[QUOTE=Firefox42;47813175]I've been looking into setting up a shadowrun campaign with some of my friends, and I've been reading the 20th anniversary edition rulebook. I think I've got most of it down and I've got a basic mission thought up. Anyone got any tips for a first time gm?
[sp]Also Jesus Christ why didn't they just explain game mechanics when they mentioned them, instead of making you read about them much later leaving you with only a faint idea of what they're talking about?[/sp][/QUOTE]
All SR books are shitily edited, it's traditional.
[QUOTE=Rents;47814909]All SR books are shitily edited, it's traditional.[/QUOTE]
The index is an absolute godsend, even though it's still somewhat shoddy.
[QUOTE=Firefox42;47813175]I've been looking into setting up a shadowrun campaign with some of my friends, and I've been reading the 20th anniversary edition rulebook. I think I've got most of it down and I've got a basic mission thought up. Anyone got any tips for a first time gm?
[sp]Also Jesus Christ why didn't they just explain game mechanics when they mentioned them, instead of making you read about them much later leaving you with only a faint idea of what they're talking about?[/sp][/QUOTE]
i hope you have the PDF version, otherwise you fucked mister
ctrl-f ctrl-f ctrl-f ctrl-f ctrl-f
Just play Eclipse Phase instead. 2d10 > pools of d6. If you're playing digitally then it's whatever, SR is fun, but in person it's a damn 12 hour session nightmare.
[QUOTE=draugur;47815659]Just play Eclipse Phase instead. 2d10 > pools of d6. If you're playing digitally then it's whatever, SR is fun, but in person it's a damn 12 hour session nightmare.[/QUOTE]
wow your opinion is shit
[highlight](User was banned for this post ("flaming" - OvB))[/highlight]
[QUOTE=elowin;47815662]wow your opinion is shit[/QUOTE]
We spent at least 12 hours and maybe longer on one fight though, he's right
[QUOTE=The Jack;47812542]gm on drugs and shit[/QUOTE]
first of all, the serious response and the mildly offended response:
wan dan go is nowhere close to meaning son of dang. there was never an emperor called "dang", there was a [I]tang[/I] dynasty which ruled for several decades if not a century or two.
唐王儿 (tang wang er) would be a more correct translation, if he wanted to be accurate.
comedy hurr response: that said, it's fantasy, ain't gotta splain shit.
[QUOTE=Rents;47815795]We spent at least 12 hours and maybe longer on one fight though, he's right[/QUOTE]
That's because pretty much everyone is slow as shit and we're using text chat only. We'd be slow no matter what we were playing.
Yeah, we're not slow because of the system persay, we're slow because everyone seems to be riding a glacier.
Probably didn't help but SR is a naturally slow system in combat, shooting someone takes three dice rolls which can easily be like 18+ dice.
[QUOTE=Rents;47816306]Probably didn't help but SR is a naturally slow system in combat, shooting someone takes three dice rolls which can easily be like 18+ dice.[/QUOTE]
The amount of dice doesn't really matter much, tbh. Even in person it takes like a few seconds to count them up, and we're playing online. It does it for us.
and 18+ dice is pretty rare, also
[QUOTE=Drunken Moose;47814732]It definitely gets the point across. Since you're using a program to make it, it definitely sets you up for adding more to the map as time goes on, which is a big plus. Other than your additions listed, I suggest making a legend for hex colors and icons attached to the map, if you don't already have one in the works.[/QUOTE]
Alright thanks, and will do on the legend.
[QUOTE=leonthefox;47812231]I played a JoJo campaing set in part 7's america.
Loved some of the names people came up with, and I named both my character's stand and horse after billy idol songs (white wedding and fatal charm respectively).
Shame it ended due to lack of interest/motivation, but our gm wants to run another jojo campaing on a different setting, I believe majority of votes was for an urban setting, so I'm excited for shenanigans in duwangland.[/QUOTE]
You have no idea how much I want to play a game in that setting.
[QUOTE=leonthefox;47812231]I played a JoJo campaing set in part 7's america.
Loved some of the names people came up with, and I named both my character's stand and horse after billy idol songs (white wedding and fatal charm respectively).
Shame it ended due to lack of interest/motivation, but our gm wants to run another jojo campaing on a different setting, I believe majority of votes was for an urban setting, so I'm excited for shenanigans in duwangland.[/QUOTE]
I'm currently in a weird solo campaign of Jojo x Magical Girls. It's like everything flashy and ridiculous about magical girl genre combined with the Jojoness of Jojo. Pretty much perfect, and set in an alternate universe Morioh. Very Part 4 at the moment, my character teamed up with the Jojo of this world's older cousin, and we're basically having a buddy-cop adventure to hunt down this serial killer Stand user.
[sp]Surprisingly, it's not Kira Yoshikage. He was at one of the crime scenes, so we checked him out already.[/sp]
playing a tabletop only using text is bound to cause problems and is generally a bad idea all around
there's really no reason not to use skype or something to talk ooc. it makes EVERYTHING go faster and more smoothly and you're just punishing yourself by not doing it. like seriously you can do twice as much in one session if you're talking rather than using text.
[QUOTE=Shortyish;47819099]playing a tabletop only using text is bound to cause problems and is generally a bad idea all around
there's really no reason not to use skype or something to talk ooc. it makes EVERYTHING go faster and more smoothly and you're just punishing yourself by not doing it. like seriously you can do twice as much in one session if you're talking rather than using text.[/QUOTE]
While I'd love it if I could get my crew in voice for OOC, more often than not I get a lot of shitty excuses. "I'm listening to music" or "my hair is drying" or just a "maybe later."
They play the game fine but if I didn't have to remind them when their goddamn turn was or tell them to pay attention there'd be a lot fewer problems, especially if I could get verbal cues as to when they are leaving instead of just getting the silent treatment before they come back 10 minutes later with a "sorry, dinner."
It's the absolute worst sometimes.
First session in 4 weeks, loadsa quotes:
New female player: "my female halfling cleric has big, poofy... red hair" (I thought of WAY more bad endings to that sentence than good ones).
While we're fighting with Bird Riders: "what's our pony doing?"
SirWhoopsalot cast Sickness on a rider and made him literally puke his guts out so he died from it.
Player: "The bird is a living creature, right?"
DM: "Not anymore"
"My next character is going to be a sword. Just that, a sword. I don't fear death, my biggest fear is being lost again in a dungeon for another fifty fucking years."
I walked up stairs to climb a 600 feet tall Spire while lifting the Halfling Cleric just because I can.
Player A, introducing himself to an npc: "My name is Orol"
NPC keeps pronouncing it wrong
Player B: "you know, as in not anal but..."
We also have a carnivorous pony.
[QUOTE=Shortyish;47819099]playing a tabletop only using text is bound to cause problems and is generally a bad idea all around
there's really no reason not to use skype or something to talk ooc. it makes EVERYTHING go faster and more smoothly and you're just punishing yourself by not doing it. like seriously you can do twice as much in one session if you're talking rather than using text.[/QUOTE]
Text for VTT games is a waste of play time. Stick to PbP if you want text, anything else is asinine.
[QUOTE=Aperture fan;47819151]While I'd love it if I could get my crew in voice for OOC, more often than not I get a lot of shitty excuses. "I'm listening to music"[/QUOTE]
That is the most idiotic excuse that I see all the time. Next time some idiot says that, ask them if they're listening to music in WASAPI (Push) or WASAPI (Event). If they reply with anything other than a detailed explanation of their audio set up and professional reasons for their current listening, tell them to shut the fuck up and get on mic; any media player worth even the smallest of shit has volume control and unless they're listening with WASAPI then they have absolutely no excuse.
Further more, sorry this shit really irritates me, since I imagine that you don't play every single day you can also remind your player that everyone agreed to play at these specific times. Therefore they can cease being a disrespectful little shit and turn off their god damn music for the duration of the game since they can't multitask at all, apparently.
Like these people think "I'm listening to music" is some valid excuse like they're having an enlightened experience that can't be missed. [B]Fuck[/B] [B]off[/B].
Luckily I haven't had to deal with that in my own games for many years now, blessed as I am with players that give a shit and respect the amount of effort the GM has to put into the game and respect all the other players time that they put aside to be there.
Tried to flirt with the sexy drider boss. but unfortunately she stopped listening to me when the party set her on fire.
wow chill out
some people just don't like talking? if they're not comfortable doing it there's no need to be so pushy, unless you're playing something convoluted as hell like shadowrun it really doesn't make that much of a difference as long as people pay attention
[QUOTE=Jrose14;47813962]So I'm going to be running a long running campaign of D&D for my friends at some point in the future, and I decided I'd make a sort of trial map before moving on to the main area of play to get them through some of the low levels and to sort of introduce what the rest of the world will be like. And I need a critical opinion on what it looks like so far:
[t]http://i.cubeupload.com/IIDwVA.png[/t]
Not quite done yet, gunna add in several more landmarks and areas of interest and more terrain tweaking, but does it look like garbage or no?
Quests will vary. I haven't ironed them all out yet, but the 'main quest' will be getting enough gold to purchase a pass to get through the mountain pass in the north, which is one of the entrances into the country the PCs will be needing to go. I might do something along the lines where they may not even be able to get the proper amount of gold and need to exchange a favor for the Commander in charge of the pass, as a sort of 'boss quest.'
Either way I just want the map to look decent, and I'm not sure about it myself. Used hextographer because it is much quicker and easier than that photoshopped map I did a while back.
[editline]27th May 2015[/editline]
the map is pretty small in scale too, btw. No more than 25x20 miles or so[/QUOTE]
What did you make the map with? It looks cool.
[QUOTE=Mellowbloom;47819612]wow chill out
some people just don't like talking? if they're not comfortable doing it there's no need to be so pushy, unless you're playing something convoluted as hell like shadowrun it really doesn't make that much of a difference as long as people pay attention[/QUOTE]
Then tell them you don't want to talk and stop using shit excuses.
[editline]27th May 2015[/editline]
[QUOTE=Mayor Luigi;47819628]What did you make the map with? It looks cool.[/QUOTE]
Looks like [URL="http://www.hexographer.com/"]Hexographer[/URL]. There's also hex sets out there for GIMP/Photoshop that are similar in style too.
[QUOTE=Axznma;47819559]Text for VTT games is a waste of play time. Stick to PbP if you want text, anything else is asinine.
That is the most idiotic excuse that I see all the time. Next time some idiot says that, ask them if they're listening to music in WASAPI (Push) or WASAPI (Event). If they reply with anything other than a detailed explanation of their audio set up and professional reasons for their current listening, tell them to shut the fuck up and get on mic; any media player worth even the smallest of shit has volume control and unless they're listening with WASAPI then they have absolutely no excuse.
Further more, sorry this shit really irritates me, since I imagine that you don't play every single day you can also remind your player that everyone agreed to play at these specific times. Therefore they can cease being a disrespectful little shit and turn off their god damn music for the duration of the game since they can't multitask at all, apparently.
Like these people think "I'm listening to music" is some valid excuse like they're having an enlightened experience that can't be missed. [B]Fuck[/B] [B]off[/B].
Luckily I haven't had to deal with that in my own games for many years now, blessed as I am with players that give a shit and respect the amount of effort the GM has to put into the game and respect all the other players time that they put aside to be there.[/QUOTE][QUOTE=Axznma;47819644]Then tell them you don't want to talk and stop using shit excuses.[/QUOTE]
I have shit hearing and trouble understanding a lot of foreign accents which you get online, plus not everyone has a good mic which doesn't help. There's been a few times I've played in games that've used mics rather than text but most of them have been nice enough to use text instead or just use mics for OOC banter, but there's been a couple where I basically got told to turn the volume up or leave, I know a lot of people online have trouble with social situations as well and might not want to admit it, and other people just don't really get the privacy to use a mic without a lot of background noise.
Just because you find it easier doesn't mean everyone else does.
[QUOTE=Rents;47820108]I have shit hearing and trouble understanding a lot of foreign accents which you get online, plus not everyone has a good mic which doesn't help. I know a lot of people online have trouble with social situations as well and might not want to admit it, and other people just don't really get the privacy to use a mic without a lot of background noise.[/QUOTE]
Then [B][U]tell them you don't want to use the mic[/U][/B]. If they need a better reason tell em to fuck off, and if they can't handle that then you leave. When you give someone tripe like "I'm listening to music" they either going to think you don't give a shit about the game or you're just feeding them a lie or both. They're just going to assign you "That Guy" status either way, so give them a flat no from the beginning and move on.
you know
I never really considered how fucking insane my entire RT game is until our trader decided to explain everything the party had done over the past year to his fiance
and the only rational response I could think of was complete BSoD
[QUOTE=Axznma;47821361]Then [B][U]tell them you don't want to use the mic[/U][/B]. If they need a better reason tell em to fuck off, and if they can't handle that then you leave. When you give someone tripe like "I'm listening to music" they either going to think you don't give a shit about the game or you're just feeding them a lie or both. They're just going to assign you "That Guy" status either way, so give them a flat no from the beginning and move on.[/QUOTE]
I'm not sure what the big fuss is, but you're making a lot of assumptions. I'll just say that I'm one of the people that Aperturefan mentioned about wanting to listen to music instead of getting into voice chat; however, that doesn't mean I don't care about the game, or lying. I enjoy listening to game soundtracks while playing PnP, and often the off topic banter that happens in chat messes with both my music listening and makes it harder for me to be engaged to the game itself, as some of that banter can be derailing.
That's not to say that all of your frustrations aren't unfounded, but if someone's giving you a reason for not being on a mic, they're just explaining why they aren't willing to use one, and it'd be rude to tell someone "fuck off" afterwards over something like that.
To be honest, aside from Only War, where you are required to listen to 40k music constantly, I prefer to play in immediate surroundings of fellow players. It just doesn't feel the same, if threats of violence and snacks are not thrown around.
I don't even try to decide between music and voice chat, I just do both a the same time, with my music at a lower volume than the voice chat. If shit gets intense enough for the GM to play music in roll20, or start narrating over voice chat, I just pause my own music.
Because it's a story-driven system, I've decided to play "intro music" for the weekly monsterhearts sessions.
Too much immsersion? :v:
[QUOTE=Alsojames;47822257]Because it's a story-driven system, I've decided to play "intro music" for the weekly monsterhearts sessions.
Too much immsersion? :v:[/QUOTE]
I mean we have intro music in all the games I'm in with my main group.
For Rogue Trader we listen to Bold Brathas.
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