anyone of you had bad/fun experiences fighting a dragon?
[QUOTE=General;47468641]anyone of you had bad/fun experiences fighting a dragon?[/QUOTE]
Yes, I've had many experiences with a bad dragon.
[QUOTE=General;47468641]anyone of you had bad/fun experiences fighting a dragon?[/QUOTE]
I had one very fun experience GMing a [sp]illusory[/sp] dragon "fight".
[QUOTE=elowin;47468695]I had one very fun experience GMing a [sp]illusory[/sp] dragon "fight".[/QUOTE]
I'm still angry about how long it took us to realize it was an illusion.
It's been [I]TWO YEARS[/I].
[QUOTE=General;47468641]anyone of you had bad/fun experiences fighting a dragon?[/QUOTE]
I have never fought a dragon. Ever. I've been roleplaying for years and I have yet to fight a dragon.
In practice, they're just so fucking powerful, they're pretty much unkillable unless youre high level.
And speaking of dragons to fight, after successfully finishing the Dwarven Conspiracy Subplot in our D&D campaign, explaining our late wizard friend's backstory, putting a key political figure on trial, and putting the ghost of said Dwarf Wizard PC to rest, the party found itself with ~80k worth of equipment in gold at the entrance of Mithral Hall, in the toughest of January winters. With the wizard completely gone, there's no teleport. We only have a week worth of rations.
The DM only told us one thing: We can't stop here, this is dragon country.
[QUOTE=Funktastic Dog;47470010]I have never fought a dragon. Ever. I've been roleplaying for years and I have yet to fight a dragon.
In practice, they're just so fucking powerful, they're pretty much unkillable unless youre high level.[/QUOTE]
Dragons are easy peasy lemon-squeezy if you've got a well-balanced party at like level 9.
Except anything above Ancient.
Fuck Wyrms.
[QUOTE=Canuhearme?;47470087]Dragons are easy peasy lemon-squeezy if you've got a well-balanced party at like level 9.
Except anything above Ancient.
Fuck Wyrms.[/QUOTE]
Or spellcasting dragons. Or dragons fighting you properly and not just standing on the ground getting wailed on. Or dragons using lair actions from 4 and 5e. Or really any dragon not fighting you like a fucking idiot.
[QUOTE=Chronische;47470105]Or spellcasting dragons. [B]Or dragons fighting you properly and not just standing on the ground getting wailed on.[/B] Or dragons using lair actions from 4 and 5e. Or really any dragon not fighting you like a fucking idiot.[/QUOTE]
Most parties have mages, it is the mage's problem to keep the dragon from fucking shit up with spells or flight.
Always good to bring a ballista along though.
My greatest wet dream is building a high-level dragonslaying gunslinger that's allowed to use Technological items and a couple levels in Mythic. Laser rifles, Limitless range and gunslinger abilities mesh in a way that just makes me guh.
[QUOTE=Canuhearme?;47470136]Most parties have mages, it is the mage's problem to keep the dragon from fucking shit up with spells or flight.
Always good to bring a ballista along though.
My greatest wet dream is building a high-level dragonslaying gunslinger that's allowed to use Technological items and a couple levels in Mythic. Laser rifles, Limitless range and gunslinger abilities mesh in a way that just makes me guh.[/QUOTE]
If you are prepared to fight a dragon, unless you manage to corner it in some cave, it can pretty easily just fly away. Unless you have some D&D equivalent of Dragonrend.
[QUOTE=Funktastic Dog;47470157]If you are prepared to fight a dragon, unless you manage to corner it in some cave, it can pretty easily just fly away. Unless you have some D&D equivalent of Dragonrend.[/QUOTE]
That's why you corner it in the lair.
I'd rather pepper a dragon's wings so it can't move as quickly.More practical to chase down or fight that way, since one of their main gimmicks is flight capability.
[QUOTE=Canuhearme?;47470136]Most parties have mages, it is the mage's problem to keep the dragon from fucking shit up with spells or flight.
Always good to bring a ballista along though.
My greatest wet dream is building a high-level dragonslaying gunslinger that's allowed to use Technological items and a couple levels in Mythic. Laser rifles, Limitless range and gunslinger abilities mesh in a way that just makes me guh.[/QUOTE]
Magic is not particularly good against dragons, tho. Depending on what edition you are talking about, they might have magic resistance or immunity against common forms of damage and beyond that dragons aren't stupid. They know to geek the mage first!
[QUOTE=Chronische;47470413]Magic is not particularly good against dragons, tho. Depending on what edition you are talking about, they might have magic resistance or immunity against common forms of damage and beyond that dragons aren't stupid. They know to geek the mage first![/QUOTE]
unless it's a white dragon
One of my dream RP setting would have PCs invade a fantasy land with WW2 dakka.
Dragons ain't got shit when it meets the Whirlbwind.
[QUOTE=gufu;47470491]One of my dream RP setting would have PCs invade a fantasy land with WW2 dakka.
Dragons ain't got shit when it meets the Whirlbwind.[/QUOTE]
[img]http://paizo.com/image/content/Blog/9071RasputinMustDie.jpg[/img]
Pathfinger's Reign of Winter adventure [sp]has you land in WW1 Russia, towards the end[/sp].
[editline]6th April 2015[/editline]
And because of that Pathfinder has stats for a ton of weapons and gear from that era.
It'd totally be possible to have your players be soldiers who somehow go to Golarion/other fantasy setting.
Yeah, but the point is that Chainmail of Magic +2 would have little to no effect on 7,62. So in that picture, the heroes should just be all dead (and for obvious reasons (main characters), they aren't).
D&D/PF doesn't work well with firearms and ballistic/non-ballistic armours, since the armour system doesn't allow for partial hits, you either take the full effect or nothing.
SR surprisingly would have the same problem as well, if it wasn't for the fact that most guns do so much damage, that a few shots incapacitate anyone. Though, I was at one point of time was working on a system where getting shot/cut may end up causing damage to internal organs, thereby expecting people to either die terribly or get everything replaced with cybernetics/grown organs.
[editline]6th April 2015[/editline]
If I was finally to get to GM SR, I'd totally roll d6 every time someone gets shot to add extra effect.
[QUOTE=gufu;47470615]SR surprisingly would have the same problem as well, if it wasn't for the fact that most guns do so much damage, that a few shots incapacitate anyone. Though, I was at one point of time was working on a system where getting shot/cut may end up causing damage to internal organs, thereby expecting people to either die terribly or get everything replaced with cybernetics/grown organs.
[editline]6th April 2015[/editline]
If I was finally to get to GM SR, I'd totally roll d6 every time someone gets shot to add extra effect.[/QUOTE]
Might want to read the Bullets and Bandages splat book then, it's for 4e and 5e, changes the rules for first aid to take a lot longer, you have to diagnose injuries before you can treat them, auto-medkits can't do a lot of things making auto-docs much more useful. Medkits are also sorted by rating, better medkits are more expensive and larger, cheaper ones lack a lot of functions.
[editline]7th April 2015[/editline]
Oh, and if it's 5e, nerf trauma patches, their wireless bonus makes them instantly stop people from bleeding out with no rolls, it's basically a total replacement for a trained medic during combat, for 500ny.
So my party is nearing the end of the campaign, and as a final boss fight, they're going to face an ancient black dragon.
Problem being, they're level 5/6. I have them with a small army at their command and a tank that has two duel mounted cannons doing 8d10 damage each. Do you think they can take it?
[QUOTE=Obvious Shizz;47470713]So my party is nearing the end of the campaign, and as a final boss fight, they're going to face an ancient black dragon.
Problem being, they're level 5/6. I have them with a small army at their command and a tank that has two duel mounted cannons doing 8d10 damage each. Do you think they can take it?[/QUOTE]
In a straight up fight? I'm not entirely sure. If it's going to be a tough match up that should encourage them to think of ways that they can make the fight easier.
You can fight bravely or you can fight smart. Against a Black Dragon I know which one I'd pick.
[QUOTE=Obvious Shizz;47470713]So my party is nearing the end of the campaign, and as a final boss fight, they're going to face an ancient black dragon.
Problem being, they're level 5/6. I have them with a small army at their command and a tank that has two duel mounted cannons doing 8d10 damage each. Do you think they can take it?[/QUOTE]
No.
[QUOTE=Obvious Shizz;47470713]So my party is nearing the end of the campaign, and as a final boss fight, they're going to face an ancient black dragon.
Problem being, they're level 5/6. I have them with a small army at their command and a tank that has two duel mounted cannons doing 8d10 damage each. Do you think they can take it?[/QUOTE]
Do it anyway, and don't forget to get into melee range at all times.
But first, get a tank bayonet!
[QUOTE=Obvious Shizz;47470713]So my party is nearing the end of the campaign, and as a final boss fight, they're going to face an ancient black dragon.
Problem being, they're level 5/6. I have them with a small army at their command and a tank that has two duel mounted cannons doing 8d10 damage each. Do you think they can take it?[/QUOTE]
Really, I can just imagine the dragon flying low over the treeline or otherwise using the terrain to mask it from missile weapons, and sweeping over formations to blast them with its breath weapon flyby attack style. Then it keeps flying, careful and low, until its breath has recharged. That should break the morale of the army pretty quickly, and the tank won't have any real way to keep up with it should it prove any kind of real threat to the dragon.
Add in spells, and it isn't impossible that the dragon can cast invisibility on itself, grab the tank, and cast dimension door to pop straight up with it. That would be a DM call (It's an attended object, so maybe not) and also depends on the weight of the tank, though. It could also drop a wall of force to try and corner the tank, then create an acid pool underneath it to get some damage in.
[QUOTE=Obvious Shizz;47470713]So my party is nearing the end of the campaign, and as a final boss fight, they're going to face an ancient black dragon.
Problem being, they're level 5/6. I have them with a small army at their command and a tank that has two duel mounted cannons doing 8d10 damage each. Do you think they can take it?[/QUOTE]
If you hyped up how it was an ancient black dragon... you can sorta be a little sneaky and maybe say it's just an adult or old black dragon that managed to hype itself up.
Because I'll be totally blunt, against an ancient black dragon, they're fucking toast. (In Pathfinder) It has an AC of 38 and HP of 300. That means even if somehow those tank guns end up hitting, you're only an eighth of the way to killing him.
In the mean time, if he manages to hit a single one of you're party members with his acid breath, which he will, they're dead.
So yeah, put them up against an adult or old black dragon, at best. Otherwise they're probably TPK'd.
[QUOTE=Funktastic Dog;47471612]If you hyped up how it was an ancient black dragon... you can sorta be a little sneaky and maybe say it's just an adult or old black dragon that managed to hype itself up.
Because I'll be totally blunt, against an ancient black dragon, they're fucking toast. (In Pathfinder) It has an AC of 38 and HP of 300. That means even if somehow those tank guns end up hitting, you're only an eighth of the way to killing him.
In the mean time, if he manages to hit a single one of you're party members with his acid breath, which he will, they're dead.
So yeah, put them up against an adult or old black dragon, at best. Otherwise they're probably TPK'd.[/QUOTE]
Yeeeeaaah, pretty much the entire campaign I've been hyping him up (making him appear in lesser towns and cities to wreck shit), so I shot myself in the foot with that.
[QUOTE=Obvious Shizz;47471747]Yeeeeaaah, pretty much the entire campaign I've been hyping him up (making him appear in lesser towns and cities to wreck shit), so I shot myself in the foot with that.[/QUOTE]
Clearly the solution lies in divine intervention. Something, an item or event, blocks his flight capability. You chase him into a zone of wild/anti magic that only effects draconic magic. You gain an artifact that takes a while to charge up, causing the battle to be one of survival until it goes off, then the artifact Imprisons, destroys, or horribly weakens it somehow. I can see it working but it's not something they could possibly ever do in a straight fight.
Have a bigger dragon eat it.
[QUOTE=Obvious Shizz;47471747]Yeeeeaaah, pretty much the entire campaign I've been hyping him up (making him appear in lesser towns and cities to wreck shit), so I shot myself in the foot with that.[/QUOTE]
Give him some major weaknesses. A Smaug-like chink in the armor, or a vulnerability to cold, or something.
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