• D&D 4e: This edition sucks edition
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[QUOTE=Rats808;48248461]Deadlands. Especially if you want there to be any kind of magical shit going on. Specifically ghosts and zombies and shit. Otherwise, Savage Worlds could work, as could Fate.[/QUOTE] Deadlands is Savage Worlds though. I know Deadlands Classic is its own thing but Savage Worlds is literally just an revamp of the rules and Deadlands Reloaded is actually supported now.
[QUOTE=leonthefox;48249118]I want to play a kitsune or a fox beastfolk some day, but after reading these and other stories I'm sure people will think I'm THAT GUY. [/QUOTE] It depends on how you depict the Kitsune, whether through appearance or behavior. To make a long explanation short, Kitsune are trickster spirits associated with the fertility goddess Inari. They're cunning, beautiful, intelligent and very magical. In other words, there's a lot of room to fuck it up turning them into insufferable Mary Sues or eterna-smirk furry fucks with an addiction to lifting their fluffy tails. As long as you recognize the warning signs of turning the character into either of those, you're in the clear. Or hell, just throw a fast one and play a Kumiho, which are like Kitsune only more dickish.
[QUOTE=leonthefox;48249118]I want to play a kitsune or a fox beastfolk some day, but after reading these and other stories I'm sure people will think i'm THAT GUY. [/QUOTE] Use the setting of Now RIP'd Warhammer Fantasy, and play as Beastmen raiding party. Where being THAT GUY is legit.
[QUOTE=gufu;48249967]Use the setting of Now RIP'd Warhammer Fantasy, and play as Beastmen raiding party. Where being THAT GUY is legit.[/QUOTE] I don't think the WHF RPG ever had rules for being a straight up beastman. You could be a severely mutated human, elf, dwarf, or halfling, or use one of several races made by the internet, but there was never a beastman race. Not like it's a problem, since you could still be Skaven!
[QUOTE=gufu;48249967]Use the setting of Now RIP'd Warhammer Fantasy, and play as Beastmen raiding party. Where being THAT GUY is legit.[/QUOTE] Every time I GM it's always a homebrew Warhammer Fantasy setting using D&D 5e for rules.
[QUOTE=Moustacheman;48250190]Every time I GM it's always a homebrew Warhammer Fantasy setting using D&D 5e for rules.[/QUOTE] How would that work? The tone of the games are completely different. It would be like... Mad Max using Disney animation. (Which would be fucking rad, but that's besides the point)
[QUOTE=Funktastic Dog;48250334]How would that work? The tone of the games are completely different. It would be like... Mad Max using Disney animation. (Which would be fucking rad, but that's besides the point)[/QUOTE] It doesn't seem right at all. No chaos corruption shit? No insanity? No chance for casting to go HORRIBLY wrong? Doesn't seem to fit AT ALL unless you run a SERIOUSLY noblebright WHF game.
[QUOTE=Chronische;48250368]It doesn't seem right at all. No chaos corruption shit? No insanity? No chance for casting to go HORRIBLY wrong? Doesn't seem to fit AT ALL unless you run a SERIOUSLY noblebright WHF game.[/QUOTE] Do you guys never houserule in your lives?
[QUOTE=gufu;48250398]Do you guys never houserule in your lives?[/QUOTE] Sure but 5e classes just aren't the same at all compared to the careers of WHF. It's really too dissimilar to be converted properly.
So the Insurmountable Obstacle of my campaign is a titanic monster created by the demon Baphomet with the help of a corporation from 1000+ years in the future to kill a God. (Space-time in my campaign is fractured; it's the major problem the characters are attempting to solve.) It's... essentially the Cyberdemon from Doom with custom stats and a CR of 27, though unexpectedly none of my players actually get the reference. Anywho, they were in a port town that was nominally under the protection of a gluttonous ancient blue dragon they were sating with spices and exotic food. However, the town was under a blockade by an army of religious fanatics. This meant that they were gradually running out of tribute for the dragon, and it would only be a matter of time before the fanatics realized the Dragon wasn't coming to save the town.The gnomish druid in the party shared the secret of a local, floating, and volatile form of grazing wildlife. It was intended last resort, but the local Prince began to round up these small creatures to build floating explosive fireships with in case things got any worse. So the party ventured out into the desert to find the dragon's lair and re-negotiate the terms of their agreement with the town. When they reached it, they found it had grown fat and managed to break one of its wings by accident - the party healer rolled a natural 20 on attempting to mend it, and so I gave that to him. This endeared them to the Dragon, who flew off promptly to break the blockade and ordered his son to fly them to safety. However, at some point in the desert the Party entered combat with a Gelatinous Cube they had fought in a previously-visited dimension, which was also transported to this world. In doing so, two of the party members used Thunderwave - attracting the attention of the aforementioned Cyberdemon which was wondering in the depths of the desert. It was too slow to catch up to them, but was close enough when the Dragon flew from its lair to save the town and the two fought. The Dragon escaped, but the Cyberdemon angrily chased after it. So now as of the next session, there is a town which has been producing and stockpiling explosives to fight an armada of religious crusaders, all whilst an ancient blue dragon flies over to attack them with a masterless, angry, confused, chaotic evil cybernetic super-demon chasing after it. Well done, players. Well done.
Time for them to kill the Cyberdemon through the use of explosive sheep. It's just like my Worms/Doom fanfic!
[QUOTE=gufu;48250687]Time for them to kill the Cyberdemon through the use of explosive sheep. It's just like my Worms/Doom fanfic![/QUOTE] Nah, they just shoot at it with crossbows and fireballs until it dies.
[QUOTE=MaxisOp;48248594]So, my womanizer rogue is going well, but not the way I expected. I try to roll Charisma rolls to do courtesful shit and say the right words, but I crit fail half of them and instead hit my head on the table. However, I'm in luck, as my first prey is a warlock female with a familar. [B]Every[/B] animal handling roll on the familar ranged from an 18 to a nat 20. It got to the point where the familar is begging the Warlock to allow me to sit next to her just so I can roll ridiculously high on my pet rolls. Bitches be falling for my intense petting skills, man.[/QUOTE] Threesome. [QUOTE=Canuhearme?;48249896]It depends on how you depict the Kitsune, whether through appearance or behavior. To make a long explanation short, Kitsune are trickster spirits associated with the fertility goddess Inari. They're cunning, beautiful, intelligent and very magical. In other words, there's a lot of room to fuck it up turning them into insufferable Mary Sues or eterna-smirk furry fucks with an addiction to lifting their fluffy tails. As long as you recognize the warning signs of turning the character into either of those, you're in the clear. Or hell, just throw a fast one and play a Kumiho, which are like Kitsune only more dickish.[/QUOTE] Anything chaotic aligned and described as a trickster is a free pass to prank the rest of the party.
[QUOTE=Rents;48251098] Anything chaotic aligned and described as a trickster is a free pass to prank the rest of the party.[/QUOTE] The prank thing is kind of complicated, while malevolent Kitsune certainly exist the majority of them play tricks on people they perceive "deserve" them, such as overly proud Samurai, corrupt merchants or people who slighted them. If you wanted to play an "accurate" Kitsune, the best way to do it is find a reason the character would attach him or herself to another party member. Kitsune keep their promises and strive to repay them in any way they can, often by attaching themselves to a person or household, but their efforts to help their partner generally ends in mischief as your average Kitsune sees nothing wrong with stealing food from a neighbor and giving it to their hungry partner, or making their partner's problems [B]their[/B] problems, which generally ends as you expect it would. [sp]If the fox thing is still a bit That Guyish, you could always play a Hulder. Same sword, different sheath. Well, kind of, there isn't a clear analogue to the Kitsune just as there isn't a clear analogue to the Hulder or Domovoi.[/sp]
[QUOTE=Chronische;48250117]I don't think the WHF RPG ever had rules for being a straight up beastman. You could be a severely mutated human, elf, dwarf, or halfling, or use one of several races made by the internet, but there was never a beastman race. Not like it's a problem, since you could still be Skaven![/QUOTE] There is one, Tome of Corruption baby. Even has offshoots of the race, and minotaurs and giants as I recall.
[QUOTE=cdr248;48249711]Deadlands is Savage Worlds though. I know Deadlands Classic is its own thing but Savage Worlds is literally just an revamp of the rules and Deadlands Reloaded is actually supported now.[/QUOTE] deadlands classic is better though Well I mean okay it's super broken, but it has much more charm.
[QUOTE=NoNameForEvil;48251901][t]http://i.imgur.com/ZN0hZu9.png[/t] d&d is a serious game for serious people, featuring serious things such as Super Gay Baby Jail Rising: Revengeance 64. and capturing a [B]pixie[/B] in a paper bag.[/QUOTE] Alright, what did you summon me for?
[QUOTE=elowin;48251849]deadlands classic is better though Well I mean okay it's super broken, but it has much more charm.[/QUOTE] What's the difference? I just keep hearing that Reloaded is the way to go even though they're practically the same.
[QUOTE=cdr248;48253036]What's the difference? I just keep hearing that Reloaded is the way to go even though they're practically the same.[/QUOTE] They're lying. Not necessarily about it being the go to, that's really just down to taste, even if my tastes are clearly better. But saying they're practically the same is a complete farce. What it basically boils down to, is that Classic is a much deeper and more in-depth game. The whole system is built specifically for and revolving entirely around the supernatural western theme, right down to playing cards and poker chips playing a huge role in the gameplay. And every kind of arcane backgrounds had their own complete subsystem of rules that were completely different from each other, especially Mad Scientists. Reloaded is Savage Worlds with the Deadlands setting shoved on top. It's way more streamlined, ten times easier to get into, the character creation isn't random as fuck, but it just doesn't have the charm that Classic does. And all the arcane backgrounds are just slight variations of each other.
Well shit time to read Deadlands then.
All I really remember about the time I played Deadlands was everyone getting shot in the lower guts. That and drowning a man in my own diarrhea... but ah, that wasn't system specific.
Starting my friend's new campaign today. Going to play a bard with a french horn.
[QUOTE=Funktastic Dog;48250334]How would that work? The tone of the games are completely different. It would be like... Mad Max using Disney animation. (Which would be fucking rad, but that's besides the point)[/QUOTE] A couple of stat line changes, some homebrew monster rules, etc. Players use special characters for these games. No tie flings or foliaths or races that you wouldn't find in Warhammer. Also any game involving Orc or goblin characters takes place in either Tilea or Estalia, very rarely in the Empire.
I finished my first campaing today, after having played four other campaings that were left unfinished. It was a really nice experience, and the ending left me satisfied :v:
[QUOTE=elowin;48253480]They're lying. Not necessarily about it being the go to, that's really just down to taste, even if my tastes are clearly better. But saying they're practically the same is a complete farce. What it basically boils down to, is that Classic is a much deeper and more in-depth game. The whole system is built specifically for and revolving entirely around the supernatural western theme, right down to playing cards and poker chips playing a huge role in the gameplay. And every kind of arcane backgrounds had their own complete subsystem of rules that were completely different from each other, especially Mad Scientists. Reloaded is Savage Worlds with the Deadlands setting shoved on top. It's way more streamlined, ten times easier to get into, the character creation isn't random as fuck, but it just doesn't have the charm that Classic does. And all the arcane backgrounds are just slight variations of each other.[/QUOTE] man that sounds cool and clusterfucky but fuck I'm this forum's #1 cyberpunk 2020 apologist so shit I guess I gotta give deadlands classic a read
[QUOTE=leonthefox;48256141]I finished my first campaing today, after having played four other campaings that were left unfinished. It was a really nice experience, and the ending left me satisfied :v:[/QUOTE] I have finished my first campaign last week, it lasted it for quite some time (Five months give or take with playing on every other saturday. ) But it was fun, even with only having 3 players (Only one seem to really take command of group and put himself into the game with other being 12 who didn't seem to be that interested, the other I talk about before. )
Drawing my GM did two months ago of our party :v: [t]http://puu.sh/j6Un2/0ba90145e3.jpg[/t] Wish I would practice drawing more, most people come with really fun or interesting characters. [QUOTE=Deathgrunt;48256667]I have finished my first campaign last week, it lasted it for quite some time (Five months give or take with playing on every other saturday. ) But it was fun, even with only having 3 players (Only one seem to really take command of group and put himself into the game with other being 12 who didn't seem to be that interested, the other I talk about before. )[/QUOTE] Honestly, a small party is a good thing, even more if this is your first time.
[QUOTE=leonthefox;48257454]Drawing my GM did two months ago of our party :v: [t]http://puu.sh/j6Un2/0ba90145e3.jpg[/t] Wish I would practice drawing more, most people come with really fun or interesting characters. Honestly, a small party is a good thing, even more if this is your first time.[/QUOTE] The bard just reminded me. In our group we currently have a rogue who's goal is to impregnate every beautiful woman he meets. I'll elaborate on it a little later when I'm less tired and more sober.
[QUOTE=leonthefox;48257454]Drawing my GM did two months ago of our party :v: [t]http://puu.sh/j6Un2/0ba90145e3.jpg[/t] Wish I would practice drawing more, most people come with really fun or interesting characters. Honestly, a small party is a good thing, even more if this is your first time.[/QUOTE] Only thing missing is the world's stupidest fucking cleric that replaced the Bard in the last two sessions after she died. His name was Lez Friction and he thought healing people was [B]fucking awesome[/B]
[QUOTE=Moustacheman;48257782]The bard just reminded me. In our group we currently have a rogue who's goal is to impregnate every beautiful woman he meets. I'll elaborate on it a little later when I'm less tired and more sober.[/QUOTE] Not sure if "That Guy" or someone being very meta, in which case they'll beg GM to use the same setting for the next game, and put together an entire army of bastards from his previous character.
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