In pathfinder, if you take a full attack, can you use all of your natural attacks (or only 2)? What are the penalties to rolls in this case?
[QUOTE=cis.joshb;48413716]In pathfinder, if you take a full attack, can you use all of your natural attacks (or only 2)? What are the penalties to rolls in this case?[/QUOTE]
Explains it here; [url]http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Natural-Attacks[/url]
Basically you can use all your natural attacks at once, ones considered primary don't take any penalties, ones considered secondary take a -5 on attack and halved strength bonus on damage, and you don't get extra attacks with them for having a high BAB. If you're using natural attacks with a normal weapon they're all considered secondary to the manufactured one, and obviously you lose the natural attacks of whatever limb is holding the weapon.
[QUOTE=SiberysTranq;48412263]Tonight on Traveller
The ship's captain found a slutty elf and I friendzoned a dude
good times[/QUOTE]
I'm not even ashamed anymore. At this point I just do whatever makes me laugh while also making you all disappointed in me as a GM.
I mean seriously their next episode will be all about them going to buy a pool for their ship and the main debate is whether the Squid-girl will be allowed to have fish in it or not because the Captain doesn't want to swim with fucking fish.
And it will be great.
Is she a squid but also a kid?
[QUOTE=draugur;48412019]Tonight on Mekton...
"With Christina's grease-loving help.." -Aperture fan 2015[/QUOTE]
If you think that's bad, you haven't seen any of the Magical Burst quotes from Appy's Dote Quotes to Note file
3:18 PM - Smas: I was perfectly fine until Hulk Hogan showed up.
12:21 AM - sUiCiDaL Scribe Senpai McBighuge: I just wanted to give free cake to orphans
12:21 AM - sUiCiDaL Scribe Senpai McBighuge: is that such a bad thing?
12:21 AM - Smas: yes
2:41 PM - sUiCiDaL Scribe Senpai McBighuge: Wow
2:41 PM - sUiCiDaL Scribe Senpai McBighuge: Who the hell do you think I am? Ryan?
2:42 PM - sUiCiDaL Scribe Senpai McBighuge: The boob descriptions are to enhance the anime feel and legitimacy
12:51 AM - Racoontractor: apologies for the delay
12:51 AM - Racoontractor: I was describing a train being suplexed.
I could go on :v:
[QUOTE=Rents;48415831]Is she a squid but also a kid?[/QUOTE]
My squid is of fully legal and consenting age, [I]sir[/I].
Could you post the description of the train being suspended?
[QUOTE=draugur;48417026]Could you post the description of the train being suspended?[/QUOTE]
It wasn't really a train, so much as a train-demon. But it was still as big as a train.
[quote]
11:28 PM - Racoontractor: The train itself is an old-fashioned steam locomotive. It's got a tall smokestack that grinds against the ceiling of the tunnel, taking out lights along the way and leaving blackness in its wake. The front end of it is a pointed grill which seems to split like a mouth. The headlights flicker as though blinking, and the smokestack throbs like it has a heartbeat.
11:28 PM - Sarah Salem: ((I bet you could lift this))
12:20 AM - Racoontractor: You can not suplex a train.
12:20 AM - Racoontractor: It is a train.
12:20 AM - Racoontractor: There is no space to perform a suplex.
12:20 AM - Racoontractor: It is also a train.
12:20 AM - Mew Tang Clan: Don't tell me you can't do something
12:21 AM - Racoontractor: It's Satoya's right now
12:21 AM - Mew Tang Clan: I will hold my turn c:
12:21 AM - Hope Will Neveri Die: "As long as I don't die I don't give a shit."
12:21 AM - Mew Tang Clan: "I purromise that there's like, only a 5% chance of that happening!"
12:22 AM - Hope Will Neveri Die: "I hope to god you know what you're doing."
12:22 AM - It's Val Day! (????)?*:·??: (does she ever)
12:22 AM - Racoontractor: For god's sake don't try to suplex the train.
12:23 AM - Mew Tang Clan: (I promise you Dan)
12:23 AM - Mew Tang Clan: (Satoya will not suplex the train)
12:23 AM - Mew Tang Clan: "I /technically/ have nevfur done this before, but it's theoretically possible!"
12:23 AM - Hope Will Neveri Die: "..."
12:23 AM - Mew Tang Clan: "Just shush and trust me, okay!"
12:24 AM - Hope Will Neveri Die: "If I die, I'm haunting all of you."
12:25 AM - Mew Tang Clan: "I can live with that!"
12:27 AM - Mew Tang Clan: "I'm going to try and take control of mew!"
12:27 AM - Mew Tang Clan: "Like a meaty little puppet!"
12:27 AM - Eve: (( this is a horrible idea ))
12:27 AM - Hope Will Neveri Die: ((it can be made not horrible, just watch))
12:28 AM - Racoontractor: what would that even accomplish that he couldn't do on his own :v
12:28 AM - Mew Tang Clan: Well you see
12:28 AM - Mew Tang Clan: I only promised that /Satoya/ wouldn't suplex a train
12:45 AM - Racoontractor: The train never stood a chance. It had no idea what it was getting into.
12:45 AM - Racoontractor: With Val's afterburn having affected it, the train was already suffering.
12:46 AM - Eve: (( that poor locomotive ))
12:46 AM - Racoontractor: But then, these incompetent, inept, completely fucking /retarded/ Magi? These little inconspicuious specks, supposed to be simple prey for wandering into its lair?
12:46 AM - Hope Will Neveri Die: (( Just gotta say. 35 resolve is typically the amount of resolve a tier 1 youma has ))
12:47 AM - Mew Tang Clan: ((I dont care if it lives, or dies))
12:47 AM - Mew Tang Clan: ((Just if it gets suplexed))
12:47 AM - Hope Will Neveri Die: (( oh no, this thing is hella dead ))
12:47 AM - Hope Will Neveri Die: (( There's no way it's living :v ))
12:48 AM - Racoontractor: One of them leaps clear off its cart and onto the tracks, directly into the train's path. Seemingly puppeted by the robed Magi behind it, this Magi crouches down, buckling its knees and holding its hands out. The train fails to comprehend this. Even a [demon], a simple train whose only purpose is to eat humans, fails to understand the logic of standing in front of an object moving as fast as itself.
12:49 AM - Racoontractor: As the two entities collide, and the Magi is pushed back a fair distance, but successfully grinds the train to a halt through sheer grit. The train is stunned. None can stop its path. This is impossible.
12:49 AM - Mew Tang Clan: ((This train, it had hopes and dreams))
12:49 AM - Racoontractor: Then the train realizes that logic has been kicked to the curb as the impossible happens. The train is lifted bodily off the tracks, despite the complete lack of clearance above.
12:49 AM - Mew Tang Clan: ((It had a child studying to be a medical train, his wife had a smokin caboose, he lived in a golden roundabout))
12:50 AM - Mew Tang Clan: ((And we just killed it))
12:50 AM - Mew Tang Clan: ((Maybe /we're/ the monsters))
12:51 AM - Sarah Salem: ((Of course you're the monsters. A horned edgy radiation girl, an edgy demon magic girl, and an edgy not-undead catgirl))
12:51 AM - Racoontractor: The tunnel above cracks and crumbles as the train goes completely through it, being lifted clean over the heads of these strange, stupid Magi. Then the ground approaches hard and fast as the train's grill connects to the rails in a manner not meant to happen.
12:51 AM - Racoontractor: The train crumples like a tin can, completely and utterly suplexed.
12:51 AM - Eve: (( that was godamn beautiful ))
[/quote]
[QUOTE=Aperture fan;48417633]It wasn't really a train, so much as a train-demon. But it was still as big as a train.[/QUOTE]
sooooooo
[media]https://www.youtube.com/watch?v=2u84cH_bmTA[/media]
[QUOTE=Rents;48414768]Explains it here; [url]http://www.d20pfsrd.com/bestiary/rules-for-monsters/universal-monster-rules#TOC-Natural-Attacks[/url]
Basically you can use all your natural attacks at once, ones considered primary don't take any penalties, ones considered secondary take a -5 on attack and halved strength bonus on damage, and you don't get extra attacks with them for having a high BAB. If you're using natural attacks with a normal weapon they're all considered secondary to the manufactured one, and obviously you lose the natural attacks of whatever limb is holding the weapon.[/QUOTE]
The tarrasque has 6 natural melee attacks and 6 ranged spines. Can he use all 12 in one full attack?
[QUOTE=cis.joshb;48418592]The tarrasque has 6 natural melee attacks and 6 ranged spines. Can he use all 12 in one full attack?[/QUOTE]
If the target is in range of all of them and using the spines won't provoke and AoO, I think so.
[QUOTE=Rents;48418767]If the target is in range of all of them and using the spines won't provoke and AoO, I think so.[/QUOTE]
Based on this, having done some math, I can say that it would take about 5700 flying polyps to lift the tarrasque into space (while being constantly attacked by it).
[QUOTE=cis.joshb;48419035]Based on this, having done some math, I can say that it would take about 5700 flying polyps to lift the tarrasque into space (while being constantly attacked by it).[/QUOTE]
it'll just go back
all you've done is slow it down... and make it really, really angry
[QUOTE=cis.joshb;48418592]The tarrasque has 6 natural melee attacks and 6 ranged spines. Can he use all 12 in one full attack?[/QUOTE]
I don't think so, the tarrasque's spines are fired seperately using a standard action rather than as part of a full attack action (same with manticores and similar creatures).
[QUOTE=Glent;48419191]I don't think so, the tarrasque's spines are fired seperately using a standard action rather than as part of a full attack action (same with manticores and similar creatures).[/QUOTE]
Oh, it's a monster ability rather than a natural weapon? Yeah, can't use that as part of a full attack.
[QUOTE=Aperture fan;48417633]It wasn't really a train, so much as a train-demon. But it was still as big as a train.[/QUOTE]
[QUOTE]
12:23 AM - Mew Tang Clan: (I promise you Dan)
12:23 AM - Mew Tang Clan: (Satoya will not suplex the train)
12:28 AM - Mew Tang Clan: Well you see
12:28 AM - Mew Tang Clan: I only promised that /Satoya/ wouldn't suplex a train
[/QUOTE]
I'm still proud of that one
i tried to make a shitty immobile turret gun fortress in mekton
i somehow got it to go at +400mph
[QUOTE=cdr248;48419896]i tried to make a shitty [b]immobile[/b] turret gun fortress in mekton
i somehow got it to go at [b]+400mph[/b][/QUOTE]
So, mission failed?
[QUOTE=elowin;48419153]it'll just go back
all you've done is slow it down... and make it really, really angry[/QUOTE]
Yeah, why throw it into space when the real solution is to drop it to the bottom of the deepest part of the ocean. Doing the math for that, it's effectively dead seeing as how it'll both drown and take enough water pressure damage to effectively die very quickly, plus it'll sink back to the bottom before it can even remotely reach the surface, so it's basically just a waiting game of seeing how long it can pass drowning checks until it dies (Additionally, the water pressure alone at that depth is easily able to deal damage faster than the tarrasque can regenerate.), or if your GM is the kind of little cunt who throws tarrasques at you but doesn't actually understand the rules of them, it'll still just take enough damage to be effectively "dead" with the added bonus of there never being another one brought into existence without some wizard fuckery, and if your wizard is the only one who knows where the tarrasque went, well, GG. At least this was the case in 3.5. I haven't bothered to give enough of a shit about DnD to figure any of that out for the new stuff.
Question, for a 3rd/5th spell or scroll, is the spell cast with a caster level of 3 or 5?
[QUOTE=cis.joshb;48420654]Question, for a 3rd/5th spell or scroll, is the spell cast with a caster level of 3 or 5?[/QUOTE]
It's always the absolute minimum level you need to be to cast the spell.
The Sorcerer just used mage hand to lift botfly eggs that were implanted in someone's arm
[QUOTE=cis.joshb;48421171]The Sorcerer just used mage hand to lift botfly eggs that were implanted in someone's arm[/QUOTE]
Dear god, that's terrifying.
[QUOTE=cis.joshb;48420654]Question, for a 3rd/5th spell or scroll, is the spell cast with a caster level of 3 or 5?[/QUOTE]
It'd be 5th or 7th if I remember right.
[QUOTE=Canuhearme?;48421061]It's always the absolute minimum level you need to be to cast the spell.[/QUOTE]
That rules becomes fun when you realize certain classes get some spells earlier than others. For example, Summoners in PF cast Haste at one spell level lower than Wizards iirc.
[QUOTE=Mmrnmhrm;48422269]That rules becomes fun when you realize certain classes get some spells earlier than others. For example, Summoners in PF cast Haste at one spell level lower than Wizards iirc.[/QUOTE]
But they only get six levels of spells, summoners get most spells at a later character level than wizards.
[QUOTE=Canuhearme?;48421061]It's always the absolute minimum level you need to be to cast the spell.[/QUOTE]
It's not [i]always[/i] the minimum level. You can scribe spells at higher caster levels, most people just don't because it's even more expensive.
[editline]10th August 2015[/editline]
[QUOTE=draugur;48420191]Yeah, why throw it into space when the real solution is to drop it to the bottom of the deepest part of the ocean. Doing the math for that, it's effectively dead seeing as how it'll both drown and take enough water pressure damage to effectively die very quickly, plus it'll sink back to the bottom before it can even remotely reach the surface, so it's basically just a waiting game of seeing how long it can pass drowning checks until it dies (Additionally, the water pressure alone at that depth is easily able to deal damage faster than the tarrasque can regenerate.), or if your GM is the kind of little cunt who throws tarrasques at you but doesn't actually understand the rules of them, it'll still just take enough damage to be effectively "dead" with the added bonus of there never being another one brought into existence without some wizard fuckery, and if your wizard is the only one who knows where the tarrasque went, well, GG. At least this was the case in 3.5. I haven't bothered to give enough of a shit about DnD to figure any of that out for the new stuff.[/QUOTE]
It could just crawl out of the ocean instead of trying to swim up, though. It'd take a really long time, but it'd happen eventually.
[QUOTE=elowin;48422618]It's not [i]always[/i] the minimum level. You can scribe spells at higher caster levels, most people just don't because it's even more expensive.[/QUOTE]
I don't recall how it's written for Pathfinder, 4e, or 5e but in 3.5e random generation of scrolls and potions and such specifically states the minimum caster level for that level of spell. It's more to avoid making things more complex than necessary though since you can, as you said, scribe scrolls at a higher caster level for an increased cost. It just means that if the party comes across something scribed at a higher caster level it's not something that was randomly generated.
[QUOTE=Alice3173;48423058]I don't recall how it's written for Pathfinder, 4e, or 5e but in 3.5e random generation of scrolls and potions and such specifically states the minimum caster level for that level of spell. It's more to avoid making things more complex than necessary though since you can, as you said, scribe scrolls at a higher caster level for an increased cost. It just means that if the party comes across something scribed at a higher caster level it's not something that was randomly generated.[/QUOTE]
Yeah you can generally assume when you come across a scroll it'll be of the minimum caster level, I was just disputing the fact that he said scroll are [i]always[/i] at the minimum caster level. 'cuz it ain't right
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