• D&D 4e: This edition sucks edition
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Oh you meant ingame. Sacks. Always have at least two to four sacks. High-capacity, completely collapsible, very versatile.
Bag of Holding/Handy Haversack. Alternatively, high strength.
A good vehicle to store your armoury in never hurts saddlebags too if you're in ye olde land
[QUOTE=SiberysTranq;47370665]A good vehicle to store your armoury in never hurts saddlebags too if you're in ye olde land[/QUOTE] A medieval game without a donkey and cart, saddlebags, and plenty of sacks is a game where you'll have to leave treasure behind because you can't possibly carry it all.
To anyone who ran Eclipse Phase, how handwavy were you with stuff like technology or how a post-scarcity society exactly works? Every time I think of possible scenarios and such I struggle to imagine what the most mundane things would be. For example, say the PCs are on Mars. They ask, "what kind of shops do we see?" To which I'd respond, "I have absolutely no idea". It's a post-scarcity society, right? What shops would even exist anymore, if any at all? All the blueprints for everything is online, and for many everyday items the raw materials needed to make them are trivially abundant and cheap. so all you'd need is a nano fabber, whether public or private. I know stuff like restaurants and bars exist, to hell with the whole notion of "mmm yes us transhumans have evolved beyond such primitive things like physical restaurants, we just eat nano-chicken goo from printers now." Or things like, say they're gonna do research on a skyscraper because that's where the plot is. What businesses are there? Again something like this stumps me. The setting explicitly states that most businesses are decentralized and based in the Mesh and have little to no need for physical offices. If people aren't working from the comfort of their home then they're just infomorphs in the Mesh in virtual offices. I ask 'cause I might be running a campaign of EP at my college soon, and every single person's only real experience with RPGs are either medieval fantasy settings or Shadowrun, and their expectations of science fiction settings are only vaguely comparable to Eclipse Phase. I swear I feel like I need a Ph. D in shit like astronomy, biology, chemistry, physics, theoretical science, computer science, and other stuff just to run this game.
[QUOTE=Chronische;47370722]A medieval game without a donkey and cart, saddlebags, and plenty of sacks is a game where you'll have to leave treasure behind because you can't possibly carry it all.[/QUOTE] If you want to get rich in RPGs, carry cloth sacks/duffle bags/backpacks and bring a cart/van/cargo ship/etc.
[QUOTE=LiquidNazgul;47370936]To anyone who ran Eclipse Phase, how handwavy were you with stuff like technology or how a post-scarcity society exactly works? Every time I think of possible scenarios and such I struggle to imagine what the most mundane things would be. For example, say the PCs are on Mars. They ask, "what kind of shops do we see?" To which I'd respond, "I have absolutely no idea". It's a post-scarcity society, right? What shops would even exist anymore, if any at all? All the blueprints for everything is online, and for many everyday items the raw materials needed to make them are trivially abundant and cheap. so all you'd need is a nano fabber, whether public or private. I know stuff like restaurants and bars exist, to hell with the whole notion of "mmm yes us transhumans have evolved beyond such primitive things like physical restaurants, we just eat nano-chicken goo from printers now." Or things like, say they're gonna do research on a skyscraper because that's where the plot is. What businesses are there? Again something like this stumps me. The setting explicitly states that most businesses are decentralized and based in the Mesh and have little to no need for physical offices. If people aren't working from the comfort of their home then they're just infomorphs in the Mesh in virtual offices. I ask 'cause I might be running a campaign of EP at my college soon, and every single person's only real experience with RPGs are either medieval fantasy settings or Shadowrun, and their expectations of science fiction settings are only vaguely comparable to Eclipse Phase. I swear I feel like I need a Ph. D in shit like astronomy, biology, chemistry, physics, theoretical science, computer science, and other stuff just to run this game.[/QUOTE] I have no idea, man. Whenever I try making something in fiction, I feel compelled to research and plan every last detail, making whole cultures from the Stone Age up. Then I say "fuck it" and play video games and leech off society.
[QUOTE=LiquidNazgul;47370936]To anyone who ran Eclipse Phase, how handwavy were you with stuff like technology or how a post-scarcity society exactly works? Every time I think of possible scenarios and such I struggle to imagine what the most mundane things would be. For example, say the PCs are on Mars. They ask, "what kind of shops do we see?" To which I'd respond, "I have absolutely no idea". It's a post-scarcity society, right? What shops would even exist anymore, if any at all? All the blueprints for everything is online, and for many everyday items the raw materials needed to make them are trivially abundant and cheap. so all you'd need is a nano fabber, whether public or private. I know stuff like restaurants and bars exist, to hell with the whole notion of "mmm yes us transhumans have evolved beyond such primitive things like physical restaurants, we just eat nano-chicken goo from printers now." Or things like, say they're gonna do research on a skyscraper because that's where the plot is. What businesses are there? Again something like this stumps me. The setting explicitly states that most businesses are decentralized and based in the Mesh and have little to no need for physical offices. If people aren't working from the comfort of their home then they're just infomorphs in the Mesh in virtual offices. I ask 'cause I might be running a campaign of EP at my college soon, and every single person's only real experience with RPGs are either medieval fantasy settings or Shadowrun, and their expectations of science fiction settings are only vaguely comparable to Eclipse Phase. I swear I feel like I need a Ph. D in shit like astronomy, biology, chemistry, physics, theoretical science, computer science, and other stuff just to run this game.[/QUOTE] My take on it is you'll find less retail outlets, and more services. Mechanics and stuff like that are still very much a physical deal. Of course, that totally depends on hab as well. Plenty of locales may opt for a more traditional marketplace even, just out of preference. The great thing about EP is you can have LUDICROUSLY different cultures existing relatively close to eachother
Much as I love it as a setting, EP's use of the term post-scarcity always irks me a little, because the sheer fact they claim is as such while the majority of the population both uses money and is unable to acquire bodies due to a lack thereof I will admit that nanofabrication changes the game in terms of the actual capital necessary for production, but that just shifts requirements to the resource and development side of good, a-la how we have industries today that focus almost purely on digital products, for whom the physical disk is at best a minute part of the process. Effectively, every company becomes a software company, bar those whose operations are far too vast to operately solely off nanofabrication, such as large-scale construction and the like. But like in the real world, just because people can do things from their home all the time does not mean they will want to, or function most optimally there. An office environment can help a lot with productivity, as it reduces the time required to bounce around ideas and encourages group effort. Just because I can view say, a new car or gadget or whatever on an online store page, does not mean I still don't appreciate being able to go down to the dealer and talk with a salesman, and look at it with my eyes. End of the day, humans are social creatures, ditto for most every kind of uplift save octopi. Just because strictly speaking there is no need for you to have a physical office or outlet does not mean that having one isn't helpful to selling a product, because again, we're social, and we appreciate that. Especially considering that for most of the population, having a body itself is a luxury, why they wouldn't they choose to take the effort to enjoy that, by going and doing things instead of just sitting at home in the mesh all day. Plus, everyday services are still a thing. You still need the guy to go to when your smartclothes get stuck in 70's mode again, or the household maker is only outputting chocolate bars, or what have you. The setting still ultimately does suffer from scarcity, as there is still a limit to how much work people can do, and as it explains, even if you make nanofabbers communal for all to use there's still an allowance, because energy and materials aren't infinite. The only thing that widespread universal internet and free fabrication do is change how far people can reach for their products and shifts emphasis from production skill to creative skill. That, and just because one can 3-d print anything, doesn't mean people won't still appreciate old-fashioned physical work, especially when it comes to thinks like art or food. So, end of the day, the more things change the more they stay the same. A business's physical location, though, goes from being purely distribution to selling the experience of the location. To use a real-world example, look at the continued existence of Barnes and Noble in a world of ebooks and Amazon. I might be able to get a PDF or order a given book online for a little cheaper, but it's harder to go and browse, to go find new things, to actually see the product that I want before I get it. A purely digital world like the mesh might be able to simulate so much, but ultimately it would make people think a little harder about everything, because it's easy to fake things online. But for the most part, you can't fool your physical senses as easily. So, I guess the tl;dr is, ultimately, as much as Eclipse Phase changes so much, at the end of the day, people are still people, and if history has taught us anything, it's that by the broad strokes, we really don't change this much, and I can't see the physical business or office vanishing entirely until you actually hit the singularity and become truly post-scarcity.
Woah woah, back up there, you can be a sentient octopus in EP?
[QUOTE=Rents;47381116]Woah woah, back up there, you can be a sentient octopus in EP?[/QUOTE] can be? it's the only option as far as I'm concerned
[QUOTE=Rents;47381116]Woah woah, back up there, you can be a sentient octopus in EP?[/QUOTE] My first EP character ever was an Octomorph had 8 SMGs and wrecked everything literally the only way I could improve upon the concept is if I made a custom morph that is both an octopus and an anime girl
A sci-fi system with octopus furries, my dream come true
Oh man, does that mean that you can actually be this guy? [IMG]http://i.imgur.com/wmQxS.jpg[/IMG] 'Cause a mechanical octopus sounds fucking awesome.
eclipse phase would be cool if it had space wizards or at least psychic powers that are actually rad instead of this minor shit
[QUOTE=croguy;47381491]Oh man, does that mean that you can actually be this guy? -snip- 'Cause a mechanical octopus sounds fucking awesome.[/QUOTE] Literally an actual thing that exists by that exact description
[QUOTE=croguy;47381491]Oh man, does that mean that you can actually be this guy? [IMG]http://i.imgur.com/wmQxS.jpg[/IMG] 'Cause a mechanical octopus sounds fucking awesome.[/QUOTE] Yeah, that's an actual morph you can use.
I actually quite like Eclipse Phase's psychic powers system. It's not overpowered and actually encourages you to get creative with how you use your powers rather than "lol i nuke everything with mind bullets" [editline]23rd March 2015[/editline] For those that aren't in the know, EP's psychic powers require that you be sleeved into a body with a biological brain and come in two flavors: some powers let you control your own mind, such as allowing you to focus your concentration, speed read text or surpress emotions. Others let you influence the minds of others, causing fear or hallucinations and stuff like that. Telekinesis and pyrokinesis and that sort of stuff isn't present at all.
Eclipse Phase is relatively hard sci-fi. It's still got some pretty out there ideas, but it's grounded in the vaguely plausible. If you want brain explody, sci-fi wizardry, go with 40k.
[QUOTE=croguy;47381491]Oh man, does that mean that you can actually be this guy? [IMG]http://i.imgur.com/wmQxS.jpg[/IMG] 'Cause a mechanical octopus sounds fucking awesome.[/QUOTE] thats eclipse phase art ya duncer!
[QUOTE=Rents;47381116]Woah woah, back up there, you can be a sentient octopus in EP?[/QUOTE] My friend didn't believe me about that until I graced him with this: [IMG]http://i.imgur.com/wFSYgRB.jpg[/IMG] The only way to play EP.
[QUOTE=RearAdmiral;47381629]I actually quite like Eclipse Phase's psychic powers system. It's not overpowered and actually encourages you to get creative with how you use your powers rather than "lol i nuke everything with mind bullets" [editline]23rd March 2015[/editline] For those that aren't in the know, EP's psychic powers require that you be sleeved into a body with a biological brain and come in two flavors: some powers let you control your own mind, such as allowing you to focus your concentration, speed read text or surpress emotions. Others let you influence the minds of others, causing fear or hallucinations and stuff like that. Telekinesis and pyrokinesis and that sort of stuff isn't present at all.[/QUOTE] [QUOTE=Funktastic Dog;47382148]Eclipse Phase is relatively hard sci-fi. It's still got some pretty out there ideas, but it's grounded in the vaguely plausible. If you want brain explody, sci-fi wizardry, go with 40k.[/QUOTE] except that's not really true it has all that cool shit, it can just only be used by the evil cthulhu monstars, which also kind of undermine the whole "oh it's grounded in reality" argument so basically its just a game for boring people who dont like wizards
[QUOTE=elowin;47384438]except that's not really true it has all that cool shit, it can just only be used by the evil cthulhu monstars, which also kind of undermine the whole "oh it's grounded in reality" argument so basically its just a game for boring people who dont like wizards[/QUOTE] Look mate, the game also doesn't have robo-pixies but you don't see me complaining. Much.
Frankly, I don"t mind magic in the way EP shows it at all.High powered magic has been the bane if my existence since I got into tabletop, and I swear that guys like Elo keep using my complete lack of focus on magic to threaten my charactrrs. Just last week my D&D GM tried to kill me with an unkillable wizard ghost and an amulet of napalm that exploded in contact with fire.
To be fair of the three things that nearly killed you in SR so far only one time was magical and that was Jack's fault, the other being a combined effort in not being shooty and the last one was bad positioning. [editline]24th March 2015[/editline] Well, a combination of Jack's fault and the murder elf and her RPG not being there that week.
[QUOTE=croguy;47384783]Frankly, I don"t mind magic in the way EP shows it at all.High powered magic has been the bane if my existence since I got into tabletop, and I swear that guys like Elo keep using my complete lack of focus on magic to threaten my charactrrs. Just last week my D&D GM tried to kill me with an unkillable wizard ghost and an amulet of napalm that exploded in contact with fire.[/QUOTE] yeah but i already know youre a boring old grump who hates wizards Ennywai, i'm just saying eclipse phase has little appeal to me because shooting fire out of your brain isn't a thing you can do. And that EP isn't hard sci fi because it isn't. At all.
Well Mirror is also a shoddy jack of all trades and there was no way to anticipate those mortars to begin with, though getting out there felt like a bad idea to begin with, so it gets a pass. Now, the Kobold Commandos? That was an actually close call, and I would have died from that crossbow hit if Roll20 if Roll20 would have felt like it. Good thing my saves never suck.
If that kobold had more spell slots like three of you would've been downed at once.
pfft kobolds are too dumb for spells
I'm not ever gonna call something purely hard or soft sci-fi because those are definitions that are too strict, I think. So no I wouldn't call EP strictly hard sci-fi but it does (mostly) follow real world science or at least theoretical sciences in a fairly consistent faction. Spaceships need to generate gravity by centrifugal force, and space combat tends to be brutal, short, and uninteresting at least compared to the mile-long ships slugging it out in the hundreds in Star Wars/Trek. And yes you do have stargates and psi and that's okay with me as someone who doesn't like space magic in his sci-fi. And at least psi is caused by a virus made by a post-singularity alien intelligence with an understanding of the universe far greater than ours rather than, oh I dunno, "midichlorrrrrrrrrrrrrians" or "space hell" ie the Warp. Also Jovian Republic best faction. Fuck the writers who portrayed them as two-dimensional Space Nazis. (yes I know in Rimward they depicted them better)
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