• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
I was curious to know which of my weapons could give the most dakka to the turret, and how long should I shoot it with said weapon. In my case it's the Falcon Rifle modded to do 63dmg with 40 magazine/80 in total. To simulate the best case scenario and more, I installed PP and turned on AI ignore, recoil and anything that could make me miss any shots. Took 160 bullets from it (leaving the turret at 21k), and a few from the secondary to finish it. I turned around and another one was already waiting. For cinematic experience, [media]http://www.youtube.com/watch?v=PtWv2vDvWfg&feature=youtu.be[/media]
[QUOTE=Coment;47347464]I was curious to know which of my weapons could give the most dakka to the turret, and how long should I shoot it with said weapon. In my case it's the Falcon Rifle modded to do 63dmg with 40 magazine/80 in total. To simulate the best case scenario and more, I installed PP and turned on AI ignore, recoil and anything that could make me miss any shots. Took 160 bullets from it (leaving the turret at 21k), and a few from the secondary to finish it. I turned around and another one was already waiting. For cinematic experience, [media]http://www.youtube.com/watch?v=PtWv2vDvWfg&feature=youtu.be[/media][/QUOTE] When you put it under those circumstances, it seems easy without the interference of other units, and being shot by the turret yourself.
[QUOTE=Coment;47347464]I was curious to know which of my weapons could give the most dakka to the turret, and how long should I shoot it with said weapon. In my case it's the Falcon Rifle modded to do 63dmg with 40 magazine/80 in total. To simulate the best case scenario and more, I installed PP and turned on AI ignore, recoil and anything that could make me miss any shots. Took 160 bullets from it (leaving the turret at 21k), and a few from the secondary to finish it. I turned around and another one was already waiting. For cinematic experience, [media]http://www.youtube.com/watch?v=PtWv2vDvWfg&feature=youtu.be[/media][/QUOTE] It should not take that many bullets to take that thing down. It is a waste of time, and only serves to piss people off. I'm not knocking the idea, but it definitely needs some retooling (which we'll probably get within the next few days). [editline]18th March 2015[/editline] [QUOTE=Notanything;47347528]When you put it under those circumstances, it seems easy without the interference of other units, and being shot by the turret yourself.[/QUOTE] I think Coment wasn't saying it was easy, just showing the absolute best case scenario in taking it down. Either way I think we can all agree it's a bit ridiculous.
[QUOTE=ulvemann43;47347416]Any chance you'll share?[/QUOTE] maybe, might upload them to lastbullet, any song you want in-particular?
[QUOTE=Magikoopa24;47347529]It should not take that many bullets to take that thing down. It is a waste of time, and only serves to piss people off. I'm not knocking the idea, but it definitely needs some retooling (which we'll probably get within the next few days). [editline]18th March 2015[/editline] I think Coment wasn't saying it was easy, just showing the absolute best case scenario in taking it down. Either way I think we can all agree it's a bit ridiculous.[/QUOTE] So, if the math I'm doing is correct, the plating on Overkill has about 7,500 health, giving it a bit more durability than a bulldozer, but without any weaknesses to circumvent that large health pool. If I'm also not mistaken, I've read somewhere that the armor plating has a damage cap against it, so anything really strong has a lot of its power going to waste, which means the most effective way to eliminate it is automatic weaponry. Terrible.
ovk twitter just tweeted a pic of some guy at the office dressed up holding a pair of car keys with a payday "2" keyring, guess they are really pushing the fact there will be driving involved, be disappointed if there isnt some wonky driving
[QUOTE=MarioInATopHat;47347613]ovk twitter just tweeted a pic of some guy at the office dressed up holding a pair of car keys with a payday "2" keyring, guess they are really pushing the fact there will be driving involved, be disappointed if there isnt some wonky driving[/QUOTE] The first thing I'm gonna do in the heist (if there is driving) is attempt to Big Rigs it, by driving backwards and seeing if I can go as fast as the speed of light.
[QUOTE=Magikoopa24;47347638]The first thing I'm gonna do in the heist (if there is driving) is attempt to Big Rigs it, by driving backwards and seeing if I can go as fast as the speed of light.[/QUOTE] im just laughing at the thought of someone spawning a driveable car on bank heist and running over the lobby with it
[QUOTE=MarioInATopHat;47347613]ovk twitter just tweeted a pic of some guy at the office dressed up holding a pair of car keys with a payday "2" keyring, guess they are really pushing the fact there will be driving involved, be disappointed if there isnt some wonky driving[/QUOTE] we just know this is going to be shit get ready guys for overkill to disappoint us yet again like an absent father
[QUOTE=MarioInATopHat;47347613]ovk twitter just tweeted a pic of some guy at the office dressed up holding a pair of car keys with a payday "2" keyring, guess they are really pushing the fact there will be driving involved, be disappointed if there isnt some wonky driving[/QUOTE] I highly doubt that there would be anything besides running, holding use and shooting. I was expecting that on hoxton breakout you would be sitting in a car while it speeding on road and shooting incoming enemies, or on bomb heist docks you would jump on that ship and sail the fuck away on it. Least I hope that maybe they'll do some kind of train heist - something like UT99's as_highspeed [IMG]http://i.imgur.com/EAtuyvG.jpg[/IMG]. Or convoy from UT2003.
[QUOTE=LordCrypto;47347647]we just know this is going to be shit get ready guys for overkill to disappoint us yet again like an absent father[/QUOTE] I'm always expecting the worst, so, if it turns out good, I can be pleasantly surprised and enjoy it.
[QUOTE=MarioInATopHat;47347586]maybe, might upload them to lastbullet, any song you want in-particular?[/QUOTE] Which ones have you made a mod for? Even if a song isnt something i like, i bet quite a few would love more sound mods with that style of music
[QUOTE=ulvemann43;47347662]Which ones have you made a mod for? Even if a song isnt something i like, i bet quite a few would love more sound mods with that style of music[/QUOTE] idk really [IMG]http://puu.sh/gFtXH/e41ff3c51d.png[/IMG] heres a list of songs ive made to replace clowns are scary but havent actually released them (with vague names), and then theres the dubmood - richard one i was using in the video i posted
Func_vehicle for Payday 2.
If the files are anything to go by, I'm sure the Car Heist will be pretty interesting. I can't say much more than that though :v:
driving cars in payday is a wet dream to me
Payday 2 kart racing Cant wait to see Wolf's death stare
[QUOTE=MarioInATopHat;47347673]idk really [IMG]http://puu.sh/gFtXH/e41ff3c51d.png[/IMG] heres a list of songs ive made to replace clowns are scary but havent actually released them (with vague names), and then theres the dubmood - richard one i was using in the video i posted[/QUOTE] I'm kinda bumping in but i personally would love to have Le Perv in The remix from the Remix EP is great for filling in some of the calmer sections i feel Though Clowns are Scary also got Acid Spit already so it'd be easier to have that on a different song replacement
[QUOTE=Nickolas;47347745]I'm kinda bumping in but i personally would love to have Le Perv in The remix from the Remix EP is great for filling in some of the calmer sections i feel Though Clowns are Scary also got Acid Spit already so it'd be easier to have that on a different song replacement[/QUOTE] yeah, that was done by me, i personally only replace clowns are scary because thats the only song in the game that i don't like
So what are we supposed to get today?
There's no way we'll get to drive cars in the new heist. Why making such a major gameplay change for a single heist ? My bet is that we'll have to drill open containers with the cars in them and wait for a helicopter (or something else) to pick them up. [editline]18 march 2015[/editline] Or we'll have to move them by interacting with the steering wheel, just like in Hoxton Breakout and Hotline Miami.
[QUOTE=arleitiss;47347771]So what are we supposed to get today?[/QUOTE] Cars. The new and now even more meta, Car-5!
[QUOTE=arleitiss;47347771]So what are we supposed to get today?[/QUOTE] car shop heist
[QUOTE=StoneRabbit;47347780]There's no way we'll get to drive cars in the new heist. Why making such a major gameplay change for a single heist ? My bet is that we'll have to drill open containers with the cars in them and wait for a helicopter (or something else) to pick them up.[/QUOTE] And, following traditions, one of them will be a meth lab. Yep, in a car shop. and you'll have Mu Cs HCl nearby, of course.
[QUOTE=MarioInATopHat;47347762]yeah, that was done by me, i personally only replace clowns are scary because thats the only song in the game that i don't like[/QUOTE] Most people tend to pick a song based on their lengths I'm never really picky on what it replaces unless it is something i'd actually like to keep, can't switch mods out in the middle of a play session
[QUOTE=MarioInATopHat;47347786]car shop heist[/QUOTE] Time to bust out the Redline OST. EDIT: If you haven't seen Redline, go watch Redline. Hand-drawn animation. Go watch it. Took seven years to make. Over 100,000 hand-made drawings.
[QUOTE=StoneRabbit;47347780]There's no way we'll get to drive cars in the new heist. Why making such a major gameplay change for a single heist ?[/QUOTE] reminds me when Valve did that for TF2 (Kart racing last halloween) It was only for that 1 map, but the community had a blast making custom maps / racing modes. I too doubt we'll ever get to drive cars but if we do, I expect this community to also go crazy with it
Just imagine, we get the car shop heist. We sneak our way inside the car building thing or whatever its called, when you head up to a car "Hold [F] to bag" pops up, you hold down the use key and then bam, you bag the entire car in the small dufflebags you usually have, and then you haul it back to the trusty van.
[QUOTE] It’s time to steal some very good looking cars as fast as possible without anyone noticing.[/QUOTE] kinda implies we MIGHT drive the cars. right? [I]riiiiiiight?[/I]
Think we can get Carmen Sandiego as a contractor?
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