[QUOTE=Jrose14;48334068]What are some things I can use for character tokens since I can't afford the billions of dollars it costs to buy a bunch of figures?
Was thinking of ordering a bag of buttons off of Amazon, but I'm still unsure.[/QUOTE]
Get some playmobils :v:
[editline]30th July 2015[/editline]
[QUOTE=gufu;48335703]So, I'm working on "Totally Not X-Com VS Magical Girls" setting again, and I am wondering if I should use my own d10-based system or if I should instead just make it as a tie in to Magical Burst, with additional gameplay elements.[/QUOTE]
Was about to say that would sound crazy, but then i remembered, madoka involved aliens :v:
So my friend just texted me how his DM in his last D&D session (5e) threw three CR 16 iron golems at his single Level 8 barbarian as a random encounter. The DM apparently thinks he did nothing wrong at all, and refuses to admit his mistake after killing an entire party of 3 level 8 characters in 1 1/2 rounds. (They arrived shortly after the golems) 1 of the players was new, and my friend's character had an item necessary for the campaign to progress, so at the very least they needed his corpse.
Never mind the fact that the encounter there would make a party of 4 level 20's shiver in their goddamn boots, but the DM thinking that he did nothing wrong, even with all of his players mad as fuck is making me livid, and I wasn't even there. Good thing my friend had the good sense to quit that campaign.
Dawson, if you're reading this, go to hell with your shit DMing.
[QUOTE=Alaskan Wolf;48336387]So my friend just texted me how his DM in his last D&D session (5e) threw three CR 16 iron golems at his single Level 8 barbarian as a random encounter. The DM apparently thinks he did nothing wrong at all, and refuses to admit his mistake after killing an entire party of 3 level 8 characters in 1 1/2 rounds. (They arrived shortly after the golems) 1 of the players was new, and my friend's character had an item necessary for the campaign to progress, so at the very least they needed his corpse.
Never mind the fact that the encounter there would make a party of 4 level 20's shiver in their goddamn boots, but the DM thinking that he did nothing wrong, even with all of his players mad as fuck is making me livid, and I wasn't even there. Good thing my friend had the good sense to quit that campaign.
Dawson, if you're reading this, go to hell with your shit DMing.[/QUOTE]
Explain the whole scenario. If, for instance, it was a room that had a sign saying IRON GOLEMS HERE DO NOT ENTER OR YOU'LL BE FUCKING KILLED, or something of that nature where it was CLEAR that you were entering a deathtrap, you got what was coming to you. If it was completely out of left field, like exploring a place that otherwise had goblins and skeletons and suddenly the walls open up and BAM, iron golems, that would be shit. Even a single iron golem is a pretty deadly threat to 3 level 8s, even assuming you have magic weapons to do full damage with. At least it wasn't something with legendary actions, but 3 of them? That's pretty excessive, even for a deathtrap.
[QUOTE=Chronische;48336418]Explain the whole scenario. If, for instance, it was a room that had a sign saying IRON GOLEMS HERE DO NOT ENTER OR YOU'LL BE FUCKING KILLED, or something of that nature where it was CLEAR that you were entering a deathtrap, you got what was coming to you. If it was completely out of left field, like exploring a place that otherwise had goblins and skeletons and suddenly the walls open up and BAM, iron golems, that would be shit. Even a single iron golem is a pretty deadly threat to 3 level 8s, even assuming you have magic weapons to do full damage with. At least it wasn't something with legendary actions, but 3 of them? That's pretty excessive, even for a deathtrap.[/QUOTE]
I don't have the full story, but this DM has a history of doing awful things in his game. According to my friend, he rolled a random encounter in a dungeon, and three iron golems showed up. My friend is not a meta gamer, so even if he knew how powerful these things were (he didn't, looked it up afterwards.) he still would have roleplayed how his character would have: Barbarian style. The DM knew all of this beforehand. There was no precedent set for any of this. It was a completely random encounter.
It was never made clear to anyone in the party how deadly these things were, and what indication do you have as a player how massively you're about to be fucked if the DM only gives you "three iron golems appear, roll initiative." as a descriptor.
I wanted to join his game while I was living in the same town, and so I came to the first session he ran for that campaign. Half of the campaign was the DM describing a fight between a Balrog and a Dragon for an hour. Players didn't do anything for that hour except interject to try to get out of the way of the fighting.
I was so very glad I never joined. It was some of the worst DMing I've ever seen. So, all in all, a thing like this doesn't surprise me as much as I wish it would.
[editline]30th July 2015[/editline]
And I'll be talking to the DM when he gets on steam. I want the story from both angles here, but I trust my friend not to embellish a ton. (He'd have no reason to.)
[editline]30th July 2015[/editline]
Oh, and they had no weapons capable of getting past the DR on the golems. That's the only mistake that the DM admitted to.
Who the hell makes a random encounter table that has COMPLETELY unkillable monsters on it? What the fuck was he doing?
[QUOTE=Chronische;48336497]Who the hell makes a random encounter table that has COMPLETELY unkillable monsters on it? What the fuck was he doing?[/QUOTE]
His best, apparently.
I have been wondering, is there something like shadowrun (at least lore/fluff wise) but set in 1920-1950?
Like fantasy races in a world similar to ours, in the years 1920-1950.
[QUOTE=leonthefox;48336519]I have been wondering, is there something like shadowrun (at least lore/fluff wise) but set in 1920-1950?
Like fantasy races in a world similar to ours, in the years 1920-1950.[/QUOTE]
You could, again, use Boot Hill for that with more modern equipment. Nothing I know of that is specific to that though, but I'm sure it exists.
Why not just take the existing system and remove all the good stuff, and just restat the guns?
So I joined a group and we're going to be playing Mutant: Year Zero, which is pretty new if I remember. The first session we just set up characters and stuff. but I think it's going to be really interesting and fun. It's more into the role-playing and decision making as a community in order to survive, instead of just combat, roaming, and scavenging.
My character is a gearhead who is also a manbeast (kind of like a werewolf), and has pyrokinesis. I have low endurance (strength) but I rolled for a Kevlar Vest as an artifact so I'm pretty tanky now, considering my manbeast powers help out a lot.
d20 Modern is always there, which is admittedly pretty eh overall but it's got the full 3.5 cross-compatibility for most of the crunch and can work with magic and fantasy races
and it's got one of the best gun splats of all time, even if it's admittedly limited by it being a d20 system
[QUOTE=leonthefox;48336519]I have been wondering, is there something like shadowrun (at least lore/fluff wise) but set in 1920-1950?
Like fantasy races in a world similar to ours, in the years 1920-1950.[/QUOTE]
Shadowrun set before you could make a phone call across the Atlantic, ew, why
Tried to talk to the DM that threw 3 iron golems at a level 8 PC. Asked him if he could explain why he did it. Only thing he said was: "nope. not doing this. It is over, in the past, and done with."[sic]
So, I think he knows he was wrong, and doesn't want to admit it. He flat out refuses to explain his side of things at all.
So, fun times are inbound for the remaining members of his game. I wish them all the best in their inevitable quest to find a new DM.
[QUOTE=Rents;48337013]Shadowrun set before you could make a phone call across the Atlantic, ew, why[/QUOTE]
I don't mean using shadow run rules, but something like the awakening happening a century sooner :v:
Friend of mine was telling me that the decker in his SR group had an argument with an undercover FBI agent about how piracy isn't technically stealing, for long enough that the agent traced his location :v:
[QUOTE=leonthefox;48337084]I don't mean using shadow run rules, but something like the awakening happening a century sooner :v:[/QUOTE]
[QUOTE=Rents;48337013]ew, why[/QUOTE]
[QUOTE=leonthefox;48337084]I don't mean using shadow run rules, but something like the awakening happening a century sooner :v:[/QUOTE]
Can't think of any games specifically for that, but there's plenty of systems that could be that with minimal effort.
D20 Modern, GURPS, HERO, Feng Shui, that kinda thing.
There's a module for D20 modern called Urban Arcana IIRC, might be worth looking into.
Alternatively use Pathfinder and modify the firearms stats.
[url]http://www.dandwiki.com/wiki/Americana_(3.5e_Campaign_Setting)[/url]
Not 100% how good it is but hell it exists.
[QUOTE=cdr248;48339850][url]http://www.dandwiki.com/wiki/Americana_(3.5e_Campaign_Setting)[/url]
Not 100% how good it is but hell it exists.[/QUOTE]
I think it would be kind of weird to play D&D in a semi-modern setting. Especially one grounded in a real-world continental body.
[QUOTE=Alaskan Wolf;48340304]I think it would be kind of weird to play D&D in a semi-modern setting. Especially one grounded in a real-world continental body.[/QUOTE]
Red Death, an AD&D supplement, is pretty great, as is Boot Hill. Both are on earth. d20 Modern, however, is not very good.
XCrawl is pretty damn fun. Still holding off on buying the Pathfinder version until I hear more about it tho
[QUOTE=Alaskan Wolf;48340304]I think it would be kind of weird to play D&D in a semi-modern setting. Especially one grounded in a real-world continental body.[/QUOTE]
I haven't played D&D specifically, but I always thought it might be cool to have the players roll normal D&D characters like barbarian, wizard, etc. and then get transported to the modern world but describe it to them like they have no idea what they're looking at. Stuff like "You step out onto the path, and as you do, a beast with a gleaming carapace charges you incredibly quickly. You can hear it roar as it approaches" for the party encountering cars on a road, that kind of thing. They walk around and everyone thinks they're weirdos or LARPers.
[QUOTE=ElectricSquid;48341891]I haven't played D&D specifically, but I always thought it might be cool to have the players roll normal D&D characters like barbarian, wizard, etc. and then get transported to the modern world but describe it to them like they have no idea what they're looking at. Stuff like "You step out onto the path, and as you do, a beast with a gleaming carapace charges you incredibly quickly. You can hear it roar as it approaches" for the party encountering cars on a road, that kind of thing. They walk around and everyone thinks they're weirdos or LARPers.[/QUOTE]
stuff like this always amuses me to think about
imagine a party finding a rifle or something and not being able to figure out what it was, using it as a club or something until the penny dropped
[QUOTE=ElectricSquid;48341891]I haven't played D&D specifically, but I always thought it might be cool to have the players roll normal D&D characters like barbarian, wizard, etc. and then get transported to the modern world but describe it to them like they have no idea what they're looking at. Stuff like "You step out onto the path, and as you do, a beast with a gleaming carapace charges you incredibly quickly. You can hear it roar as it approaches" for the party encountering cars on a road, that kind of thing. They walk around and everyone thinks they're weirdos or LARPers.[/QUOTE]
My campaign features time travel elements, and a few sessions ago the party ran into a lost arms dealer from 1000 years in the future. He gave them 20th-century era firearms to give them a leg up against a common foe. It took my players a bit of time to figure it out but once they did it was hilarious. I essentially treat them as "magic" ranged weapons.
So we had the party encounter a particularly nasty demon, manage to out-roll it on initiative (it got a crit fail) and respond by riddling it with bullets; akin to Vincent and Jules from Pulp Fiction "divine intervention" scene.
Aaand my flagdog is American? I'm posting from -further- into Canada than I typically am.
[QUOTE=croguy;48334499]Friends with Warhammer figurines are the rarest shit though. Getting a sizable amount is equal to bankrupting a small country, and then there's stuff like THIN YOUR PAINTS making it on the table.[/QUOTE]
Legit the original reasons I got into Warhammer originally was:
1: My dad played it (still does)
2: Justifying having a shit ton of D&D figures.
I still love Warhammer so much. I always use figures from it in campaigns.
I persinally despise the whole "describing mundane moden things as fantastical to fantasy characters" thing, but that's just my tastes
[QUOTE=DarkMonkey;48344077]I persinally despise the whole "describing mundane moden things as fantastical to fantasy characters" thing, but that's just my tastes[/QUOTE]
Well I mean, they're not exactly going to know what a helicopter or an ATM or a gun is, or how to use any of those things. Describing what they look and sound like rather than just going "oh yeah that's a car" make sense in-character and maintains immersion. And besides, the players will probably figure it out pretty quickly anyway.
[QUOTE=DarkMonkey;48344077]I persinally despise the whole "describing mundane moden things as fantastical to fantasy characters" thing, but that's just my tastes[/QUOTE]
"You see a mysterious, wonderous object before you! The round cylindrical object is roughly the length of the halflings forearm, and when you touch it, it erupts into a flurry of motion, taking a dexterous hand to grip!"
"Goddamnit Steve, stop giving us dildos."
Gonna just use my google drive for my pathfinder stuff, until something more convenient jumps out at me.
Only thing in there at the minute is the races document, and it's about half done. Hey, I didn't say I worked quickly.
Feedback on the balance of stuff would be great, though I'm more concerned about races being balanced vs each other than vs the existing races. And there's only two races in there atm, so there's not exactly much to compare.
edit: didn't realise that was blocked, have the long ugly link instead. If anyone knows a better place to host this stuff I'd love to know
[url]https://drive.google.com/open?id=0B9jeP-OQaLURaWwzU1F3VGU1dFE[/url]
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