• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
[QUOTE=little.sparrow;47348451] uh[/QUOTE] "Yep, it's a wall alright."
[QUOTE=little.sparrow;47348451][thumb]http://cloud-4.steamusercontent.com/ugc/39744208175417547/97A97D7C76BFD2779B6D982B175344531C0B82AA/[/thumb] uh[/QUOTE] I also noticed that players' grenades are drawn on top level of reality
[QUOTE=MarioInATopHat;47347673]idk really [IMG]http://puu.sh/gFtXH/e41ff3c51d.png[/IMG] heres a list of songs ive made to replace clowns are scary but havent actually released them (with vague names), and then theres the dubmood - richard one i was using in the video i posted[/QUOTE] omg please tell me some of these will see the light of day. hotline theme sounds absolutely badass for HM Day 2, wonder if this way home would work well as a track mod
[video=youtube;LcuRN2zsfMs]http://www.youtube.com/watch?v=LcuRN2zsfMs[/video] [URL="http://www.overkillsoftware.com/springbreak/"]too fast[/URL]
[QUOTE=little.sparrow;47348451][thumb]http://cloud-4.steamusercontent.com/ugc/39744208175417547/97A97D7C76BFD2779B6D982B175344531C0B82AA/[/thumb] uh[/QUOTE] its to do with goonmod
[QUOTE=HappyHead;47348571][video=youtube;LcuRN2zsfMs]http://www.youtube.com/watch?v=LcuRN2zsfMs[/video] [URL="http://www.overkillsoftware.com/springbreak/"]too fast[/URL][/QUOTE] [B]FUNFACT[/B]: Andreas here was the lead producer on the horror-game/HL1 mod "Cry of Fear"!
that music sounds pretty great
Let me guess. Hold F to interact. car drives away on it's own
"Be the first player in a four man crew to reach the docks." Darn it! Well, at least we finally get a new song.
[QUOTE=HappyHead;47348571][video=youtube;LcuRN2zsfMs]http://www.youtube.com/watch?v=LcuRN2zsfMs[/video] [URL="http://www.overkillsoftware.com/springbreak/"]too fast[/URL][/QUOTE] Stealth only. Welp, seems i'ma need to be carried through this one too
Awh, Stealth only? Well, let's hope it's good at least. EDIT Also, that song sounds pretty sick if it's the song for this heist
[QUOTE=Coyoteze;47348602][B]FUNFACT[/B]: Andreas here was the lead producer on the horror-game/HL1 mod "Cry of Fear"![/QUOTE] After the release of Cry of Fear, I heard he was working up at Dice, didn't know he's working on Payday now!
More stuff to ECM rush? Yay.
Stealth only though? Goddamn. I want to play my cop shooty, drill jammy game.
Watched the video, had a thought about intercepting the cargo ship instead of robbing the dealership. Now I want a heist where we zipline between two ships and commit an actual act of piracy.
[QUOTE=IntenseBarney;47348633]Let me guess. Hold F to interact. car drives away on it's own[/QUOTE] ALARM TRIGGERED: Police pulled over speeding car without a driver.
Wait, so the car shop heist is stealth only? I hope that means the stealth is on par with Shadow Raid then, if not, it's going to blow.
meanwhile, two hidden achievements were removed (ham and score) and a new one was added (yeah) i wonder why [t]http://i.imgur.com/RI7eF4m.png[/t]
i'm appreciative that its stealth only, kind of burnt myself out on doing loud only stuff with the whole xp bonus and hoxout meta thats been going on, the music sounds good and i hope the heist is just as good (tho what was almir talking about at the end of the video?) [editline]18th March 2015[/editline] [QUOTE=Omniary;47348541]omg please tell me some of these will see the light of day. hotline theme sounds absolutely badass for HM Day 2, wonder if this way home would work well as a track mod[/QUOTE] [url]https://dl.dropboxusercontent.com/u/7749343/%E2%9D%A4/markk/hotline%20theme.rar[/url] could probably make that
The one removed was one of the "High Score" achievements. High was turned into the Cook-Off deathwish achievement. I'm guessing Score was going to be the Train Heist deathwish achievement?
Who wants to bet there'll be a poster of Simon (Cry of Fear) somewhere inside the Car Shop?
New mask is based on The Stig! [t]http://media.overkillsoftware.com/2015/03/sportlov_day6_ingame_mask_image.png[/t]
just did Hoxout hard. Not a single sentry ... am i lucky?
So no update yet?
[QUOTE=HiddenShadow;47348839]just did Hoxout hard. Not a single sentry ... am i lucky?[/QUOTE] No, Hoxout is pretty easy on anything that isnt DW. Although OK can get very hectic
[QUOTE=Theportalmaster;47348806]New mask is based on The Stig! [t]http://media.overkillsoftware.com/2015/03/sportlov_day6_ingame_mask_image.png[/t][/QUOTE] Hotline Miami's helmet looks better and closer to Stig's helmet IMO. Though can't judge by that picture only.
[QUOTE=HiddenShadow;47348839]just did Hoxout hard. Not a single sentry ... am i lucky?[/QUOTE] Let me rephrase not a single swat turret was there ... was i lucky
[QUOTE=HiddenShadow;47349034]Let me rephrase not a single swat turret was there ... was i lucky[/QUOTE] iirc, they don't spawn below Overkill
[QUOTE=Killer monkey;47348988]No, Hoxout is pretty easy on anything that isnt DW. Although OK can get very hectic[/QUOTE] VH can as well get really hectic, but quite rare. It's kinda fnny though playing hoxout OK and being in a situation, during an assault and everyone goes "where are the cops?" then the next time you play it, cops everywhere. Constantly, even outside of assaults. This game is odd
Reading through the last few pages about the turret enemy, I kinda agree with both sides; inspiring communication/teamwork is a great idea and something I like seeing encouraged, however making a bullet-sponge isn't necessarily a good way to promote that - there's a lot of other cool shit you could do instead
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