• D&D 4e: This edition sucks edition
    5,000 replies, posted
[QUOTE=cyclocius;47462259]One guy joined as an Apostate, he was a bit difficult to work with and insisted on using a character that he played in other games. One who was so insane that her actions were unpredictable to others and herself. After an intro session with our Psyker, the Psyker made a bad call to mind probe her to read her mind to find out who she was since she only spoke in riddles. This sets the new guy off and he starts telling me that his character has been violated and agency removed. I apologised, admitted my mistake in allowing it but he wouldn't let it lie. His character had now been raped , and swore bloody revenge. He makes a ragey thread on /tg/ about the scenario and blows the whole thing out of proportion. I talk to him about it and he says it won't happen again. In the next proper session, he incapacitated the Psyker as part of a means to infiltrate somewhere. "We're bringing in a captive", I figured it was a reasonable excuse but as soon as they met guards the Apostate clutched his eyes and screamed "He's using his powers! AAAAH!" Guards reacted with confusion, since the Psyker clearly wasn't doing anything, if he was even a psyker at all. Apostate gets his bluff called and combat ensues, Apostate burns infamy and Psyker is maimed and gets a mutation. This whole time, the Apostate had added someone new to the group who asked if he could sit in and watch. He was also difficult to get along with but I wasn't too fussed. Asked to play a mini-character, no skills or talents and just working alongside the group. This whole combat he was rolling around on the ground, pretending to be stealthy. Nobody in the group likes the new guy , I don't either. After the session, I call for a vote to see if he remains. He reacted poorly, added 62 people to the skype group call and called us all cunts. I speak with the Apostate and say his company reflects poorly on him, I don't think there's room for either of them in the group. Apostate is civil with me but apparently talks shit to the other PCs about me and them.[/QUOTE] Oh, Warhammer. Don't understand a word coming out of your mouth.
[QUOTE=DiscoInferno;47463365]Oh, Warhammer. Don't understand a word coming out of your mouth.[/QUOTE] Apostate - Clergyman of the Gods of Chaos. Psyker - Mind-Wizard.
[QUOTE=DiscoInferno;47463365]Oh, Warhammer. Don't understand a word coming out of your mouth.[/QUOTE] Trust me, it wouldn't interest you. There aren't any pixies.
[QUOTE=MeltingData;47463487]Trust me, it wouldn't interest you. There aren't any pixies.[/QUOTE] maybe there are, but that's heretical and death is the only answer.
Well there are those creepy cybernetic cherub things. [editline]5th April 2015[/editline] And servo-skulls.
Nothing says "this is a cool religion to follow" like dead flying zombie cyborg babies
Looking for 2 players for a D&D 5e game, starting the monday after next. Game running at 11AM EST. PM me if you are interested! Edit: Game filled
[QUOTE=MeltingData;47463487]Trust me, it wouldn't interest you. There aren't any pixies.[/QUOTE] I'm well aware, I have a magical tie to the concept of pixies and fairies so I know each and every thing that has them in it, and it goes ping whenever someone speaks of them.
[QUOTE=DiscoInferno;47464553]I'm well aware, I have a magical tie to the concept of pixies and fairies so I know each and every thing that has them in it, and it goes ping whenever someone speaks of them.[/QUOTE] i want a full list of games with pixie support on my desk by tomorrow morning
oh my god these assholes they just fucking 1-shot an Eldar cruiser with some lucky torpedo rolls holy fucking shit
[QUOTE=elowin;47464584]i want a full list of games with pixie support on my desk by tomorrow morning[/QUOTE] Gimmie £50 or your firstborn, in advance.
I might be down to d.n.d
So I'm willing to get into some DND, but I know like literally nothing about the rulesets. I'm also a lot more into lorecrafting than anything else, so I'd probably make a shit player and a good universe creator. Hell, I've got like four or five universes written somewhere that could be used as a base, if anyone's willing to teach a complete newbie how to play this. If someone's up to it, throw me a PM or add me on skype (same name as here).
Siberys can rest easy knowing that we're not crazy enough to take on 50,000 Genestealers yet
seriously though this is ridiculous nothing I throw at the party makes a dent they get attacked by daemons in the warp? Nobody seriously hurt except by the death-scream of one of them. Eldar ambush immediately afterwards with overwhelming force? Utterly crushed, routed, and looted. They find out the ship they're exploring is also home to a city of fucking genestealers? Run away, wreck rolls, no injuries I don't want to kill them but at this point the best I can manage is inconveniencing them
[QUOTE=SiberysTranq;47466024]seriously though this is ridiculous nothing I throw at the party makes a dent they get attacked by daemons in the warp? Nobody seriously hurt except by the death-scream of one of them. Eldar ambush immediately afterwards with overwhelming force? Utterly crushed, routed, and looted. They find out the ship they're exploring is also home to a city of fucking genestealers? Run away, wreck rolls, no injuries I don't want to kill them but at this point the best I can manage is inconveniencing them[/QUOTE] Emperor protects, motherfucker.
[QUOTE=SiberysTranq;47466024]seriously though this is ridiculous nothing I throw at the party makes a dent they get attacked by daemons in the warp? Nobody seriously hurt except by the death-scream of one of them. Eldar ambush immediately afterwards with overwhelming force? Utterly crushed, routed, and looted. They find out the ship they're exploring is also home to a city of fucking genestealers? Run away, wreck rolls, no injuries I don't want to kill them but at this point the best I can manage is inconveniencing them[/QUOTE] my friend, let me teach you about something that every 40k gm should know: horde rules.
[QUOTE=lintz;47466082]my friend, let me teach you about something that every 40k gm should know: horde rules.[/QUOTE] Not only horde rules, but mixing up groups of elites and large LARGE hordes. 2-3 30 strength hordes of orks or eldar along with some high tier shit like warbosses, mekboyz, farseers, demon princes, ect will fuck them right up. I don't care what gear they have, swarms fuck you UP.
The problem is: Rogue Trader Not Black Crusade, these guys aren't even remotely military, they just have good luck whenever it counts and the enemy has the inverse so no, they don't even remotely have the firepower to deal with hordes on a good day, and I'm just trying to challenge them, not kill them
[QUOTE=SiberysTranq;47466299]The problem is: Rogue Trader Not Black Crusade, these guys aren't even remotely military, they just have good luck whenever it counts and the enemy has the inverse so no, they don't even remotely have the firepower to deal with hordes on a good day, and I'm just trying to challenge them, not kill them[/QUOTE] If a group of guardsman can deal with over 50 horm/termagaunts a couple of warriors, some genestealers, some gargoyles, a ravener, three carnifexes, one tyrannofex and a motherfucking harridan your rogue trader can deal with a couple of hordes.
that is a conservative estimate for that mission
[QUOTE=SiberysTranq;47466299]I'm just trying to challenge them, not kill them[/QUOTE] Do they [i]feel[/i] challenged by these lucky encounters? Player perception can be just as important as what actually happened, if not more.
Ran the beginning of the end of my Dark Heresy campaign last night. The PC's boarded an Orbital Station around a Daemon Forge world in an attempt to uncover integral plot information. They had 100 Stormtroopers and 20 Astartes with them, as well as a Fellow Inquisitor. It boiled down to a Zero-G fight in Hard Vacuum on top of the Station against three Magi, Five Daemonettes and three Furies. The Inquisitor got rekt almost immediately and was only secured by a clip-drop harness, her helmet was torn off and she suffered from 8 minutes of exposure to hard vacuum. One of the PCs almost lost a leg before pick-up arrived. Deciding that the Inquisitor was...troublesome, one of the PCs covertly injected an air bubble into her bloodstream, ensuring that she wouldn't survive to fuck up more operations. Fun stuff, RIP important NPC, RNGesus didn't favour you when it counted most.
I remember playing D&D with some friends once (I remember when the GM added a critical miss that hurt every teammate in the room and all our team got killed because someone that had 6x attack and that critical miss) [IMG]http://jeuxsoc.fr/d/dungp.jpg[/IMG] (that edition one) Is PathFinder worth a try? I started reading about it, and i'm kinda curious. :P (Do some of you play on Tabletop Simulator?)
I am going to be the GM in a game soon for my group and I was planning on doing a Shadowrun game. Does anyone have any tips or advice for making a good game for this? We have been playing D&D so far and I was wondering how it was different.
[QUOTE=The Drones;47467273]I am going to be the GM in a game soon for my group and I was planning on doing a Shadowrun game. Does anyone have any tips or advice for making a good game for this? We have been playing D&D so far and I was wondering how it was different.[/QUOTE] Depends which edition of Shadowrun you're going to play [sp]protip 5e is the best one[/sp]
[QUOTE=The Drones;47467273]I am going to be the GM in a game soon for my group and I was planning on doing a Shadowrun game. Does anyone have any tips or advice for making a good game for this? We have been playing D&D so far and I was wondering how it was different.[/QUOTE] It's pretty different from D&D, getting injured is a lot more serious and if PCs fuck up hard enough most factions have a private army to murder them with. For GMing it the biggest thing to keep in mind is the three 'layers' to the world, astral space, cyber space and meat space, everything exists on at least one of those, most in two, with PCs being on all three (You need a commlink and some kind of ID to interact with society in any useful way, and even mundanes show up on the astral) It helps if you've got a trust worthy play who's experienced with mages or hackers/riggers to keep you right on that.
[QUOTE=SiberysTranq;47466024]seriously though this is ridiculous nothing I throw at the party makes a dent they get attacked by daemons in the warp? Nobody seriously hurt except by the death-scream of one of them. Eldar ambush immediately afterwards with overwhelming force? Utterly crushed, routed, and looted. They find out the ship they're exploring is also home to a city of fucking genestealers? Run away, wreck rolls, no injuries I don't want to kill them but at this point the best I can manage is inconveniencing them[/QUOTE] In all fairness that one Genestealer was one of many, and we had the good sense to retreat after I killed it.
[QUOTE=Rats808;47462584]Re-using a character isn't necessarily a bad thing. It depends on how it's done, though. If you're using a character you played in a game a while ago because said game ended prematurely/went badly/was otherwise unsatisfactory and you liked the character's concept/backstory/whatever, and bring it into the new game with [I]no[/I] expectation of anything from the previous game carrying over, it can go well. I think part of the problem with that character, though, in cyclo's story, is that she was pretty clearly chaotic stupid/lolrandumb just for the sake of doing stupid shit. [editline]5th April 2015[/editline] Example of what I mean: In a game from a year or so ago, someone had a character who was super OP within the system and setting due to the GM allowing them to take something that they couldn't have had. Said game ended pretty stupidly. We now have another game, where another character with the same concept and name is being played, and it's working out great.[/QUOTE] Well, that's true. I think it's the difference between: "Hey, I like this character, so I'm going to remake it for this new game with proper adjustments to the character sheet and backstory for this setting and/or campaign or, we're picking up with a sequel campaign or one set in the same setting and I want to bring my guy back." ...versus: "I've brought my character sheet that I played in other people's campaigns, also you have to consider those campaigns and what my awesome guy did in them canon and/or we'll explain shit with dimensional travel." I had a back experience, all right?
[QUOTE=TOXICOOW;47467152]I remember playing D&D with some friends once (I remember when the GM added a critical miss that hurt every teammate in the room and all our team got killed because someone that had 6x attack and that critical miss) [IMG]http://jeuxsoc.fr/d/dungp.jpg[/IMG] (that edition one) Is PathFinder worth a try? I started reading about it, and i'm kinda curious. :P (Do some of you play on Tabletop Simulator?)[/QUOTE] Well, why not try it is the question to ask. The rules are free after all. Just google pathfinder and you will get everything you need.
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