so been making a whacky dimension travelling anime RP in M&M for my summer break from Rogue Trader once we finish this wedding arc
and good lord this is the most liberating thing I've ever designed as a GM
I am utterly freed from the requirement to make sensible things for a serious ongoing game and thus can go completely off the rails and try whatever whacky things I want
it's like the GM equivalent of taking a gap year to putz about hitchhiking and I cannot wait to see what kind of unholy disaster it morphs into once we actually start playing it
[QUOTE=SiberysTranq;47842214]so been making a whacky dimension travelling anime RP in M&M for my summer break from Rogue Trader once we finish this wedding arc
and good lord this is the most liberating thing I've ever designed as a GM
I am utterly freed from the requirement to make sensible things for a serious ongoing game and thus can go completely off the rails and try whatever whacky things I want
it's like the GM equivalent of taking a gap year to putz about hitchhiking and I cannot wait to see what kind of unholy disaster it morphs into once we actually start playing it[/QUOTE]
I'm currently playing in a M&M game GM'd by a friend of mine, and I'm pretty sure I was bait&switched. I was promised whacky comic book hijinks, and what I got was depressing crime drama. My character's father was gunned down by gangsters looking for me, my house and every other building on the street got burned to the ground, my best friend died in the fire, and all of the other heroes were blown up in an explosion, from which I only escaped because I was carrying my father's body to a hospital. Shit is whack, yo.
[QUOTE=ElTacoLad;47842329]I'm currently playing in a M&M game GM'd by a friend of mine, and I'm pretty sure I was bait&switched. I was promised whacky comic book hijinks, and what I got was depressing crime drama. My character's father was gunned down by gangsters looking for me, my house and every other building on the street got burned to the ground, my best friend died in the fire, and all of the other heroes were blown up in an explosion, from which I only escaped because I was carrying my father's body to a hospital. Shit is whack, yo.[/QUOTE]
See that's what our other M&M game ended up like too
My anime schoolgirl electromancer went from just doing shit for fun (in the first session only) to having this ridiculously long and drawn out arc of fiddling with villainy (very briefly and accidentally, basically) to losing one mother figure, to getting ridiculously depressed at the realization she is pretty much being forced to be a child soldier (and sucks really hard at being a super in general, too), to actually committing suicide-by-villain at one point (which she then got loopholed out of by death himself, which was pretty weird) to finally getting another surrogate parent figure and sort of accepting the whole deal just in time to dramatically leap off a building to keep a maguffin away from the BBEG in a totally futile effort to delay things which ultimately just led to the closest thing she had to a friend kind of in the entire party (being the literal soviet bear) getting killed
and this was the game that started with the premise of whacky jojo adventures
but in any case, I refuse to allow that to happen in this, I am going to take the fourth wall and replace it with one of those crazy circus mirrors and everything
So, I wanted to talk about a recurring issue.
Our RPG group has a majority that is Dota 2 players, and there's a grand tourney ongoing right now.
It's not really a problem, except for one already problem player in our game.
His turns take 10 minutes now, he's constantly in Dota 2 and we have to constantly scald him to get off (even though it takes an hour for him to actually get off anyways), and despite filling out his sheet, he still doesn't know how to use it and the GM has to waddle him through his every turn.
In fact, all he does is cast the Fire Bolt cantrip, or "skip his turn" to spite the group.
What should we do about this? He's been in our group for about 2 years.
Kick him or ignore him
If he doesn't put in the work then he clearly doesn't want to be there anyway
So my friend began a game of AD&D last weekend.
He says he intended to have this be a serious game, but so far Flan, my halfling Magic-User and chicken farmer, has succeeded in becoming the Mayor of a small mining town.
I can't wait for next weekend.
[QUOTE=MaxisOp;47843097]So, I wanted to talk about a recurring issue.
Our RPG group has a majority that is Dota 2 players, and there's a grand tourney ongoing right now.
It's not really a problem, except for one already problem player in our game.
His turns take 10 minutes now, he's constantly in Dota 2 and we have to constantly scald him to get off (even though it takes an hour for him to actually get off anyways), and despite filling out his sheet, he still doesn't know how to use it and the GM has to waddle him through his every turn.
In fact, all he does is cast the Fire Bolt cantrip, or "skip his turn" to spite the group.
What should we do about this? He's been in our group for about 2 years.[/QUOTE]
The rules my group has are:
* If you miss one game, the GM plays your character for you, and it's all canon and permanent
* If you miss two games in quick succession, the GM plays your character for you and you get no loot or XP
* If you miss three games in a short period, the GM plays you and kills off your character in the most humiliating way possible. You can make a new character but at the level the campaign started at, not at the level you were at. And in our group you never get to transfer items and wealth between characters - other players get first dibs, if they can even recover any of them.
I would count "playing dota instead of playing dnd" as "missing a game". If he doesn't care after getting a character killed, boot him from the game.
Wouldn't it be simpler to just push the character into the backround, maybe he could do a 'sidequest' with no/reduced loot or xp.
Just have the session end next time you guys stop at an inn, then leave the Dota player's character there at the start of the next session.
That's what I did in my first game way back, when we had someone join us for [I]literally[/I] one session.
He still asks me if his catfolk rogue ever woke up, on the rare occasions when we talk, despite the fact that we've long since abandoned that game. :v:
[QUOTE=gman003-main;47843266]The rules my group has are:
* If you miss one game, the GM plays your character for you, and it's all canon and permanent
* If you miss two games in quick succession, the GM plays your character for you and you get no loot or XP
* If you miss three games in a short period, the GM plays you and kills off your character in the most humiliating way possible. You can make a new character but at the level the campaign started at, not at the level you were at. And in our group you never get to transfer items and wealth between characters - other players get first dibs, if they can even recover any of them.
I would count "playing dota instead of playing dnd" as "missing a game". If he doesn't care after getting a character killed, boot him from the game.[/QUOTE]
that's harsh
[editline]31st May 2015[/editline]
[QUOTE=Obvious Shizz;47837161]One of my friends who plays D&D with me very much annoys me, his character lost everything today and his family was put into poverty but instead of dealing with it, he just crumples up his sheet and has a hissy fit over it while saying his character kills themselves on the spot. In fairness, the cause of all this was our designated DM using a "deck of many things" completely at random, but still.
Playing with him would seriously be awful if his fits weren't so much as annoying as they are funny.[/QUOTE]
uhh, if this is what it sounds like, and the GM just decided to pull out a deck of many things out of nowhere and suddenly "herp derp you lose everything you own and your family gets rekt"
i would be FUCKING PISSED too
because that's complete fucking bullshit
[QUOTE=gman003-main;47843266]The rules my group has are:
* If you miss one game, the GM plays your character for you, and it's all canon and permanent
* If you miss two games in quick succession, the GM plays your character for you and you get no loot or XP
* If you miss three games in a short period, the GM plays you and kills off your character in the most humiliating way possible. You can make a new character but at the level the campaign started at, not at the level you were at. And in our group you never get to transfer items and wealth between characters - other players get first dibs, if they can even recover any of them.
I would count "playing dota instead of playing dnd" as "missing a game". If he doesn't care after getting a character killed, boot him from the game.[/QUOTE]
Don't punish out-of-game-shit with in-game-punishments. Talk over it like adults you goons.
[QUOTE=gman003-main;47843266]The rules my group has are:
* If you miss one game, the GM plays your character for you, and it's all canon and permanent
* If you miss two games in quick succession, the GM plays your character for you and you get no loot or XP
* If you miss three games in a short period, the GM plays you and kills off your character in the most humiliating way possible. You can make a new character but at the level the campaign started at, not at the level you were at. And in our group you never get to transfer items and wealth between characters - other players get first dibs, if they can even recover any of them.
I would count "playing dota instead of playing dnd" as "missing a game". If he doesn't care after getting a character killed, boot him from the game.[/QUOTE]
Ehhh, maybe if you mean people who always say they'll be there and they'll make the next one and then just don't show up? Because if someone missed a few games for legit reasons that'd be bullshit.
[QUOTE=LiquidNazgul;47842179]Ha ha, I pranked you guys into thinking I was a dumb Yankee doodle! This was a social experiment!
Although I honestly didn't know that Americans actually went to fight in Ireland during the Easter Uprising, though given the supernatural amount of Irish here that's not even surprising.[/QUOTE]
You didn't fool me I know you're really Cuban.
[QUOTE=deltasquid;47844893]Don't punish out-of-game-shit with in-game-punishments. Talk over it like adults you goons.[/QUOTE]
Believe me, we've tried. This has been happening consistently for the last year or so no matter what we tell him.
[QUOTE=ThatSprite;47844991]Believe me, we've tried. This has been happening consistently for the last year or so no matter what we tell him.[/QUOTE]
just ask him why he's still in the game since it seems like he doesn't really want to be there
[QUOTE=ThatSprite;47844991]Believe me, we've tried. This has been happening consistently for the last year or so no matter what we tell him.[/QUOTE]
Kick him out, if he refuses to play he clearly doesn't want to be in the game.
Do GMs seriously just whip out the deck of many things like it's nothing?
I always figured it was one of those gambling things where you tell the players like: "Yo you can get some neat shit but if anything bad happens it's your fault."
Yeah, deck of many things is the sort of magic item that'd be sitting in a shine with plenty of warning that it's serious shit.
[QUOTE=ThatSprite;47844991]Believe me, we've tried. This has been happening consistently for the last year or so no matter what we tell him.[/QUOTE]
Rents already said this but I'll echo it: [I]kick him.[/I] It sounds like too much of a chore to have him around.
I swear I asked about monasteric traditions in this thread already, but can't find the post, is there a way to search for all of a specific user's post in a single thread?
[QUOTE=RearAdmiral;47819046]You have no idea how much I want to play a game in that setting.[/QUOTE]
It was pretty fun while it lasted, the later sessions especially, shame our gm has no patience and everys ession would take forever to do anything.
Also, we even had a guy called JaJa, and someone kept joking about our campaing having a 4kids localization, for example "in this version your character loves soda instead of beer, and he's not australian, he's texan" "Rishu loves lollipops! and instead of an artist, he's a chef here!".
And our GM was considering some system called MAID for his next campaing, He wanted it to be gang/banchou adventures.
Decks are one of those things I'd love as a player as a gamble, but not something I'd ever risk on anything I had serious investment in
It's pretty much the epitome of 'beware GM's bearing gifts'
[QUOTE=SiberysTranq;47845843]Decks are one of those things I'd love as a player as a gamble, but not something I'd ever risk on anything I had serious investment in
It's pretty much the epitome of 'beware GM's bearing gifts'[/QUOTE]
Last time I saw one of those come out, the worst player/roleplayer/person in the group got enough XP to level them up, a fortress, and some ridiculous sum of material goods and gold.
Between everyone else, we got the ire of a demon, experience loss, someone almost got inter-planally wrecked, and the paladin got an alignment shift. And that was just before we smartened up and stopped drawing.
The DM was kinda weird, he gave us a purple worm fight followed by a double beholder fight when we were level 3 though we had some help by an NPC hero it still killed one of us (who then made another character as was the one who used the DoMT)
In all fairness to the player, the DM really should have warned him more than just going "high risk, high reward" and handing him a card but said player, being a new character, only lost 10 gold as well as leather armor and a scimitar. His family was also stripped of their noble status and all that jazz but considering we had only one dungeon left before the campaign was over, it really didn't matter too much.
A have a player who does the same thing; Sits around and fucks about on tumblr or whatever instead of actually paying attention. Which is a shame, because he's a super nice guy and is clearly only there for socialization.
[QUOTE=leonthefox;47845838]I swear I asked about monasteric traditions in this thread already, but can't find the post, is there a way to search for all of a specific user's post in a single thread?
[/QUOTE]
[url]http://facepunch.com/search.php?searchid=6266410[/url]
In the thread list, click the number in the 'replies' column.
The Who Posted? pop-up lists who posted and how many posts they made in that thread.
Find the username, click the number next to it, it'll do a search for a user's posts in a single thread.
If you posted about monasteric traditions in an earlier thread, you need to go find the previous D&D thread.
Oh, my current GM for DnD has been giving characters of absent people to other players temporarily.
It doesn't work well. The first time we had one of the characters constantly on the verge of death. He occasionaly did stupid things when he was playing (which usualy worked out well for him) so the other player of course exadurated this so that he'd do a LOT of stupid things (these did not work out)
Second time screwed me over. The player who got the spare character played him for his own ends. Never mind that the character is a righteous dwarf paladin, the player is suspicious of me* , and therefore he's going to make sure that the unknown man with the big knife, who takes off a chunk of my hair in a witch like manner. Is supported by the paladin (as opposed to... getting killed, forced to explain himself, disarmed... etc. What would you do If a strange man held a dagger out and told your friend to come to you?)
*After ruining the legs of a captured drow after hearing of his escape plan, I had pretended to know all the languages, rather than admit I had a translator amulet with a depiction of an evil spider god on it. We were watched, and my character, as well as having an ego, was uncomfortable with a paladin and shady cleric around to oppose me religiously.
**I had also partially caused the death of his last character. He jumped of a tower with an axe to hit a two headed giant. We had thrown explosives down and I was to ignite them. After surviving the initial fall, his barbarian charged once again at the giant with two heads. With natural selection in mind, and his character out of it, I blew up the explosives.
[QUOTE=Rents;47844894]Ehhh, maybe if you mean people who always say they'll be there and they'll make the next one and then just don't show up? Because if someone missed a few games for legit reasons that'd be bullshit.[/QUOTE]
Answering this one first because it puts everything else in perspective:
We work out the schedule for the next session as it comes. We try to schedule it so absolutely everyone can show up, but if someone simply can't, we sometimes leave them out for one or two games, and usually it isn't counted against them.
This is mainly for people bailing out with at best a day's notice, since that easily fucks up GM plans.
[QUOTE=elowin;47844849]that's harsh[/QUOTE]
The first two don't seem too harsh to me. For those, as the GM I don't really play their character much, they just go along with what the party does (so if there's a TPK you're caught in it, but not really anything specific to your character). It basically just means I don't have to rebalance all the combat encounters to handle one less person.
The third one is harsh, obviously, but to do that you basically have to bail out more often than you actually show up.
[QUOTE=deltasquid;47844893]Don't punish out-of-game-shit with in-game-punishments. Talk over it like adults you goons.[/QUOTE]
The first two aren't so much punishments as they are pragmatic - someone needs to play that character, might as well be the GM. And this system is the *result* of us talking it over - everyone agreed to this.
Does anybody else suffer from having too many RPGs they want to play and not enough people to play them with? I recently acquired Adeptus Evangelion and I have an interesting idea for a story, but not many people I know are interested in playing it.
I could say the same thing about most of the other games I have too, though :v:
we suffer from the problem of we have like three GM's who all constantly come up with ideas for games but we always want to stick with the ones we have and by the time we get around to actually doing something else it's almost never something on the actual backlog but something totally random
Hey guys. Posted months ago looking for materials to start a DnD 4e game with. Well, I got em. And the custom campaign (or the world's loose basis) is almost done.
Now what I need is tools to run a game. Ill be DMing this. Any specific programs, tables, or documents I should acquire/have on hand for the game?
Sorry, you need to Log In to post a reply to this thread.