• Dota 2 General Chat XXV - Emergency OP
    81,668 replies, posted
[QUOTE=Captain Chalky;40840141]In next week's patch.[/QUOTE] We don't know that for sure, could be sooner or later.
And Centaur is in, apparently.
[QUOTE=Tokagero;40840147]Hell, I am even liking the PL adjustment. If he falls out of meta too hard he'll likely just buff up the image limit on his passive again instead of tweaking back damage dealt in %. I am all for quantity>quality on Azwraith! Mind you, PL is one of my top favourite heroes.[/QUOTE] I'm wondering if it will be enough. I don't want to be entirely cynical and say it's not going to be enough, but I'm going to be cautious and keep to that I think his Agi gain needs nerfed. Time will tell, though.
hoo boy, time to fire up wc3 for some testing. looks like the oracle can do some cool combos with dazzle. if you grave right at the end of his ult you've basically made an ally immortal for 14 seconds. poor abbadon edit: huh, it's the new tourney map as well? might be a bit too enthusiastic
[QUOTE=DaNoob;40840115]Why? Currently, a lot of passives and items are disabled by doom. Why not make it more consistent? On another note, the necro change is absolutely big. Aghs + e-blade + dagon 5 for an instant game changer, yeah?[/QUOTE] Before now, doomcould be countered simply by picking some of the hardest carries, like faceless. Even without his ult, a reasonably farmed faceless can destroy a doom even if the faceless is doomed. But with agh's which is now a viable item, it will make picking a hard carry against a doom useless since they wont be able to do anything for at least 15 seconds (even longer if the doom doesn't get instagibbed). Before, even if they couldn't do anything they wouldn't die, because their tanky passive made them ridiculously hard to kill. Doom cannot be purged and it half pierces bkb. The only thing that blocks doom is linken's which can be easily proc'd by lvl death. Some of these changes are just plain stupid. The change to observer ward completely screws over solo lanes, unless you look forward to the enemy pulling 24/7. And the dust change makes no sense and makes it a joke to gank an invis hero.
If abbadon ults and oracle then ults him, if he takes damage, he's gonna get it stored as healing I suppose, meaning that he will get an insane amount of health when it runs out.
[QUOTE=Amaurus;40840263]Before now, doomcould be countered simply by picking some of the hardest carries, like faceless. Even without his ult, a reasonably farmed faceless can destroy a doom even if the faceless is doomed. But with agh's which is now a viable item, it will make picking a hard carry against a doom useless since they wont be able to do anything for at least 15 seconds (even longer if the doom doesn't get instagibbed). Before, even if they couldn't do anything they wouldn't die, because their tanky passive made them ridiculously hard to kill. Doom cannot be purged and it half pierces bkb. The only thing that blocks doom is linken's which can be easily proc'd by lvl death.[/QUOTE] But that adds something fun to the game. It'll add an interesting dynamic to games where only one hero's ultrafarmed because the other players decided to jerk around behind their towers as the Faceless or AM or whatever decided to masturbate to completion in the jungle. Also, DotA isn't as clearcut as that. Just because there's a doom on one team, doesn't mean picking a hard carry on the other is useless. Smoke gank? Pick off the doom? Deny him farm so he doesn't actually get the items he needs to survive long enough? It's almost as if doom's suddenly a carry that you have to try and stop. Gasp.
[QUOTE=Captain Chalky;40839826]Oracle looks [I]really[/I] bizarre. He has a basic nuke which he can (but you don't have to?) channel to add a debuff which purges around the target in an AoE (right?). His second skill is Slardar's ultimate (to put it simply) which makes the enemy take no magical damage and doesn't give true sight on the target. And for his third skill, a three second cooldown 360 damage nuke which basically reverses itself (and heals 10-30 hp extra) in 9 seconds. (thank god the healing stacks or you could just keep spamming this) And finally, Kunkka's Rum + Shadow Dance had a child for his ultimate.[/QUOTE] You can give yourself or an ally the 100% magic resistance shield and then the nuke that heals to negate the nuke but not the heal. Also, you can cast the nuke to an enemy and purge the heal with the first skill And running away from zeus will be easy now
[QUOTE=Amaurus;40840263] Some of these changes are just plain stupid. The change to observer ward completely screws over solo lanes, unless you look forward to the enemy pulling 24/7. And the dust change makes no sense and makes it a joke to gank an invis hero.[/QUOTE] Sentries. There's no stock limit. Manta, diffusal, euls. They all have purges. Why should an invis hero (which needs to be countered by something off the bat because of an invis ability) get a free card if they have a slightly faster move speed than other heroes?
[QUOTE=biodude94566;40840227]I'm wondering if it will be enough. I don't want to be entirely cynical and say it's not going to be enough, but I'm going to be cautious and keep to that I think his Agi gain needs nerfed. Time will tell, though.[/QUOTE] Any Agility gain adjustment will be minor. Greater one, (0.5 to 1 point) would require a significant reimbursement on some other side to allow PL to reign [I]somewhere[/I]. This 5% cut basically nerfed his maximum damage output from illusions by 20%. If we include PL's 100% damage to the amounts, it's 13% maximum damage output reduction. It's not a lot, but it's to compliment fact that Feedback is 100% pickup on PL, just like Vlads is 100% pickup on Ursa or Armlet is 100% pickup on Lifestealer. He doesn't lose his position as one of the top level carries, but he needs a bit more time to hit as hard in as many numbers than previously. He is still same squishy agility RNG based carry who gets on ball only at point when enemy is unable to deal with his illusions easily. It's great really and will show wether that's the direction he needs to be taken. IceFrog is smart here, he wants to see what's the intricate problem (cause the one that seems apparent or the one that community keeps screaming is usually just the tip of the iceberg), thus he decided to tackle the damage output first. Maybe we'll see cooldown's in the future, maybe proc chance ,etc However, back to the AwesomeLog : I am so hoping that new Silencer ult will work with manual Curse casting resulting in possibly 2x Curse of the Silent.
Lich Frost Orb bounces [B]10 FRIKIN TIMES NOW[/B]. Like it was possible to survive it before with all the dumb teammates. Titan 100% Natural order. Agility hard counter incoming
[QUOTE=SxRustle;40840387]Lich Frost Orb bounces [B]10 FRIKIN TIMES NOW[/B]. Like it was possible to survive it before with all the dumb teammates.[/QUOTE] Better yet, Lvl 6 kills on lich are 2x more deadly now. Refresher Lich just got 6 more bounces. Aghanim Lich feels the love too. I love Lich and IceFrog loves Lich too. Such a great starting hero, such a simple vessel, so much power to support with and all that with basically cold independancy. Also, how comes noone's talking about CM's changes ? -50 AS on Ult, bigger aoes, 0.5 buff to Aura (again). You do realise her lvl 4 aura basically doubles a lot of heroes manaregen globally, even if she gets it maxed 2nd ?
I really love getting an abandon because people can't wait 5 minutes.
[QUOTE=Tokagero;40840424]Better yet, Lvl 6 kills on lich are 2x more deadly now. Refresher Lich just got 6 more bounces. Aghanim Lich feels the love too. I love Lich and IceFrog loves Lich too. Such a great starting hero, such a simple vessel, so much power to support with and all that with basically cold independancy. Also, how comes noone's talking about CM's changes ? -50 AS on Ult, bigger aoes, 0.5 buff to Aura (again). You do realise her lvl 4 aura basically doubles a lot of heroes manaregen globally, even if she gets it maxed 2nd ?[/QUOTE] She will actually now survive more when chanelling, since it will be harder to kill her (at least physically) [editline]30th May 2013[/editline] More important stuff Dust slows detected heroes, cour is slowed by empty bottle, Spirit bear drained by Armlet (FINALLY)
okay just messed around with earth spirit a bit. he's kinda stupidly fun. and boulder smash is really great. it's like a super force staff. pretty much a free blink for a centaur buddy or similar. ult seems kinda underwhelming but it'll probably make more sense if i'm playing against actual people. oh also i'm sliiightly disappointed that his ult isn't a movement spell like the other spirit pandas, but he's still got 2 displacing spells so that's cool. plus the whole charge based spell shtick he hijacked from Xin
Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the Bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined. Edit: People who don't understand the game at all rating me dumb becuase any change our glorious leader icefrog makes must be good.
[QUOTE=TraderRager;40840486]Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined.[/QUOTE] Basically, this is AGH features adding, more nerfs to op features, more balances, and general buffing to everything else
[QUOTE=TraderRager;40840486]Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the Bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined. Edit: People who don't understand the game at all rating me dumb becuase any change our glorious leader icefrog makes must be good.[/QUOTE] Maybe you should explain your reasoning before you decide to call people who rate you dumb, dumb.
I like Necrolytes buffs, now people can stop stealing my kills when Im about to kill them with scythe.
[QUOTE=Tokagero;40840361]Any Agility gain adjustment will be minor. Greater one, (0.5 to 1 point) would require a significant reimbursement on some other side to allow PL to reign [I]somewhere[/I]. This 5% cut basically nerfed his maximum damage output from illusions by 20%. If we include PL's 100% damage to the amounts, it's 13% maximum damage output reduction. It's not a lot, but it's to compliment fact that Feedback is 100% pickup on PL, just like Vlads is 100% pickup on Ursa or Armlet is 100% pickup on Lifestealer. He doesn't lose his position as one of the top level carries, but he needs a bit more time to hit as hard in as many numbers than previously. He is still same squishy agility RNG based carry who gets on ball only at point when enemy is unable to deal with his illusions easily. It's great really and will show wether that's the direction he needs to be taken. IceFrog is smart here, he wants to see what's the intricate problem (cause the one that seems apparent or the one that community keeps screaming is usually just the tip of the iceberg), thus he decided to tackle the damage output first. Maybe we'll see cooldown's in the future, maybe proc chance ,etc[/QUOTE] Yeah, any Agi nerf would have to be minor. I think you [i]may[/i] be able to get away with a .5 nerf (where was he at before the buff to 4.2?) without anything else, though I agree that something closer to .3 may do better for not nerfing him back to nothingness. I think the biggest thing is that he went from nothing to the hardest carry ([url=http://www.youtube.com/watch?v=LJ12e0LMRRI]outcarrying Medusa at relatively equal farm[/url]), and he doesn't have to work at it nearly as hard as other carries (at least from what I've seen/heard). Diffusal is what activates him, and because of his illusions, it just works so much better on him than other Diffusal carriers.
[QUOTE=TraderRager;40840486]Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the Bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined. Edit: People who don't understand the game at all rating me dumb becuase any change our glorious leader icefrog makes must be good.[/QUOTE] Theres always a crybaby isn't there? I for one, look forward to the new Doom, and the fun the dazzle/omni combo will bring since shallow grave now goes through bkb AND repel.
I love each and every one of the Aghanim's changes. Also Earthdude seems interesting. Propably going to be ganker/support/initiator in that order. I love me some displacement spells. He can basically save shitty teammates with grip. And that movement/turn into stone and roll-thing? [B]CD is 4 seconds[/B].... Fucking mobile for a STR hero.
[QUOTE=TraderRager;40840486]Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the Bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined. Edit: People who don't understand the game at all rating me dumb becuase any change our glorious leader icefrog makes must be good.[/QUOTE] thanks icefraud i'm gonna put my trust in roit now!!1
[QUOTE=TraderRager;40840486]Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the Bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined. Edit: People who don't understand the game at all rating me dumb becuase any change our glorious leader icefrog makes must be good.[/QUOTE] I rated you dumb because what you just said is dumb. If you are going to bash something at least have some reasoning. [editline]0[/editline] and also because you care about ratings
Assault Cuirass - Positive armor aura is no longer prevented from stacking with other items ¬ This means that it works with items like Vladmir's Offering Holy shit this is actually pretty big.
[QUOTE=TraderRager;40840486]Is Icefrog fucking stoned? The Necrolyte Aghs is retarded, the change to SK is really awkward, Earth Spirit feels like a League hero, and whoever came up with the Bloodstone idea should be shot. BRB getting in as much 6.77 time as I can before the game is ruined. Edit: People who don't understand the game at all rating me dumb becuase any change our glorious leader icefrog makes must be good.[/QUOTE] 1. Agh Necro is new, refreshing and unlike others. Instead of straightup damage benefits he gets a new utility. It is yet to be decided wether it is truly gamechanging to a point where it doesn't fit the game at it's current state. 2. Change to SK has been called out by a lot of experienced competetive players, saying he lacks any sort of proper mechanic outside of Stun/Rez. He is walking wall of meat and now he has a skill to amplify that further. It also has to be tested out and polished over time. Notice more outrageous changes were to to Huskarr , who in return got removed from CM pool for. 3. Let me guess your attitude towards Earth Spirit : he has Innate ability. Boo fucking hoo. Dota has innate abilities, most of them are subtle (Nyx's increased regen, newfound Meepo's buffed base M.Resistance, high armor on Night Stalker, stats/stat gains ,etc). His ability is buffer for his other abilities, it's unique and unlike any other Dota hero. It is similar to League's heros with buffers, but he is alone for now like that in Dota. He didn't add a passive to every hero and changed half the heroes to use different resource than mana. 4. Bloodstone idea is, much like other changes, new. Suicide button ? It does remove stacks for sure, it applies BS's heal, it has significant Cooldown, it really seems well-rounded for now. It has application = self-deny, but more importantly = forced heal for allies if you have high BS charges. Notice now, self-deny mechanic is not limited to X amount of heroes now. Anyone can get BS and anyone can self deny. I am all for little stuff like that. 5. You didn't elaborate on why 6.78 is so crushingly bad, that people can't comprehend it and you can.
I feel kinda bad for enjoying Medusa. She can be useful, but i feel like there's something else i could be doing besides farming and the occasional teamfight assist by using the ult. Crazy snake lady.
you guys that are bashing the bloodstone suicide thing, we still don't know the mechanics behind that so it can work like this you don't get hit by an enemy hero and you use bloodstone = you kill yourself, or deny yourself, no exp or gold for enemy team enemy team hits you and you try to kill yourself = they get an assist, which means exp and assist gold
brb I'll try the Bloodstone thing
I seriously feel like doing big-ass post. It's likely to be a berlin-wall tier as I am thinking on comment to every little change. Shut it or write it ?
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