• PAYDAY 2 V3: Dreaming of PD:TH Heist Ports
    5,001 replies, posted
With the new OVE9000 Saw mods, the saw alerts from 7 meters away when sawing the air, and 35 meters when sawing a person or surface. Without the silent motor, it alerts from 35 meters away when sawing the air, and 150 meters when sawing a person or surface. So, it's kinda useless, as 35 meters sawing an object silenced is the same distance the Thanatos .50 cal Sniper Rifle alerts when it shoots. By the way, the Saw unsilenced is great for Control Freak, as quickly tapping a surface/floor alerts 150 meters, which is the farthest of any weapon (most weapons alert at 45 meters or less) and nearly covers most levels entirely.
[QUOTE=Judas;47358102]why would twitch help break hoxton out if he ratted on hoxton why would twitch risk his life getting a new escape vehicle for hoxton if he ratted on hoxton[/QUOTE] you should be the last person asking questions about the traitor, judas. [sp]sorry[/sp] But really, maybe he wanted to get the crew/us to trust him and or forgive him should they have found out. It's only a theory, we'll find out who the real rat is in two days anyways
This might just be misinformation I was reading, but I saw somebody claim that having Drill Sergeant aced causes the drill to jam more often than it would without it. Can anybody who dwells within the files actually confirm, or dispel that claim? I'm wondering even if it was true, would the amount of extra jams counteract the overall time reduction from the aced skill?
[media]http://www.youtube.com/watch?v=rADMlSTEoj4[/media]
Did Cloakers get more noticeable lately? I remember when they were introduced, you had to be careful and listen for them. But now it seems like you can hear their screech from all corners of the map. Seems to defeat the point of a stealth enemy if you make them the loudest special unit of all, even the Bulldozer doesn't announce himself non-stop.
[QUOTE=Judas;47358102]why would twitch help break hoxton out if he ratted on hoxton why would twitch risk his life getting a new escape vehicle for hoxton if he ratted on hoxton[/QUOTE] Off the top of my head: Keeping up appearances. If Twitch abruptly stopped helping the crew around the time they were going to break out Hox or suddenly left in the middle of the heist it'd be a pretty big indicator that he was up to some shady shit. The group could find another way out of the FBI building and instantly know who to go after. Letting them instead slowly decrypt the server gives him time to formulate some better way of disappearing off the planet before the crew shoves a thermal drill up his ass.
[t]http://cloud-4.steamusercontent.com/ugc/709654652718806676/9CF228F1AC7B4CEE65C7FCA818A5A6648E72BBE4/[/t] i couldnt think of anything else but eh it works
[QUOTE=Hatley;47358344][media]http://www.youtube.com/watch?v=rADMlSTEoj4[/media][/QUOTE] Just to clarify, Hatley was Dragan, Darkshield was Hoxton, we only had Bonnie No Clover
[QUOTE=Notanything;47358317]This might just be misinformation I was reading, but I saw somebody claim that having Drill Sergeant aced causes the drill to jam more often than it would without it. Can anybody who dwells within the files actually confirm, or dispel that claim? I'm wondering even if it was true, would the amount of extra jams counteract the overall time reduction from the aced skill?[/QUOTE] This is purely anecdotal, but in the group of people I play with, I'm the designated tech, and I'm infamous for having shitty drills that break down every ten seconds. Sometimes, they break down right after I upgrade them. I think that yeah, it might programmed in deliberately, so that technicians can't speed up heists too much by having C4 and faster drills, plus being able to place and repair drills faster.
[QUOTE=Mr. Someguy;47358346]Did Cloakers get more noticeable lately? I remember when they were introduced, you had to be careful and listen for them. But now it seems like you can hear their screech from all corners of the map. Seems to defeat the point of a stealth enemy if you make them the loudest special unit of all, even the Bulldozer doesn't announce himself non-stop.[/QUOTE] I've always been able to hear that "hey there's a cloaker on the map watch out" noise from everywhere. Got really annoying sometimes, like when there's one on the roof of the building in Hotline Miami 2 where you can't see or shoot them but they still make the noise.
I'm sure now shields have new poses, they used to stand up straighter and their feet were visible, his melee attack and shoved anims are different now too. [t]http://cloud-4.steamusercontent.com/ugc/32988808717188275/9BDE018F086A77B4CB44783538CE673627A0F58C/[/t] Also jesus fuck just did HB for the no card achievement, we saw at least 10+ bulldozers in those 20 minutes.
I'm guessing the durable saw blade doesn't increase total ammo? what's the best setup for it? do the damage increase ones make it able to open boxes in one click?
So what's the deal with the spam festival? Not only we had to deal with the turret which was fucking pain in the ass, literally why 500.000 health? Doing Hox mission was almost impossible. Plus we had like 4-5 Bulldozers in 30 mins, what hell is going on?
Non-hosts would always hear a ring when the cloaker spawns. The host knows absolutely nothing about them spawning.
[QUOTE=TacticalBacon;47358383]I've always been able to hear that "hey there's a cloaker on the map watch out" noise from everywhere. Got really annoying sometimes, like when there's one on the roof of the building in Hotline Miami 2 where you can't see or shoot them but they still make the noise.[/QUOTE] Same here, but whereas before it was a subtle "...sssSSSsss...", now it just seems like if you're on the same side of the map as the Cloaker it's just a constant "ssssSSSSssss". I'm not sure if it's a bug or if they caved and massively-nerfed (basically removed) their 'sneakyness' because people complained about getting jumped. Makes me sad though, being jumped by a Cloaker behind a door because I was careless was actually pretty great. Now it seems like I know where they are before I get within 6 meters of the door.
so, uh why does loads of shit not give the commando 553 stability
[QUOTE=krail9;47358406]I'm guessing the durable saw blade doesn't increase total ammo? what's the best setup for it? do the damage increase ones make it able to open boxes in one click?[/QUOTE] For me it said +50 to the mag, which should mean each blade has 200% rather 150%
Did anyone else notice that when you think about it the Spring Break header gif was all foreshadowing for the Car Shop in a way? Cause now that i look at it it seems to be the same car
Got the car shop in 4 minutes achievement with 20 seconds to spare, could have done better if I didn't miss the container at the end, what's your best time? [thumb]http://cloud-4.steamusercontent.com/ugc/532888367345939883/7D451772A2F5318967C8DF287AA456692E0FAF91/1024x576.resizedimage[/thumb]
the "shh..." and "Mall Ninja" silencers look ridiculously massive lol, i find this mod pack pretty whacky oh and incase you're looking for where the weapon mods are, most of them are not for DLC weapons except for the ported compensator which is available to both Non-DLC and DLC weapons
[QUOTE=jellofacey;47358564]the "shh..." and "Mall Ninja" silencers look ridiculously massive lol, i find this mod pack pretty whacky oh and incase you're looking for where the weapon mods are, most of them are not for DLC weapons except for the ported compensator which is available to both Non-DLC and DLC weapons[/QUOTE] Well shotgun silencers are pretty huge IRL. [media]http://www.youtube.com/watch?v=rtIqTfObXIo[/media] And I'm pretty sure the Mall Ninja is from some anime or something, I swear I've seen it in something like Ghost in the Shell or some other cyberpunk thing.
[QUOTE=Ager O'Eggers;47358368]This is purely anecdotal, but in the group of people I play with, I'm the designated tech, and I'm infamous for having shitty drills that break down every ten seconds. Sometimes, they break down right after I upgrade them. I think that yeah, it might programmed in deliberately, so that technicians can't speed up heists too much by having C4 and faster drills, plus being able to place and repair drills faster.[/QUOTE] IIRC it's the same number of jams-- never less than one, never more than three (plus cops kicking it) --but the smaller time window makes it seem like it's jamming more often.
For side job rewards, what's the category combo you'd use if you're trying to get an LED combo?
[QUOTE=TacticalBacon;47358601]Well shotgun silencers are pretty huge IRL. [media]http://www.youtube.com/watch?v=rtIqTfObXIo[/media] And I'm pretty sure the Mall Ninja is from some anime or something, I swear I've seen it in something like Ghost in the Shell or some other cyberpunk thing.[/QUOTE] Hickok45 confirmed for next heister
30 minutes into Cook Off overkill and the host fuckin' leaves. Yowza! Jeez! Wow! Boy, am I steamed!
Just stealthed Jewelry Store with a silenced (that new silencer) Locomotive and didn't get that "No Heist for Old Men" achievement. That's obnoxious.
[QUOTE=Ryo Ohki;47358497]Got the car shop in 4 minutes achievement with 20 seconds to spare, could have done better if I didn't miss the container at the end, what's your best time? [thumb]http://cloud-4.steamusercontent.com/ugc/532888367345939883/7D451772A2F5318967C8DF287AA456692E0FAF91/1024x576.resizedimage[/thumb][/QUOTE] I did it in 3:39 [t]http://cloud-4.steamusercontent.com/ugc/713032352436541840/01CA7472EE3CB710E1E3733A125ED51F98F74C59/[/t]
[QUOTE=Big Dumb American;47358864]30 minutes into Cook Off overkill and the host fuckin' leaves. Yowza! Jeez! Wow! Boy, am I steamed![/QUOTE] If only this game had some form of host migration, or created a session exactly how it was before the host left, so you can continue on without basically losing everything.
You know, if the secret junk from the completely overkill pack is masks and they dont bother to put a its own and just call it "This is a completely overkil lpack item" thing then we can probably use goonmod to buy them again with gagecoins and use crime.net cargo to trade them.
[QUOTE=OriginalSpace;47359001]You know, if the secret junk from the completely overkill pack is masks and they dont bother to put a its own and just call it "This is a completely overkil lpack item" thing then we can probably use goonmod to buy them again with gagecoins and use crime.net cargo to trade them.[/QUOTE] You still need to own the DLC to use it.
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