Thanks to whoever recommended Apocalypse World to me, awesome system! I ended up in a Monsterhearts IRC game, but we're gearing up for an AW game on Thursdays. Anybody interested? I can send a link to the forum where we're all signing up.
[QUOTE=An Armed Bear;47797402]Does anyone have suggestions on naming places for a campaign world? I tend to always end up just combining 2 words for a lot of things like "Sandswept Wastes" or something and it feels uncreative. Particularly cities/towns.[/QUOTE]
The 5th edition campaign I'm in is currently called Boner Wars, with each session being a different episode. IE: Boner Wars 3: Revenge Of The Stiff
my dm is weird
[QUOTE=lintz;47803549]i expected a pnp based on Fable 2005. i was disappointed[/QUOTE]
I expected a pnp based on Fables, the comic book (The Wolf Among Us)
[QUOTE=Seiteki;47802038]Anyone given [url=http://fabletop.com/]Fabletop[/url] a try? I just found out about it today and it seems pretty interesting.
[editline]25th May 2015[/editline]
It is rather rules-light and seems quite easy to use. Could be worth trying a short little campaign out.[/QUOTE]
Way too restrictive for me.
so the -1 CON Sorcerer that dies to a stiff breeze decided he would go for the dice roll on level up to determine his HP gain. I mean, it's 0-5 vs a garuanteed 2, so what could possibly go wrong?
[sp] he rolled a nat 1 [/sp]
[QUOTE=elowin;47799663]we should really just name the next one P&P general or something[/QUOTE]
I've suggested that in the past but everyone was like "people know that D&D General also refers to all PnP".
[QUOTE=ThatSprite;47807465]so the -1 CON Sorcerer that dies to a stiff breeze decided he would go for the dice roll on level up to determine his HP gain. I mean, it's 0-5 vs a garuanteed 2, so what could possibly go wrong?
[sp] he rolled a nat 1 [/sp][/QUOTE]
You still gain one hit point.
[QUOTE=Nitrowing;47801269]I've been using the Jojo's Bizarre Adventure method of naming characters in my Dark Heresy campaign and it's been quite entertaining (for me at least). Some of the NPC's so far have been:
- Hewi Louis (A gang leader who robbed a clinic looking for a new drug)
- Dr. Molly Crue (Along with her associate Dr. Phil Goode)
- Arbites Officers Howlett and Sting
- A barkeep named Holly Oates (Whom is possibly a man-eater)
- A greaser gang with a strange seagull theme (A veritable flock, if you will)
- A psychopathic, cocaine-enhanced Elric Apton (With his girlfriend Layla)
As well as a number of others. I'm open to suggestions if you guys have them.[/QUOTE]
You definitely need a Cory Heart somewhere in there
[media]https://www.youtube.com/watch?v=X2LTL8KgKv8[/media]
Never takes his sunglasses off. [del]his vision might be or not be augmented[/del]
[editline]26th May 2015[/editline]
[QUOTE=Alsojames;47805525]Thanks to whoever recommended Apocalypse World to me, awesome system! I ended up in a Monsterhearts IRC game, but we're gearing up for an AW game on Thursdays. Anybody interested? I can send a link to the forum where we're all signing up.[/QUOTE]
hey I think that was me
glad you like it!
[QUOTE=Oliolio;47807551]You still gain one hit point.[/QUOTE]
Maybe depends on which ruleset he's playing? I don't know if Sorcerers were 1d6 before 5e but in 5e the average for a d6 is 4, so it would be a guaranteed 3 or 1-5 roll.
[QUOTE=Glent;47807945]Maybe depends on which ruleset he's playing? I don't know if Sorcerers were 1d6 before 5e but in 5e the average for a d6 is 4, so it would be a guaranteed 3 or 1-5 roll.[/QUOTE]
99% sure he's playing pathfinder
you get a minimum of one hit point every level no matter what
[QUOTE=elowin;47808283]99% sure he's playing pathfinder
you get a minimum of one hit point every level no matter what[/QUOTE]
We're playing D&D 5e, and he did get one hit point.
[QUOTE=ThatSprite;47808415]We're playing D&D 5e, and he did get one hit point.[/QUOTE]
whatcha complaining about then
you're fine!
one HP is all you need
also, just FYI you said 0-5 but it's really 1-5 if you have a minimum of 1 yeah?
[QUOTE=elowin;47808505]whatcha complaining about then
you're fine!
one HP is all you need
also, just FYI you said 0-5 but it's really 1-5 if you have a minimum of 1 yeah?[/QUOTE]
I'm not complaining, I'm not the sorcerer that's going to die when he gets coughed at
Just tell him to stay behind the paladin/fighter/barbarian/whoever the beefiest party member is.
I have found, in the past, that when I am at 1 HP, I am invincible.
Who needs health when you have wizard swag anyway.
[QUOTE=draugur;47809392]Who needs health when you have wizard swag anyway.[/QUOTE]
Hit points are for people who fuck up.
[QUOTE=Seiteki;47802038]Anyone given [url=http://fabletop.com/]Fabletop[/url] a try? I just found out about it today and it seems pretty interesting.
[editline]25th May 2015[/editline]
It is rather rules-light and seems quite easy to use. Could be worth trying a short little campaign out.[/QUOTE]
I played a session on this last night. It's incredibly easy to find a group to play with.
Everything was incredibly streamlined and went by without a hitch. The built in system seems simple, but allows plenty of freedom.
I can actually see how to run Mouse Guard on it, since they both use a D6 the same way. May try that.
So I have this Sorcerer with the Undead Bloodline in Pathfinder. It says that at Level 3 I get Chill Touch. But Chill Touch is a spell that you can get at Level 1. Does this mean I shouldn't take Chill Touch at level 1? If that's the case, it'll also delay me getting Animate Dead.
Also, what's with the bonus feats for the Bloodline? Do I get them all at once, or do I choose one when I get to chose a new feat? If so, why do they even have them there when I can just choose them at first level?
Edit: Nevermind I see where it says how Bonus Feats work.
[QUOTE=Rats808;47808623]Just tell him to stay behind the paladin/fighter/barbarian/whoever the beefiest party member is.[/QUOTE]
That would work if the Sorceror wasn't an naïvely avid narcissist who insults everyone in the party.
He's basically the "Chaotic Neutral" [sp]that happens because our GM banned Evil alignment[/sp] who basically ran every characteristic that can make one as fringeline evil as can be.
[editline] wp[/editline]
[I]Maybe[/I] the paladin steps to the side a bit and leaves the Sorceror exposed. A [I]tiny[/I] bit.
[QUOTE=Nitrowing;47801269]I've been using the Jojo's Bizarre Adventure method of naming characters in my Dark Heresy campaign and it's been quite entertaining (for me at least). Some of the NPC's so far have been:
- Hewi Louis (A gang leader who robbed a clinic looking for a new drug)
- Dr. Molly Crue (Along with her associate Dr. Phil Goode)
- Arbites Officers Howlett and Sting
- A barkeep named Holly Oates (Whom is possibly a man-eater)
- A greaser gang with a strange seagull theme (A veritable flock, if you will)
- A psychopathic, cocaine-enhanced Elric Apton (With his girlfriend Layla)
As well as a number of others. I'm open to suggestions if you guys have them.[/QUOTE]
I played a JoJo campaing set in part 7's america.
Loved some of the names people came up with, and I named both my character's stand and horse after billy idol songs (white wedding and fatal charm respectively).
Shame it ended due to lack of interest/motivation, but our gm wants to run another jojo campaing on a different setting, I believe majority of votes was for an urban setting, so I'm excited for shenanigans in duwangland.
[QUOTE=slayer20;47811987]So I have this Sorcerer with the Undead Bloodline in Pathfinder. It says that at Level 3 I get Chill Touch. But Chill Touch is a spell that you can get at Level 1. Does this mean I shouldn't take Chill Touch at level 1? If that's the case, it'll also delay me getting Animate Dead.
Also, what's with the bonus feats for the Bloodline? Do I get them all at once, or do I choose one when I get to chose a new feat? If so, why do they even have them there when I can just choose them at first level?
Edit: Nevermind I see where it says how Bonus Feats work.[/QUOTE]
If you take chill touch at level 1, then when you hit level 3 you get it from the bloodline and thus free up the spell space for a different 1rst level spell.
Do you guys talk about VTM/cWoD here? I'm sorry for not reading through 68 pages.
ANYHOW. DnD 3.5 (this is my first game. 3.5 because GM is old) I got railroaded by the most bullshit twist I've ever seen. So dumb that when I thought it might happen, I told the gm it was a dumb idea, who didn't listen to me. It was more poorly thought out than I could have guessed.
So, basicaly, I'm playing a once-feral ranger. Raised by talking goats (whom he poisoned and escaped from to live in the mountains, later retconned to the satyr like Ibexians who speak orcish, which I don't) I was pretty much playing the 'ignorant of society and it's ethics, tends to use everything he gets a hold of, goes to extra effort to take things. Besides the goats, the desecration of corpses (Always for practical reasons), and the ignorance of social norms (I don't go out of my way to be different, and the character does reel it in a bit due to some of the highly moral characters in the party) He's a pretty straight character. (TN)
Anyhow, The GM decided that Wandango could become wan dan go , which in chinese apparently means 'son of dang' who's apparently the Chinese emperor of the time. Turns out, The GM decided I should be that son (regardless of my racial heritage) , and the party had traveled back in time to the point of my abduction. My true name is Ishmael (who's a Figure from the torah, Makes a nation and can shoot a bow, but where the fuck it can fit into Chinese I won't know ) and I've had a tattoo on the back of my head which I've never seen, who this uncovered with a knife by removing hair I originally didn't have (of course, a paladin in the party enforced this happening, because the player who made that character was away, and the replacement couldn't roll-play him without meta.)
So, my GM keeps calling me Ishmael now. He stresses it to make it more annoying. After dissatisfaction, I've now reasoned that I might as well milk his awful plot. I have no trust in him as a storyteller. I might as well milk my position as Ishmael, PRINCE OF THE DnD CHINESE EMPIRE. BOW BEFORE ME, companions.
I think your GM is on drugs. And I think you might be taking it a tad to seriously.
[QUOTE=SiberysTranq;47812527]If you take chill touch at level 1, then when you hit level 3 you get it from the bloodline and thus free up the spell space for a different 1rst level spell.[/QUOTE]
I took Mage Armor and True Strike instead.
I'm sure I can survive to level 3 and get it.
I've been looking into setting up a shadowrun campaign with some of my friends, and I've been reading the 20th anniversary edition rulebook. I think I've got most of it down and I've got a basic mission thought up. Anyone got any tips for a first time gm?
[sp]Also Jesus Christ why didn't they just explain game mechanics when they mentioned them, instead of making you read about them much later leaving you with only a faint idea of what they're talking about?[/sp]
Consolidation of ideas for reference purpose later.
[QUOTE=draugur;47812788]I think your GM is on drugs. And I think you might be taking it a tad to seriously.[/QUOTE]
Nah, the 'raised by goats' thing was something I threw in. Everything else is the GM and his drugs...
Though there was this one time... We'd taken healing water from a fountain of pelor. We took all of it. I reasoned that the fountain was magic. I wanted more water. So I peed in the fountain and bottled it up (in the only container I had; The venom sacks of a giant spider I'd killed). I let that piss ferment for days in my inventory, before finaly smearing it on a drow who laughed in the face of torture. He didn't laugh at that.
So I'm going to be running a long running campaign of D&D for my friends at some point in the future, and I decided I'd make a sort of trial map before moving on to the main area of play to get them through some of the low levels and to sort of introduce what the rest of the world will be like. And I need a critical opinion on what it looks like so far:
[t]http://i.cubeupload.com/IIDwVA.png[/t]
Not quite done yet, gunna add in several more landmarks and areas of interest and more terrain tweaking, but does it look like garbage or no?
Quests will vary. I haven't ironed them all out yet, but the 'main quest' will be getting enough gold to purchase a pass to get through the mountain pass in the north, which is one of the entrances into the country the PCs will be needing to go. I might do something along the lines where they may not even be able to get the proper amount of gold and need to exchange a favor for the Commander in charge of the pass, as a sort of 'boss quest.'
Either way I just want the map to look decent, and I'm not sure about it myself. Used hextographer because it is much quicker and easier than that photoshopped map I did a while back.
[editline]27th May 2015[/editline]
the map is pretty small in scale too, btw. No more than 25x20 miles or so
[QUOTE=Jrose14;47813962]So I'm going to be running a long running campaign of D&D for my friends at some point in the future, and I decided I'd make a sort of trial map before moving on to the main area of play to get them through some of the low levels and to sort of introduce what the rest of the world will be like. And I need a critical opinion on what it looks like so far:
[t]http://i.cubeupload.com/IIDwVA.png[/t]
Not quite done yet, gunna add in several more landmarks and areas of interest and more terrain tweaking, but does it look like garbage or no?
Quests will vary. I haven't ironed them all out yet, but the 'main quest' will be getting enough gold to purchase a pass to get through the mountain pass in the north, which is one of the entrances into the country the PCs will be needing to go. I might do something along the lines where they may not even be able to get the proper amount of gold and need to exchange a favor for the Commander in charge of the pass, as a sort of 'boss quest.'
Either way I just want the map to look decent, and I'm not sure about it myself. Used hextographer because it is much quicker and easier than that photoshopped map I did a while back.
[editline]27th May 2015[/editline]
the map is pretty small in scale too, btw. No more than 25x20 miles or so[/QUOTE]
It definitely gets the point across. Since you're using a program to make it, it definitely sets you up for adding more to the map as time goes on, which is a big plus. Other than your additions listed, I suggest making a legend for hex colors and icons attached to the map, if you don't already have one in the works.
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