• D&D 4e: This edition sucks edition
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shadowrun is a realistic game.
Why do you need to use magic to make the hovertank levitate. It's a [i]hover[/i] tank, isn't it?
[QUOTE=DarkMonkey;48159751]Why do you need to use magic to make the hovertank levitate. It's a [i]hover[/i] tank, isn't it?[/QUOTE] Levitate is unvectored flight. I could say, position it a mile above a city.
[QUOTE=DarkMonkey;48159751]Why do you need to use magic to make the hovertank levitate. It's a [i]hover[/i] tank, isn't it?[/QUOTE] Hover as in float slightly aboveground. That's not exactly achieving lightspeed and leaving for mars.
[QUOTE=UzumakaiPatch;48159965]That's not exactly achieving lightspeed and leaving for mars.[/QUOTE] NOT [i]YET[/i]
Man, looking at Warlock in 5e and their damage output is absolutely [I]nuts[/I]. Good thing they're held back by their super low spell slots.
[QUOTE=ThatSprite;48160181]Man, looking at Warlock in 5e and their damage output is absolutely [I]nuts[/I]. Good thing they're held back by their super low spell slots.[/QUOTE] As far as I understand, all spell slots mean in 5e is specific spells they can cast for the rest of the day. As in, if you cast Eldritch Blast as a 4th level spell and use your own 4th level spell slot to do it, then you can still cast 4th-level Eldritch Blast for the rest of the day, but [I]only[/I] Eldritch Blast.
[QUOTE=Rats808;48160199]As far as I understand, all spell slots mean in 5e is specific spells they can cast for the rest of the day. As in, if you cast Eldritch Blast as a 4th level spell and use your own 4th level spell slot to do it, then you can still cast 4th-level Eldritch Blast for the rest of the day, but [I]only[/I] Eldritch Blast.[/QUOTE] wait whaaaaaaaat holy shit have I been misunderstanding spell slots this entire time
[QUOTE=ThatSprite;48160289]wait whaaaaaaaat holy shit have I been misunderstanding spell slots this entire time[/QUOTE] Warlocks use spell slots differently from other casters, so I'd read it thoroughly if I were you.
No. Spell slots cannot be used for cantrips, but they ARE class independant. You can use warlock slots to cast cleric spells if you have them. Warlock slots also work differently in that they are at a set level "slot" and refresh on short/long rest instead of just on long rests. Like Oliolio says, you should read the spellcasting section of the PHB.
-snip- [editline]10th July 2015[/editline] [QUOTE=Rats808;48160199]As far as I understand, all spell slots mean in 5e is specific spells they can cast for the rest of the day. As in, if you cast Eldritch Blast as a 4th level spell and use your own 4th level spell slot to do it, then you can still cast 4th-level Eldritch Blast for the rest of the day, but [I]only[/I] Eldritch Blast.[/QUOTE] When a character casts a spell, he or she expends a slot of that spell’s level or higher, effectively “filling” a slot with the spell. You can think of a spell slot as a groove of a certain size—small for a 1st-level slot, larger for a spell of higher level. A 1st-level spell fits into a slot of any size, but a 9th-level spell fits only in a 9th-level slot. So when Umara casts magic missile, a 1st-level spell, she spends one of her four 1st-level slots and has three remaining. from the book, no mentioning of reusing that slot, same goes for the Warlock section too.
[QUOTE=ThatSprite;48160495]-snip- [editline]10th July 2015[/editline] When a character casts a spell, he or she expends a slot of that spell’s level or higher, effectively “filling” a slot with the spell. You can think of a spell slot as a groove of a certain size—small for a 1st-level slot, larger for a spell of higher level. A 1st-level spell fits into a slot of any size, but a 9th-level spell fits only in a 9th-level slot. So when Umara casts magic missile, a 1st-level spell, she spends one of her four 1st-level slots and has three remaining. from the book, no mentioning of reusing that slot, same goes for the Warlock section too.[/QUOTE] A Warlock can use Eldritch Blast until the sun goes dark. I don't have the book on me to find the exact passage, but it's definitely the case.
[QUOTE=ThatSprite;48160495]-snip- [editline]10th July 2015[/editline] When a character casts a spell, he or she expends a slot of that spell’s level or higher, effectively “filling” a slot with the spell. You can think of a spell slot as a groove of a certain size—small for a 1st-level slot, larger for a spell of higher level. A 1st-level spell fits into a slot of any size, but a 9th-level spell fits only in a 9th-level slot. So when Umara casts magic missile, a 1st-level spell, she spends one of her four 1st-level slots and has three remaining. from the book, no mentioning of reusing that slot, same goes for the Warlock section too.[/QUOTE] Yeah but if you do it the way you're suggesting there's literally no reason to play any spellcaster over someone with a sword, because you can only cast [I]at most[/I] four things per day as a Warlock. I choose to interpret it as, by "filling" that spell slot, you're making it so that is the only spell you can cast with that spell slot for the rest of the day, because otherwise casters are trash tier.
[QUOTE=Rats808;48160625]Yeah but if you do it the way you're suggesting there's literally no reason to play any spellcaster over someone with a sword, because you can only cast [I]at most[/I] four things per day as a Warlock. I choose to interpret it as, by "filling" that spell slot, you're making it so that is the only spell you can cast with that spell slot for the rest of the day, because otherwise casters are trash tier.[/QUOTE] No, Warlocks get their spells back after every short rest; 15 minutes and you've gottem back. They also have access to their Invocations which may be cast as often as desired and only sometimes consume a spell slot.
Either way, if you have to force the entire group to take a short rest after every 4 spells, that's pretty shitty.
[QUOTE=Oliolio;48160614]A Warlock can use Eldritch Blast until the sun goes dark. I don't have the book on me to find the exact passage, but it's definitely the case.[/QUOTE] that's because it's a cantrip
[QUOTE=Rats808;48160642]Either way, if you have to force the entire group to take a short rest after every 4 spells, that's pretty shitty.[/QUOTE] It's 15 minutes- It's really not a big deal. Warlocks are lucky to even get spell slots; In 3.X they just had invocations. But again; Infinite use Invocations.
Considering if you're in a fight with a bunch of low-level mobs and nobody takes more than ~10 damage(assuming level 17+, where a Warlock will actually have 4 spell slots), the rest of the group probably won't give a shit about resting.
[QUOTE=Rats808;48160642]Either way, if you have to force the entire group to take a short rest after every 4 spells, that's pretty shitty.[/QUOTE] You can eldritch blast all day and night, and they get invocations to make it hella better, and tome + book of shadows can snag rituals which can be cast whenever. It's not a big deal.
wow yeah wtf after going over the warlock class in 5e, they literally removed the thing which was their whole point, namely that they can cast their spells as often as they like in exchange for having a minimal amount of them they're just a slightly different wizard with a different spell list now [editline]10th July 2015[/editline] [QUOTE=Oliolio;48160654]It's 15 minutes- It's really not a big deal. Warlocks are lucky to even get spell slots; In 3.X they just had invocations. But again; Infinite use Invocations.[/QUOTE] their invocations in 5e are absolutely nothing like before, they're mostly minor buffs to eldritch blast and a couple that let you cast very low level spells at will
[QUOTE=elowin;48160673]wow yeah wtf after going over the warlock class in 5e, they literally removed the thing which was their whole point, namely that they can cast their spells as often as they like in exchange for having a minimal amount of them they're just a slightly different wizard with a different spell list now [editline]10th July 2015[/editline] their invocations in 5e are absolutely nothing like before, they're mostly minor buffs to eldritch blast and a couple that let you cast very low level spells at will[/QUOTE] Book of Shadows gives them access to ALL rituals if they get the chance to scribe them. In practice that means that they can crib off a party wizard, or use any ritual scrolls that come your party's way. Warlocks still do hellish DPS, their 3e counterpart was pretty exclusively damage and it was HORRIBLY overshadowed by any other full caster. Warlocks are still good but.. they are the fighter of the caster class, rather boring all things considered.
I love Black Crusade Playing a fallen Sister of Battle psyker, absolutely fucking bonkers, and first session I've not only annihilated two people in single strikes with my force sword (at one point getting 7 DoS on my roll, getting 48 damage flat out, which was nuts), but converted a guardsman in the middle of a fight and then proceeded to find an abandoned cathedral in the slum of the city we're in and renovate it and begin preaching the new faith of 'fuck those higher-up guys and their silly god emperor, believe in the saint right in front of you' all in the course of about 24 hours and I am having so much fun doing all of it
[QUOTE=Chronische;48160691]Book of Shadows gives them access to ALL rituals if they get the chance to scribe them. In practice that means that they can crib off a party wizard, or use any ritual scrolls that come your party's way. Warlocks still do hellish DPS, their 3e counterpart was pretty exclusively damage and it was HORRIBLY overshadowed by any other full caster. Warlocks are still good but.. they are the fighter of the caster class, rather boring all things considered.[/QUOTE] sometimes you just want to blast shit with magic all day long and not have to keep track of spell slots also that
[QUOTE=elowin;48160838]sometimes you just want to blast shit with magic all day long and not have to keep track of spell slots also that[/QUOTE] You can do that with eldritch blast. It even has blast in the name!
[QUOTE=Oliolio;48159818]Levitate is unvectored flight. I could say, position it a mile above a city.[/QUOTE] also that just ties into my A-Team Theory Of Role-Playing Games [media]https://www.youtube.com/watch?v=104tQfcK1sI[/media]
[QUOTE=Chronische;48160922]You can do that with eldritch blast. It even has blast in the name![/QUOTE] you need more blasts than one, silly [editline]10th July 2015[/editline] [QUOTE=M.Ciaster;48160994]A-Team Theory Of Role-Playing Games[/QUOTE] What do you mean theory. It's proven, scientific fact.
Working on my first campaign in D&D 5th. Going to be interesting because I've only ever played 3 games of 5th and a game of Only War :v: any tips? also I was looking at roll20 to play on since me and my friends have erratic schedules, anybody know of any alternatives as easy to use as this?
[QUOTE=elowin;48161013]you need more blasts than one, silly [editline]10th July 2015[/editline] What do you mean theory. It's proven, scientific fact.[/QUOTE] You shoot out more beams as you level up, therefore you get more blasts. Simple!
[QUOTE=Rats808;48160199]As far as I understand, all spell slots mean in 5e is specific spells they can cast for the rest of the day. As in, if you cast Eldritch Blast as a 4th level spell and use your own 4th level spell slot to do it, then you can still cast 4th-level Eldritch Blast for the rest of the day, but [I]only[/I] Eldritch Blast.[/QUOTE] Eldritch Blast is a cantrip; you can cast cantrips as many times as you want as long as you have an action, there's no limit per day and they are always prepared. You cannot cast cantrips with a slot. When you cast a spell in 5e, you expend that slot. That means if you are a 5th level warlock who has two 3rd-level spell slots and knows six spells, you can cast any of your six spells but you can only cast two spells until you complete a short rest and regain your two slots. So you can cast two fear spells, two hold person spells, one fear spell and one hold person spell, etc. When you cast a spell you mark off one of your slots - so after you cast one spell, you only have one slot left and when you cast another spell you have no slots left and can't cast any spells except for Cantrips. All of the spells are cast at the maximum level you can cast - so the fear spells would be as normal, while the hold person spells would hold two targets instead of just one. [QUOTE=Oliolio;48160654]It's 15 minutes- It's really not a big deal. Warlocks are lucky to even get spell slots; In 3.X they just had invocations. But again; Infinite use Invocations.[/QUOTE] Short rests are an hour. [QUOTE=Rats808;48160625]Yeah but if you do it the way you're suggesting there's literally no reason to play any spellcaster over someone with a sword, because you can only cast [I]at most[/I] four things per day as a Warlock. I choose to interpret it as, by "filling" that spell slot, you're making it so that is the only spell you can cast with that spell slot for the rest of the day, because otherwise casters are trash tier.[/QUOTE] If you think that casters are trash tier then you don't have a very good understanding of the game. But if you just burn out all your spells at the start of the first combat, then you're not playing a very good caster. The party is expected to take two short rests every day - once 1/3rd of the way through the day and once 2/3rds of the way through the day. If you can't make it 1/3rd of the way through the day on only two max-level spell slots (together with invocations, pact features and cantrips), you need to pace yourself better. [QUOTE=Oliolio;48160636]They also have access to their Invocations which may be cast as often as desired and only sometimes consume a spell slot.[/QUOTE] Most invocations which mimic general-use spell effects only recharge on a long rest. Ones which mimic spells with long durations, ritual spells or utility spells usually are at will. They never consume a spell slot. [QUOTE=Rats808;48160642]Either way, if you have to force the entire group to take a short rest after every 4 spells, that's pretty shitty.[/QUOTE] Warlocks aren't the only characters who need to do a short rest to regain their abilities - this also applies to Bards, Clerics, Druids, Fighters, Monks, Paladins and Wizards whom all have abilities which need a short rest to recharge or use, as well as anyone who wants to restore hit points without using spell slots or consumables.
[QUOTE=Chronische;48162017]You shoot out more beams as you level up, therefore you get more blasts. Simple![/QUOTE] that's not what i meant and you know it!! now where did i put my eldritch glaive
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