from the correct lab to continue. [editline]24th March 2015[/editline] [t]http://cloud-4.steamusercontent.com/ugc/31863352469091555/EE2B3CD217174A3368ACBDF1CC650B68CCCFCC4F/[/t] I threw a grenade in this room and nobody died, but a paper stack didn't survive.
[QUOTE=kibbleknight;47383360]Fuckin' Twat, Prison Bitch, Crispy Face, uh i dunno. Anything that makes the sassiness between Houston and Hoxton more apparent is welcome.[/QUOTE] Jailbait, Crumpet, Cockface.
Someone ported [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=412921196"]your second home[/URL] to Cities Skylines. [t]http://i.imgur.com/PBzk6Yf.jpg[/t] Not sure if it increases the crime rate, though.
I don't know if it was the sale, but I can't believe I actually found a group of pubbies that was shit at Hotline Miami.
[QUOTE=AlfieSR;47384632]Hoxton Breakout, meth lab becomes an objective at certain points Day 1 - Cook 3 bags to lower the bollards, cook another 3 bags to leave once at the exit Day 2 - Meth lab replaces the director's office as an objective, guaranteed to be one of the 3 objectives [i]For fuck sake lads, the power, cook some meth to get things going again[/i] Also optional additional meth labs in the infirmary, the ammo room and in at least 2 of 6 random spots upstairs.[/QUOTE] White Xmas where instead of coke - meth ingredients drop.
[QUOTE=HJ-kos;47384774]White Xmas where instead of coke - meth ingredients drop.[/QUOTE] That's just called cookoff.
I've seen a few people mentioning recent changes to ammo pickups, something that made the GL40 easier to use because it guaranteed +1 ammo every pickup, anyone care to shed some more light on this? I've been struggling to find anything about it. The guess I've made is that if one weapon is full or has no ammo pickups it increases ammo pickup on the other weapon
[QUOTE=ReligiousNutjob;47384821]I've seen a few people mentioning recent changes to ammo pickups, something that made the GL40 easier to use because it guaranteed +1 ammo every pickup, anyone care to shed some more light on this? I've been struggling to find anything about it.[/QUOTE] Essentially, so long as your secondary is full, you will always pick up a grenade for your GL40 on an ammo pickup. For this reason, a GL40-RPG combo is actually fairly viable, even on DW, as the RPG does not rely at all on ammo pickups and allows you to always get a grenade whenever you pick up ammo no matter what
Firestarter Day 3. Access Mendoza's bank vault, and burn their meth lab. Most of the product is marked anyways.
eh can someone explain me the point of this thread? the name says its about dreaming of porting PDTH heists into pd2 but i see non of peoples talking about it and even though as much as i would love overkill to port PDTH heists into pd2 it will still kill the game remember how we were struggling to finish green bridge and undercover in hard difficulty? i bet if those heists were in pd2 they will be a joke why? because of 1 word... DODGERS the only heist in my opinion that deserves to be ported is FWB the newspapers all over pd2 maps say that fwb is reopenning soon, why not give it another hit?.
Doing Hotline Miami DW, activate the sprinklers and the game bugs out. Start taking fire damage non stop no matter where I am. It lasted the entire heist.
Just a note for those who want to do Hoxrev stealth or after the achievement is fixed, [sp]You can do the FBI boss step even before Bain tells you to do it[/sp]
Me and two of my friends decided to do all the missions on Deathwish just because we can (and because we get that sweet mask as a reward). We just did all of the Transport missions, minus train, on deathwish in one or two tries. Feels fucking great, we're on our way to get them all.
-snip :(-
[QUOTE=Nickolas;47385066]Hey guys about those PD:TH ports eh [t]http://cloud-4.steamusercontent.com/ugc/540769666711515856/24F0CB61F0B9FAA17ABBD7F98D22FF31317633EE/[/t] Does anyone else recognise that logo over there? That's the Mercy Hospital logo[/QUOTE] An unfortunate result of re-used assets. The FBI office on Firestarter: Day 2 has this issue as well.
[QUOTE=Nickolas;47385066]Hey guys about those PD:TH ports eh [t]http://cloud-4.steamusercontent.com/ugc/540769666711515856/24F0CB61F0B9FAA17ABBD7F98D22FF31317633EE/[/t] Does anyone else recognise that logo over there? That's the Mercy Hospital logo[/QUOTE] reused assets. you can find them allover the place the pool is another example. the carpet on diamond store is reused too. the gold model might be too apparently there were nomercy cubemaps on one of the maps too if i can remember right
[QUOTE=Nickolas;47385066]Hey guys about those PD:TH ports eh [t]http://cloud-4.steamusercontent.com/ugc/540769666711515856/24F0CB61F0B9FAA17ABBD7F98D22FF31317633EE/[/t] Does anyone else recognise that logo over there? That's the Mercy Hospital logo[/QUOTE] just as others said reused assets also the coke model is reused from panic room (PDTH) and theres reflections everywhere of old pdth heists in pd2 like undercover in mirror of hotline miami 1 or no mercy in glass of jewerly store/ukrainian job the c4 model too is reused from pdth
Payday 2 V3: Reused assets edition
I am really sad now thanks :(
[QUOTE=HJ-kos;47384774]White Xmas where instead of coke - meth ingredients drop.[/QUOTE] Almir's Meth? Toasted Meth? Meth Toast?
[QUOTE=AlfieSR;47385307]Almir's Meth? Toasted Meth? Meth Toast?[/QUOTE] Carrying: Meth lab part
[QUOTE=TheDrunkenOne;47385317]Carrying: Meth lab part[/QUOTE] Nah, you're carrying infinite amounts of ingredients, and one-time meth labs are falling from trees.
[QUOTE=HJ-kos;47385375]Nah, you're carrying infinite amounts of ingredients, and one-time meth labs are falling from trees.[/QUOTE] Everyone plays as wick, puts in the wrong ingredient into as many labs as possible at once. [B][I]FIREWORKS![/I][/B]
I hope the changes for the turret come soon. There is a sticky on the steam discussion boards for feedback posted by Jules from Overkill. He put some new ideas on the table to make it less of a terrible enemy about 5 days ago, but I hope they choose something that makes it less of a boring enemy to fight instead of potentially making it even more of a hassle. I'm personally hoping they lower the health of the armor plating, but also give it a weakness so it doesn't require mag-dumping to remove.
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