• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
[QUOTE=Bordellimies;47274055]Spamming HE rounds and then finishing the dozer off with a couple of headshots didn't require any sort of heroism either Two shots with thanatos isn't hard either, dozers are big as hell so no aiming is required, and no moments are made[/QUOTE] True enough. It warms my heart that things like this happen, though. [vid]http://a.pomf.se/lqglpm.webm[/vid] Also, the cops can shoot the rockets like grenades. 10,000 damage grenades.
[QUOTE=Grimhound;47274038]Within 1 day people went from moving away from dozers and taking a tactical approach where one guy stuns and the other face-fucks them to just one-shotting them with rockets. I hope the novelty wears off, because it makes me sad. If their plan is to power creep until people play Death Wish like they used to play Overkill, I don't even at this point.[/QUOTE] More power is good. DW can stay the nofunallowed mode while the others get more enjoyable. I have a lot more fun fighting the weaker blue SWAT than the FBI guys. Then I don't have to worry about gun stats or getting 2 shot by some asshole across the map, just aiming, taking cover, and playing the game.
[QUOTE=Grimhound;47274060]True enough. It warms my heart that things like this happen, though. [RPG vs two skulldozers] Also, the cops can shoot the rockets like grenades. 10,000 damage grenades.[/QUOTE] What made it fly off like that?
[QUOTE=SlickBlade;47274084]What made it fly off like that?[/QUOTE] [img]http://i.imgur.com/tsJCVr2.png[/img]
How long does the XP bonus last?
Fuck me the completely overkill masks make the game basically unplayable for me. Even setting everything down to low doesn't stop the random fps drops.
[t]http://i.imgur.com/arA7P2c.png[/t] Segregation within the community.
Also Coyoteze as inside man tell who managed textures and etc to fix the pon pon pattern, it still isn't perfectly symmetrically in middle, all masks look awful because of this when that pattern is used.
[QUOTE=TacticalBacon;47274018]Oh my god, just did a Hotline Miami run where three of us were using the RPG. Needless to say, the moment the safe door opened, the commissar got destroyed by 30,000 damage to the face.[/QUOTE] I did it with a friend who brought the minigun, he had the commissar dead before the door was fully opened.
[QUOTE=TacticalBacon;47274018]Oh my god, just did a Hotline Miami run where three of us were using the RPG. Needless to say, the moment the safe door opened, the commissar got destroyed by 30,000 damage to the face.[/QUOTE] How wide is the explosion radius on it? Could you stealth bank with it by shooting it in while having ecm down?
Anybody got a good FugitiveGhost/MMGhost build?
[QUOTE=Combine 177;47274187]How wide is the explosion radius on it? Could you stealth bank with it by shooting it in while having ecm down?[/QUOTE] It's not that large. It's a good bit larger than a grenade, but it won't wipe out the whole bank in one shot. Maybe two or three...
[QUOTE=Combine 177;47274187]How wide is the explosion radius on it? Could you stealth bank with it by shooting it in while having ecm down?[/QUOTE] With the better stats mod: the GL has a radius of 3.5m, RPG is 5m.
I have a feeling that the hoxton revenge heist might involve the safehouse as day 1.
So, I just helped a friend get all the achievements for the AK/CAR pack, anyone have some recommended builds with it? Primarily something using the DMR kits or an LMG esque build with quadstack mags.
[QUOTE=SGTNAPALM;47273653]This is the new meta.[/QUOTE] Not even kidding. [t]http://cloud-4.steamusercontent.com/ugc/31861554315560864/7EC8024310109E5DE031D4DA937F259AD669C7D7/[/t] Look at this, it's comical.
Coyoteze, please animate Dallas swimming in money, mod packages, and DLC cases, please. Thank you.
Saw someone else with a similar idea to mine, but with a much better Hoxton so I stole it. [t]https://i.imgur.com/vbE3HrA.jpg[/t] It also looks baller in Alien Slime (also not mine.) [t]https://i.imgur.com/tdZlQiJ.jpg[/t]
The Grenade Launcher is ridiculously amazing now with the ammo pickup buff. Also going all GL/Minigun + Rocket Launcher and storming Four Stores is amazing, explosions, explosions everywhere.
[QUOTE=Lolnoob1;47273832]Joceline O/U 12g Shotgun (aka the gun that comes with Bonnie) has actual strings for the mods now:[/QUOTE] so basically it's [I]another[/I] double-barrel with the only mods being ones to make it sawn-off why are people excited about this? the mosconi is rubbish and this will be too
[QUOTE=krail9;47274368]so basically it's [I]another[/I] double-barrel with the only mods being ones to make it sawn-off why are people excited about this? the mosconi is rubbish and this will be too[/QUOTE] I like the mosconi. It just needs a faster reload, but apart from that it's good even on overkill
I'm sorry but what? I just went up in infamy, so I did Jewelry Store real quick with an unmodified amcar and a silenced makarov in singleplayer. Upon beating it stealthily I got this achievement... [IMG]http://puu.sh/gpYDF/9a552010e6.png[/IMG] Also, it was on normal difficulty.
The rocket launcher and minigun will lose their novelty for me, honestly. Pistol Messiah is 2good for me to give that up, and I like being able to actually hit things reliably with a primary. [editline]7th March 2015[/editline] [QUOTE=Whyt546;47274394]I'm sorry but what? I just went up in infamy, so I did Jewelry Store real quick with an unmodified amcar and a silenced makarov in singleplayer. Upon beating it stealthily I got this achievement...[/QUOTE] Yeah, it's kind of broken at this point. Instead of a "Check for all 3" it apparently just checks for one. Or so reddit said.
[QUOTE=krail9;47274368]so basically it's [I]another[/I] double-barrel with the only mods being ones to make it sawn-off why are people excited about this? the mosconi is rubbish and this will be too[/QUOTE] Actually it also has the shell rack mod, so at least one useful one.
Oh, those Train Heist things make sense. It's probably one of the "Heist Update" missions. That makes the most sense to me, since that's one of the more popular missions that isn't available on its own.
Is there any way to disable the van skin from the Overkill pack?
[QUOTE=Grimhound;47274425]Is there any way to disable the van skin from the Overkill pack?[/QUOTE] Yes, actually. But it also disables your ability to use the minigun and RPG. I'm pretty sure unchecking them from your DLC list in steam does it. [IMG]http://puu.sh/gpZr1/7515b42f09.jpg[/IMG]
[QUOTE=asteroidrules;47274409]Actually it also has the shell rack mod, so at least one useful one.[/QUOTE] increased reload speed or what? I don't think any other mods do that
[QUOTE=krail9;47274451]increased reload speed or what? I don't think any other mods do that[/QUOTE] Probably just gonna be a max ammo buff, which in and of itself is still pretty rare. Also, I feel like it would balance better if the new DMR kits worked more like the old one and either reduced your magazine capacity or had a low capacity magazine available as another part. It made it harder to waste ammo with the G3 DMR than it is with the AMR/AK DMRs.
[QUOTE=Grimhound;47274425]Is there any way to disable the van skin from the Overkill pack?[/QUOTE] gotta wait on someone to get a mod going
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