• D&D 4e: This edition sucks edition
    5,000 replies, posted
what's wrong with being uncomfortable for short periods of time it's an adventure, adventures have ups and downs and conflict, it's not gonna be sunshine and rainbows 24-7
[QUOTE=Pax;48057993]So you just run them through IT, really?[/QUOTE] I mean, even if it's hallucinations brought on by cave mushroom spores, it does the job well enough. If you're the kind of person that flips shit over imaginary spiders or clowns you're a fucking joke and no one wants you around. (not directing the statement at you personally, generally speaking)
[QUOTE=elowin;48055822]He covered magic items though, the asshole has a fucking anti-magic field remember. Artifacts are unaffected by anti-magic fields, but if you give your PCs a fucking artifact, you have no right to be complaining about them beating the shit out of everyone at lower levels. also, the guy is called the iron governor, he's clearly pure evil. or pure terrible at coming up with names [editline]26th June 2015[/editline] Oh yeah, and divine magic isn't really divine intervention, at least not in standard D&D settings. The gods don't personally oversee every usage of divine magic, they just kind of fart it out automatically to whoever prays hard enough. It's also blocked by anti-magic fields just as much as arcane magic is.[/QUOTE] Thanks for the divine magic one. I had thought Divine Magic could just shit through Anti-Magic, so thanks. Will change the rules accordingly. Also, the Iron Governor isn't necessarily evil. He will most like not be [I]good[/I], but it doesn't mean he's going to be a tyrannical crazy dictator. Basically, your value in that society is mostly determined by your strength. It is expected that the strongest (not just physical strength, but the whole wam jam) would rise to lead their Dominion. Of course they normally are evil, but that's simply because power attracts those kind of people. [editline]26th June 2015[/editline] [QUOTE=Alxnotorious;48055811]What's preventing them from helping whoever's fighting him?[/QUOTE] Well, the walls. Though I suppose at that point you'll probably have plenty of ways to bypass them. There are also a metric fuckload of guards around the arena. You could, of course, kill them as well; but at that point the challenger most likely wouldn't be viewed by the general population as being fit to rule them, seeing as how he cheated to win. You could still claim the Gauntlet, but a lot of people wouldn't be happy, including many of the previous Governor's generals, who might start a civil war over it, or remove you in some way. [editline]26th June 2015[/editline] [QUOTE=lintz;48055776] you didn't cover magical weapons, magical artifacts, dirty tricks, smoke bombs, sleep darts. if you're gonna add rules, you have to cover all your bases, whether you want them to apply or not[/QUOTE] Will do.
You could also pre-buff the person that is going in to fight them I'd think as long as they stay out of the radius of the anti-magic.
I wrote down a list of things that our group has been doing wrong. Going to run them by everyone later tonight. Hopefully they don't think I'm a huge dick about the rules or anything.
[QUOTE=elowin;48055822]Also, the guy is called the iron governor, he's clearly pure evil. or pure terrible at coming up with names[/QUOTE] What, there may be a generous group of people who support him with that title. Margaret Thatcher was called "The Iron Lady" and had groups of supporters and detractors. and if a PC does somehow defeat him, they inherit the title of Iron Governor giving them all the infamy of such a figure whether they're good or not.
[QUOTE=Alxnotorious;48059689]What, there may be a generous group of people who support him with that title. Margaret Thatcher was called "The Iron Lady" and had groups of supporters and detractors. and if a PC does somehow defeat him, they inherit the title of Iron Governor giving them all the infamy of such a figure whether they're good or not.[/QUOTE] This is why you cheat when killing him. That way you don't inherit his terrible name!
[QUOTE=Alxnotorious;48059689]What, there may be a generous group of people who support him with that title. Margaret Thatcher was called "The Iron Lady" and had groups of supporters and detractors. and if a PC does somehow defeat him, they inherit the title of Iron Governor giving them all the infamy of such a figure whether they're good or not.[/QUOTE] Yeah, but Thatcher was still pure evil.
[QUOTE=Rents;48059761]Yeah, but Thatcher was still pure evil.[/QUOTE] Lawful Evil?
[QUOTE=gufu;48059816]Lawful Evil?[/QUOTE] Lawful evil is the most evil alignment.
LE is pretty much just double evil.
You guys sure? Aren't most politicians lawful evil?
they change the law to spread their evil. that's the worst.
[QUOTE=elowin;48059899]Lawful evil is the most evil alignment.[/QUOTE] Neutral is more evil they're soo, neutral at least with lawful evil you know where they lie! but neutrals, they're so unpredictable
[IMG]http://puu.sh/iE9W0/83ef9992d7.jpg[/IMG] cyberpunk goin well
A friend just linked me a system called "Hot guys making out" [quote]Hot Guys Making Out is a role-playing game about the forbidden passion between Honoré, a reclusive former nobleman, and Gonsalvo, his young ward. It is a story about passion and romance, about love blossoming amidst the brutality of war. [/quote] Not sure what to think about it. [QUOTE=Rents;48051297]Tap the card every time elves or wizards are mentioned[/QUOTE] My fallout character ended up getting PSTD everytime boxers, big guys or super mutants were present.
[QUOTE=leonthefox;48062084]My fallout character ended up getting PSTD everytime boxers, big guys or super mutants were present.[/QUOTE] To this day, I am still surprised why not one dev for Fallout games haven't made a boxing SuperMutie a thing.
[QUOTE=slayer20;48059326]I wrote down a list of things that our group has been doing wrong. Going to run them by everyone later tonight. Hopefully they don't think I'm a huge dick about the rules or anything.[/QUOTE] Everything turned out fine. Didn't feel like people were doing a shit ton of damage for their level now. Had tons of fun tonight, and we streamed the game on twitch and ended up with one viewer. A DM who previously ran through the campaign we're in and he was making comments and stuff as we played. We also spent about 40 minutes trying to figure out how to open a chest and get what was inside without killing ourselves. I was able to summon a skeleton and have it try to open the chest. Once it touched the chest, the ceiling fell down super fast, only leaving about 2 feet of crawl space. The chest would go underneath the floor once the ceiling came down, but we managed to lock the ceiling in place after figuring out how to raise it back up. We opened the chest and got the scroll inside. It read, "Good job, you got the item in the chest."
[QUOTE=Alsojames;48050920][URL="http://worldbuilderblog.me/2015/06/25/trigger-warning/"]Trigger warnings for TTRP Campaigns[/URL], discuss? It caused a huge shitstorm on the TTRPG Facebook group, where basically one camp was saying it's the GM's job to ensure everyone knows what themes are going to be explored in the campaign, and the other camp saying it's up to the players to ask about anything that's going on.[/QUOTE] This card-tapping idea thing is lifted straight from [url=https://docs.google.com/document/d/1SB0jsx34bWHZWbnNIVVuMjhDkrdFGo1_hSC2BWPlI3A]X-Cards[/url]
Does savage worlds have a "lite" version of the rules?
[QUOTE=slayer20;48059326]I wrote down a list of things that our group has been doing wrong. Going to run them by everyone later tonight. Hopefully they don't think I'm a huge dick about the rules or anything.[/QUOTE] I remember I did this with a small group once and one player (who may or may not be here, and shall not be named :v:) sent me a message simply saying 'everything'.
[QUOTE=leonthefox;48062562]Does savage worlds have a "lite" version of the rules?[/QUOTE] It has the test drive rules which are lighter but sometimes they clash a little bit with the real core rule book because they're slightly out of date. [url]https://www.peginc.com/freebies/SWcore/TD06.pdf[/url]
[QUOTE=leonthefox;48062562]Does savage worlds have a "lite" version of the rules?[/QUOTE] Savage Worlds is the lite version of the rules
I don't know if you guy's would be interested, but we live streamed our pathfinder game last night. We cleared the first floor in the Emerald Spire campaign. If you guys wanted, I could post the link to the broadcast. Can't guarantee high quality gaming though.
[QUOTE=elowin;48063650]Savage Worlds is the lite version of the rules[/QUOTE] Yeah you can't really go lite-r than core savage worlds without it becoming bad. [editline]27th June 2015[/editline] [QUOTE=leonthefox;48062562]Does savage worlds have a "lite" version of the rules?[/QUOTE] And if you like what you see I could give you a couple of books I have saved if you want.
[QUOTE=leonthefox;48062562]Does savage worlds have a "lite" version of the rules?[/QUOTE] Savage World is sort of as lite as you can go while still being a semi-crunchy RPG. Any liter and you're into Fate Core/Apocalypse World territory of narrative freeform RPGs.
So gentlemen- I ask you; Do you usually prefer freeform RPGs or crunchy RPGs? What systems do you like; d20, d10, d6, percentile ect? I'm slowly working on writing a home brew system, but I want a general idea of popularity for particular systems and such before I dive into it.
If you do that, don't include d4s is my suggestion :v:
[QUOTE=Oliolio;48064739]So gentlemen- I ask you; Do you usually prefer freeform RPGs or crunchy RPGs? What systems do you like; d20, d10, d6, percentile ect? I'm slowly working on writing a home brew system, but I want a general idea of popularity for particular systems and such before I dive into it.[/QUOTE] With homebrew, right up a freeform system. Homebrew crunchy systems are always clusterfucks. Simply because you don't have legions of people to playtest it.
[QUOTE=Oliolio;48064739]So gentlemen- I ask you; Do you usually prefer freeform RPGs or crunchy RPGs? What systems do you like; d20, d10, d6, percentile ect? I'm slowly working on writing a home brew system, but I want a general idea of popularity for particular systems and such before I dive into it.[/QUOTE] I enjoy both of them really. Freeform because it opens a lot of room for creativity, and crunchy because I'm a sucker for theorycrafting and powergaming. preferred systems are d20 and d100 based like D&D, SPECIAL, I've been playing a bit of Shadowrun lately but I'm kind of in the middle on it. If you're doing homebrew, absolutely 100% do a freeform. I did that for my first RPG and even that was a balancing nightmare when it was 90% freeform anyways. I can't imagine how horrific a Crunchy RPG would have been.
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