[QUOTE=Cronos Dage;41061574]I rarely use trap as Templar Assassin so I would rather it give me another passive or a unit target slow/silence.[/QUOTE]
Then you're really missing out, traps are great for team fights, catching someone that would get away and warding. Although adding silence would be cool, they already get slowed.
Perhaps it could keep Psionic Trap's ability to place it on the ground but also the ability to throw it or something, instantly sprung.
Wat
[QUOTE=Cronos Dage;41061574]
I rarely use trap as Templar Assassin so I would rather it give me another passive or a unit target slow/silence.[/QUOTE]
rarely use trap? maybe thats why you are getting matched with bad people
[QUOTE=Banned?;41061302][B][U][I]Free items![/I][/U][/B]
I'm giving away some items I don't want anymore, mostly shit from chests I've opened and have a ton of dupes of. Just add me on Steam and I'll probably give you one or two of my dupes for free.
If you're a really cool person, maybe you'll toss an off-hand Ancient Crescent in return, but if not then this stuff is still [B][I][U]free[/U][/I][/B].[/QUOTE]
Shit man, thanks for the sword and 2 stranges! Didn't expect that out of adding someone from here.
[B][U][I]I'm done![/I][/U][/B] I got nothing left. Hope everyone enjoys their stuff.
Thanks!
[QUOTE=Banned?;41061302][B][U][I]Free items![/I][/U][/B]
I'm giving away some items I don't want anymore, mostly shit from chests I've opened and have a ton of dupes of. Just add me on Steam and I'll probably give you one or two of my dupes for free.
If you're a really cool person, maybe you'll toss an off-hand Ancient Crescent in return, but if not then this stuff is still [B][I][U]free[/U][/I][/B].[/QUOTE]
cool guy
i play dota for the items
[QUOTE=Totenkreuz;41061495]What if, Templar got an agh's upgrade that let her traps do damage?[/QUOTE]
That would just be a slowing version of Techies' remote mines, then.
Maybe make the trap slow more the closer the enemy is to it, and allow it to stun/ministun if they're at the center.
While we're on the subject of Agha upgrades, Skeleking should get it so that if he kills someone after reviving, a chunk of the cooldown is removed so he can revive again sooner.
An intersting aghs for TA could be making her traps have an instant fade time and no animation when placed. Don't know how useful it would be in practice, but being able throw out a trap for a gank or tea fight without alerting the enemy could be useful. They could also make placing traps not break your invis.
[editline]16th June 2013[/editline]
Or, keeping with her heavy burst theme, TA can place another type of trap, with only one allowed at a time, that has a much larger aoe and deals damage + bonus damage for every unit caught within it.
Aghanim's Scepter upgrade for Ursa: Rage now gives the enemies long, lingering hugs, stunning both Ursa and his victim until either he or his victim die
(not really)
rage?
earth spirit looks really cool
After the Alliance vs Mouz game, I think we should start a petition to implement a Spirit Bear for Admiral Bulldog, in the form of a bulldog.
[QUOTE=nmagain;41061651]rarely use trap? maybe thats why you are getting matched with bad people[/QUOTE]
I have won nearly every game as Templar though
[QUOTE=Shibbey;41061954]While we're on the subject of Agha upgrades, Skeleking should get it so that if he kills someone after reviving, a chunk of the cooldown is removed so he can revive again sooner.[/QUOTE]
If it's time to build an Aganhims on SK, the game is over. At that point I'd have Heart + Troll Basher/Abyssal Blade + BKB already, so killing you once is already impossible, so you don't need more revives. The game is already over. You COULD get it sooner I guess, but you need the survivability more than the revives anyway.
Also, does anyone have a good Spectre guide? I'm really liking hard carries at the moment because I'm the sort of person who sits back and farms for the whole game.
I got pissed at the enemy team on a low priority match, so i muted them, but Without noticing I also muted two of my teammates, I just realsied this after two games, all the time I thought they were just being silent
I feel like a retard :suicide:
[QUOTE=FlashMarsh;41063031]IAlso, does anyone have a good Spectre guide? I'm really liking hard carries at the moment because I'm the sort of person who sits back and farms for the whole game.[/QUOTE]
radiance (but only if you're completely freefarming), diffusal, heart, manta
1 point in dagger, one point dispersion max desolate then dagger or dispersion depending on how hard the enemy is trying to stop your farm
watch for fights to start. when you see enemies get low, ult/dagger them and finish the kill
later when you get more items, feel free to use your ult when fights start
always farm away from the action
I am so tired of Lifestealer. If I see him in game I almost want to leave, if I see him in a comp game I just close out.
He's so annoying and boring to watch
[QUOTE=dill6869;41062889]earth spirit looks really cool[/QUOTE]
Definately, he's the only hero of his kind right now, and his skills look a bit tough to land well since you're required to roll over the rock to get a big effect.
[url]http://dotabuff.com/matches/221272859[/url]
Fuck my teammates. "Weaver, stop going alone." "Naga, build a Heart." "Enigma, you need to Black Hole Tiny and Spirit Breaker." Does anyone listen to me though? Noooo, I'm just the fucking support. All I need to do it shut the fuck up and [I]hope to God my carries aren't missing any chromosomes.[/I] [B][I]Which they were.[/I][/B]
Aghs on rubik, if he steals an ulti from a hero who doesn't have aghs it acts like it does now. If the hero has aghs equipped it costs either half or no mana to use that ulti.
Well I just played a game where I was asked to come top to trilane for our sven. The lane went really well. Then I look at seven's inventory and he has a blink dagger. Then our SD runs into the enemies 1v5 and buys 12 tp scrolls. I hate this game sometimes.
[QUOTE=ManinaBugSuit;41063152]Aghs on rubik, [b]if he steals an ulti from a hero who doesn't have aghs it acts like it does now.[/b] If the hero has aghs equipped it costs either half or no mana to use that ulti.[/QUOTE]
bolded part is already ingame
[QUOTE=ManinaBugSuit;41063152]Aghs on rubik, if he steals an ulti from a hero who doesn't have aghs it acts like it does now. If the hero has aghs equipped it costs either half or no mana to use that ulti.[/QUOTE]
I dunno; Aghs on Rubick is a tricky thing to design. Thing is, most of the time a hero with a worthwhile Ult usually has Scepter in their arsenal, so buying a Scepter so that any Ults you get are Aghs'd doesn't seem as worthwhile, since Heroes with powerful ults tend to have Scepter by the time things start heating up. Also the less mana thing probably wouldn't make it worthwhile either.
Personally my impression of Rubick Aghs is that it could potentially "broaden" the number of spells he could borrow, though apparently borrowing a friend's ult could potentially be overkill, like having 2 full-power Infernals stomping all around. But now here's another thought; perhaps Scepter could enable Spell Steal to temporarily borrow a passive skill from the enemy (as well as the spell) if they have one (nabbing Storm Spirit's passive would be handy for Rubick), OR perhaps have Spell Steal actually steal the spell for a brief period, as in the hero cannot use that spell until Rubick is done with it.
It wouldn't make much difference to Heroes with big stompy ults with long cooldowns, unless they have Refresher, but for those spells that quickly cool down, like Rigwarl's Bogies or Zeus' Arc Lightning, that could take a significant edge off the target hero if they survive that long.
[QUOTE=ironman17;41063325]perhaps Scepter could enable Spell Steal to temporarily borrow a passive skill from the enemy (as well as the spell) if they have one (nabbing Storm Spirit's passive would be handy for Rubick)[/QUOTE]
I thought of this but it seems difficult to implement in such broad fashion
as a result I had to change the idea to "latest used passive" preventing you from stealing literal passives like dragon's blood, vampiric aura, or grow
[QUOTE=Cronos Dage;41063019]I have won nearly every game as Templar though[/QUOTE]
Doesn't mean it's good though
[QUOTE=devon_wargod;41063197]bolded part is already ingame[/QUOTE]
I know, that's what I meant by acts like it does now. But retreading I see why you'd be confused...I think.
[QUOTE=leach139;41062862]Aghanim's Scepter upgrade for Ursa: Rage now gives the enemies long, lingering hugs, stunning both Ursa and his victim until either he or his victim die
(not really)[/QUOTE]
Lingering hugs? Stunning Ursa in the process, how would that be helpful in anyway other than getting yourself killed?
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